1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "image/codecs/cinepak.h"
#include "common/debug.h"
#include "common/stream.h"
#include "common/system.h"
#include "common/textconsole.h"
#include "common/util.h"
#include "graphics/surface.h"
// Code here partially based off of ffmpeg ;)
namespace Image {
#define PUT_PIXEL(offset, lum, u, v) \
if (_pixelFormat.bytesPerPixel != 1) { \
byte r = _clipTable[lum + (v << 1)]; \
byte g = _clipTable[lum - (u >> 1) - v]; \
byte b = _clipTable[lum + (u << 1)]; \
\
if (_pixelFormat.bytesPerPixel == 2) \
*((uint16 *)_curFrame.surface->getPixels() + offset) = _pixelFormat.RGBToColor(r, g, b); \
else \
*((uint32 *)_curFrame.surface->getPixels() + offset) = _pixelFormat.RGBToColor(r, g, b); \
} else \
*((byte *)_curFrame.surface->getPixels() + offset) = lum
CinepakDecoder::CinepakDecoder(int bitsPerPixel) : Codec() {
_curFrame.surface = NULL;
_curFrame.strips = NULL;
_y = 0;
if (bitsPerPixel == 8)
_pixelFormat = Graphics::PixelFormat::createFormatCLUT8();
else
_pixelFormat = g_system->getScreenFormat();
// Create a lookup for the clip function
// This dramatically improves the performance of the color conversion
_clipTableBuf = new byte[1024];
for (uint i = 0; i < 1024; i++) {
if (i <= 512)
_clipTableBuf[i] = 0;
else if (i >= 768)
_clipTableBuf[i] = 255;
else
_clipTableBuf[i] = i - 512;
}
_clipTable = _clipTableBuf + 512;
}
CinepakDecoder::~CinepakDecoder() {
if (_curFrame.surface) {
_curFrame.surface->free();
delete _curFrame.surface;
}
delete[] _curFrame.strips;
delete[] _clipTableBuf;
}
const Graphics::Surface *CinepakDecoder::decodeFrame(Common::SeekableReadStream &stream) {
_curFrame.flags = stream.readByte();
_curFrame.length = (stream.readByte() << 16);
_curFrame.length |= stream.readUint16BE();
_curFrame.width = stream.readUint16BE();
_curFrame.height = stream.readUint16BE();
_curFrame.stripCount = stream.readUint16BE();
if (_curFrame.strips == NULL)
_curFrame.strips = new CinepakStrip[_curFrame.stripCount];
debug(4, "Cinepak Frame: Width = %d, Height = %d, Strip Count = %d", _curFrame.width, _curFrame.height, _curFrame.stripCount);
// Borrowed from FFMPEG. This should cut out the extra data Cinepak for Sega has (which is useless).
// The theory behind this is that this is here to confuse standard Cinepak decoders. But, we won't let that happen! ;)
if (_curFrame.length != (uint32)stream.size()) {
if (stream.readUint16BE() == 0xFE00)
stream.readUint32BE();
else if ((stream.size() % _curFrame.length) == 0)
stream.seek(-2, SEEK_CUR);
}
if (!_curFrame.surface) {
_curFrame.surface = new Graphics::Surface();
_curFrame.surface->create(_curFrame.width, _curFrame.height, _pixelFormat);
}
// Reset the y variable.
_y = 0;
for (uint16 i = 0; i < _curFrame.stripCount; i++) {
if (i > 0 && !(_curFrame.flags & 1)) { // Use codebooks from last strip
for (uint16 j = 0; j < 256; j++) {
_curFrame.strips[i].v1_codebook[j] = _curFrame.strips[i - 1].v1_codebook[j];
_curFrame.strips[i].v4_codebook[j] = _curFrame.strips[i - 1].v4_codebook[j];
}
}
_curFrame.strips[i].id = stream.readUint16BE();
_curFrame.strips[i].length = stream.readUint16BE() - 12; // Subtract the 12 byte header
_curFrame.strips[i].rect.top = _y; stream.readUint16BE(); // Ignore, substitute with our own.
_curFrame.strips[i].rect.left = 0; stream.readUint16BE(); // Ignore, substitute with our own
_curFrame.strips[i].rect.bottom = _y + stream.readUint16BE();
_curFrame.strips[i].rect.right = _curFrame.width; stream.readUint16BE(); // Ignore, substitute with our own
// Sanity check. Because Cinepak is based on 4x4 blocks, the width and height of each strip needs to be divisible by 4.
assert(!(_curFrame.strips[i].rect.width() % 4) && !(_curFrame.strips[i].rect.height() % 4));
uint32 pos = stream.pos();
while ((uint32)stream.pos() < (pos + _curFrame.strips[i].length) && !stream.eos()) {
byte chunkID = stream.readByte();
if (stream.eos())
break;
// Chunk Size is 24-bit, ignore the first 4 bytes
uint32 chunkSize = stream.readByte() << 16;
chunkSize += stream.readUint16BE() - 4;
int32 startPos = stream.pos();
switch (chunkID) {
case 0x20:
case 0x21:
case 0x24:
case 0x25:
loadCodebook(stream, i, 4, chunkID, chunkSize);
break;
case 0x22:
case 0x23:
case 0x26:
case 0x27:
loadCodebook(stream, i, 1, chunkID, chunkSize);
break;
case 0x30:
case 0x31:
case 0x32:
decodeVectors(stream, i, chunkID, chunkSize);
break;
default:
warning("Unknown Cinepak chunk ID %02x", chunkID);
return _curFrame.surface;
}
if (stream.pos() != startPos + (int32)chunkSize)
stream.seek(startPos + chunkSize);
}
_y = _curFrame.strips[i].rect.bottom;
}
return _curFrame.surface;
}
void CinepakDecoder::loadCodebook(Common::SeekableReadStream &stream, uint16 strip, byte codebookType, byte chunkID, uint32 chunkSize) {
CinepakCodebook *codebook = (codebookType == 1) ? _curFrame.strips[strip].v1_codebook : _curFrame.strips[strip].v4_codebook;
int32 startPos = stream.pos();
uint32 flag = 0, mask = 0;
for (uint16 i = 0; i < 256; i++) {
if ((chunkID & 0x01) && !(mask >>= 1)) {
if ((stream.pos() - startPos + 4) > (int32)chunkSize)
break;
flag = stream.readUint32BE();
mask = 0x80000000;
}
if (!(chunkID & 0x01) || (flag & mask)) {
byte n = (chunkID & 0x04) ? 4 : 6;
if ((stream.pos() - startPos + n) > (int32)chunkSize)
break;
for (byte j = 0; j < 4; j++)
codebook[i].y[j] = stream.readByte();
if (n == 6) {
codebook[i].u = stream.readSByte();
codebook[i].v = stream.readSByte();
} else {
// This codebook type indicates either greyscale or
// palettized video. For greyscale, default us to
// 0 for both u and v.
codebook[i].u = 0;
codebook[i].v = 0;
}
}
}
}
void CinepakDecoder::decodeVectors(Common::SeekableReadStream &stream, uint16 strip, byte chunkID, uint32 chunkSize) {
uint32 flag = 0, mask = 0;
uint32 iy[4];
int32 startPos = stream.pos();
for (uint16 y = _curFrame.strips[strip].rect.top; y < _curFrame.strips[strip].rect.bottom; y += 4) {
iy[0] = _curFrame.strips[strip].rect.left + y * _curFrame.width;
iy[1] = iy[0] + _curFrame.width;
iy[2] = iy[1] + _curFrame.width;
iy[3] = iy[2] + _curFrame.width;
for (uint16 x = _curFrame.strips[strip].rect.left; x < _curFrame.strips[strip].rect.right; x += 4) {
if ((chunkID & 0x01) && !(mask >>= 1)) {
if ((stream.pos() - startPos + 4) > (int32)chunkSize)
return;
flag = stream.readUint32BE();
mask = 0x80000000;
}
if (!(chunkID & 0x01) || (flag & mask)) {
if (!(chunkID & 0x02) && !(mask >>= 1)) {
if ((stream.pos() - startPos + 4) > (int32)chunkSize)
return;
flag = stream.readUint32BE();
mask = 0x80000000;
}
if ((chunkID & 0x02) || (~flag & mask)) {
if ((stream.pos() - startPos + 1) > (int32)chunkSize)
return;
// Get the codebook
CinepakCodebook codebook = _curFrame.strips[strip].v1_codebook[stream.readByte()];
PUT_PIXEL(iy[0] + 0, codebook.y[0], codebook.u, codebook.v);
PUT_PIXEL(iy[0] + 1, codebook.y[0], codebook.u, codebook.v);
PUT_PIXEL(iy[1] + 0, codebook.y[0], codebook.u, codebook.v);
PUT_PIXEL(iy[1] + 1, codebook.y[0], codebook.u, codebook.v);
PUT_PIXEL(iy[0] + 2, codebook.y[1], codebook.u, codebook.v);
PUT_PIXEL(iy[0] + 3, codebook.y[1], codebook.u, codebook.v);
PUT_PIXEL(iy[1] + 2, codebook.y[1], codebook.u, codebook.v);
PUT_PIXEL(iy[1] + 3, codebook.y[1], codebook.u, codebook.v);
PUT_PIXEL(iy[2] + 0, codebook.y[2], codebook.u, codebook.v);
PUT_PIXEL(iy[2] + 1, codebook.y[2], codebook.u, codebook.v);
PUT_PIXEL(iy[3] + 0, codebook.y[2], codebook.u, codebook.v);
PUT_PIXEL(iy[3] + 1, codebook.y[2], codebook.u, codebook.v);
PUT_PIXEL(iy[2] + 2, codebook.y[3], codebook.u, codebook.v);
PUT_PIXEL(iy[2] + 3, codebook.y[3], codebook.u, codebook.v);
PUT_PIXEL(iy[3] + 2, codebook.y[3], codebook.u, codebook.v);
PUT_PIXEL(iy[3] + 3, codebook.y[3], codebook.u, codebook.v);
} else if (flag & mask) {
if ((stream.pos() - startPos + 4) > (int32)chunkSize)
return;
CinepakCodebook codebook = _curFrame.strips[strip].v4_codebook[stream.readByte()];
PUT_PIXEL(iy[0] + 0, codebook.y[0], codebook.u, codebook.v);
PUT_PIXEL(iy[0] + 1, codebook.y[1], codebook.u, codebook.v);
PUT_PIXEL(iy[1] + 0, codebook.y[2], codebook.u, codebook.v);
PUT_PIXEL(iy[1] + 1, codebook.y[3], codebook.u, codebook.v);
codebook = _curFrame.strips[strip].v4_codebook[stream.readByte()];
PUT_PIXEL(iy[0] + 2, codebook.y[0], codebook.u, codebook.v);
PUT_PIXEL(iy[0] + 3, codebook.y[1], codebook.u, codebook.v);
PUT_PIXEL(iy[1] + 2, codebook.y[2], codebook.u, codebook.v);
PUT_PIXEL(iy[1] + 3, codebook.y[3], codebook.u, codebook.v);
codebook = _curFrame.strips[strip].v4_codebook[stream.readByte()];
PUT_PIXEL(iy[2] + 0, codebook.y[0], codebook.u, codebook.v);
PUT_PIXEL(iy[2] + 1, codebook.y[1], codebook.u, codebook.v);
PUT_PIXEL(iy[3] + 0, codebook.y[2], codebook.u, codebook.v);
PUT_PIXEL(iy[3] + 1, codebook.y[3], codebook.u, codebook.v);
codebook = _curFrame.strips[strip].v4_codebook[stream.readByte()];
PUT_PIXEL(iy[2] + 2, codebook.y[0], codebook.u, codebook.v);
PUT_PIXEL(iy[2] + 3, codebook.y[1], codebook.u, codebook.v);
PUT_PIXEL(iy[3] + 2, codebook.y[2], codebook.u, codebook.v);
PUT_PIXEL(iy[3] + 3, codebook.y[3], codebook.u, codebook.v);
}
}
for (byte i = 0; i < 4; i++)
iy[i] += 4;
}
}
}
} // End of namespace Image
|