1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SCI_INCLUDE_FEATURES_H
#define SCI_INCLUDE_FEATURES_H
#include "sci/resource.h"
#include "sci/engine/seg_manager.h"
namespace Sci {
enum MoveCountType {
kMoveCountUninitialized,
kIgnoreMoveCount,
kIncrementMoveCount
};
enum PseudoMouseAbilityType {
kPseudoMouseAbilityUninitialized,
kPseudoMouseAbilityFalse,
kPseudoMouseAbilityTrue
};
class GameFeatures {
public:
GameFeatures(SegManager *segMan, Kernel *kernel);
~GameFeatures() {}
/**
* Autodetects the DoSound type
* @return DoSound type, SCI_VERSION_0_EARLY / SCI_VERSION_0_LATE /
* SCI_VERSION_1_EARLY / SCI_VERSION_1_LATE
*/
SciVersion detectDoSoundType();
/**
* Autodetects the SetCursor type
* @return SetCursor type, SCI_VERSION_0_EARLY / SCI_VERSION_1_1
*/
SciVersion detectSetCursorType();
/**
* Autodetects the Lofs type
* @return Lofs type, SCI_VERSION_0_EARLY / SCI_VERSION_1_MIDDLE / SCI_VERSION_1_1 / SCI_VERSION_3
*/
SciVersion detectLofsType();
/**
* Autodetects the graphics functions used
* @return Graphics functions type, SCI_VERSION_0_EARLY / SCI_VERSION_0_LATE
*/
SciVersion detectGfxFunctionsType();
/**
* Autodetects the message function used
* @return Message function type, SCI_VERSION_1_LATE / SCI_VERSION_1_1
*/
SciVersion detectMessageFunctionType();
#ifdef ENABLE_SCI32
/**
* Autodetects the kernel functions used in SCI2.1
* @return Graphics functions type, SCI_VERSION_2 / SCI_VERSION_2_1
*/
SciVersion detectSci21KernelType();
#endif
/**
* Applies to all versions before 0.000.502
* Old SCI versions used to interpret the third DrawPic() parameter inversely,
* with the opposite default value (obviously).
* Also, they used 15 priority zones from 42 to 200 instead of 14 priority
* zones from 42 to 190.
*/
bool usesOldGfxFunctions() { return detectGfxFunctionsType() == SCI_VERSION_0_EARLY; }
/**
* Autodetects the Bresenham routine used in the actor movement functions
* @return Move count type, kIncrementMoveCnt / kIgnoreMoveCnt
*/
MoveCountType detectMoveCountType();
bool handleMoveCount() { return detectMoveCountType() == kIncrementMoveCount; }
bool usesCdTrack() { return _usesCdTrack; }
/**
* Checks if the alternative Windows GM MIDI soundtrack should be used. Such
* soundtracks are available for the Windows CD versions of EcoQuest, Jones,
* KQ5 and SQ4.
*/
bool useAltWinGMSound();
/**
* Forces DOS soundtracks in Windows CD versions when the user hasn't
* selected a MIDI output device
*/
void forceDOSTracks() { _forceDOSTracks = true; }
/**
* Autodetects, if Pseudo Mouse ability is enabled (different behavior in keyboard driver)
* @return kPseudoMouseAbilityTrue or kPseudoMouseAbilityFalse
*/
PseudoMouseAbilityType detectPseudoMouseAbility();
private:
reg_t getDetectionAddr(const Common::String &objName, Selector slc, int methodNum = -1);
bool autoDetectLofsType(Common::String gameSuperClassName, int methodNum);
bool autoDetectGfxFunctionsType(int methodNum = -1);
bool autoDetectSoundType();
bool autoDetectMoveCountType();
#ifdef ENABLE_SCI32
bool autoDetectSci21KernelType();
#endif
SciVersion _doSoundType, _setCursorType, _lofsType, _gfxFunctionsType, _messageFunctionType;
#ifdef ENABLE_SCI32
SciVersion _sci21KernelType;
#endif
MoveCountType _moveCountType;
bool _usesCdTrack;
bool _forceDOSTracks;
PseudoMouseAbilityType _pseudoMouseAbility;
SegManager *_segMan;
Kernel *_kernel;
};
} // End of namespace Sci
#endif // SCI_INCLUDE_ENGINE_H
|