1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SCI_ENGINE_OBJECT_H
#define SCI_ENGINE_OBJECT_H
#include "common/array.h"
#include "common/serializer.h"
#include "common/textconsole.h"
#include "sci/sci.h" // for the SCI versions
#include "sci/engine/vm_types.h" // for reg_t
#include "sci/util.h"
namespace Sci {
class SegManager;
/** Clone has been marked as 'freed' */
enum {
OBJECT_FLAG_FREED = (1 << 0)
};
enum infoSelectorFlags {
kInfoFlagClone = 0x0001,
#ifdef ENABLE_SCI32
/**
* When set, indicates to game scripts that a screen
* item can be updated.
*/
kInfoFlagViewVisible = 0x0008, // TODO: "dirty" ?
/**
* When set, the object has an associated screen item in
* the rendering tree.
*/
kInfoFlagViewInserted = 0x0010,
#endif
kInfoFlagClass = 0x8000
};
enum ObjectOffsets {
kOffsetLocalVariables = -6,
kOffsetFunctionArea = -4,
kOffsetSelectorCounter = -2,
kOffsetSelectorSegment = 0,
kOffsetInfoSelectorSci0 = 4,
kOffsetNamePointerSci0 = 6,
kOffsetInfoSelectorSci11 = 14,
kOffsetNamePointerSci11 = 16
};
class Object {
public:
Object() {
_offset = getSciVersion() < SCI_VERSION_1_1 ? 0 : 5;
_flags = 0;
_baseObj = 0;
_baseVars = 0;
_methodCount = 0;
_propertyOffsetsSci3 = 0;
}
~Object() {
if (getSciVersion() == SCI_VERSION_3) {
// FIXME: memory leak! Commented out because of reported heap
// corruption by MSVC (e.g. in LSL7, when it starts)
//free(_baseVars);
//_baseVars = 0;
//free(_propertyOffsetsSci3);
//_propertyOffsetsSci3 = 0;
}
}
reg_t getSpeciesSelector() const {
if (getSciVersion() < SCI_VERSION_3)
return _variables[_offset];
else // SCI3
return _speciesSelectorSci3;
}
void setSpeciesSelector(reg_t value) {
if (getSciVersion() < SCI_VERSION_3)
_variables[_offset] = value;
else // SCI3
_speciesSelectorSci3 = value;
}
reg_t getSuperClassSelector() const {
if (getSciVersion() < SCI_VERSION_3)
return _variables[_offset + 1];
else // SCI3
return _superClassPosSci3;
}
void setSuperClassSelector(reg_t value) {
if (getSciVersion() < SCI_VERSION_3)
_variables[_offset + 1] = value;
else // SCI3
_superClassPosSci3 = value;
}
reg_t getInfoSelector() const {
if (getSciVersion() < SCI_VERSION_3)
return _variables[_offset + 2];
else // SCI3
return _infoSelectorSci3;
}
void setInfoSelector(reg_t info) {
if (getSciVersion() < SCI_VERSION_3)
_variables[_offset + 2] = info;
else // SCI3
_infoSelectorSci3 = info;
}
#ifdef ENABLE_SCI32
void setInfoSelectorFlag(infoSelectorFlags flag) {
if (getSciVersion() < SCI_VERSION_3) {
_variables[_offset + 2] |= flag;
} else {
_infoSelectorSci3 |= flag;
}
}
// NOTE: In real engine, -info- is treated as byte size
void clearInfoSelectorFlag(infoSelectorFlags flag) {
if (getSciVersion() < SCI_VERSION_3) {
_variables[_offset + 2] &= ~flag;
} else {
_infoSelectorSci3 &= ~flag;
}
}
#endif
reg_t getNameSelector() const {
if (getSciVersion() < SCI_VERSION_3)
return _offset + 3 < (uint16)_variables.size() ? _variables[_offset + 3] : NULL_REG;
else // SCI3
return _variables.size() ? _variables[0] : NULL_REG;
}
// No setter for the name selector
reg_t getPropDictSelector() const {
if (getSciVersion() < SCI_VERSION_3)
return _variables[2];
else
// This should never occur, this is called from a SCI1.1 - SCI2.1 only function
error("getPropDictSelector called for SCI3");
}
void setPropDictSelector(reg_t value) {
if (getSciVersion() < SCI_VERSION_3)
_variables[2] = value;
else
// This should never occur, this is called from a SCI1.1 - SCI2.1 only function
error("setPropDictSelector called for SCI3");
}
reg_t getClassScriptSelector() const {
if (getSciVersion() < SCI_VERSION_3)
return _variables[4];
else // SCI3
return make_reg(0, READ_SCI11ENDIAN_UINT16(_baseObj + 6));
}
void setClassScriptSelector(reg_t value) {
if (getSciVersion() < SCI_VERSION_3)
_variables[4] = value;
else // SCI3
// This should never occur, this is called from a SCI1.1 - SCI2.1 only function
error("setClassScriptSelector called for SCI3");
}
Selector getVarSelector(uint16 i) const { return READ_SCI11ENDIAN_UINT16(_baseVars + i); }
reg_t getFunction(uint16 i) const {
uint16 offset = (getSciVersion() < SCI_VERSION_1_1) ? _methodCount + 1 + i : i * 2 + 2;
if (getSciVersion() == SCI_VERSION_3)
offset--;
return make_reg(_pos.getSegment(), _baseMethod[offset]);
}
Selector getFuncSelector(uint16 i) const {
uint16 offset = (getSciVersion() < SCI_VERSION_1_1) ? i : i * 2 + 1;
if (getSciVersion() == SCI_VERSION_3)
offset--;
return _baseMethod[offset];
}
/**
* Determines if this object is a class and explicitly defines the
* selector as a funcselector. Does NOT say anything about the object's
* superclasses, i.e. failure may be returned even if one of the
* superclasses defines the funcselector
*/
int funcSelectorPosition(Selector sel) const {
for (uint i = 0; i < _methodCount; i++)
if (getFuncSelector(i) == sel)
return i;
return -1;
}
/**
* Determines if the object explicitly defines slc as a varselector.
* Returns -1 if not found.
*/
int locateVarSelector(SegManager *segMan, Selector slc) const;
bool isClass() const { return (getInfoSelector().getOffset() & kInfoFlagClass); }
const Object *getClass(SegManager *segMan) const;
void markAsFreed() { _flags |= OBJECT_FLAG_FREED; }
bool isFreed() const { return _flags & OBJECT_FLAG_FREED; }
uint getVarCount() const { return _variables.size(); }
void init(byte *buf, reg_t obj_pos, bool initVariables = true);
reg_t getVariable(uint var) const { return _variables[var]; }
reg_t &getVariableRef(uint var) { return _variables[var]; }
uint16 getMethodCount() const { return _methodCount; }
reg_t getPos() const { return _pos; }
void saveLoadWithSerializer(Common::Serializer &ser);
void cloneFromObject(const Object *obj) {
_baseObj = obj ? obj->_baseObj : NULL;
_baseMethod = obj ? obj->_baseMethod : Common::Array<uint16>();
_baseVars = obj ? obj->_baseVars : NULL;
}
bool relocateSci0Sci21(SegmentId segment, int location, size_t scriptSize);
bool relocateSci3(SegmentId segment, uint32 location, int offset, size_t scriptSize);
int propertyOffsetToId(SegManager *segMan, int propertyOffset) const;
void initSpecies(SegManager *segMan, reg_t addr);
void initSuperClass(SegManager *segMan, reg_t addr);
bool initBaseObject(SegManager *segMan, reg_t addr, bool doInitSuperClass = true);
void syncBaseObject(const byte *ptr) { _baseObj = ptr; }
bool mustSetViewVisibleSci3(int selector) const { return _mustSetViewVisible[selector/32]; }
private:
void initSelectorsSci3(const byte *buf);
const byte *_baseObj; /**< base + object offset within base */
const uint16 *_baseVars; /**< Pointer to the varselector area for this object */
Common::Array<uint16> _baseMethod; /**< Pointer to the method selector area for this object */
uint32 *_propertyOffsetsSci3; /**< This is used to enable relocation of property valuesa in SCI3 */
Common::Array<reg_t> _variables;
uint16 _methodCount;
int _flags;
uint16 _offset;
reg_t _pos; /**< Object offset within its script; for clones, this is their base */
reg_t _superClassPosSci3; /**< reg_t pointing to superclass for SCI3 */
reg_t _speciesSelectorSci3; /**< reg_t containing species "selector" for SCI3 */
reg_t _infoSelectorSci3; /**< reg_t containing info "selector" for SCI3 */
Common::Array<bool> _mustSetViewVisible; /** cached bit of info to make lookup fast, SCI3 only */
};
} // End of namespace Sci
#endif // SCI_ENGINE_OBJECT_H
|