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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "sci/engine/segment.h"
#include "sci/engine/seg_manager.h"
#include "sci/engine/state.h"
#include "sci/graphics/frameout.h"
#include "sci/graphics/palette32.h"
#include "sci/graphics/text32.h"
#include "sci/graphics/transitions32.h"
#include "sci/sci.h"
namespace Sci {
static int dissolveSequences[2][20] = {
/* SCI2.1early- */ { 3, 6, 12, 20, 48, 96, 184, 272, 576, 1280, 3232, 6912, 13568, 24576, 46080 },
/* SCI2.1mid+ */ { 0, 0, 3, 6, 12, 20, 48, 96, 184, 272, 576, 1280, 3232, 6912, 13568, 24576, 46080, 73728, 132096, 466944 }
};
static int16 divisionsDefaults[2][16] = {
/* SCI2.1early- */ { 1, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 40, 40, 101, 101 },
/* SCI2.1mid+ */ { 1, 20, 20, 20, 20, 10, 10, 10, 10, 20, 20, 6, 10, 101, 101, 2 }
};
GfxTransitions32::GfxTransitions32(SegManager *segMan) :
_segMan(segMan),
_throttleState(0) {
for (int i = 0; i < 236; i += 2) {
_styleRanges[i] = 0;
_styleRanges[i + 1] = -1;
}
for (int i = 236; i < ARRAYSIZE(_styleRanges); ++i) {
_styleRanges[i] = 0;
}
if (getSciVersion() < SCI_VERSION_2_1_MIDDLE) {
_dissolveSequenceSeeds = dissolveSequences[0];
_defaultDivisions = divisionsDefaults[0];
} else {
_dissolveSequenceSeeds = dissolveSequences[1];
_defaultDivisions = divisionsDefaults[1];
}
}
GfxTransitions32::~GfxTransitions32() {
for (ShowStyleList::iterator it = _showStyles.begin();
it != _showStyles.end();
it = deleteShowStyle(it));
_scrolls.clear();
}
void GfxTransitions32::throttle() {
uint8 throttleTime;
if (_throttleState == 2) {
throttleTime = 34;
_throttleState = 0;
} else {
throttleTime = 33;
++_throttleState;
}
g_sci->getEngineState()->speedThrottler(throttleTime);
g_sci->getEngineState()->_throttleTrigger = true;
}
#pragma mark -
#pragma mark Show styles
void GfxTransitions32::processShowStyles() {
uint32 now = g_sci->getTickCount();
bool continueProcessing;
bool doFrameOut;
do {
continueProcessing = false;
doFrameOut = false;
ShowStyleList::iterator showStyle = _showStyles.begin();
while (showStyle != _showStyles.end()) {
bool finished = false;
if (!showStyle->animate) {
doFrameOut = true;
}
finished = processShowStyle(*showStyle, now);
if (!finished) {
continueProcessing = true;
}
if (finished && showStyle->processed) {
showStyle = deleteShowStyle(showStyle);
} else {
showStyle = ++showStyle;
}
}
if (g_engine->shouldQuit()) {
return;
}
if (doFrameOut) {
g_sci->_gfxFrameout->frameOut(true);
throttle();
}
} while(continueProcessing && doFrameOut);
}
void GfxTransitions32::processEffects(PlaneShowStyle &showStyle) {
switch(showStyle.type) {
case kShowStyleHShutterOut:
processHShutterOut(showStyle);
break;
case kShowStyleHShutterIn:
processHShutterIn(showStyle);
break;
case kShowStyleVShutterOut:
processVShutterOut(showStyle);
break;
case kShowStyleVShutterIn:
processVShutterIn(showStyle);
break;
case kShowStyleWipeLeft:
processWipeLeft(showStyle);
break;
case kShowStyleWipeRight:
processWipeRight(showStyle);
break;
case kShowStyleWipeUp:
processWipeUp(showStyle);
break;
case kShowStyleWipeDown:
processWipeDown(showStyle);
break;
case kShowStyleIrisOut:
processIrisOut(showStyle);
break;
case kShowStyleIrisIn:
processIrisIn(showStyle);
break;
case kShowStyleDissolveNoMorph:
case kShowStyleDissolve:
processPixelDissolve(showStyle);
break;
case kShowStyleNone:
case kShowStyleFadeOut:
case kShowStyleFadeIn:
case kShowStyleMorph:
break;
}
}
// TODO: 10-argument version is only in SCI3; argc checks are currently wrong for this version
// and need to be fixed in future
void GfxTransitions32::kernelSetShowStyle(const uint16 argc, const reg_t planeObj, const ShowStyleType type, const int16 seconds, const int16 back, const int16 priority, const int16 animate, const int16 frameOutNow, reg_t pFadeArray, int16 divisions, const int16 blackScreen) {
bool hasDivisions = false;
bool hasFadeArray = false;
// KQ7 2.0b uses a mismatched version of the Styler script (SCI2.1early script
// for SCI2.1mid engine), so the calls it makes to kSetShowStyle are wrong and
// put `divisions` where `pFadeArray` is supposed to be
if (getSciVersion() == SCI_VERSION_2_1_MIDDLE && g_sci->getGameId() == GID_KQ7) {
hasDivisions = argc > 7;
hasFadeArray = false;
divisions = argc > 7 ? pFadeArray.toSint16() : -1;
pFadeArray = NULL_REG;
} else if (getSciVersion() < SCI_VERSION_2_1_MIDDLE) {
hasDivisions = argc > 7;
hasFadeArray = false;
} else if (getSciVersion() < SCI_VERSION_3) {
hasDivisions = argc > 8;
hasFadeArray = argc > 7;
} else {
hasDivisions = argc > 9;
hasFadeArray = argc > 8;
}
bool isFadeUp;
int16 color;
if (back != -1) {
isFadeUp = false;
color = back;
} else {
isFadeUp = true;
color = 0;
}
Plane *plane = g_sci->_gfxFrameout->getPlanes().findByObject(planeObj);
if (plane == nullptr) {
error("Plane %04x:%04x is not present in active planes list", PRINT_REG(planeObj));
}
bool createNewEntry = true;
PlaneShowStyle *entry = findShowStyleForPlane(planeObj);
if (entry != nullptr) {
bool useExisting = true;
if (getSciVersion() < SCI_VERSION_2_1_MIDDLE) {
useExisting = plane->_gameRect.width() == entry->width && plane->_gameRect.height() == entry->height;
}
if (useExisting) {
useExisting = entry->divisions == (hasDivisions ? divisions : _defaultDivisions[type]);
}
if (useExisting) {
createNewEntry = false;
isFadeUp = true;
entry->currentStep = 0;
} else {
isFadeUp = true;
color = entry->color;
deleteShowStyle(findIteratorForPlane(planeObj));
entry = nullptr;
}
}
if (type > 0) {
if (createNewEntry) {
entry = new PlaneShowStyle;
// NOTE: SCI2.1 engine tests if allocation returned a null pointer
// but then only avoids setting currentStep if this is so. Since
// this is a nonsensical approach, we do not do that here
entry->currentStep = 0;
entry->processed = false;
entry->divisions = hasDivisions ? divisions : _defaultDivisions[type];
entry->plane = planeObj;
entry->fadeColorRangesCount = 0;
if (getSciVersion() < SCI_VERSION_2_1_MIDDLE) {
// for pixel dissolve
entry->bitmap = NULL_REG;
entry->bitmapScreenItem = nullptr;
// for wipe
entry->screenItems.clear();
entry->width = plane->_gameRect.width();
entry->height = plane->_gameRect.height();
} else {
entry->fadeColorRanges = nullptr;
if (hasFadeArray) {
// NOTE: SCI2.1mid engine does no check to verify that an array is
// successfully retrieved, and SegMan will cause a fatal error
// if we try to use a memory segment that is not an array
SciArray<reg_t> *table = _segMan->lookupArray(pFadeArray);
uint32 rangeCount = table->getSize();
entry->fadeColorRangesCount = rangeCount;
// NOTE: SCI engine code always allocates memory even if the range
// table has no entries, but this does not really make sense, so
// we avoid the allocation call in this case
if (rangeCount > 0) {
entry->fadeColorRanges = new uint16[rangeCount];
for (size_t i = 0; i < rangeCount; ++i) {
entry->fadeColorRanges[i] = table->getValue(i).toUint16();
}
}
}
}
}
// NOTE: The original engine had no nullptr check and would just crash
// if it got to here
if (entry == nullptr) {
error("Cannot edit non-existing ShowStyle entry");
}
entry->fadeUp = isFadeUp;
entry->color = color;
entry->nextTick = g_sci->getTickCount();
entry->type = type;
entry->animate = animate;
entry->delay = (seconds * 60 + entry->divisions - 1) / entry->divisions;
if (entry->delay == 0) {
error("ShowStyle has no duration");
}
if (frameOutNow) {
// Creates a reference frame for the pixel dissolves to use
g_sci->_gfxFrameout->frameOut(false);
}
if (createNewEntry) {
if (getSciVersion() <= SCI_VERSION_2_1_EARLY) {
switch (entry->type) {
case kShowStyleIrisOut:
case kShowStyleIrisIn:
configure21EarlyIris(*entry, priority);
break;
case kShowStyleDissolve:
configure21EarlyDissolve(*entry, priority, plane->_gameRect);
break;
default:
// do nothing
break;
}
}
_showStyles.push_back(*entry);
delete entry;
}
}
}
void GfxTransitions32::kernelSetPalStyleRange(const uint8 fromColor, const uint8 toColor) {
if (toColor > fromColor) {
return;
}
for (int i = fromColor; i <= toColor; ++i) {
_styleRanges[i] = 0;
}
}
PlaneShowStyle *GfxTransitions32::findShowStyleForPlane(const reg_t planeObj) {
for (ShowStyleList::iterator it = _showStyles.begin(); it != _showStyles.end(); ++it) {
if (it->plane == planeObj) {
return &*it;
}
}
return nullptr;
}
ShowStyleList::iterator GfxTransitions32::findIteratorForPlane(const reg_t planeObj) {
ShowStyleList::iterator it;
for (it = _showStyles.begin(); it != _showStyles.end(); ++it) {
if (it->plane == planeObj) {
break;
}
}
return it;
}
ShowStyleList::iterator GfxTransitions32::deleteShowStyle(const ShowStyleList::iterator &showStyle) {
switch (showStyle->type) {
case kShowStyleDissolveNoMorph:
case kShowStyleDissolve:
if (getSciVersion() <= SCI_VERSION_2_1_EARLY) {
_segMan->freeBitmap(showStyle->bitmap);
g_sci->_gfxFrameout->deleteScreenItem(*showStyle->bitmapScreenItem);
}
break;
case kShowStyleIrisOut:
case kShowStyleIrisIn:
if (getSciVersion() <= SCI_VERSION_2_1_EARLY) {
for (uint i = 0; i < showStyle->screenItems.size(); ++i) {
ScreenItem *screenItem = showStyle->screenItems[i];
if (screenItem != nullptr) {
g_sci->_gfxFrameout->deleteScreenItem(*screenItem);
}
}
}
break;
case kShowStyleFadeIn:
case kShowStyleFadeOut:
if (getSciVersion() > SCI_VERSION_2_1_EARLY && showStyle->fadeColorRangesCount > 0) {
delete[] showStyle->fadeColorRanges;
}
break;
case kShowStyleNone:
case kShowStyleMorph:
// do nothing
break;
default:
error("Unknown delete transition type %d", showStyle->type);
}
return _showStyles.erase(showStyle);
}
void GfxTransitions32::configure21EarlyIris(PlaneShowStyle &showStyle, const int16 priority) {
showStyle.numEdges = 4;
const int numScreenItems = showStyle.numEdges * showStyle.divisions;
showStyle.screenItems.reserve(numScreenItems);
CelInfo32 celInfo;
celInfo.type = kCelTypeColor;
celInfo.color = showStyle.color;
const int width = showStyle.width;
const int height = showStyle.height;
const int divisions = showStyle.divisions;
for (int i = 0; i < divisions; ++i) {
Common::Rect rect;
// Top
rect.left = (width * i) / (2 * divisions);
rect.top = (height * i) / (2 * divisions);
rect.right = width - rect.left;
rect.bottom = (height + 1) * (i + 1) / (2 * divisions);
const int16 topTop = rect.top;
const int16 topBottom = rect.bottom;
showStyle.screenItems.push_back(new ScreenItem(showStyle.plane, celInfo, rect));
showStyle.screenItems.back()->_priority = priority;
showStyle.screenItems.back()->_fixedPriority = true;
// Bottom
rect.top = height - rect.bottom;
rect.bottom = height - topTop;
const int16 bottomTop = rect.top;
showStyle.screenItems.push_back(new ScreenItem(showStyle.plane, celInfo, rect));
showStyle.screenItems.back()->_priority = priority;
showStyle.screenItems.back()->_fixedPriority = true;
// Left
rect.top = topBottom;
rect.right = (width + 1) * (i + 1) / (2 * divisions);
rect.bottom = bottomTop;
const int16 leftLeft = rect.left;
showStyle.screenItems.push_back(new ScreenItem(showStyle.plane, celInfo, rect));
showStyle.screenItems.back()->_priority = priority;
showStyle.screenItems.back()->_fixedPriority = true;
// Right
rect.left = width - rect.right;
rect.right = width - leftLeft;
showStyle.screenItems.push_back(new ScreenItem(showStyle.plane, celInfo, rect));
showStyle.screenItems.back()->_priority = priority;
showStyle.screenItems.back()->_fixedPriority = true;
}
if (showStyle.fadeUp) {
for (int i = 0; i < numScreenItems; ++i) {
g_sci->_gfxFrameout->addScreenItem(*showStyle.screenItems[i]);
}
}
}
void GfxTransitions32::configure21EarlyDissolve(PlaneShowStyle &showStyle, const int16 priority, const Common::Rect &gameRect) {
reg_t bitmapId;
SciBitmap &bitmap = *_segMan->allocateBitmap(&bitmapId, showStyle.width, showStyle.height, kDefaultSkipColor, 0, 0, kLowResX, kLowResY, 0, false, false);
showStyle.bitmap = bitmapId;
const Buffer &source = g_sci->_gfxFrameout->getCurrentBuffer();
Buffer target(showStyle.width, showStyle.height, bitmap.getPixels());
target.fillRect(Common::Rect(bitmap.getWidth(), bitmap.getHeight()), kDefaultSkipColor);
target.copyRectToSurface(source, 0, 0, gameRect);
CelInfo32 celInfo;
celInfo.type = kCelTypeMem;
celInfo.bitmap = bitmapId;
showStyle.bitmapScreenItem = new ScreenItem(showStyle.plane, celInfo, Common::Point(0, 0), ScaleInfo());
showStyle.bitmapScreenItem->_priority = priority;
showStyle.bitmapScreenItem->_fixedPriority = true;
g_sci->_gfxFrameout->addScreenItem(*showStyle.bitmapScreenItem);
}
bool GfxTransitions32::processShowStyle(PlaneShowStyle &showStyle, uint32 now) {
if (showStyle.nextTick >= now && showStyle.animate) {
return false;
}
switch (showStyle.type) {
default:
case kShowStyleNone:
return processNone(showStyle);
case kShowStyleHShutterOut:
case kShowStyleHShutterIn:
case kShowStyleVShutterOut:
case kShowStyleVShutterIn:
case kShowStyleWipeLeft:
case kShowStyleWipeRight:
case kShowStyleWipeUp:
case kShowStyleWipeDown:
case kShowStyleDissolveNoMorph:
case kShowStyleMorph:
return processMorph(showStyle);
case kShowStyleDissolve:
if (getSciVersion() > SCI_VERSION_2_1_EARLY) {
return processMorph(showStyle);
} else {
return processPixelDissolve(showStyle);
}
case kShowStyleIrisOut:
if (getSciVersion() > SCI_VERSION_2_1_EARLY) {
return processMorph(showStyle);
} else {
return processIrisOut(showStyle);
}
case kShowStyleIrisIn:
if (getSciVersion() > SCI_VERSION_2_1_EARLY) {
return processMorph(showStyle);
} else {
return processIrisIn(showStyle);
}
case kShowStyleFadeOut:
return processFade(-1, showStyle);
case kShowStyleFadeIn:
return processFade(1, showStyle);
}
}
bool GfxTransitions32::processNone(PlaneShowStyle &showStyle) {
if (showStyle.fadeUp) {
g_sci->_gfxPalette32->setFade(100, 0, 255);
} else {
g_sci->_gfxPalette32->setFade(0, 0, 255);
}
showStyle.processed = true;
return true;
}
void GfxTransitions32::processHShutterOut(PlaneShowStyle &showStyle) {
error("HShutterOut is not known to be used by any game. Please submit a bug report with details about the game you were playing and what you were doing that triggered this error. Thanks!");
}
void GfxTransitions32::processHShutterIn(PlaneShowStyle &showStyle) {
error("HShutterIn is not known to be used by any game. Please submit a bug report with details about the game you were playing and what you were doing that triggered this error. Thanks!");
}
void GfxTransitions32::processVShutterOut(PlaneShowStyle &showStyle) {
error("VShutterOut is not known to be used by any game. Please submit a bug report with details about the game you were playing and what you were doing that triggered this error. Thanks!");
}
void GfxTransitions32::processVShutterIn(PlaneShowStyle &showStyle) {
error("VShutterIn is not known to be used by any game. Please submit a bug report with details about the game you were playing and what you were doing that triggered this error. Thanks!");
}
void GfxTransitions32::processWipeLeft(PlaneShowStyle &showStyle) {
error("WipeLeft is not known to be used by any game. Please submit a bug report with details about the game you were playing and what you were doing that triggered this error. Thanks!");
}
void GfxTransitions32::processWipeRight(PlaneShowStyle &showStyle) {
error("WipeRight is not known to be used by any game. Please submit a bug report with details about the game you were playing and what you were doing that triggered this error. Thanks!");
}
void GfxTransitions32::processWipeUp(PlaneShowStyle &showStyle) {
error("WipeUp is not known to be used by any game. Please submit a bug report with details about the game you were playing and what you were doing that triggered this error. Thanks!");
}
void GfxTransitions32::processWipeDown(PlaneShowStyle &showStyle) {
error("WipeDown is not known to be used by any game. Please submit a bug report with details about the game you were playing and what you were doing that triggered this error. Thanks!");
}
bool GfxTransitions32::processIrisOut(PlaneShowStyle &showStyle) {
if (getSciVersion() > SCI_VERSION_2_1_EARLY) {
error("IrisOut is not known to be used by any SCI2.1mid+ game. Please submit a bug report with details about the game you were playing and what you were doing that triggered this error. Thanks!");
}
return processWipe(-1, showStyle);
}
bool GfxTransitions32::processIrisIn(PlaneShowStyle &showStyle) {
if (getSciVersion() > SCI_VERSION_2_1_EARLY) {
error("IrisIn is not known to be used by any SCI2.1mid+ game. Please submit a bug report with details about the game you were playing and what you were doing that triggered this error. Thanks!");
}
return processWipe(1, showStyle);
}
void GfxTransitions32::processDissolveNoMorph(PlaneShowStyle &showStyle) {
error("DissolveNoMorph is not known to be used by any game. Please submit a bug report with details about the game you were playing and what you were doing that triggered this error. Thanks!");
}
inline int bitWidth(int number) {
int width = 0;
while (number != 0) {
number >>= 1;
width += 1;
}
return width;
}
bool GfxTransitions32::processPixelDissolve(PlaneShowStyle &showStyle) {
if (getSciVersion() > SCI_VERSION_2_1_EARLY) {
return processPixelDissolve21Mid(showStyle);
} else {
return processPixelDissolve21Early(showStyle);
}
}
bool GfxTransitions32::processPixelDissolve21Early(PlaneShowStyle &showStyle) {
bool unchanged = true;
SciBitmap &bitmap = *_segMan->lookupBitmap(showStyle.bitmap);
Buffer buffer(showStyle.width, showStyle.height, bitmap.getPixels());
uint32 numPixels = showStyle.width * showStyle.height;
uint32 numPixelsPerDivision = (numPixels + showStyle.divisions) / showStyle.divisions;
uint32 index;
if (showStyle.currentStep == 0) {
int i = 0;
index = numPixels;
if (index != 1) {
for (;;) {
index >>= 1;
if (index == 1) {
break;
}
i++;
}
}
showStyle.dissolveMask = _dissolveSequenceSeeds[i];
index = 53427;
showStyle.firstPixel = index;
showStyle.pixel = index;
} else {
index = showStyle.pixel;
for (;;) {
if (index & 1) {
index >>= 1;
index ^= showStyle.dissolveMask;
} else {
index >>= 1;
}
if (index < numPixels) {
break;
}
}
if (index == showStyle.firstPixel) {
index = 0;
}
}
if (showStyle.currentStep < showStyle.divisions) {
for (uint32 i = 0; i < numPixelsPerDivision; ++i) {
*(byte *)buffer.getBasePtr(index % showStyle.width, index / showStyle.width) = showStyle.color;
for (;;) {
if (index & 1) {
index >>= 1;
index ^= showStyle.dissolveMask;
} else {
index >>= 1;
}
if (index < numPixels) {
break;
}
}
if (index == showStyle.firstPixel) {
buffer.fillRect(Common::Rect(0, 0, showStyle.width, showStyle.height), showStyle.color);
break;
}
}
showStyle.pixel = index;
showStyle.nextTick += showStyle.delay;
++showStyle.currentStep;
unchanged = false;
if (showStyle.bitmapScreenItem->_created == 0) {
showStyle.bitmapScreenItem->_updated = g_sci->_gfxFrameout->getScreenCount();
}
}
if ((showStyle.currentStep >= showStyle.divisions) && unchanged) {
if (showStyle.fadeUp) {
showStyle.processed = true;
}
return true;
}
return false;
}
bool GfxTransitions32::processPixelDissolve21Mid(PlaneShowStyle &showStyle) {
// SQ6 room 530
Plane* plane = g_sci->_gfxFrameout->getVisiblePlanes().findByObject(showStyle.plane);
const Common::Rect &screenRect = plane->_screenRect;
Common::Rect rect;
const int planeWidth = screenRect.width();
const int planeHeight = screenRect.height();
const int divisions = showStyle.divisions;
const int width = planeWidth / divisions + ((planeWidth % divisions) ? 1 : 0);
const int height = planeHeight / divisions + ((planeHeight % divisions) ? 1 : 0);
const uint32 mask = _dissolveSequenceSeeds[bitWidth(width * height - 1)];
int seq = 1;
uint iteration = 0;
const uint numIterationsPerTick = (width * height + divisions) / divisions;
do {
int row = seq / width;
int col = seq % width;
if (row < height) {
if (row == height && (planeHeight % divisions)) {
if (col == width && (planeWidth % divisions)) {
rect.left = col * divisions;
rect.top = row * divisions;
rect.right = col * divisions + (planeWidth % divisions);
rect.bottom = row * divisions + (planeHeight % divisions);
rect.clip(screenRect);
g_sci->_gfxFrameout->showRect(rect);
} else {
rect.left = col * divisions;
rect.top = row * divisions;
rect.right = col * divisions * 2;
rect.bottom = row * divisions + (planeHeight % divisions);
rect.clip(screenRect);
g_sci->_gfxFrameout->showRect(rect);
}
} else {
if (col == width && (planeWidth % divisions)) {
rect.left = col * divisions;
rect.top = row * divisions;
rect.right = col * divisions + (planeWidth % divisions) + 1;
rect.bottom = row * divisions * 2 + 1;
rect.clip(screenRect);
g_sci->_gfxFrameout->showRect(rect);
} else {
rect.left = col * divisions;
rect.top = row * divisions;
rect.right = col * divisions * 2 + 1;
rect.bottom = row * divisions * 2 + 1;
rect.clip(screenRect);
g_sci->_gfxFrameout->showRect(rect);
}
}
}
if (seq & 1) {
seq = (seq >> 1) ^ mask;
} else {
seq >>= 1;
}
if (++iteration == numIterationsPerTick) {
throttle();
iteration = 0;
}
} while(seq != 1 && !g_engine->shouldQuit());
rect.left = screenRect.left;
rect.top = screenRect.top;
rect.right = divisions + screenRect.left;
rect.bottom = divisions + screenRect.bottom;
rect.clip(screenRect);
g_sci->_gfxFrameout->showRect(rect);
throttle();
g_sci->_gfxFrameout->showRect(screenRect);
return true;
}
bool GfxTransitions32::processFade(const int8 direction, PlaneShowStyle &showStyle) {
bool unchanged = true;
if (showStyle.currentStep < showStyle.divisions) {
int percent;
if (direction <= 0) {
percent = showStyle.divisions - showStyle.currentStep - 1;
} else {
percent = showStyle.currentStep;
}
percent *= 100;
percent /= showStyle.divisions - 1;
if (showStyle.fadeColorRangesCount > 0) {
for (int i = 0, len = showStyle.fadeColorRangesCount; i < len; i += 2) {
g_sci->_gfxPalette32->setFade(percent, showStyle.fadeColorRanges[i], showStyle.fadeColorRanges[i + 1]);
}
} else {
g_sci->_gfxPalette32->setFade(percent, 0, 255);
}
++showStyle.currentStep;
showStyle.nextTick += showStyle.delay;
unchanged = false;
}
if (showStyle.currentStep >= showStyle.divisions && unchanged) {
if (direction > 0) {
showStyle.processed = true;
}
return true;
}
return false;
}
bool GfxTransitions32::processMorph(PlaneShowStyle &showStyle) {
g_sci->_gfxFrameout->palMorphFrameOut(_styleRanges, &showStyle);
showStyle.processed = true;
return true;
}
bool GfxTransitions32::processWipe(const int8 direction, PlaneShowStyle &showStyle) {
bool unchanged = true;
if (showStyle.currentStep < showStyle.divisions) {
int index;
if (direction > 0) {
index = showStyle.currentStep;
} else {
index = showStyle.divisions - showStyle.currentStep - 1;
}
index *= showStyle.numEdges;
for (int i = 0; i < showStyle.numEdges; ++i) {
ScreenItem *screenItem = showStyle.screenItems[index + i];
if (showStyle.fadeUp) {
g_sci->_gfxFrameout->deleteScreenItem(*screenItem);
showStyle.screenItems[index + i] = nullptr;
} else {
g_sci->_gfxFrameout->addScreenItem(*screenItem);
}
}
++showStyle.currentStep;
showStyle.nextTick += showStyle.delay;
unchanged = false;
}
if (showStyle.currentStep >= showStyle.divisions && unchanged) {
if (showStyle.fadeUp) {
showStyle.processed = true;
}
return true;
}
return false;
}
#pragma mark -
#pragma mark Scrolls
void GfxTransitions32::processScrolls() {
for (ScrollList::iterator it = _scrolls.begin(); it != _scrolls.end(); ) {
bool finished = processScroll(*it);
if (finished) {
it = _scrolls.erase(it);
} else {
++it;
}
}
throttle();
}
void GfxTransitions32::kernelSetScroll(const reg_t planeId, const int16 deltaX, const int16 deltaY, const GuiResourceId pictureId, const bool animate, const bool mirrorX) {
for (ScrollList::const_iterator it = _scrolls.begin(); it != _scrolls.end(); ++it) {
if (it->plane == planeId) {
error("Scroll already exists on plane %04x:%04x", PRINT_REG(planeId));
}
}
if (!deltaX && !deltaY) {
error("kSetScroll: Scroll has no movement");
}
if (deltaX && deltaY) {
error("kSetScroll: Cannot scroll in two dimensions");
}
PlaneScroll *scroll = new PlaneScroll;
scroll->plane = planeId;
scroll->x = 0;
scroll->y = 0;
scroll->deltaX = deltaX;
scroll->deltaY = deltaY;
scroll->newPictureId = pictureId;
scroll->animate = animate;
scroll->startTick = g_sci->getTickCount();
Plane *plane = g_sci->_gfxFrameout->getPlanes().findByObject(planeId);
if (plane == nullptr) {
error("kSetScroll: Plane %04x:%04x not found", PRINT_REG(planeId));
}
Plane *visiblePlane = g_sci->_gfxFrameout->getPlanes().findByObject(planeId);
if (visiblePlane == nullptr) {
error("kSetScroll: Visible plane %04x:%04x not found", PRINT_REG(planeId));
}
const Common::Rect &gameRect = visiblePlane->_gameRect;
Common::Point picOrigin;
if (deltaX) {
picOrigin.y = 0;
if (deltaX > 0) {
scroll->x = picOrigin.x = -gameRect.width();
} else {
scroll->x = picOrigin.x = gameRect.width();
}
} else {
picOrigin.x = 0;
if (deltaY > 0) {
scroll->y = picOrigin.y = -gameRect.height();
} else {
scroll->y = picOrigin.y = gameRect.height();
}
}
scroll->oldPictureId = plane->addPic(pictureId, picOrigin, mirrorX);
if (animate) {
_scrolls.push_front(*scroll);
} else {
bool finished = false;
while (!finished && !g_engine->shouldQuit()) {
finished = processScroll(*scroll);
g_sci->_gfxFrameout->frameOut(true);
throttle();
}
delete scroll;
}
}
bool GfxTransitions32::processScroll(PlaneScroll &scroll) {
bool finished = false;
uint32 now = g_sci->getTickCount();
if (scroll.startTick >= now) {
return false;
}
int deltaX = scroll.deltaX;
int deltaY = scroll.deltaY;
if (((scroll.x + deltaX) * scroll.y) <= 0) {
deltaX = -scroll.x;
}
if (((scroll.y + deltaY) * scroll.y) <= 0) {
deltaY = -scroll.y;
}
scroll.x += deltaX;
scroll.y += deltaY;
Plane *plane = g_sci->_gfxFrameout->getPlanes().findByObject(scroll.plane);
if ((scroll.x == 0) && (scroll.y == 0)) {
plane->deletePic(scroll.oldPictureId, scroll.newPictureId);
finished = true;
}
plane->scrollScreenItems(deltaX, deltaY, true);
return finished;
}
} // End of namespace Sci
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