1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* sound functionality
*/
#include "tinsel/sound.h"
#include "tinsel/adpcm.h"
#include "tinsel/dw.h"
#include "tinsel/config.h"
#include "tinsel/music.h"
#include "tinsel/tinsel.h"
#include "tinsel/sysvar.h"
#include "tinsel/background.h"
#include "common/endian.h"
#include "common/memstream.h"
#include "common/system.h"
#include "audio/mixer.h"
#include "audio/decoders/flac.h"
#include "audio/decoders/mp3.h"
#include "audio/decoders/raw.h"
#include "audio/decoders/vorbis.h"
#include "audio/decoders/xa.h"
#include "gui/message.h"
namespace Tinsel {
extern LANGUAGE g_sampleLanguage;
//--------------------------- General data ----------------------------------
SoundManager::SoundManager(TinselEngine *vm) :
//_vm(vm), // TODO: Enable this once global _vm var is gone
_sampleIndex(0), _sampleIndexLen(0),
_soundMode(kVOCMode) {
for (int i = 0; i < kNumChannels; i++)
_channels[i].sampleNum = _channels[i].subSample = -1;
}
SoundManager::~SoundManager() {
free(_sampleIndex);
}
/**
* Plays the specified sample through the sound driver.
* @param id Identifier of sample to be played
* @param type type of sound (voice or sfx)
* @param handle sound handle
*/
// playSample for DiscWorld 1
bool SoundManager::playSample(int id, Audio::Mixer::SoundType type, Audio::SoundHandle *handle) {
// Floppy version has no sample file.
if (!_vm->isV1CD())
return false;
// no sample driver?
if (!_vm->_mixer->isReady())
return false;
Channel &curChan = _channels[kChannelTinsel1];
// stop any currently playing sample
_vm->_mixer->stopHandle(curChan.handle);
// make sure id is in range
assert(id > 0 && id < _sampleIndexLen);
curChan.sampleNum = id;
curChan.subSample = 0;
// get file offset for this sample
uint32 dwSampleIndex = _sampleIndex[id];
// move to correct position in the sample file
_sampleStream.seek(dwSampleIndex);
if (_sampleStream.eos() || _sampleStream.err() || (uint32)_sampleStream.pos() != dwSampleIndex)
error(FILE_IS_CORRUPT, _vm->getSampleFile(g_sampleLanguage));
// read the length of the sample
uint32 sampleLen = _sampleStream.readUint32LE();
if (_sampleStream.eos() || _sampleStream.err())
error(FILE_IS_CORRUPT, _vm->getSampleFile(g_sampleLanguage));
if (TinselV1PSX) {
// Read the stream and create a XA ADPCM audio stream
Audio::AudioStream *xaStream = Audio::makeXAStream(_sampleStream.readStream(sampleLen), 44100);
// FIXME: Should set this in a different place ;)
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, _vm->_config->_soundVolume);
//_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, soundVolumeMusic);
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, _vm->_config->_voiceVolume);
// Play the audio stream
_vm->_mixer->playStream(type, &curChan.handle, xaStream);
} else {
// allocate a buffer
byte *sampleBuf = (byte *)malloc(sampleLen);
assert(sampleBuf);
// read all of the sample
if (_sampleStream.read(sampleBuf, sampleLen) != sampleLen)
error(FILE_IS_CORRUPT, _vm->getSampleFile(g_sampleLanguage));
// FIXME: Should set this in a different place ;)
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, _vm->_config->_soundVolume);
//_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, soundVolumeMusic);
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, _vm->_config->_voiceVolume);
Audio::AudioStream *sampleStream = 0;
// play it
switch (_soundMode) {
case kMP3Mode:
#ifdef USE_MAD
{
Common::MemoryReadStream *compressedStream =
new Common::MemoryReadStream(sampleBuf, sampleLen, DisposeAfterUse::YES);
sampleStream = Audio::makeMP3Stream(compressedStream, DisposeAfterUse::YES);
}
#endif
break;
case kVorbisMode:
#ifdef USE_VORBIS
{
Common::MemoryReadStream *compressedStream =
new Common::MemoryReadStream(sampleBuf, sampleLen, DisposeAfterUse::YES);
sampleStream = Audio::makeVorbisStream(compressedStream, DisposeAfterUse::YES);
}
#endif
break;
case kFLACMode:
#ifdef USE_FLAC
{
Common::MemoryReadStream *compressedStream =
new Common::MemoryReadStream(sampleBuf, sampleLen, DisposeAfterUse::YES);
sampleStream = Audio::makeFLACStream(compressedStream, DisposeAfterUse::YES);
}
#endif
break;
default:
sampleStream = Audio::makeRawStream(sampleBuf, sampleLen, 22050, Audio::FLAG_UNSIGNED);
break;
}
if (sampleStream) {
_vm->_mixer->playStream(type, &curChan.handle, sampleStream);
}
}
if (handle)
*handle = curChan.handle;
return true;
}
void SoundManager::playDW1MacMusic(Common::File &s, uint32 length) {
// TODO: It's a bad idea to load the music track in a buffer.
// We should use a SubReadStream instead, and keep midi.dat open.
// However, the track lengths aren't that big (about 1-4MB),
// so this shouldn't be a major issue.
byte *soundData = (byte *)malloc(length);
assert(soundData);
// read all of the sample
if (s.read(soundData, length) != length)
error(FILE_IS_CORRUPT, MIDI_FILE);
Common::SeekableReadStream *memStream = new Common::MemoryReadStream(soundData, length);
Audio::SoundHandle *handle = &_channels[kChannelDW1MacMusic].handle;
// Stop any previously playing music track
_vm->_mixer->stopHandle(*handle);
// TODO: Compression support (MP3/OGG/FLAC) for midi.dat in DW1 Mac
Audio::RewindableAudioStream *musicStream = Audio::makeRawStream(memStream, 22050, Audio::FLAG_UNSIGNED, DisposeAfterUse::YES);
if (musicStream)
_vm->_mixer->playStream(Audio::Mixer::kMusicSoundType, handle, Audio::makeLoopingAudioStream(musicStream, 0));
}
// playSample for DiscWorld 2
bool SoundManager::playSample(int id, int sub, bool bLooped, int x, int y, int priority,
Audio::Mixer::SoundType type, Audio::SoundHandle *handle) {
// no sample driver?
if (!_vm->_mixer->isReady())
return false;
Channel *curChan;
uint8 sndVol = 255;
// Sample on screen?
if (!offscreenChecks(x, y))
return false;
// If that sample is already playing, stop it
stopSpecSample(id, sub);
if (type == Audio::Mixer::kSpeechSoundType) {
curChan = &_channels[kChannelTalk];
} else if (type == Audio::Mixer::kSFXSoundType) {
uint32 oldestTime = g_system->getMillis();
int oldestChan = kChannelSFX;
int chan;
for (chan = kChannelSFX; chan < kNumChannels; chan++) {
if (!_vm->_mixer->isSoundHandleActive(_channels[chan].handle))
break;
if ((_channels[chan].lastStart < oldestTime) &&
(_channels[chan].priority <= priority)) {
oldestTime = _channels[chan].lastStart;
oldestChan = chan;
}
}
if (chan == kNumChannels) {
if (_channels[oldestChan].priority > priority) {
warning("playSample: No free channel");
return false;
}
chan = oldestChan;
}
if (_vm->_pcmMusic->isDimmed() && SysVar(SYS_SceneFxDimFactor))
sndVol = 255 - 255/SysVar(SYS_SceneFxDimFactor);
curChan = &_channels[chan];
} else {
warning("playSample: Unknown SoundType");
return false;
}
// stop any currently playing sample
_vm->_mixer->stopHandle(curChan->handle);
// make sure id is in range
assert(id > 0 && id < _sampleIndexLen);
// get file offset for this sample
uint32 dwSampleIndex = _sampleIndex[id];
if (dwSampleIndex == 0) {
warning("Tinsel2 playSample, non-existent sample %d", id);
return false;
}
// move to correct position in the sample file
_sampleStream.seek(dwSampleIndex);
if (_sampleStream.eos() || _sampleStream.err() || (uint32)_sampleStream.pos() != dwSampleIndex)
error(FILE_IS_CORRUPT, _vm->getSampleFile(g_sampleLanguage));
// read the length of the sample
uint32 sampleLen = _sampleStream.readUint32LE();
if (_sampleStream.eos() || _sampleStream.err())
error(FILE_IS_CORRUPT, _vm->getSampleFile(g_sampleLanguage));
if (sampleLen & 0x80000000) {
// Has sub samples
int32 numSubs = sampleLen & ~0x80000000;
assert(sub >= 0 && sub < numSubs);
// Skipping
for (int32 i = 0; i < sub; i++) {
sampleLen = _sampleStream.readUint32LE();
_sampleStream.skip(sampleLen);
if (_sampleStream.eos() || _sampleStream.err())
error(FILE_IS_CORRUPT, _vm->getSampleFile(g_sampleLanguage));
}
sampleLen = _sampleStream.readUint32LE();
if (_sampleStream.eos() || _sampleStream.err())
error(FILE_IS_CORRUPT, _vm->getSampleFile(g_sampleLanguage));
}
debugC(DEBUG_DETAILED, kTinselDebugSound, "Playing sound %d.%d, %d bytes at %d (pan %d)", id, sub, sampleLen,
_sampleStream.pos(), getPan(x));
// allocate a buffer
byte *sampleBuf = (byte *) malloc(sampleLen);
assert(sampleBuf);
// read all of the sample
if (_sampleStream.read(sampleBuf, sampleLen) != sampleLen)
error(FILE_IS_CORRUPT, _vm->getSampleFile(g_sampleLanguage));
Common::MemoryReadStream *compressedStream =
new Common::MemoryReadStream(sampleBuf, sampleLen, DisposeAfterUse::YES);
Audio::AudioStream *sampleStream = 0;
switch (_soundMode) {
case kMP3Mode:
#ifdef USE_MAD
sampleStream = Audio::makeMP3Stream(compressedStream, DisposeAfterUse::YES);
#endif
break;
case kVorbisMode:
#ifdef USE_VORBIS
sampleStream = Audio::makeVorbisStream(compressedStream, DisposeAfterUse::YES);
#endif
break;
case kFLACMode:
#ifdef USE_FLAC
sampleStream = Audio::makeFLACStream(compressedStream, DisposeAfterUse::YES);
#endif
break;
default:
sampleStream = new Tinsel6_ADPCMStream(compressedStream, DisposeAfterUse::YES, sampleLen, 22050, 1, 24);
break;
}
// FIXME: Should set this in a different place ;)
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, _vm->_config->_soundVolume);
//_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, soundVolumeMusic);
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, _vm->_config->_voiceVolume);
curChan->sampleNum = id;
curChan->subSample = sub;
curChan->looped = bLooped;
curChan->x = x;
curChan->y = y;
curChan->priority = priority;
curChan->lastStart = g_system->getMillis();
// /---Compression----\ Milis BytesPerSecond
// not needed and won't work when using MP3/OGG/FLAC anyway
//curChan->timeDuration = (((sampleLen * 64) / 25) * 1000) / (22050 * 2);
// Play it
_vm->_mixer->playStream(type, &curChan->handle, sampleStream);
_vm->_mixer->setChannelVolume(curChan->handle, sndVol);
_vm->_mixer->setChannelBalance(curChan->handle, getPan(x));
if (handle)
*handle = curChan->handle;
return true;
}
/**
* Returns FALSE if sample doesn't need playing
*/
bool SoundManager::offscreenChecks(int x, int &y) {
// No action if no x specification
if (x == -1)
return true;
// convert x to offset from screen center
x -= PlayfieldGetCenterX(FIELD_WORLD);
if (x < -SCREEN_WIDTH || x > SCREEN_WIDTH) {
// A long way offscreen, ignore it
return false;
} else if (x < -SCREEN_WIDTH/2 || x > SCREEN_WIDTH/2) {
// Off-screen, attennuate it
y = (y > 0) ? (y / 2) : 50;
return true;
} else
return true;
}
int8 SoundManager::getPan(int x) {
if (x == -1)
return 0;
x -= PlayfieldGetCenterX(FIELD_WORLD);
if (x == 0)
return 0;
if (x < 0) {
if (x < (-SCREEN_WIDTH / 2))
return -127;
x = (-x * 127) / (SCREEN_WIDTH / 2);
return 0 - x;
}
if (x > (SCREEN_WIDTH / 2))
return 127;
x = (x * 127) / (SCREEN_WIDTH / 2);
return x;
}
/**
* Returns TRUE if there is a sample for the specified sample identifier.
* @param id Identifier of sample to be checked
*/
bool SoundManager::sampleExists(int id) {
if (_vm->_mixer->isReady()) {
// make sure id is in range
if (id > 0 && id < _sampleIndexLen) {
// check for a sample index
if (_sampleIndex[id])
return true;
}
}
// no sample driver or no sample
return false;
}
/**
* Returns true if a sample is currently playing.
*/
bool SoundManager::sampleIsPlaying() {
if (!TinselV2)
return _vm->_mixer->isSoundHandleActive(_channels[kChannelTinsel1].handle);
for (int i = 0; i < kNumChannels; i++)
if (_vm->_mixer->isSoundHandleActive(_channels[i].handle))
return true;
return false;
}
/**
* Stops any currently playing sample.
*/
void SoundManager::stopAllSamples() {
if (!TinselV2) {
_vm->_mixer->stopHandle(_channels[kChannelTinsel1].handle);
return;
}
for (int i = 0; i < kNumChannels; i++)
_vm->_mixer->stopHandle(_channels[i].handle);
}
void SoundManager::stopSpecSample(int id, int sub) {
debugC(DEBUG_DETAILED, kTinselDebugSound, "stopSpecSample(%d, %d)", id, sub);
if (!TinselV2) {
if (_channels[kChannelTinsel1].sampleNum == id)
_vm->_mixer->stopHandle(_channels[kChannelTinsel1].handle);
return;
}
for (int i = kChannelTalk; i < kNumChannels; i++) {
if ((_channels[i].sampleNum == id) && (_channels[i].subSample == sub))
_vm->_mixer->stopHandle(_channels[i].handle);
}
}
void SoundManager::setSFXVolumes(uint8 volume) {
if (!TinselV2)
return;
for (int i = kChannelSFX; i < kNumChannels; i++)
_vm->_mixer->setChannelVolume(_channels[i].handle, volume);
}
void SoundManager::showSoundError(const char *errorMsg, const char *soundFile) {
Common::String msg;
msg = Common::String::format(errorMsg, soundFile);
GUI::MessageDialog dialog(msg, "OK");
dialog.runModal();
error("%s", msg.c_str());
}
/**
* Opens and inits all sound sample files.
*/
void SoundManager::openSampleFiles() {
// V1 Floppy and V0 demo versions have no sample files
if (TinselV0 || (TinselV1 && !_vm->isV1CD()))
return;
TinselFile f;
if (_sampleIndex)
// already allocated
return;
// Open sample index (*.idx) in binary mode
if (f.open(_vm->getSampleIndex(g_sampleLanguage))) {
uint32 fileSize = f.size();
_sampleIndex = (uint32 *)malloc(fileSize);
if (_sampleIndex == NULL) {
showSoundError(NO_MEM, _vm->getSampleIndex(g_sampleLanguage));
return;
}
_sampleIndexLen = fileSize / 4; // total sample of indices (DWORDs)
// Load data
for (int i = 0; i < _sampleIndexLen; ++i) {
_sampleIndex[i] = f.readUint32LE();
if (f.err()) {
showSoundError(FILE_READ_ERROR, _vm->getSampleIndex(g_sampleLanguage));
}
}
f.close();
// Detect format of soundfile by looking at 1st sample-index
switch (TO_BE_32(_sampleIndex[0])) {
case MKTAG('M','P','3',' '):
debugC(DEBUG_DETAILED, kTinselDebugSound, "Detected MP3 sound-data");
_soundMode = kMP3Mode;
break;
case MKTAG('O','G','G',' '):
debugC(DEBUG_DETAILED, kTinselDebugSound, "Detected OGG sound-data");
_soundMode = kVorbisMode;
break;
case MKTAG('F','L','A','C'):
debugC(DEBUG_DETAILED, kTinselDebugSound, "Detected FLAC sound-data");
_soundMode = kFLACMode;
break;
default:
debugC(DEBUG_DETAILED, kTinselDebugSound, "Detected original sound-data");
break;
}
// Normally the 1st sample index points to nothing at all. We use it to
// determine if the game's sample files have been compressed, thus restore
// it here
_sampleIndex[0] = 0;
} else {
showSoundError(FILE_READ_ERROR, _vm->getSampleIndex(g_sampleLanguage));
}
// Open sample file (*.smp) in binary mode
if (!_sampleStream.open(_vm->getSampleFile(g_sampleLanguage))) {
showSoundError(FILE_READ_ERROR, _vm->getSampleFile(g_sampleLanguage));
}
}
void SoundManager::closeSampleStream() {
_sampleStream.close();
free(_sampleIndex);
_sampleIndex = 0;
_sampleIndexLen = 0;
}
} // End of namespace Tinsel
|