1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef VOYEUR_FILES_H
#define VOYEUR_FILES_H
#include "common/scummsys.h"
#include "common/file.h"
#include "common/rect.h"
#include "common/str.h"
#include "voyeur/screen.h"
namespace Voyeur {
class VoyeurEngine;
class BoltFile;
class BoltGroup;
class BoltEntry;
class RectResource;
class PictureResource;
class ViewPortResource;
class ViewPortListResource;
class FontResource;
class CMapResource;
class VInitCycleResource;
class PtrResource;
class ControlResource;
class StateResource;
class ThreadResource;
#define DECOMPRESS_SIZE 0x7000
class ResolveEntry {
public:
uint32 _id;
byte **_p;
ResolveEntry(uint32 id, byte **p) { _id = id; _p = p; }
};
class BoltFilesState {
public:
VoyeurEngine *_vm;
BoltFile *_curLibPtr;
BoltGroup *_curGroupPtr;
BoltEntry *_curMemberPtr;
int _bufferEnd;
int _bufferBegin;
int _bytesLeft;
int _bufSize;
byte *_bufStart;
byte *_bufPos;
byte _decompressBuf[DECOMPRESS_SIZE];
int _historyIndex;
byte _historyBuffer[0x200];
int _runLength;
bool _decompState;
int _runType;
int _runValue;
int _runOffset;
Common::File *_curFd;
Common::Array<ResolveEntry> _resolves;
byte *_boltPageFrame;
public:
BoltFilesState(VoyeurEngine *vm);
byte *decompress(byte *buf, int size, int mode);
void nextBlock();
};
class BoltFile {
private:
Common::Array<BoltGroup> _groups;
protected:
BoltFilesState &_state;
virtual void initResource(int resType) = 0;
void initDefault();
private:
void resolveAll();
byte *getBoltMember(uint32 id);
public:
Common::File _file;
BoltFile(const Common::String &filename, BoltFilesState &state);
virtual ~BoltFile();
BoltGroup *getBoltGroup(uint16 id);
void freeBoltGroup(uint16 id);
void freeBoltMember(uint32 id);
byte *memberAddr(uint32 id);
byte *memberAddrOffset(uint32 id);
void resolveIt(uint32 id, byte **p);
void resolveFunction(uint32 id, ScreenMethodPtr *fn);
BoltEntry &boltEntry(uint16 id);
BoltEntry &getBoltEntryFromLong(uint32 id);
PictureResource *getPictureResource(uint32 id);
CMapResource *getCMapResource(uint32 id);
};
class BVoyBoltFile: public BoltFile {
private:
// initType method table
void sInitRect();
void sInitPic();
void vInitCMap();
void vInitCycl();
void initViewPort();
void initViewPortList();
void initFontInfo();
void initFont();
void initSoundMap();
protected:
virtual void initResource(int resType);
public:
BVoyBoltFile(BoltFilesState &state);
};
class StampBoltFile: public BoltFile {
private:
void initThread();
void initState();
void initPtr();
void initControl();
protected:
virtual void initResource(int resType);
public:
StampBoltFile(BoltFilesState &state);
};
class BoltGroup {
private:
Common::SeekableReadStream *_file;
public:
bool _loaded;
bool _processed;
int _count;
int _fileOffset;
Common::Array<BoltEntry> _entries;
public:
BoltGroup(Common::SeekableReadStream *f);
virtual ~BoltGroup();
void load(uint16 groupId);
void unload();
};
class BoltEntry {
private:
Common::SeekableReadStream *_file;
public:
uint16 _id;
byte _mode;
byte _initMethod;
int _fileOffset;
int _size;
byte *_data;
// bvoy.blt resource types
RectResource *_rectResource;
PictureResource *_picResource;
ViewPortResource *_viewPortResource;
ViewPortListResource *_viewPortListResource;
FontResource *_fontResource;
FontInfoResource *_fontInfoResource;
CMapResource *_cMapResource;
VInitCycleResource *_vInitCycleResource;
// stampblt.blt resource types
PtrResource *_ptrResource;
ControlResource *_controlResource;
StateResource *_stateResource;
ThreadResource *_threadResource;
public:
BoltEntry(Common::SeekableReadStream *f, uint16 id);
virtual ~BoltEntry();
void load();
bool hasResource() const;
};
class FilesManager {
public:
BoltFilesState *_boltFilesState;
BoltFile *_curLibPtr;
public:
FilesManager(VoyeurEngine *vm);
~FilesManager();
bool openBoltLib(const Common::String &filename, BoltFile *&boltFile);
byte *fload(const Common::String &filename, int *size);
};
class RectEntry: public Common::Rect {
public:
int _arrIndex;
int _count;
RectEntry(int x1, int y1, int x2, int y2, int arrIndex, int count);
};
class RectResource: public Common::Rect {
public:
Common::Array<RectEntry> _entries;
public:
RectResource(const byte *src, int size, bool isExtendedRects);
RectResource(int xp, int yp, int width, int height);
virtual ~RectResource() {}
};
/* bvoy.blt resource types */
enum PictureFlag {
PICFLAG_2 = 2, PICFLAG_PIC_OFFSET = 8, PICFLAG_CLEAR_SCREEN = 0x10,
PICFLAG_20 = 0x20, PICFLAG_HFLIP = 0x40, PICFLAG_VFLIP = 0x80, PICFLAG_100 = 0x100,
PICFLAG_CLEAR_SCREEN00 = 0x1000
};
enum DisplayFlag {
DISPFLAG_1 = 1, DISPFLAG_2 = 2, DISPFLAG_4 = 4, DISPFLAG_8 = 8,
DISPFLAG_10 = 0x10, DISPFLAG_20 = 0x20, DISPFLAG_40 = 0x40, DISPFLAG_80 = 0x80,
DISPFLAG_100 = 0x100, DISPFLAG_200 = 0x200, DISPFLAG_400 = 0x400,
DISPFLAG_800 = 0x800, DISPFLAG_1000 = 0x1000, DISPFLAG_2000 = 0x2000,
DISPFLAG_4000 = 0x4000, DISPFLAG_VIEWPORT = 0x8000, DISPFLAG_CURSOR = 0x10000,
DISPFLAG_NONE = 0};
class DisplayResource {
private:
VoyeurEngine *_vm;
public:
uint32 _flags;
public:
DisplayResource();
DisplayResource(VoyeurEngine *vm);
/**
* Fill a box of the given size at the current _drawPtr location
*/
void sFillBox(int width, int height);
/**
* Draw text at the current pen position
*/
int drawText(const Common::String &msg);
/**
* Return the width of a given text in the current font
*/
int textWidth(const Common::String &msg);
/**
* Clip the given rectangle by the currently viewable area
*/
bool clipRect(Common::Rect &rect);
};
class PictureResource: public DisplayResource {
private:
/**
* Flip the image data horizontally
*/
void flipHorizontal(const byte *data);
/**
* Flip the image data vertically
*/
void flipVertical(const byte *data);
public:
byte _select;
byte _pick;
byte _onOff;
Common::Rect _bounds;
uint32 _maskData;
uint _planeSize;
byte _keyColor;
/**
* Image data for the picture
*/
byte *_imgData;
/**
* Flag to indicate whether to free the image data
*/
DisposeAfterUse::Flag _freeImgData;
public:
PictureResource(BoltFilesState &state, const byte *src);
PictureResource(int flags, int select, int pick, int onOff,
const Common::Rect &bounds, int maskData, byte *imgData, int planeSize);
PictureResource(Graphics::Surface *surface);
PictureResource();
virtual ~PictureResource();
};
typedef void (ViewPortResource::*ViewPortMethodPtr)();
class ViewPortResource: public DisplayResource {
private:
BoltFilesState &_state;
private:
void setupViewPort(PictureResource *page, Common::Rect *clippingRect, ViewPortSetupPtr setupFn,
ViewPortAddPtr addFn, ViewPortRestorePtr restoreFn);
public:
ViewPortResource *_parent;
ViewPortSetupPtr _setupFn;
int _pageCount;
ViewPortAddPtr _addFn;
int _pageIndex;
ViewPortRestorePtr _restoreFn;
int _lastPage;
ScreenMethodPtr _fn1;
Common::Rect _bounds;
PictureResource *_currentPic;
PictureResource *_activePage;
PictureResource *_pages[2];
// Rect lists and counts. Note that _rectListCount values of '-1' seem to have
// special significance, which is why I'm not making them redundant in favor
// of the arrays' .size() method
Common::Array<Common::Rect> *_rectListPtr[3];
int _rectListCount[3];
Common::Rect _clipRect;
Common::Rect _fontRect;
public:
ViewPortResource(BoltFilesState &state, const byte *src);
virtual ~ViewPortResource();
void setupViewPort();
void setupViewPort(PictureResource *pic, Common::Rect *clippingRect = NULL);
void addSaveRect(int pageIndex, const Common::Rect &r);
void fillPic(byte onOff);
void drawIfaceTime();
void drawPicPerm(PictureResource *pic, const Common::Point &pt);
};
class ViewPortPalEntry {
public:
uint16 _rEntry, _gEntry, _bEntry;
uint16 _rChange, _gChange, _bChange;
uint16 _palIndex;
public:
ViewPortPalEntry(const byte *src);
};
class ViewPortListResource {
public:
Common::Array<ViewPortPalEntry> _palette;
Common::Array<ViewPortResource *> _entries;
int _palIndex;
ViewPortListResource(BoltFilesState &state, const byte *src);
virtual ~ViewPortListResource() {}
};
class FontResource {
public:
int _minChar, _maxChar;
int _fontDepth;
int _padding;
int _fontHeight;
int _topPadding;
int *_charWidth;
byte *_charOffsets;
byte *_charImages;
FontResource(BoltFilesState &state, byte *src);
virtual ~FontResource();
};
enum FontJustify { ALIGN_LEFT = 0, ALIGN_CENTER = 1, ALIGN_RIGHT = 2 };
class FontInfoResource {
public:
FontResource *_curFont;
byte _picFlags;
byte _picSelect;
byte _picPick;
byte _picOnOff;
byte _fontFlags;
FontJustify _justify;
int _fontSaveBack;
Common::Point _pos;
int _justifyWidth;
int _justifyHeight;
Common::Point _shadow;
int _foreColor;
int _backColor;
int _shadowColor;
public:
FontInfoResource(BoltFilesState &state, const byte *src);
FontInfoResource();
FontInfoResource(byte picFlags, byte picSelect, byte picPick, byte picOnOff, byte fontFlags,
FontJustify justify, int fontSaveBack, const Common::Point &pos, int justifyWidth,
int justifyHeight, const Common::Point &shadow, int foreColor, int backColor,
int shadowColor);
};
class CMapResource {
private:
VoyeurEngine *_vm;
public:
int _steps;
int _fadeStatus;
int _start;
int _end;
byte *_entries;
public:
CMapResource(BoltFilesState &state, const byte *src);
virtual ~CMapResource();
void startFade();
};
class VInitCycleResource {
private:
BoltFilesState &_state;
public:
int _type[4];
byte *_ptr[4];
public:
VInitCycleResource(BoltFilesState &state, const byte *src);
virtual ~VInitCycleResource() {}
void vStartCycle();
void vStopCycle();
};
/* stampblt.blt resources */
class PtrResource {
public:
Common::Array<BoltEntry *> _entries;
PtrResource(BoltFilesState &state, const byte *src);
virtual ~PtrResource() {}
};
class ControlResource {
public:
int _memberIds[8];
byte *_entries[8];
int _stateId;
StateResource *_state;
ControlResource(BoltFilesState &state, const byte *src);
virtual ~ControlResource() {}
};
/**
* Stores data about the intended victim
*/
class StateResource {
public:
int _vals[4];
int &_victimIndex;
int &_victimEvidenceIndex;
int &_victimMurderIndex;
StateResource(BoltFilesState &state, const byte *src);
virtual ~StateResource() {}
/**
* Synchronizes the game data
*/
void synchronize(Common::Serializer &s);
};
class ThreadResource {
public:
static int _useCount[8];
static void initUseCount();
static void unloadAllStacks(VoyeurEngine *vm);
static void init();
private:
VoyeurEngine *_vm;
Common::Point _aptPos;
private:
bool getStateInfo();
byte *getDataOffset();
void getButtonsText();
void getButtonsFlags();
void performOpenCard();
const byte *getRecordOffset(const byte *p);
const byte *getNextRecord(const byte *p);
const byte *getSTAMPCard(int cardId);
int getStateFromID(uint32 id);
uint32 getSID(int sid);
void cardAction(const byte *p);
void doSTAMPCardAction();
bool goToStateID(int stackId, int id);
const byte *cardPerform(const byte *card);
bool cardPerform2(const byte *p, int cardCmdId);
void savePrevious();
void setButtonFlag(int idx, byte bits);
void clearButtonFlag(int idx, byte bits);
/**
* Frees the apartment screen data
*/
void freeTheApt();
/**
* Does any necessary animation at the start or end of showing the apartment.
*/
void doAptAnim(int mode);
/**
* Updates the mansion scroll position if ncessary, and returns true if it
* has been changed.
*/
bool checkMansionScroll();
public:
int _stateId;
int _stackId;
int _savedStateId;
int _savedStackId;
int _newStateId;
int _newStackId;
int _stateFlags;
int _stateCount;
int _parseCount;
uint32 _nextStateId;
byte *_threadInfoPtr;
byte _buttonFlags[64];
byte _buttonIds[64];
byte *_ctlPtr;
byte *_playCommandsPtr;
/**
* Loads the specified stack
*/
bool loadAStack(int stackId);
/**
* Unloads the specified stack
*/
void unloadAStack(int stackId);
/**
* Initializes data for the thread based on the current state
*/
bool doState();
public:
ThreadResource(BoltFilesState &state, const byte *src);
virtual ~ThreadResource() {}
/**
* Initialize the thread
*/
void initThreadStruct(int idx, int id);
/**
* Go to a new state and/or stack
*/
bool goToState(int stackId, int stateId);
bool chooseSTAMPButton(int buttonId);
/**
* Parses the script commands from the currently active stack
*/
void parsePlayCommands();
/**
* Do the camera view looking at the mansion
*/
int doInterface();
/**
* Do the display of a room that has one or more evidence hotspots
* available for display
*/
void doRoom();
/**
* Shows the apartment screen
*/
int doApt();
/**
* Loads data needed for displaying the initial apartment screen
*/
void loadTheApt();
/**
* Synchronizes the game data
*/
void synchronize(Common::Serializer &s);
};
} // End of namespace Voyeur
#endif /* VOYEUR_FILES_H */
|