1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "audio/midiparser.h"
#include "common/textconsole.h"
#include "common/util.h"
/**
* The XMIDI version of MidiParser.
*
* Much of this code is adapted from the XMIDI implementation from the exult
* project.
*/
class MidiParser_XMIDI : public MidiParser {
protected:
struct Loop {
byte *pos;
byte repeat;
};
Loop _loop[4];
int _loopCount;
XMidiCallbackProc _callbackProc;
void *_callbackData;
// TODO:
// This should possibly get cleaned up at some point, but it's very tricks.
// We need to support XMIDI TIMB for 7th guest, which uses
// Miles Audio drivers. The MT32 driver needs to get the TIMB chunk, so that it
// can install all required timbres before the song starts playing.
// But we can't easily implement this directly like for example creating
// a special Miles Audio class for usage in this XMIDI-class, because other engines use this
// XMIDI-parser but w/o using Miles Audio drivers.
XMidiNewTimbreListProc _newTimbreListProc;
MidiDriver_BASE *_newTimbreListDriver;
byte *_tracksTimbreList[120]; ///< Timbre-List for each track.
uint32 _tracksTimbreListSize[120]; ///< Size of the Timbre-List for each track.
byte *_activeTrackTimbreList;
uint32 _activeTrackTimbreListSize;
protected:
uint32 readVLQ2(byte * &data);
void parseNextEvent(EventInfo &info);
virtual void resetTracking() {
MidiParser::resetTracking();
_loopCount = -1;
}
public:
MidiParser_XMIDI(XMidiCallbackProc proc, void *data, XMidiNewTimbreListProc newTimbreListProc, MidiDriver_BASE *newTimbreListDriver) {
_callbackProc = proc;
_callbackData = data;
_loopCount = -1;
_newTimbreListProc = newTimbreListProc;
_newTimbreListDriver = newTimbreListDriver;
memset(_tracksTimbreList, 0, sizeof(_tracksTimbreList));
memset(_tracksTimbreListSize, 0, sizeof(_tracksTimbreListSize));
_activeTrackTimbreList = NULL;
_activeTrackTimbreListSize = 0;
}
~MidiParser_XMIDI() { }
bool loadMusic(byte *data, uint32 size);
};
// This is a special XMIDI variable length quantity
uint32 MidiParser_XMIDI::readVLQ2(byte * &pos) {
uint32 value = 0;
while (!(pos[0] & 0x80)) {
value += *pos++;
}
return value;
}
void MidiParser_XMIDI::parseNextEvent(EventInfo &info) {
info.start = _position._playPos;
info.delta = readVLQ2(_position._playPos);
// Process the next event.
info.event = *(_position._playPos++);
switch (info.event >> 4) {
case 0x9: // Note On
info.basic.param1 = *(_position._playPos++);
info.basic.param2 = *(_position._playPos++);
info.length = readVLQ(_position._playPos);
if (info.basic.param2 == 0) {
info.event = info.channel() | 0x80;
info.length = 0;
}
break;
case 0xC:
case 0xD:
info.basic.param1 = *(_position._playPos++);
info.basic.param2 = 0;
break;
case 0x8:
case 0xA:
case 0xE:
info.basic.param1 = *(_position._playPos++);
info.basic.param2 = *(_position._playPos++);
break;
case 0xB:
info.basic.param1 = *(_position._playPos++);
info.basic.param2 = *(_position._playPos++);
// This isn't a full XMIDI implementation, but it should
// hopefully be "good enough" for most things.
switch (info.basic.param1) {
// Simplified XMIDI looping.
case 0x74: { // XMIDI_CONTROLLER_FOR_LOOP
byte *pos = _position._playPos;
if (_loopCount < ARRAYSIZE(_loop) - 1)
_loopCount++;
else
warning("XMIDI: Exceeding maximum loop count %d", ARRAYSIZE(_loop));
_loop[_loopCount].pos = pos;
_loop[_loopCount].repeat = info.basic.param2;
break;
}
case 0x75: // XMIDI_CONTROLLER_NEXT_BREAK
if (_loopCount >= 0) {
if (info.basic.param2 < 64) {
// End the current loop.
_loopCount--;
} else {
// Repeat 0 means "loop forever".
if (_loop[_loopCount].repeat) {
if (--_loop[_loopCount].repeat == 0)
_loopCount--;
else
_position._playPos = _loop[_loopCount].pos;
} else {
_position._playPos = _loop[_loopCount].pos;
}
}
}
break;
case 0x77: // XMIDI_CONTROLLER_CALLBACK_TRIG
if (_callbackProc)
_callbackProc(info.basic.param2, _callbackData);
break;
case 0x6e: // XMIDI_CONTROLLER_CHAN_LOCK
case 0x6f: // XMIDI_CONTROLLER_CHAN_LOCK_PROT
case 0x70: // XMIDI_CONTROLLER_VOICE_PROT
case 0x71: // XMIDI_CONTROLLER_TIMBRE_PROT
case 0x72: // XMIDI_CONTROLLER_BANK_CHANGE
case 0x73: // XMIDI_CONTROLLER_IND_CTRL_PREFIX
case 0x76: // XMIDI_CONTROLLER_CLEAR_BB_COUNT
case 0x78: // XMIDI_CONTROLLER_SEQ_BRANCH_INDEX
default:
if (info.basic.param1 >= 0x6e && info.basic.param1 <= 0x78) {
warning("Unsupported XMIDI controller %d (0x%2x)",
info.basic.param1, info.basic.param1);
}
}
// Should we really keep passing the XMIDI controller events to
// the MIDI driver, or should we turn them into some kind of
// NOP events? (Dummy meta events, perhaps?) Ah well, it has
// worked so far, so it shouldn't cause any damage...
break;
case 0xF: // Meta or SysEx event
switch (info.event & 0x0F) {
case 0x2: // Song Position Pointer
info.basic.param1 = *(_position._playPos++);
info.basic.param2 = *(_position._playPos++);
break;
case 0x3: // Song Select
info.basic.param1 = *(_position._playPos++);
info.basic.param2 = 0;
break;
case 0x6:
case 0x8:
case 0xA:
case 0xB:
case 0xC:
case 0xE:
info.basic.param1 = info.basic.param2 = 0;
break;
case 0x0: // SysEx
info.length = readVLQ(_position._playPos);
info.ext.data = _position._playPos;
_position._playPos += info.length;
break;
case 0xF: // META event
info.ext.type = *(_position._playPos++);
info.length = readVLQ(_position._playPos);
info.ext.data = _position._playPos;
_position._playPos += info.length;
if (info.ext.type == 0x51 && info.length == 3) {
// Tempo event. We want to make these constant 500,000.
info.ext.data[0] = 0x07;
info.ext.data[1] = 0xA1;
info.ext.data[2] = 0x20;
}
break;
default:
warning("MidiParser_XMIDI::parseNextEvent: Unsupported event code %x", info.event);
}
}
}
bool MidiParser_XMIDI::loadMusic(byte *data, uint32 size) {
uint32 i = 0;
byte *start;
uint32 len;
uint32 chunkLen;
char buf[32];
_loopCount = -1;
unloadMusic();
byte *pos = data;
if (!memcmp(pos, "FORM", 4)) {
pos += 4;
// Read length of
len = read4high(pos);
start = pos;
// XDIRless XMIDI, we can handle them here.
if (!memcmp(pos, "XMID", 4)) {
warning("XMIDI doesn't have XDIR");
pos += 4;
_numTracks = 1;
} else if (memcmp(pos, "XDIR", 4)) {
// Not an XMIDI that we recognize
warning("Expected 'XDIR' but found '%c%c%c%c'", pos[0], pos[1], pos[2], pos[3]);
return false;
} else {
// Seems Valid
pos += 4;
_numTracks = 0;
for (i = 4; i < len; i++) {
// Read 4 bytes of type
memcpy(buf, pos, 4);
pos += 4;
// Read length of chunk
chunkLen = read4high(pos);
// Add eight bytes
i += 8;
if (memcmp(buf, "INFO", 4) == 0) {
// Must be at least 2 bytes long
if (chunkLen < 2) {
warning("Invalid chunk length %d for 'INFO' block", (int)chunkLen);
return false;
}
_numTracks = (byte)read2low(pos);
if (chunkLen > 2) {
warning("Chunk length %d is greater than 2", (int)chunkLen);
//pos += chunkLen - 2;
}
break;
}
// Must align
pos += (chunkLen + 1) & ~1;
i += (chunkLen + 1) & ~1;
}
// Didn't get to fill the header
if (_numTracks == 0) {
warning("Didn't find a valid track count");
return false;
}
// Ok now to start part 2
// Goto the right place
pos = start + ((len + 1) & ~1);
if (memcmp(pos, "CAT ", 4)) {
// Not an XMID
warning("Expected 'CAT ' but found '%c%c%c%c'", pos[0], pos[1], pos[2], pos[3]);
return false;
}
pos += 4;
// Now read length of this track
len = read4high(pos);
if (memcmp(pos, "XMID", 4)) {
// Not an XMID
warning("Expected 'XMID' but found '%c%c%c%c'", pos[0], pos[1], pos[2], pos[3]);
return false;
}
pos += 4;
}
// Ok it's an XMIDI.
// We're going to identify and store the location for each track.
if (_numTracks > ARRAYSIZE(_tracks)) {
warning("Can only handle %d tracks but was handed %d", (int)ARRAYSIZE(_tracks), (int)_numTracks);
return false;
}
int tracksRead = 0;
while (tracksRead < _numTracks) {
if (!memcmp(pos, "FORM", 4)) {
// Skip this plus the 4 bytes after it.
pos += 8;
} else if (!memcmp(pos, "XMID", 4)) {
// Skip this.
pos += 4;
} else if (!memcmp(pos, "TIMB", 4)) {
// Custom timbres
// chunk data is as follows:
// UINT16LE timbre count (amount of custom timbres used by this track)
// BYTE patchId
// BYTE bankId
// * timbre count
pos += 4;
len = read4high(pos);
_tracksTimbreList[tracksRead] = pos; // Skip the length bytes
_tracksTimbreListSize[tracksRead] = len;
pos += (len + 1) & ~1;
} else if (!memcmp(pos, "EVNT", 4)) {
// Ahh! What we're looking for at last.
_tracks[tracksRead] = pos + 8; // Skip the EVNT and length bytes
pos += 4;
len = read4high(pos);
pos += (len + 1) & ~1;
++tracksRead;
} else {
warning("Hit invalid block '%c%c%c%c' while scanning for track locations", pos[0], pos[1], pos[2], pos[3]);
return false;
}
}
// If we got this far, we successfully established
// the locations for each of our tracks.
// Note that we assume the original data passed in
// will persist beyond this call, i.e. we do NOT
// copy the data to our own buffer. Take warning....
_ppqn = 60;
resetTracking();
setTempo(500000);
setTrack(0);
_activeTrackTimbreList = _tracksTimbreList[0];
_activeTrackTimbreListSize = _tracksTimbreListSize[0];
if (_newTimbreListProc)
_newTimbreListProc(_newTimbreListDriver, _activeTrackTimbreList, _activeTrackTimbreListSize);
return true;
}
return false;
}
void MidiParser::defaultXMidiCallback(byte eventData, void *data) {
warning("MidiParser: defaultXMidiCallback(%d)", eventData);
}
MidiParser *MidiParser::createParser_XMIDI(XMidiCallbackProc proc, void *data, XMidiNewTimbreListProc newTimbreListProc, MidiDriver_BASE *newTimbreListDriver) {
return new MidiParser_XMIDI(proc, data, newTimbreListProc, newTimbreListDriver);
}
|