1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Original license header:
*
* Cabal - Legacy Game Implementations
*
* Cabal is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifdef MACOSX
#include <sys/stat.h>
#include <sys/mount.h>
#include <limits.h>
#include "common/scummsys.h"
#include "audio/audiostream.h"
#include "audio/decoders/aiff.h"
#include "audio/timestamp.h"
#include "common/config-manager.h"
#include "common/debug.h"
#include "common/fs.h"
#include "common/hashmap.h"
#include "common/textconsole.h"
#include "backends/audiocd/default/default-audiocd.h"
#include "backends/audiocd/macosx/macosx-audiocd.h"
#include "backends/fs/stdiostream.h"
// Partially based on SDL's code
/**
* The Mac OS X audio cd manager. Implements real audio cd playback.
*/
class MacOSXAudioCDManager : public DefaultAudioCDManager {
public:
MacOSXAudioCDManager() {}
~MacOSXAudioCDManager();
bool open();
void close();
bool play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate = false);
protected:
bool openCD(int drive);
bool openCD(const Common::String &drive);
private:
struct Drive {
Drive(const Common::String &m, const Common::String &d, const Common::String &f) :
mountPoint(m), deviceName(d), fsType(f) {}
Common::String mountPoint;
Common::String deviceName;
Common::String fsType;
};
typedef Common::Array<Drive> DriveList;
DriveList detectAllDrives();
DriveList detectCDDADrives();
bool findTrackNames(const Common::String &drivePath);
Common::HashMap<uint, Common::String> _trackMap;
};
MacOSXAudioCDManager::~MacOSXAudioCDManager() {
close();
}
bool MacOSXAudioCDManager::open() {
close();
if (openRealCD())
return true;
return DefaultAudioCDManager::open();
}
/**
* Find the base disk number of device name.
* Returns -1 if mount point is not /dev/disk*
*/
static int findBaseDiskNumber(const Common::String &diskName) {
if (!diskName.hasPrefix("/dev/disk"))
return -1;
const char *startPtr = diskName.c_str() + 9;
char *endPtr;
int baseDiskNumber = strtol(startPtr, &endPtr, 10);
if (startPtr == endPtr)
return -1;
return baseDiskNumber;
}
bool MacOSXAudioCDManager::openCD(int drive) {
DriveList allDrives = detectAllDrives();
if (allDrives.empty())
return false;
DriveList cddaDrives;
// Try to get the volume related to the game's path
if (ConfMan.hasKey("path")) {
Common::String gamePath = ConfMan.get("path");
struct statfs gamePathStat;
if (statfs(gamePath.c_str(), &gamePathStat) == 0) {
int baseDiskNumber = findBaseDiskNumber(gamePathStat.f_mntfromname);
if (baseDiskNumber >= 0) {
// Look for a CDDA drive with the same base disk number
for (uint32 i = 0; i < allDrives.size(); i++) {
if (allDrives[i].fsType == "cddafs" && findBaseDiskNumber(allDrives[i].deviceName) == baseDiskNumber) {
debug(1, "Preferring drive '%s'", allDrives[i].mountPoint.c_str());
cddaDrives.push_back(allDrives[i]);
allDrives.remove_at(i);
break;
}
}
}
}
}
// Add the remaining CDDA drives to the CDDA list
for (uint32 i = 0; i < allDrives.size(); i++)
if (allDrives[i].fsType == "cddafs")
cddaDrives.push_back(allDrives[i]);
if (drive >= (int)cddaDrives.size())
return false;
debug(1, "Using '%s' as the CD drive", cddaDrives[drive].mountPoint.c_str());
return findTrackNames(cddaDrives[drive].mountPoint);
}
bool MacOSXAudioCDManager::openCD(const Common::String &drive) {
DriveList drives = detectAllDrives();
for (uint32 i = 0; i < drives.size(); i++) {
if (drives[i].fsType != "cddafs")
continue;
if (drives[i].mountPoint == drive || drives[i].deviceName == drive) {
debug(1, "Using '%s' as the CD drive", drives[i].mountPoint.c_str());
return findTrackNames(drives[i].mountPoint);
}
}
return false;
}
void MacOSXAudioCDManager::close() {
DefaultAudioCDManager::close();
_trackMap.clear();
}
enum {
// Some crazy high number that we'll never actually hit
kMaxDriveCount = 256
};
MacOSXAudioCDManager::DriveList MacOSXAudioCDManager::detectAllDrives() {
// Fetch the lists of drives
struct statfs driveStats[kMaxDriveCount];
int foundDrives = getfsstat(driveStats, sizeof(driveStats), MNT_WAIT);
if (foundDrives <= 0)
return DriveList();
DriveList drives;
for (int i = 0; i < foundDrives; i++)
drives.push_back(Drive(driveStats[i].f_mntonname, driveStats[i].f_mntfromname, driveStats[i].f_fstypename));
return drives;
}
bool MacOSXAudioCDManager::play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate) {
// Prefer emulation
if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate))
return true;
// If we're set to only emulate, or have no CD drive, return here
if (onlyEmulate || !_trackMap.contains(track))
return false;
if (!numLoops && !startFrame)
return false;
// Now load the AIFF track from the name
Common::String fileName = _trackMap[track];
Common::SeekableReadStream *stream = StdioStream::makeFromPath(fileName.c_str(), false);
if (!stream) {
warning("Failed to open track '%s'", fileName.c_str());
return false;
}
Audio::AudioStream *audioStream = Audio::makeAIFFStream(stream, DisposeAfterUse::YES);
if (!audioStream) {
warning("Track '%s' is not an AIFF track", fileName.c_str());
return false;
}
Audio::SeekableAudioStream *seekStream = dynamic_cast<Audio::SeekableAudioStream *>(audioStream);
if (!seekStream) {
warning("Track '%s' is not seekable", fileName.c_str());
return false;
}
Audio::Timestamp start = Audio::Timestamp(0, startFrame, 75);
Audio::Timestamp end = duration ? Audio::Timestamp(0, startFrame + duration, 75) : seekStream->getLength();
// Fake emulation since we're really playing an AIFF file
_emulating = true;
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_handle,
Audio::makeLoopingAudioStream(seekStream, start, end, (numLoops < 1) ? numLoops + 1 : numLoops), -1, _cd.volume, _cd.balance);
return true;
}
bool MacOSXAudioCDManager::findTrackNames(const Common::String &drivePath) {
Common::FSNode directory(drivePath);
if (!directory.exists()) {
warning("Directory '%s' does not exist", drivePath.c_str());
return false;
}
if (!directory.isDirectory()) {
warning("'%s' is not a directory", drivePath.c_str());
return false;
}
Common::FSList children;
if (!directory.getChildren(children, Common::FSNode::kListFilesOnly)) {
warning("Failed to find children for '%s'", drivePath.c_str());
return false;
}
for (uint32 i = 0; i < children.size(); i++) {
if (!children[i].isDirectory()) {
Common::String fileName = children[i].getName();
if (fileName.hasSuffix(".aiff") || fileName.hasSuffix(".cdda")) {
uint j = 0;
// Search for the track ID in the file name.
for (; j < fileName.size() && !Common::isDigit(fileName[j]); j++)
;
const char *trackIDString = fileName.c_str() + j;
char *endPtr = nullptr;
long trackID = strtol(trackIDString, &endPtr, 10);
if (trackIDString != endPtr && trackID > 0 && trackID < UINT_MAX) {
_trackMap[trackID - 1] = drivePath + '/' + fileName;
} else {
warning("Invalid track file name: '%s'", fileName.c_str());
}
}
}
}
return true;
}
AudioCDManager *createMacOSXAudioCDManager() {
return new MacOSXAudioCDManager();
}
#endif // MACOSX
|