1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#if defined(__WII__)
#define FORBIDDEN_SYMBOL_EXCEPTION_printf
#define FORBIDDEN_SYMBOL_EXCEPTION_getcwd
#include <unistd.h>
#include "backends/fs/wii/wii-fs-factory.h"
#include "backends/fs/wii/wii-fs.h"
#ifdef USE_WII_DI
#include <di/di.h>
#include <iso9660.h>
#ifdef GAMECUBE
#include <ogc/dvd.h>
#endif
#endif
#ifdef USE_WII_SMB
#include <network.h>
#include <smb.h>
#endif
namespace Common {
DECLARE_SINGLETON(WiiFilesystemFactory);
}
WiiFilesystemFactory::WiiFilesystemFactory() :
_dvdMounted(false),
_smbMounted(false),
_dvdError(false),
_smbError(false) {
}
AbstractFSNode *WiiFilesystemFactory::makeRootFileNode() const {
return new WiiFilesystemNode();
}
AbstractFSNode *WiiFilesystemFactory::makeCurrentDirectoryFileNode() const {
char buf[MAXPATHLEN];
if (getcwd(buf, MAXPATHLEN))
return new WiiFilesystemNode(buf);
else
return new WiiFilesystemNode();
}
AbstractFSNode *WiiFilesystemFactory::makeFileNodePath(const Common::String &path) const {
return new WiiFilesystemNode(path);
}
void WiiFilesystemFactory::asyncInit() {
#ifdef USE_WII_SMB
asyncInitNetwork();
#endif
}
void WiiFilesystemFactory::asyncDeinit() {
#ifdef USE_WII_DI
umount(kDVD);
#ifndef GAMECUBE
DI_Close();
#endif
#endif
#ifdef USE_WII_SMB
umount(kSMB);
net_deinit();
#endif
}
#ifdef USE_WII_SMB
void WiiFilesystemFactory::asyncInitNetwork() {
net_init_async(NULL, NULL);
}
void WiiFilesystemFactory::setSMBLoginData(const String &server,
const String &share,
const String &username,
const String &password) {
_smbServer = server;
_smbShare = share;
_smbUsername = username;
_smbPassword = password;
}
#endif
bool WiiFilesystemFactory::isMounted(FileSystemType type) {
switch (type) {
case kDVD:
return _dvdMounted;
case kSMB:
return _smbMounted;
}
return false;
}
bool WiiFilesystemFactory::failedToMount(FileSystemType type) {
switch (type) {
case kDVD:
return _dvdError;
case kSMB:
return _smbError;
}
return false;
}
#ifdef USE_WII_DI
#ifndef GAMECUBE
const DISC_INTERFACE* dvd = &__io_wiidvd;
#else
const DISC_INTERFACE* dvd = &__io_gcdvd;
#endif
#endif
void WiiFilesystemFactory::mount(FileSystemType type) {
switch (type) {
case kDVD:
#ifdef USE_WII_DI
if (_dvdMounted)
break;
printf("mount dvd\n");
if (ISO9660_Mount("dvd", dvd)) {
_dvdMounted = true;
_dvdError = false;
printf("ISO9660 mounted\n");
} else {
_dvdError = true;
printf("ISO9660 mount failed\n");
}
#endif
break;
case kSMB:
#ifdef USE_WII_SMB
if (_smbMounted)
break;
printf("mount smb\n");
if (net_get_status()) {
printf("network not inited\n");
break;
}
if (smbInit(_smbUsername.c_str(), _smbPassword.c_str(),
_smbShare.c_str(), _smbServer.c_str())) {
_smbMounted = true;
_smbError = false;
printf("smb mounted\n");
} else {
_smbError = true;
printf("error mounting smb\n");
}
#endif
break;
}
}
void WiiFilesystemFactory::umount(FileSystemType type) {
switch (type) {
case kDVD:
#ifdef USE_WII_DI
if (!_dvdMounted)
break;
printf("umount dvd\n");
ISO9660_Unmount("dvd:");
_dvdMounted = false;
_dvdError = false;
#endif
break;
case kSMB:
#ifdef USE_WII_SMB
if (!_smbMounted)
break;
printf("umount smb\n");
smbClose("smb:");
_smbMounted = false;
_smbError = false;
#endif
break;
}
}
void WiiFilesystemFactory::mountByPath(const String &path) {
if (path.hasPrefix("dvd:/"))
mount(kDVD);
else if (path.hasPrefix("smb:/"))
mount(kSMB);
}
void WiiFilesystemFactory::umountUnused(const String &path) {
if (!path.hasPrefix("dvd:/"))
umount(kDVD);
if (!path.hasPrefix("smb:/"))
umount(kSMB);
}
#endif
|