1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef _ANDROID_H_
#define _ANDROID_H_
#if defined(__ANDROID__)
#include "common/fs.h"
#include "common/archive.h"
#include "audio/mixer_intern.h"
#include "graphics/palette.h"
#include "graphics/surface.h"
#include "backends/base-backend.h"
#include "backends/plugins/posix/posix-provider.h"
#include "backends/fs/posix/posix-fs-factory.h"
#include "backends/platform/android/texture.h"
#include <pthread.h>
#include <android/log.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
// toggles start
//#define ANDROID_DEBUG_ENTER
//#define ANDROID_DEBUG_GL
//#define ANDROID_DEBUG_GL_CALLS
// toggles end
extern const char *android_log_tag;
#define _ANDROID_LOG(prio, fmt, args...) __android_log_print(prio, android_log_tag, fmt, ## args)
#define LOGD(fmt, args...) _ANDROID_LOG(ANDROID_LOG_DEBUG, fmt, ##args)
#define LOGI(fmt, args...) _ANDROID_LOG(ANDROID_LOG_INFO, fmt, ##args)
#define LOGW(fmt, args...) _ANDROID_LOG(ANDROID_LOG_WARN, fmt, ##args)
#define LOGE(fmt, args...) _ANDROID_LOG(ANDROID_LOG_ERROR, fmt, ##args)
#ifdef ANDROID_DEBUG_ENTER
#define ENTER(fmt, args...) LOGD("%s(" fmt ")", __FUNCTION__, ##args)
#else
#define ENTER(fmt, args...) do { } while (false)
#endif
#ifdef ANDROID_DEBUG_GL
extern void checkGlError(const char *expr, const char *file, int line);
#ifdef ANDROID_DEBUG_GL_CALLS
#define GLCALLLOG(x, before) \
do { \
if (before) \
LOGD("calling '%s' (%s:%d)", x, __FILE__, __LINE__); \
else \
LOGD("returned from '%s' (%s:%d)", x, __FILE__, __LINE__); \
} while (false)
#else
#define GLCALLLOG(x, before) do { } while (false)
#endif
#define GLCALL(x) \
do { \
GLCALLLOG(#x, true); \
(x); \
GLCALLLOG(#x, false); \
checkGlError(#x, __FILE__, __LINE__); \
} while (false)
#define GLTHREADCHECK \
do { \
assert(pthread_self() == _main_thread); \
} while (false)
#else
#define GLCALL(x) do { (x); } while (false)
#define GLTHREADCHECK do { } while (false)
#endif
class OSystem_Android : public EventsBaseBackend, public PaletteManager {
private:
// passed from the dark side
int _audio_sample_rate;
int _audio_buffer_size;
int _screen_changeid;
int _egl_surface_width;
int _egl_surface_height;
bool _htc_fail;
bool _force_redraw;
// Game layer
GLESBaseTexture *_game_texture;
int _shake_offset;
Common::Rect _focus_rect;
// Overlay layer
GLES4444Texture *_overlay_texture;
bool _show_overlay;
// Mouse layer
GLESBaseTexture *_mouse_texture;
GLESBaseTexture *_mouse_texture_palette;
GLES5551Texture *_mouse_texture_rgb;
Common::Point _mouse_hotspot;
uint32 _mouse_keycolor;
int _mouse_targetscale;
bool _show_mouse;
bool _use_mouse_palette;
int _graphicsMode;
bool _fullscreen;
bool _ar_correction;
pthread_t _main_thread;
bool _timer_thread_exit;
pthread_t _timer_thread;
static void *timerThreadFunc(void *arg);
bool _audio_thread_exit;
pthread_t _audio_thread;
static void *audioThreadFunc(void *arg);
bool _enable_zoning;
bool _virtkeybd_on;
Audio::MixerImpl *_mixer;
timeval _startTime;
Common::String getSystemProperty(const char *name) const;
void initSurface();
void deinitSurface();
void initViewport();
void initOverlay();
#ifdef USE_RGB_COLOR
Common::String getPixelFormatName(const Graphics::PixelFormat &format) const;
void initTexture(GLESBaseTexture **texture, uint width, uint height,
const Graphics::PixelFormat *format);
#endif
void setupKeymapper();
void setCursorPaletteInternal(const byte *colors, uint start, uint num);
public:
OSystem_Android(int audio_sample_rate, int audio_buffer_size);
virtual ~OSystem_Android();
virtual void initBackend();
void enableZoning(bool enable) { _enable_zoning = enable; }
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
virtual bool getFeatureState(Feature f);
virtual const GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
virtual bool setGraphicsMode(int mode);
virtual int getGraphicsMode() const;
#ifdef USE_RGB_COLOR
virtual Graphics::PixelFormat getScreenFormat() const;
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
#endif
virtual void initSize(uint width, uint height,
const Graphics::PixelFormat *format);
enum FixupType {
kClear = 0, // glClear
kClearSwap, // glClear + swapBuffers
kClearUpdate // glClear + updateScreen
};
void clearScreen(FixupType type, byte count = 1);
void updateScreenRect();
virtual int getScreenChangeID() const;
virtual int16 getHeight();
virtual int16 getWidth();
virtual PaletteManager *getPaletteManager() {
return this;
}
public:
void pushEvent(int type, int arg1, int arg2, int arg3, int arg4, int arg5);
private:
Common::Queue<Common::Event> _event_queue;
Common::Event _queuedEvent;
uint32 _queuedEventTime;
MutexRef _event_queue_lock;
Common::Point _touch_pt_down, _touch_pt_scroll, _touch_pt_dt;
int _eventScaleX;
int _eventScaleY;
bool _touchpad_mode;
int _touchpad_scale;
int _trackball_scale;
int _dpad_scale;
int _joystick_scale;
int _fingersDown;
void clipMouse(Common::Point &p);
void scaleMouse(Common::Point &p, int x, int y, bool deductDrawRect = true, bool touchpadMode = false);
void updateEventScale();
void disableCursorPalette();
protected:
// PaletteManager API
virtual void setPalette(const byte *colors, uint start, uint num);
virtual void grabPalette(byte *colors, uint start, uint num) const;
public:
virtual void copyRectToScreen(const void *buf, int pitch, int x, int y,
int w, int h);
virtual void updateScreen();
virtual Graphics::Surface *lockScreen();
virtual void unlockScreen();
virtual void setShakePos(int shakeOffset);
virtual void fillScreen(uint32 col);
virtual void setFocusRectangle(const Common::Rect& rect);
virtual void clearFocusRectangle();
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
virtual void grabOverlay(void *buf, int pitch);
virtual void copyRectToOverlay(const void *buf, int pitch,
int x, int y, int w, int h);
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
virtual Graphics::PixelFormat getOverlayFormat() const;
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const void *buf, uint w, uint h, int hotspotX,
int hotspotY, uint32 keycolor,
bool dontScale,
const Graphics::PixelFormat *format);
virtual void setCursorPalette(const byte *colors, uint start, uint num);
virtual bool pollEvent(Common::Event &event);
virtual uint32 getMillis(bool skipRecord = false);
virtual void delayMillis(uint msecs);
virtual MutexRef createMutex(void);
virtual void lockMutex(MutexRef mutex);
virtual void unlockMutex(MutexRef mutex);
virtual void deleteMutex(MutexRef mutex);
virtual void quit();
virtual void setWindowCaption(const char *caption);
virtual void displayMessageOnOSD(const char *msg);
virtual void showVirtualKeyboard(bool enable);
virtual Audio::Mixer *getMixer();
virtual void getTimeAndDate(TimeDate &t) const;
virtual void logMessage(LogMessageType::Type type, const char *message);
virtual void addSysArchivesToSearchSet(Common::SearchSet &s,
int priority = 0);
virtual bool openUrl(const Common::String &url);
virtual Common::String getSystemLanguage() const;
};
#endif
#endif
|