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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES)
#include "backends/plugins/dynamic-plugin.h"
#include "common/fs.h"
#include "dcloader.h"
extern void draw_solid_quad(float x1, float y1, float x2, float y2,
int c0, int c1, int c2, int c3);
static void drawPluginProgress(const Common::String &filename)
{
ta_sync();
void *mark = ta_txmark();
const char *fn = filename.c_str();
Label lab1, lab2, lab3;
char buf[32];
unsigned memleft = 0x8cf00000-((unsigned)sbrk(0));
float ffree = memleft*(1.0/(16<<20));
int fcol = (memleft < (1<<20)? 0xffff0000:
(memleft < (4<<20)? 0xffffff00: 0xff00ff00));
snprintf(buf, sizeof(buf), "%dK free memory", memleft>>10);
if (fn[0] == '/') fn++;
lab1.create_texture("Loading plugins, please wait...");
lab2.create_texture(fn);
lab3.create_texture(buf);
ta_begin_frame();
draw_solid_quad(80.0, 270.0, 560.0, 300.0,
0xff808080, 0xff808080, 0xff808080, 0xff808080);
draw_solid_quad(85.0, 275.0, 555.0, 295.0,
0xff202020, 0xff202020, 0xff202020, 0xff202020);
draw_solid_quad(85.0, 275.0, 85.0+470.0*ffree, 295.0,
fcol, fcol, fcol, fcol);
ta_commit_end();
lab1.draw(100.0, 150.0, 0xffffffff);
lab2.draw(100.0, 190.0, 0xffaaffaa);
lab3.draw(100.0, 230.0, 0xffffffff);
ta_commit_frame();
ta_sync();
ta_txrelease(mark);
}
class OSystem_Dreamcast::DCPlugin : public DynamicPlugin {
protected:
void *_dlHandle;
virtual VoidFunc findSymbol(const char *symbol) {
void *func = dlsym(_dlHandle, symbol);
if (!func)
warning("Failed loading symbol '%s' from plugin '%s' (%s)", symbol, _filename.c_str(), dlerror());
// FIXME HACK: This is a HACK to circumvent a clash between the ISO C++
// standard and POSIX: ISO C++ disallows casting between function pointers
// and data pointers, but dlsym always returns a void pointer. For details,
// see e.g. <http://www.trilithium.com/johan/2004/12/problem-with-dlsym/>.
assert(sizeof(VoidFunc) == sizeof(func));
VoidFunc tmp;
memcpy(&tmp, &func, sizeof(VoidFunc));
return tmp;
}
public:
DCPlugin(const Common::String &filename)
: DynamicPlugin(filename), _dlHandle(0) {}
bool loadPlugin() {
assert(!_dlHandle);
drawPluginProgress(_filename);
_dlHandle = dlopen(_filename.c_str(), RTLD_LAZY);
if (!_dlHandle) {
warning("Failed loading plugin '%s' (%s)", _filename.c_str(), dlerror());
return false;
}
bool ret = DynamicPlugin::loadPlugin();
if (ret)
dlforgetsyms(_dlHandle);
return ret;
}
void unloadPlugin() {
DynamicPlugin::unloadPlugin();
if (_dlHandle) {
if (dlclose(_dlHandle) != 0)
warning("Failed unloading plugin '%s' (%s)", _filename.c_str(), dlerror());
_dlHandle = 0;
}
}
};
Plugin* OSystem_Dreamcast::createPlugin(const Common::FSNode &node) const {
return new DCPlugin(node.getPath());
}
bool OSystem_Dreamcast::isPluginFilename(const Common::FSNode &node) const {
// Check the plugin suffix
Common::String filename = node.getName();
if (!filename.hasSuffix(".PLG"))
return false;
return true;
}
#endif // defined(DYNAMIC_MODULES)
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