1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217
|
# SCUMMVM-PS2 MakeFile
# Use only this section to modify how the makefile behaves ------------
# Scummvm engine config: choose which engines are enabled
ENABLE_AGI = $(ENABLED)
ENABLE_AGOS = $(ENABLED)
ENABLE_AGOS2 = 1
# ENABLE_AVALANCHE = $(ENABLED)
ENABLE_CGE = $(ENABLED)
ENABLE_CINE = $(ENABLED)
ENABLE_COMPOSER = $(ENABLED)
ENABLE_CRUISE = $(ENABLED)
ENABLE_DRACI = $(ENABLED)
ENABLE_DRASCULA = $(ENABLED)
ENABLE_DREAMWEB = $(ENABLED)
# ENABLE_FULLPIPE = $(ENABLED)
ENABLE_GOB = $(ENABLED)
ENABLE_GROOVIE = $(ENABLED)
# ENABLE_GROOVIE2 = $(ENABLED)
# ENABLE_HOPKINS = $(ENABLED)
ENABLE_HUGO = $(ENABLED)
ENABLE_KYRA = $(ENABLED)
ENABLE_LOL = 1
ENABLE_EOB = 1
# ENABLE_LASTEXPRESS = $(ENABLED)
ENABLE_LURE = $(ENABLED)
ENABLE_MADE = $(ENABLED)
ENABLE_MOHAWK = $(ENABLED)
# ENABLE_CSTIME = $(ENABLED)
# ENABLE_RIVEN = $(ENABLED)
# ENABLE_MYST = $(ENABLED)
ENABLE_MORTEVIELLE = $(ENABLED)
ENABLE_NEVERHOOD = $(ENABLED)
ENABLE_PARALLACTION = $(ENABLED)
# ENABLE_PEGASUS = $(ENABLED)
ENABLE_QUEEN = $(ENABLED)
ENABLE_SAGA = $(ENABLED)
ENABLE_IHNM = 1
# ENABLE_SAGA2 = $(ENABLED)
ENABLE_SCI = $(ENABLED)
# ENABLE_SCI32 = $(ENABLED)
ENABLE_SCUMM = $(ENABLED)
ENABLE_SCUMM_7_8 = 1
ENABLE_HE = 1
ENABLE_SKY = $(ENABLED)
ENABLE_SWORD1 = $(ENABLED)
ENABLE_SWORD2 = $(ENABLED)
# ENABLE_SWORD25 = $(ENABLED)
ENABLE_TEENAGENT = $(ENABLED)
# ENABLE_TESTBED = $(ENABLED)
ENABLE_TINSEL = $(ENABLED)
ENABLE_TOLTECS = $(ENABLED)
# ENABLE_TONY = $(ENABLED)
ENABLE_TOON = $(ENABLED)
ENABLE_TOUCHE = $(ENABLED)
ENABLE_TSAGE = $(ENABLED)
ENABLE_TUCKER = $(ENABLED)
# ENABLE_WINTERMUTE = $(ENABLED)
# ENABLE_ZVISION = $(ENABLED)
# Set to 1 to enable seeing the commands to gcc
VERBOSE_BUILD = 0
# Set to 1 to enable, 0 to disable dynamic modules
DYNAMIC_MODULES = 1
# Set to 1 to enable debugging
ENABLE_DEBUG = 0
# Set to 1 to enable profiling
ENABLE_PROFILING = 0
# Set to 1 to disable HDD+NET
DISABLE_NETWORK = 0
# Set to 1 to enable, 0 to disable libmad and libogg
USE_LIBMAD = 1
USE_LIBOGG = 1
# ---------------------------------------------------------------------
# General variables
srcdir = ../../..
VPATH = $(srcdir)
TARGET = scummvm.elf
# PS2 SDK location variables
# PS2SDK = /works/tools/devel/ps2/sdk
# Check PS2SDK presence
ifeq ($(PS2SDK),)
$(error $$(PS2SDK) needs to be set.)
endif
# Variables for common Scummvm makefile
CC = ee-gcc
CXX = ee-g++
FLAGS = -pedantic -Wall -W
FLAGS += -Wcast-qual -Wconversion -Wpointer-arith -Wshadow -Wwrite-strings
FLAGS += -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-unused-parameter
CFLAGS = $(FLAGS) -std=c99
CXXFLAGS = $(FLAGS) -Wnon-virtual-dtor -Wno-reorder -fno-exceptions -fno-rtti
DEFINES = -D_EE -D__PLAYSTATION2__ -D__NEW_PS2SDK__ -DUSE_ZLIB -DFORCE_RTL -DDATA_PATH=\"host:data\"
DEFINES += -DDISABLE_SAVEGAME_SORTING -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DDISABLE_DOSBOX_OPL -DDISABLE_SID -DDISABLE_NES_APU
# DEFINES += -DLOGORRHEIC
INCDIR := $(PS2SDK)/ee/include $(PS2SDK)/common/include $(PS2SDK)/ports/include . $(srcdir) $(srcdir)/engines
INCLUDES := $(addprefix -I, $(INCDIR))
DEPDIR = .deps
MODULE_DIRS += ./
MKDIR = mkdir -p
RM = rm -f
RM_REC = rm -rf
AR = ee-ar cru
RANLIB = ee-ranlib
STRIP = ee-strip
AS = ee-gcc
LD = ee-gcc
HAVE_GCC3 = true
CXX_UPDATE_DEP_FLAG = -MMD -MF "$(*D)/$(DEPDIR)/$(*F).d" -MQ "$@" -MP
# Variables for dynamic plugin building
PLUGIN_PREFIX =
PLUGIN_SUFFIX = .plg
PLUGIN_EXTRA_DEPS = $(TARGET)
PLUGIN_LDFLAGS = -nostartfiles $(srcdir)/backends/plugins/elf/version.o -Wl,-q,--just-symbols,$(TARGET),--retain-symbols-file,$(srcdir)/backends/plugins/elf/plugin.syms
PLUGIN_LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/plugin.ld -lstdc++ -lc
# Test for adding different libs
ifeq ($(USE_LIBMAD),1)
DEFINES += -DUSE_MAD
LIBS += -lmad
endif
ifeq ($(USE_LIBOGG), 1)
DEFINES += -DUSE_VORBIS -DUSE_TREMOR
LIBS += -ltremor
endif
# Test for dynamic plugins
ifeq ($(DYNAMIC_MODULES),1)
ENABLED = DYNAMIC_PLUGIN
DEFINES += -DDYNAMIC_MODULES -DUSE_ELF_LOADER -DMIPS_TARGET -DUNCACHED_PLUGINS -DPLUGIN_DIRECTORY=\"host:plugins\"
PRE_OBJS_FLAGS = -Wl,--whole-archive
POST_OBJS_FLAGS = -Wl,--no-whole-archive
else
ENABLED = STATIC_PLUGIN
endif
# Test for debug
ifeq ($(ENABLE_DEBUG),1)
DEFINES += -D__PS2_DEBUG__
FLAGS += -G2 -g
LIBS += -lps2gdbStub -lps2ip -ldebug
else
DEFINES += -DRELEASE_BUILD
FLAGS += -G2 -O2 -s -Wuninitialized
# LDFLAGS += -s
endif
# Test for profiling
ifeq ($(ENABLE_PROFILING),1)
DEFINES += -DENABLE_PROFILING
FLAGS += -G2 -pg -g
LDFLAGS += -pg
endif
# Test for net support
ifeq ($(DISABLE_NETWORK),1)
DEFINES += -DNO_ADAPTOR
endif
# PS2 LIBS
PS2LIBS = -lmc -lpad -lmouse -lhdd -lpoweroff -lsjpcm -lz -lm -lc -lfileXio -lkernel -lstdc++
# Add in PS2SDK includes and libraries.
LIBS += $(PS2LIBS)
OBJS := $(srcdir)/backends/platform/ps2/DmaPipe.o \
$(srcdir)/backends/platform/ps2/Gs2dScreen.o \
$(srcdir)/backends/platform/ps2/irxboot.o \
$(srcdir)/backends/platform/ps2/ps2input.o \
$(srcdir)/backends/platform/ps2/ps2pad.o \
$(srcdir)/backends/platform/ps2/savefilemgr.o \
$(srcdir)/backends/platform/ps2/fileio.o \
$(srcdir)/backends/platform/ps2/asyncfio.o \
$(srcdir)/backends/platform/ps2/icon.o \
$(srcdir)/backends/platform/ps2/cd.o \
$(srcdir)/backends/platform/ps2/eecodyvdfs.o \
$(srcdir)/backends/platform/ps2/rpckbd.o \
$(srcdir)/backends/platform/ps2/systemps2.o \
$(srcdir)/backends/platform/ps2/ps2mutex.o \
$(srcdir)/backends/platform/ps2/ps2time.o \
$(srcdir)/backends/platform/ps2/ps2debug.o
ifeq ($(DYNAMIC_MODULES),1)
OBJS += $(srcdir)/backends/plugins/elf/elf-loader.o \
$(srcdir)/backends/plugins/elf/elf-provider.o \
$(srcdir)/backends/plugins/elf/shorts-segment-manager.o \
$(srcdir)/backends/plugins/elf/memory-manager.o \
$(srcdir)/backends/plugins/elf/mips-loader.o \
$(srcdir)/backends/plugins/elf/version.o
endif
BACKEND := ps2
# Include common Scummvm makefile
include $(srcdir)/Makefile.common
LDFLAGS += -L$(PS2SDK)/ee/lib -L$(PS2SDK)/ports/lib
ifeq ($(DYNAMIC_MODULES),1)
LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/main_prog.ld
else
LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -T $(PS2SDK)/ee/startup/linkfile
endif
all: $(TARGET)
$(TARGET): $(OBJS)
$(LD) $(PRE_OBJS_FLAGS) $(OBJS) $(POST_OBJS_FLAGS) $(LDFLAGS) $(LIBS) -o $@
|