1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#define FORBIDDEN_SYMBOL_EXCEPTION_printf
#include <kernel.h>
#include <malloc.h>
#include <assert.h>
#include "backends/platform/ps2/systemps2.h"
#include "backends/platform/ps2/ps2pad.h"
Ps2Pad::Ps2Pad(OSystem_PS2 *system) {
_system = system;
_padBuf = (uint8 *)memalign(64, 256);
_padStatus = STAT_NONE;
padInit(0); // initialize library
_port = _slot = 0; // first controller, no multitap
initPad();
}
void Ps2Pad::initPad(void) {
int modes = 0;
if (_padStatus == STAT_NONE) {
if (padPortOpen(_port, _slot, _padBuf) == 1) {
_padStatus = STAT_OPEN;
_padInitTime = _system->getMillis();
} else {
padPortClose(_port, _slot);
printf("Unable to open port (%d/%d)!\n", _port, _slot);
}
} else {
if (checkPadReady(_port, _slot)) {
switch (_padStatus) {
case STAT_OPEN:
_padStatus = STAT_DETECT;
break;
case STAT_DETECT:
_isDualShock = false;
modes = padInfoMode(_port, _slot, PAD_MODETABLE, -1);
// Verify that the controller has a DUAL SHOCK mode
for (int cnt = 0; cnt < modes; cnt++)
if (padInfoMode(_port, _slot, PAD_MODETABLE, cnt) == PAD_TYPE_DUALSHOCK)
_isDualShock = true;
// If ExId != 0x0 => This controller has actuator engines
// This check should always pass if the Dual Shock test above passed
if (_isDualShock)
if (padInfoMode(_port, _slot, PAD_MODECUREXID, 0) == 0)
_isDualShock = false;
if (_isDualShock) {
// When using MMODE_LOCK, user cant change mode with Select button
padSetMainMode(_port, _slot, PAD_MMODE_DUALSHOCK, PAD_MMODE_LOCK);
_padStatus = STAT_INIT_DSHOCK;
} else
_padStatus = STAT_WAIT_READY;
break;
case STAT_INIT_DSHOCK:
padEnterPressMode(_port, _slot);
_padStatus = STAT_CHECK_ACT;
break;
case STAT_CHECK_ACT:
_actuators = padInfoAct(_port, _slot, -1, 0);
if (_actuators != 0)
_padStatus = STAT_INIT_ACT;
else {
_isDualShock = false;
_padStatus = STAT_WAIT_READY;
}
break;
case STAT_INIT_ACT:
char actAlign[6];
actAlign[0] = 0;
actAlign[1] = 1;
actAlign[2] = actAlign[3] = actAlign[4] = actAlign[5] = 0xff;
padSetActAlign(_port, _slot, actAlign);
_padStatus = STAT_WAIT_READY;
break;
case STAT_WAIT_READY:
_padStatus = STAT_OKAY;
break;
case STAT_OKAY:
case STAT_NONE:
// pad is already initialized (or not there)
break;
}
} else {
// check for timeout...
if (_system->getMillis() - _padInitTime > 5000) {
// still no pad, give up.
if (padPortClose(_port, _slot) != 1)
printf("WARNING: can't close port: %d/%d\n", _port, _slot);
printf("looking for pad, gave up and closed port\n");
_padStatus = STAT_NONE;
}
}
}
}
bool Ps2Pad::checkPadReady(int port, int slot) {
int state = padGetState(port, slot);
return (state == PAD_STATE_STABLE) || (state == PAD_STATE_FINDCTP1);
}
bool Ps2Pad::padAlive(void) {
if ((_padStatus == STAT_OKAY) && checkPadReady(_port, _slot))
return true;
initPad();
return false;
}
bool Ps2Pad::isDualShock(void) {
return _isDualShock;
}
void Ps2Pad::readPad(uint16 *pbuttons, int16 *joyh, int16 *joyv) {
if (padAlive()) {
struct padButtonStatus buttons;
padRead(_port, _slot, &buttons);
*pbuttons = ~buttons.btns;
if (_isDualShock) {
*joyh = (int16)buttons.ljoy_h - 128;
*joyv = (int16)buttons.ljoy_v - 128;
} else
*joyh = *joyv = 0;
} else {
*joyh = *joyv = 0;
*pbuttons = 0;
}
}
|