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use Cwd;
$buildDir = getcwd();
chdir("../../../");
# list of project files to process
@mmp_files = (
# Engine Project files
"mmp/scummvm_agi.mmp",
"mmp/scummvm_agos.mmp",
"mmp/scummvm_cge.mmp",
"mmp/scummvm_cine.mmp",
"mmp/scummvm_composer.mmp",
"mmp/scummvm_cruise.mmp",
"mmp/scummvm_draci.mmp",
"mmp/scummvm_drascula.mmp",
"mmp/scummvm_dreamweb.mmp",
"mmp/scummvm_gob.mmp",
"mmp/scummvm_groovie.mmp",
"mmp/scummvm_hopkins.mmp",
"mmp/scummvm_hugo.mmp",
"mmp/scummvm_kyra.mmp",
"mmp/scummvm_lure.mmp",
"mmp/scummvm_m4.mmp",
"mmp/scummvm_made.mmp",
"mmp/scummvm_mohawk.mmp",
"mmp/scummvm_mortevielle.mmp",
"mmp/scummvm_neverhood.mmp",
"mmp/scummvm_parallaction.mmp",
"mmp/scummvm_pegasus.mmp",
"mmp/scummvm_queen.mmp",
"mmp/scummvm_saga.mmp",
"mmp/scummvm_sci.mmp",
"mmp/scummvm_scumm.mmp",
"mmp/scummvm_sky.mmp",
"mmp/scummvm_sword1.mmp",
"mmp/scummvm_sword2.mmp",
"mmp/scummvm_teenagent.mmp",
"mmp/scummvm_tinsel.mmp",
"mmp/scummvm_toltecs.mmp",
"mmp/scummvm_tony.mmp",
"mmp/scummvm_toon.mmp",
"mmp/scummvm_touche.mmp",
"mmp/scummvm_tsage.mmp",
"mmp/scummvm_tucker.mmp",
"mmp/scummvm_voyeur.mmp",
"mmp/scummvm_wintermute.mmp",
# New engines
"mmp/scummvm_access.mmp",
"mmp/scummvm_avalanche.mmp",
"mmp/scummvm_bbvs.mmp",
"mmp/scummvm_cge2.mmp",
"mmp/scummvm_fullpipe.mmp",
"mmp/scummvm_lastexpress.mmp",
"mmp/scummvm_mads.mmp",
"mmp/scummvm_prince.mmp",
"mmp/scummvm_sherlock.mmp",
"mmp/scummvm_sword25.mmp",
"mmp/scummvm_testbed.mmp",
"mmp/scummvm_zvision.mmp",
# Target Platform Project Files
"S60/ScummVM_S60.mmp",
"S60v3/ScummVM_S60v3.mmp",
"S60v3/ScummVM_A0000658_S60v3.mmp",
"S80/ScummVM_S80.mmp",
"S90/ScummVM_S90.mmp",
"UIQ2/ScummVM_UIQ2.mmp",
"UIQ3/ScummVM_UIQ3.mmp",
"UIQ3/ScummVM_A0000658_UIQ3.mmp"
);
# do this first to set all *.mmp & *.inf files to *.*.in states
ResetProjectFiles();
print "
=======================================================================================
Updating slave MACRO settings in MMP files from master 'scummvm_base.mmp'
=======================================================================================
";
# do this first so we have @EnabledDefines and @DisabledDefines for correct inclusion of SOURCE files later
UpdateSlaveMacros();
print "
=======================================================================================
Preparing to update all the Symbian MMP project files with objects from module.mk files
=======================================================================================
";
# some modules.mk files have #ifndef ENABLE_XXXX blocks:
my @section_empty = (""); # section standard: no #ifdef's in module.mk files
my @sections_agos = ("", "ENABLE_AGOS2"); # special sections for engine AGOS
my @sections_groovie = ("", "ENABLE_GROOVIE2"); # special sections for engine GROOVIE
my @sections_kyra = ("", "ENABLE_LOL","ENABLE_EOB"); # special sections for engine KYRA
my @sections_mohawk = ("", "ENABLE_CSTIME", "ENABLE_MYST", "ENABLE_RIVEN"); # special sections for engine MOHAWK
my @sections_saga = ("", "ENABLE_IHNM", "ENABLE_SAGA2"); # special sections for engine SAGA
my @sections_sci = ("", "ENABLE_SCI32"); # special sections for engine SCI
my @sections_scumm = ("", "ENABLE_SCUMM_7_8", "ENABLE_HE"); # special sections for engine SCUMM
# files excluded from build, case insensitive, will be matched in filename string only
my @excludes_snd = (
"mt32.*",
"Analog.cpp",
"fluidsynth.cpp",
"i386.cpp",
"part.*",
"tables.cpp",
"freeverb.cpp",
"synth.cpp",
"aReverbmodel.cpp",
"bReverbmodel.cpp",
"DelayReverb.cpp",
"LA32WaveGenerator.cpp",
"LegacyWaveGenerator.cpp",
"ROMInfo.cpp",
"FreeVerb.cpp",
"FreeVerbModel.cpp",
"La32Ramp.cpp",
"Poly.cpp",
"TVA.cpp",
"TVF.cpp",
"TVP.cpp",
"rate.*" # not really needed, USE_ARM_SOUND_ASM currently not parsed correctly,
# "rate[_arm|_arm_asm].(cpp|s)" will be added later based on WINS/ARM build!
# These #defines for compile time are set in portdefs.h
);
my @excludes_graphics = (
);
my @excludes_gui = (
);
# the USE_ARM_* defines not parsed correctly, exclude manually:
my @excludes_scumm = (
".*ARM.*", # the *ARM.s files are added in .mmp files based on WINS/ARM build!
# USE_ARM_SMUSH_ASM codec47ARM.s
# USE_ARM_GFX_ASM gfxARM.s
# USE_ARM_COSTUME_ASM proc3ARM.s compiled, linked?, but *not* used :P (portdefs.h)
);
#ParseModule(mmpStr, dirStr, ifdefArray, [exclusionsArray])
ParseModule("_base", "base", \@section_empty); # now in ./TRG/ScummVM_TRG.mmp, these never change anyways...
ParseModule("_base", "common", \@section_empty);
ParseModule("_base", "gui", \@section_empty, \@excludes_gui);
ParseModule("_base", "graphics", \@section_empty, \@excludes_graphics);
ParseModule("_base", "image", \@section_empty);
ParseModule("_base", "audio", \@section_empty, \@excludes_snd);
ParseModule("_base", "video", \@section_empty);
chdir("engines/");
ParseModule("_scumm", "scumm", \@sections_scumm, \@excludes_scumm );
ParseModule("_agi", "agi", \@section_empty);
ParseModule("_agos", "agos", \@sections_agos);
ParseModule("_cine", "cine", \@section_empty);
ParseModule("_composer","composer", \@section_empty);
ParseModule("_cruise", "cruise", \@section_empty);
ParseModule("_cge", "cge", \@section_empty);
ParseModule("_draci", "draci", \@section_empty);
ParseModule("_drascula","drascula", \@section_empty);
ParseModule("_dreamweb" ,"dreamweb", \@section_empty);
ParseModule("_gob", "gob", \@section_empty);
ParseModule("_groovie", "groovie", \@sections_groovie);
ParseModule("_hopkins","hopkins", \@section_empty);
ParseModule("_hugo" ,"hugo", \@section_empty);
ParseModule("_kyra", "kyra", \@sections_kyra);
ParseModule("_lure", "lure", \@section_empty);
ParseModule("_made", "made", \@section_empty);
ParseModule("_mohawk" ,"mohawk", \@sections_mohawk);
ParseModule("_mortevielle" ,"mortevielle", \@section_empty);
ParseModule("_neverhood" ,"neverhood", \@section_empty);
ParseModule("_parallaction","parallaction",\@section_empty);
ParseModule("_pegasus","pegasus", \@section_empty);
ParseModule("_queen", "queen", \@section_empty);
ParseModule("_saga", "saga", \@sections_saga);
ParseModule("_sci", "sci", \@sections_sci);
ParseModule("_sky", "sky", \@section_empty);
ParseModule("_sword1", "sword1", \@section_empty);
ParseModule("_sword2", "sword2", \@section_empty);
ParseModule("_teenagent","teenagent", \@section_empty);
ParseModule("_tinsel", "tinsel", \@section_empty);
ParseModule("_toltecs","toltecs", \@section_empty);
ParseModule("_tony", "tony", \@section_empty);
ParseModule("_toon" ,"toon", \@section_empty);
ParseModule("_touche", "touche", \@section_empty);
ParseModule("_tsage", "tsage", \@section_empty);
ParseModule("_tucker", "tucker", \@section_empty);
ParseModule("_voyeur" ,"voyeur", \@section_empty);
ParseModule("_wintermute","wintermute", \@section_empty);
##### new engines
ParseModule("_access" ,"access", \@section_empty);
ParseModule("_avalanche" ,"avalanche", \@section_empty);
ParseModule("_bbvs" ,"bbvs", \@section_empty);
ParseModule("_cge2" ,"cge2", \@section_empty);
ParseModule("_fullpipe" ,"fullpipe", \@section_empty);
ParseModule("_lastexpress","lastexpress", \@section_empty);
ParseModule("_m4", "m4", \@section_empty);
ParseModule("_mads" ,"mads", \@section_empty);
ParseModule("_prince" ,"prince", \@section_empty);
ParseModule("_sherlock" ,"sherlock", \@section_empty);
ParseModule("_sword25" ,"sword25", \@section_empty);
ParseModule("_testbed" ,"testbed", \@section_empty);
ParseModule("_zvision" ,"zvision", \@section_empty);
print "
=======================================================================================
Done. Enjoy :P
=======================================================================================
";
##################################################################################################################
##################################################################################################################
# parses multiple sections per mmp/module
sub ParseModule
{
my ($mmp,$module,$sections,$exclusions) = @_;
my @sections = @{$sections};
my @exclusions = @{$exclusions};
foreach $section (@sections)
{
CheckForModuleMK($module, $section, @exclusions);
UpdateProjectFile($mmp, $module, $section);
}
}
##################################################################################################################
# parses all module.mk files in a dir and its subdirs
sub CheckForModuleMK
{
my ($item,$section,@exclusions) = @_;
# if dir: check subdirs too
if (-d $item)
{
#print "$item\n";
opendir DIR, $item;
#my @Files = readdir DIR;
my @Files = grep s/^([^\.].*)$/$1/, readdir DIR;
closedir DIR;
foreach $entry (@Files)
{
CheckForModuleMK("$item/$entry", $section, @exclusions);
}
}
# if this is a module.mk file
if (-f $item and $item =~ /.*\/module.mk$/)
{
my $sec = "";
my $isenable;
my $ObjectsSelected = 0;
my $ObjectsTotal = 0;
print "$item for section '$section' ... ";
open FILE, $item;
my @lines = <FILE>;
close FILE;
my $count = @lines;
print "$count lines";
A: foreach $line (@lines)
{
# all things we need are inside #ifdef sections,
# there is nothing we need in #ifndef sections: so ignore these for now
# found a section? reset
if ($line =~ /^ifdef (.*)/)
{
$sec = $1;
$isenable = 1;
}
if ($line =~ /^ifndef (.*)/)
{
$sec = $1;
$isenable = 0;
}
# found an object? Not uncommented!
if (!($line =~ /^#/) && $line =~ s/\.o/.cpp/)
{
# handle this section?
if ($sec eq $section)
{
$ObjectsTotal++;
$line =~ s/^\s*//g; # remove possible leading whitespace
$line =~ s/ \\//; # remove possible trailing ' \'
$line =~ s/\//\\/g; # replace / with \
chop($line); # remove \n
# do we need to skip this file? According to our own @exclusions array
foreach $exclusion (@exclusions)
{
if ($line =~ /$exclusion/i)
{
my $reason = "excluded, \@exclusions[$exclusion]";
print "\n ! $line ($reason)";
$output .= "//SOURCE $line ($reason)\n";
next A;
}
}
# do we need to do this file? According to MACROs in .MMPs
my $found = 0;
foreach $EnableDefine (@EnabledDefines)
{
if (($EnableDefine eq $section) && ($section ne ''))
{
$found = 1;
last;
}
}
foreach $DisableDefine (@DisabledDefines)
{
if (($DisableDefine eq $section) && ($section ne ''))
{
$found = 0;
last;
}
}
# always allow non-sections
$found = 1 if ($section eq '');
if (!$found)
{
my $reason = "excluded, MACRO $section";
print "\n !$line ($reason)";
$output .= "//SOURCE $line ($reason)\n";
next A;
}
$ObjectsSelected++;
#print "\n $line";
$output .= "SOURCE $line\n";
}
}
}
print " -- $ObjectsSelected/$ObjectsTotal objects selected\n";
}
}
##################################################################################################################
# update an MMP project file with the new objects
sub UpdateProjectFile
{
my ($mmp,$module,$section) = @_;
my $n = "AUTO_OBJECTS_".uc($module)."_$section";
my $a = "\/\/START_$n\/\/";
my $b = "\/\/STOP_$n\/\/";
my $updated = " Updated @ ".localtime();
my $name;
my @mmp_files_plus_one = @mmp_files;
unshift @mmp_files_plus_one, "mmp/scummvm_base.mmp";
foreach $name (@mmp_files_plus_one)
{
my $file = "$buildDir/$name";
open FILE, "$file";
my @lines = <FILE>;
close FILE;
my $onestr = join("",@lines);
if ($onestr =~ /$n/)
{
print " - $name @ $n updating ... ";
$onestr =~ s/$a.*$b/$a$updated\n$output$b/s;
open FILE, ">$file";
print FILE $onestr;
close FILE;
print "done.\n";
}
}
$output = "";
}
##################################################################################################################
sub UpdateSlaveMacros
{
my $updated = " Updated @ ".localtime();
my $name = "mmp/scummvm_base.mmp";
my $file = "$buildDir/$name";
print "Reading master MACROS from backends/symbian/$name ... ";
open FILE, "$file";
my @lines = <FILE>;
close FILE;
my $onestr = join("",@lines);
my $n = "AUTO_MACROS_MASTER";
my $a = "\/\/START_$n\/\/";
my $b = "\/\/STOP_$n\/\/";
$onestr =~ /$a(.*)$b/s;
my $macros = $1;
my $libs_first = "\n// automagically enabled static libs from macros above\n";
my $libs_second = "STATICLIBRARY scummvm_base.lib // must be above USE_* .libs\n";
my $macro_counter = 0;
my $macros2 = "\n"; # output for in *.mmp MACROS section
my $projects = "\n..\\mmp\\scummvm_base.mmp\n"; # output for in BLD.INF projects section
foreach $line (split("\n", $macros))
{
# do we need to add a static .lib?
if ($line =~ /^.*MACRO\s*([0-9A-Z_]*)\s*\/\/\s*LIB\:(.*)$/)
{
my $macro = $1; my $lib = $2;
# this macro enabled? then also add the .lib
if ($line =~ /^\s*MACRO\s*$macro/m)
{
# add an USE_ lib? (these need to be added @ the beginning, before _base)
$libs_second .= "STATICLIBRARY $lib\n" if ($macro =~ /^USE_/);
# add an ENABLE_ lib? (these need to be added @ the end, after _base)
if ($macro =~ /^ENABLE_/)
{
$libs_first .= "STATICLIBRARY $lib\n";
# add projects for BLD.INF's
my $projectname = substr("$lib",0,-4);
$projects .= "..\\mmp\\$projectname.mmp\n";
}
}
else
{
# skip lines not beginning with "MACRO" (like "//MACRO")
}
$macro_counter++;
}
# not commented out? then add the macro to output string
if ($line =~ /^\s*MACRO\s*([0-9A-Z_]*)\s*/)
{
my $macro = $1;
$macros2 .= "$line\n";
if ($macro =~ /^ENABLE_/)
{
push @EnabledDefines, $macro; # used in CheckForModuleMK()!!
}
elsif ($macro =~ /^DISABLE_/)
{
push @DisabledDefines, $macro; # used in CheckForModuleMK()!!
}
}
}
print "$macro_counter macro lines.\n";
$n = "AUTO_MACROS_SLAVE";
$a = "\/\/START_$n\/\/";
$b = "\/\/STOP_$n\/\/";
$m = "AUTO_PROJECTS";
$p = "\/\/START_$m\/\/";
$q = "\/\/STOP_$m\/\/";
foreach $name (@mmp_files)
{
$file = "$buildDir/$name";
$fileBLDINF = $buildDir .'/'. substr($name, 0, rindex($name, "/")) . "/BLD.INF";
print "Updating macros in $file ... ";
#print "Updating macros in backends/symbian/$name ... ";
open FILE, "$file"; @lines = <FILE>; close FILE;
$onestr = join("",@lines);
my $extralibs = ""; # output
# slash in name means it's a phone specific build file: add LIBs
$extralibs .= "$libs_first$libs_second" if (-e $fileBLDINF);
$onestr =~ s/$a.*$b/$a$updated$macros2$extralibs$b/s;
open FILE, ">$file"; print FILE $onestr; close FILE;
my $count = @lines;
print "wrote $count lines.\n";
if (-e $fileBLDINF)
{
# slash in name means it's a phone specific build file:
# this also means we need to update a BLD.INF file here!
print "Updating projects in $fileBLDINF ... \n";
open FILE, "$fileBLDINF"; @lines = <FILE>; close FILE;
$onestr = join("",@lines);
$onestr =~ s/$p.*$q/$p$updated$projects$q/s;
open FILE, ">$fileBLDINF"; print FILE $onestr; close FILE;
}
}
}
##################################################################################################################
sub ResetProjectFiles()
{
my $onestr, @lines;
my @mmp_files_plus_one = @mmp_files;
# unshift @mmp_files_plus_one, "mmp/scummvm_base.mmp";
print "Resetting project files: ";
# we don't need to do mmp/scummvm_base.mmp", it was done in BuildPackageUpload.pl before the call to this script
foreach $name (@mmp_files_plus_one)
{
my $file = "$buildDir/$name";
print "$name ";
open FILE, "$file.in"; @lines = <FILE>; close FILE;
$onestr = join("",@lines);
open FILE, ">$file"; print FILE $onestr; close FILE;
# also do BLD.INF if it is there...
my $fileBLDINF = $buildDir .'/'. substr($name, 0, rindex($name, "/")) . "/BLD.INF";
if (-e "$fileBLDINF.in")
{
print substr($name, 0, rindex($name, "/")) . "/BLD.INF ";
open FILE, "$fileBLDINF.in"; @lines = <FILE>; close FILE;
$onestr = join("",@lines);
open FILE, ">$fileBLDINF"; print FILE $onestr; close FILE;
}
}
print "... done.\n";
}
##################################################################################################################
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