1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/memorypool.h"
#include "common/util.h"
namespace Common {
enum {
INITIAL_CHUNKS_PER_PAGE = 8
};
static size_t adjustChunkSize(size_t chunkSize) {
// You must at least fit the pointer in the node (technically unneeded considering the next rounding statement)
chunkSize = MAX(chunkSize, sizeof(void *));
// There might be an alignment problem on some platforms when trying to load a void* on a non natural boundary
// so we round to the next sizeof(void *)
chunkSize = (chunkSize + sizeof(void *) - 1) & (~(sizeof(void *) - 1));
return chunkSize;
}
MemoryPool::MemoryPool(size_t chunkSize)
: _chunkSize(adjustChunkSize(chunkSize)) {
_next = NULL;
_chunksPerPage = INITIAL_CHUNKS_PER_PAGE;
}
MemoryPool::~MemoryPool() {
#if 0
freeUnusedPages();
if (!_pages.empty())
warning("Memory leak found in pool");
#endif
for (size_t i = 0; i < _pages.size(); ++i)
::free(_pages[i].start);
}
void MemoryPool::allocPage() {
Page page;
// Allocate a new page
page.numChunks = _chunksPerPage;
assert(page.numChunks * _chunkSize < 16*1024*1024); // Refuse to allocate pages bigger than 16 MB
page.start = ::malloc(page.numChunks * _chunkSize);
assert(page.start);
_pages.push_back(page);
// Next time, we'll allocate a page twice as big as this one.
_chunksPerPage *= 2;
// Add the page to the pool of free chunk
addPageToPool(page);
}
void MemoryPool::addPageToPool(const Page &page) {
// Add all chunks of the new page to the linked list (pool) of free chunks
void *current = page.start;
for (size_t i = 1; i < page.numChunks; ++i) {
void *next = (byte *)current + _chunkSize;
*(void **)current = next;
current = next;
}
// Last chunk points to the old _next
*(void **)current = _next;
// From now on, the first free chunk is the first chunk of the new page
_next = page.start;
}
void *MemoryPool::allocChunk() {
// No free chunks left? Allocate a new page
if (!_next)
allocPage();
assert(_next);
void *result = _next;
_next = *(void **)result;
return result;
}
void MemoryPool::freeChunk(void *ptr) {
// Add the chunk back to (the start of) the list of free chunks
*(void **)ptr = _next;
_next = ptr;
}
// Technically not compliant C++ to compare unrelated pointers. In practice...
bool MemoryPool::isPointerInPage(void *ptr, const Page &page) {
return (ptr >= page.start) && (ptr < (char *)page.start + page.numChunks * _chunkSize);
}
void MemoryPool::freeUnusedPages() {
//std::sort(_pages.begin(), _pages.end());
Array<size_t> numberOfFreeChunksPerPage;
numberOfFreeChunksPerPage.resize(_pages.size());
for (size_t i = 0; i < numberOfFreeChunksPerPage.size(); ++i) {
numberOfFreeChunksPerPage[i] = 0;
}
// Compute for each page how many chunks in it are still in use.
void *iterator = _next;
while (iterator) {
// TODO: This should be a binary search (requiring us to keep _pages sorted)
for (size_t i = 0; i < _pages.size(); ++i) {
if (isPointerInPage(iterator, _pages[i])) {
++numberOfFreeChunksPerPage[i];
break;
}
}
iterator = *(void **)iterator;
}
// Free all pages which are not in use.
size_t freedPagesCount = 0;
for (size_t i = 0; i < _pages.size(); ++i) {
if (numberOfFreeChunksPerPage[i] == _pages[i].numChunks) {
// Remove all chunks of this page from the list of free chunks
void **iter2 = &_next;
while (*iter2) {
if (isPointerInPage(*iter2, _pages[i]))
*iter2 = **(void ***)iter2;
else
iter2 = *(void ***)iter2;
}
::free(_pages[i].start);
++freedPagesCount;
_pages[i].start = NULL;
}
}
// debug("freed %d pages out of %d", (int)freedPagesCount, (int)_pages.size());
// Remove all now unused pages
size_t newSize = 0;
for (size_t i = 0; i < _pages.size(); ++i) {
if (_pages[i].start != NULL) {
if (newSize != i)
_pages[newSize] = _pages[i];
++newSize;
}
}
_pages.resize(newSize);
// Reset _chunksPerPage
_chunksPerPage = INITIAL_CHUNKS_PER_PAGE;
for (size_t i = 0; i < _pages.size(); ++i) {
if (_chunksPerPage < _pages[i].numChunks)
_chunksPerPage = _pages[i].numChunks;
}
}
} // End of namespace Common
|