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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/stream.h"
#include "common/rect.h"
#include "common/textconsole.h"
#include "adl/display.h"
#include "adl/graphics.h"
namespace Adl {
void GraphicsMan::clearScreen() const {
_display.setMode(DISPLAY_MODE_MIXED);
_display.clear(getClearColor());
}
// Draws a four-connected line
void GraphicsMan::drawLine(const Common::Point &p1, const Common::Point &p2, byte color) const {
int16 deltaX = p2.x - p1.x;
int8 xStep = 1;
if (deltaX < 0) {
deltaX = -deltaX;
xStep = -1;
}
int16 deltaY = p2.y - p1.y;
int8 yStep = -1;
if (deltaY > 0) {
deltaY = -deltaY;
yStep = 1;
}
Common::Point p(p1);
int16 steps = deltaX - deltaY + 1;
int16 err = deltaX + deltaY;
while (true) {
putPixel(p, color);
if (--steps == 0)
return;
if (err < 0) {
p.y += yStep;
err += deltaX;
} else {
p.x += xStep;
err += deltaY;
}
}
}
void GraphicsMan::putPixel(const Common::Point &p, byte color) const {
if (_bounds.contains(p))
_display.putPixel(p, color);
}
void GraphicsMan::drawShapePixel(Common::Point &p, byte color, byte bits, byte quadrant) const {
if (bits & 4)
putPixel(p, color);
bits += quadrant;
if (bits & 1)
p.x += (bits & 2 ? -1 : 1);
else
p.y += (bits & 2 ? 1 : -1);
}
void GraphicsMan::drawShape(Common::ReadStream &corners, Common::Point &pos, byte rotation, byte scaling, byte color) const {
const byte stepping[] = {
0xff, 0xfe, 0xfa, 0xf4, 0xec, 0xe1, 0xd4, 0xc5,
0xb4, 0xa1, 0x8d, 0x78, 0x61, 0x49, 0x31, 0x18,
0xff
};
byte quadrant = rotation >> 4;
rotation &= 0xf;
byte xStep = stepping[rotation];
byte yStep = stepping[(rotation ^ 0xf) + 1] + 1;
while (true) {
byte b = corners.readByte();
if (corners.eos() || corners.err())
error("Error reading corners");
if (b == 0)
return;
do {
byte xFrac = 0x80;
byte yFrac = 0x80;
for (uint j = 0; j < scaling; ++j) {
if (xFrac + xStep + 1 > 255)
drawShapePixel(pos, color, b, quadrant);
xFrac += xStep + 1;
if (yFrac + yStep > 255)
drawShapePixel(pos, color, b, quadrant + 1);
yFrac += yStep;
}
b >>= 3;
} while (b != 0);
}
}
void GraphicsMan::drawPic(Common::SeekableReadStream &pic, const Common::Point &pos) {
byte x, y;
bool bNewLine = false;
byte oldX = 0, oldY = 0;
while (1) {
x = pic.readByte();
y = pic.readByte();
if (pic.err() || pic.eos())
error("Error reading picture");
if (x == 0xff && y == 0xff)
return;
if (x == 0 && y == 0) {
bNewLine = true;
continue;
}
x += pos.x;
y += pos.y;
if (y > 160)
y = 160;
if (bNewLine) {
putPixel(Common::Point(x, y), 0x7f);
bNewLine = false;
} else {
drawLine(Common::Point(oldX, oldY), Common::Point(x, y), 0x7f);
}
oldX = x;
oldY = y;
}
}
#define NUM_PATTERNS 22
#define PATTERN_LEN 4
static const byte fillPatterns[NUM_PATTERNS][PATTERN_LEN] = {
{ 0x00, 0x00, 0x00, 0x00 },
{ 0x80, 0x80, 0x80, 0x80 },
{ 0xff, 0xff, 0xff, 0xff },
{ 0x7f, 0x7f, 0x7f, 0x7f },
{ 0x2a, 0x55, 0x2a, 0x55 },
{ 0xaa, 0xd5, 0xaa, 0xd5 },
{ 0x55, 0x2a, 0x55, 0x2a },
{ 0xd5, 0xaa, 0xd5, 0xaa },
{ 0x33, 0x66, 0x4c, 0x19 },
{ 0xb3, 0xe6, 0xcc, 0x99 },
{ 0x22, 0x44, 0x08, 0x11 },
{ 0xa2, 0xc4, 0x88, 0x91 },
{ 0x11, 0x22, 0x44, 0x08 },
{ 0x91, 0xa2, 0xc4, 0x88 },
{ 0x6e, 0x5d, 0x3b, 0x77 },
{ 0xee, 0xdd, 0xbb, 0xf7 },
{ 0x5d, 0x3b, 0x77, 0x6e },
{ 0xdd, 0xbb, 0xf7, 0xee },
{ 0x66, 0x4c, 0x19, 0x33 },
{ 0xe6, 0xcc, 0x99, 0xb3 },
{ 0x33, 0x66, 0x4c, 0x19 },
{ 0xb3, 0xe6, 0xcc, 0x99 }
};
#define MIN_COMMAND 0xe0
#define CHECK_COMMAND(X) \
do { \
if ((X) >= MIN_COMMAND) { \
pic.seek(-1, SEEK_CUR); \
return; \
} \
} while (0)
#define READ_BYTE(b) \
do { \
b = pic.readByte(); \
if (pic.eos() || pic.err()) \
error("Error reading picture"); \
CHECK_COMMAND(b); \
} while (0)
#define READ_POINT(p) \
do { \
READ_BYTE(p.x); \
p.x += _offset.x; \
p.x <<= 1; \
READ_BYTE(p.y); \
p.y += _offset.y; \
} while (0)
void GraphicsMan_v2::drawCorners(Common::SeekableReadStream &pic, bool yFirst) {
Common::Point p;
READ_POINT(p);
if (yFirst)
goto doYStep;
while (true) {
int16 n;
READ_BYTE(n);
n += _offset.x;
putPixel(p, _color);
n <<= 1;
drawLine(p, Common::Point(n, p.y), _color);
p.x = n;
doYStep:
READ_BYTE(n);
n += _offset.y;
putPixel(p, _color);
drawLine(p, Common::Point(p.x, n), _color);
putPixel(Common::Point(p.x + 1, p.y), _color);
drawLine(Common::Point(p.x + 1, p.y), Common::Point(p.x + 1, n), _color);
p.y = n;
}
}
void GraphicsMan_v2::drawRelativeLines(Common::SeekableReadStream &pic) {
Common::Point p1;
READ_POINT(p1);
putPixel(p1, _color);
while (true) {
Common::Point p2(p1);
byte n;
READ_BYTE(n);
byte h = (n & 0x70) >> 4;
byte l = n & 7;
if (n & 0x80)
p2.x -= (h << 1);
else
p2.x += (h << 1);
if (n & 8)
p2.y -= l;
else
p2.y += l;
drawLine(p1, p2, _color);
p1 = p2;
}
}
void GraphicsMan_v2::drawAbsoluteLines(Common::SeekableReadStream &pic) {
Common::Point p1;
READ_POINT(p1);
putPixel(p1, _color);
while (true) {
Common::Point p2;
READ_POINT(p2);
drawLine(p1, p2, _color);
p1 = p2;
}
}
static byte getPatternColor(const Common::Point &p, byte pattern) {
if (pattern >= NUM_PATTERNS)
error("Invalid fill pattern %i encountered in picture", pattern);
byte offset = (p.y & 1) << 1;
offset += (p.x / 7) & 3;
return fillPatterns[pattern][offset % PATTERN_LEN];
}
bool GraphicsMan_v2::canFillAt(const Common::Point &p, const bool stopBit) {
return _display.getPixelBit(p) != stopBit && _display.getPixelBit(Common::Point(p.x + 1, p.y)) != stopBit;
}
void GraphicsMan_v2::fillRowLeft(Common::Point p, const byte pattern, const bool stopBit) {
byte color = getPatternColor(p, pattern);
while (--p.x >= _bounds.left) {
if ((p.x % 7) == 6) {
color = getPatternColor(p, pattern);
_display.setPixelPalette(p, color);
}
if (_display.getPixelBit(p) == stopBit)
break;
_display.setPixelBit(p, color);
}
}
void GraphicsMan_v2::fillRow(Common::Point p, const byte pattern, const bool stopBit) {
// Set pixel at p and palette
byte color = getPatternColor(p, pattern);
_display.setPixelPalette(p, color);
_display.setPixelBit(p, color);
// Fill left of p
fillRowLeft(p, pattern, stopBit);
// Fill right of p
while (++p.x < _bounds.right) {
if ((p.x % 7) == 0) {
color = getPatternColor(p, pattern);
// Palette is set before the first bit is tested
_display.setPixelPalette(p, color);
}
if (_display.getPixelBit(p) == stopBit)
break;
_display.setPixelBit(p, color);
}
}
void GraphicsMan_v2::fillAt(Common::Point p, const byte pattern) {
const bool stopBit = !_display.getPixelBit(p);
// Move up into the open space above p
while (--p.y >= _bounds.top && canFillAt(p, stopBit));
// Then fill by moving down
while (++p.y < _bounds.bottom && canFillAt(p, stopBit))
fillRow(p, pattern, stopBit);
}
void GraphicsMan_v2::fill(Common::SeekableReadStream &pic) {
byte pattern;
READ_BYTE(pattern);
while (true) {
Common::Point p;
READ_POINT(p);
if (_bounds.contains(p))
fillAt(p, pattern);
}
}
void GraphicsMan_v2::drawPic(Common::SeekableReadStream &pic, const Common::Point &pos) {
// NOTE: The original engine only resets the color for overlays. As a result, room
// pictures that draw without setting a color or clearing the screen, will use the
// last color set by the previous picture. We assume this is unintentional and do
// not copy this behavior.
_color = 0;
_offset = pos;
while (true) {
byte opcode = pic.readByte();
if (pic.eos() || pic.err())
error("Error reading picture");
switch (opcode) {
case 0xe0:
drawCorners(pic, false);
break;
case 0xe1:
drawCorners(pic, true);
break;
case 0xe2:
drawRelativeLines(pic);
break;
case 0xe3:
drawAbsoluteLines(pic);
break;
case 0xe4:
fill(pic);
break;
case 0xe5:
clearScreen();
_color = 0x00;
break;
case 0xf0:
_color = 0x00;
break;
case 0xf1:
_color = 0x2a;
break;
case 0xf2:
_color = 0x55;
break;
case 0xf3:
_color = 0x7f;
break;
case 0xf4:
_color = 0x80;
break;
case 0xf5:
_color = 0xaa;
break;
case 0xf6:
_color = 0xd5;
break;
case 0xf7:
_color = 0xff;
break;
case 0xff:
return;
default:
if (opcode >= 0xe0)
error("Invalid pic opcode %02x", opcode);
else
warning("Expected pic opcode, but found data byte %02x", opcode);
}
}
}
void GraphicsMan_v3::fillRowLeft(Common::Point p, const byte pattern, const bool stopBit) {
byte color = getPatternColor(p, pattern);
while (--p.x >= _bounds.left) {
// In this version, when moving left, it no longer sets the palette first
if (!_display.getPixelBit(p))
return;
if ((p.x % 7) == 6) {
color = getPatternColor(p, pattern);
_display.setPixelPalette(p, color);
}
_display.setPixelBit(p, color);
}
}
void GraphicsMan_v3::fillAt(Common::Point p, const byte pattern) {
// If the row at p cannot be filled, we do nothing
if (!canFillAt(p))
return;
fillRow(p, pattern);
Common::Point q(p);
// Fill up from p
while (--q.y >= _bounds.top && canFillAt(q))
fillRow(q, pattern);
// Fill down from p
while (++p.y < _bounds.bottom && canFillAt(p))
fillRow(p, pattern);
}
} // End of namespace Adl
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