1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef CRYO_CRYOLIB_H
#define CRYO_CRYOLIB_H
#include "audio/mixer.h"
#include "common/system.h"
#include "cryo/platdefs.h"
namespace Cryo {
class CryoEngine;
#define SW16(n) ( (((n) & 0xFF) << 8) | (((n) >> 8) & 0xFF) )
#define SW32(n) ( (((n) & 0xFF) << 24) | (((n) >> 24) & 0xFF) | (((n) & 0xFF00) << 8) | (((n) >> 8) & 0xFF00))
#ifdef SCUMM_BIG_ENDIAN
//big-endian host
#define LE16(n) SW16(n)
#define LE32(n) SW32(n)
#define BE16(n) (n)
#define BE32(n) (n)
#else
//little-endian host
#define LE16(n) (n)
#define LE32(n) (n)
#define BE16(n) SW16(n)
#define BE32(n) SW32(n)
#endif
enum {
fsFromStart = 1
};
struct BlitView{
int _srcLeft;
int _srcTop;
int _dstLeft;
int _dstTop;
int _width;
int _height;
};
class View {
public:
View(int w, int h);
~View();
void setSrcZoomValues(int x, int y);
void setDisplayZoomValues(int w, int h);
void initDatas(int w, int h, void *buffer);
void centerIn(View *parent);
int _width;
int _height;
byte *_bufferPtr;
int16 _pitch;
BlitView _normal;
BlitView _zoom;
};
struct color3_t {
uint16 r, g, b;
};
struct color_t {
uint16 a, r, g, b;
};
struct HNMHeader {
int32 _signature;
uint16 _width;
uint16 _height;
int32 _numbFrame;
int32 _bufferSize;
};
class Sound {
private:
int32 _headerOffset;
int16 _mode;
int16 _volume;
public:
Sound(int16 length, float rate, int16 sampleSize, int16 mode);
~Sound();
void assignBuffer(void *buffer, int bufferOffs, int length);
void prepareSample(int16 mode);
void setWantsDesigned(int16 designed);
char *_sndHandle;
char *_buffer;
float _rate;
int16 _maxLength;
int16 _headerLen;
int16 _sampleSize;
int _length;
};
#define kCryoMaxChSounds 10
class SoundChannel {
private:
int16 _volumeLeft;
int16 _volumeRight;
int16 _numSounds;
Sound *_sounds[kCryoMaxChSounds];
public:
SoundChannel(int arg1);
~SoundChannel();
void stop();
void play(Sound *sound);
int16 getVolume();
void setVolume(int16 volume);
void setVolumeRight(int16 volume);
void setVolumeLeft(int16 volume);
};
void SysBeep(int x);
void FlushEvents(int16 arg1, int16 arg2);
void CLBlitter_CopyViewRect(View *view1, View *view2, Common::Rect *rect1, Common::Rect *rect2);
void CLBlitter_Send2ScreenNextCopy(color_t *palette, uint16 first, uint16 count);
void CLBlitter_OneBlackFlash();
void CLBlitter_CopyView2ViewSimpleSize(byte *src, int16 srcw, int16 srcp, int16 srch,
byte *dst, int16 dstw, int16 dstp, int16 dsth);
void CLBlitter_CopyView2ScreenCUSTOM(View *view);
void CLBlitter_CopyView2Screen(View *view);
void CLBlitter_UpdateScreen();
void CLBlitter_FillView(View *view, unsigned int fill);
void CLBlitter_FillScreenView(unsigned int fill);
void CLPalette_Init();
void CLPalette_SetLastPalette(color_t *palette, int16 first, int16 count);
void CLPalette_GetLastPalette(color_t *palette);
void CLPalette_SetRGBColor(color_t *palette, uint16 index, color3_t *rgb);
void CLPalette_Macintize(int16 macintize);
void CLPalette_SetInterval(uint16 first, uint16 last);
void CLPalette_DeactivateInterval();
void CLPalette_Send2Screen(struct color_t *palette, uint16 first, uint16 count);
void CLPalette_BeSystem();
void CRYOLib_ManagersInit();
void CRYOLib_ManagersDone();
} // End of namespace Cryo
#endif
|