1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "cryo/defs.h"
#include "cryo/cryo.h"
#include "cryo/platdefs.h"
#include "cryo/cryolib.h"
#include "cryo/eden.h"
#include "cryo/sound.h"
namespace Cryo {
#define CRYO_DAT_VER 1 // 32-bit integer
// Original name: prechargephrases
void EdenGame::preloadDialogs(int16 vid) {
perso_t *perso = &_persons[PER_MORKUS];
if (vid == 170)
perso = &_persons[PER_UNKN_156];
_globals->_characterPtr = perso;
_globals->_dialogType = DialogType::dtInspect;
int num = (perso->_id << 3) | _globals->_dialogType;
Dialog *dial = (Dialog *)getElem(_gameDialogs, num);
dialoscansvmas(dial);
}
////// datfile.c
void EdenGame::verifh(byte *ptr) {
byte sum = 0;
byte *head = ptr;
for (int8 i = 0; i < 6; i++)
sum += *head++;
if (sum != 0xAB)
return;
debug("* Begin unpacking resource");
head -= 6;
uint16 h0 = READ_LE_UINT16(head);
// 3 = 2 bytes for the uint16 and 1 byte for an unused char
head += 3;
uint16 h3 = READ_LE_UINT16(head);
head += 2;
byte *data = h0 + head + 26;
h3 -= 6;
head += h3;
for (; h3; h3--)
*data-- = *head--;
head = data + 1;
data = ptr;
expandHSQ(head, data);
}
void EdenGame::openbigfile() {
_bigfile.open("EDEN.DAT");
char buf[16];
int count = _bigfile.readUint16LE();
_bigfileHeader = new PakHeaderNode(count);
for (int j = 0; j < count; j++) {
for (int k = 0; k < 16; k++)
buf[k] = _bigfile.readByte();
_bigfileHeader->_files[j]._name = Common::String(buf);
_bigfileHeader->_files[j]._size = _bigfile.readUint32LE();
_bigfileHeader->_files[j]._offs = _bigfile.readUint32LE();
_bigfileHeader->_files[j]._flag = _bigfile.readByte();
}
_vm->_video->resetInternals();
_vm->_video->setFile(&_bigfile);
}
void EdenGame::closebigfile() {
_bigfile.close();
}
int EdenGame::loadmusicfile(int16 num) {
PakHeaderItem *file = &_bigfileHeader->_files[num + 435];
int32 size = file->_size;
int32 offs = file->_offs;
_bigfile.seek(offs, SEEK_SET);
uint32 numread = size;
if (numread > kMaxMusicSize)
error("Music file %s is too big", file->_name.c_str());
_bigfile.read(_musicBuf, numread);
return size;
}
void EdenGame::loadRawFile(uint16 num, byte *buffer) {
if (_vm->getPlatform() == Common::kPlatformDOS) {
if ((_vm->isDemo() && num > 2204) || num > 2472)
error("Trying to read invalid game resource");
}
assert(num < _bigfileHeader->_count);
PakHeaderItem *file = &_bigfileHeader->_files[num];
int32 size = file->_size;
int32 offs = file->_offs;
_bigfile.seek(offs, SEEK_SET);
_bigfile.read(buffer, size);
}
void EdenGame::loadIconFile(uint16 num, Icon *buffer) {
if (_vm->getPlatform() == Common::kPlatformDOS) {
if ((_vm->isDemo() && num > 2204) || num > 2472)
error("Trying to read invalid game resource");
}
assert(num < _bigfileHeader->_count);
PakHeaderItem *file = &_bigfileHeader->_files[num];
int32 size = file->_size;
int32 offs = file->_offs;
debug("* Loading icon - Resource %d (%s) at 0x%X, %d bytes", num, file->_name.c_str(), offs, size);
_bigfile.seek(offs, SEEK_SET);
int count = size / 18; // sizeof(Icon)
for (int i = 0; i < count; i++) {
if (_vm->getPlatform() == Common::kPlatformMacintosh) {
buffer[i].sx = _bigfile.readSint16BE();
buffer[i].sy = _bigfile.readSint16BE();
buffer[i].ex = _bigfile.readSint16BE();
buffer[i].ey = _bigfile.readSint16BE();
buffer[i]._cursorId = _bigfile.readUint16BE();
buffer[i]._actionId = _bigfile.readUint32BE();
buffer[i]._objectId = _bigfile.readUint32BE();
}
else {
buffer[i].sx = _bigfile.readSint16LE();
buffer[i].sy = _bigfile.readSint16LE();
buffer[i].ex = _bigfile.readSint16LE();
buffer[i].ey = _bigfile.readSint16LE();
buffer[i]._cursorId = _bigfile.readUint16LE();
buffer[i]._actionId = _bigfile.readUint32LE();
buffer[i]._objectId = _bigfile.readUint32LE();
}
}
}
void EdenGame::loadRoomFile(uint16 num, Room *buffer) {
if (_vm->getPlatform() == Common::kPlatformDOS) {
if ((_vm->isDemo() && num > 2204) || num > 2472)
error("Trying to read invalid game resource");
}
assert(num < _bigfileHeader->_count);
PakHeaderItem *file = &_bigfileHeader->_files[num];
int32 size = file->_size;
int32 offs = file->_offs;
debug("* Loading room - Resource %d (%s) at 0x%X, %d bytes", num, file->_name.c_str(), offs, size);
_bigfile.seek(offs, SEEK_SET);
int count = size / 14; // sizeof(Room)
for (int i = 0; i < count; i++) {
buffer[i]._id = _bigfile.readByte();
for (int j = 0; j < 4; j++)
buffer[i]._exits[j] = _bigfile.readByte();
buffer[i]._flags = _bigfile.readByte();
if (_vm->getPlatform() == Common::kPlatformMacintosh) {
buffer[i]._bank = _bigfile.readUint16BE();
buffer[i]._party = _bigfile.readUint16BE();
}
else {
buffer[i]._bank = _bigfile.readUint16LE();
buffer[i]._party = _bigfile.readUint16LE();
}
buffer[i]._level = _bigfile.readByte();
buffer[i]._video = _bigfile.readByte();
buffer[i]._location = _bigfile.readByte();
buffer[i]._backgroundBankNum = _bigfile.readByte();
}
}
// Original name: shnmfl
void EdenGame::loadHnm(uint16 num) {
unsigned int resNum = num - 1 + 485;
assert(resNum < _bigfileHeader->_count);
PakHeaderItem *file = &_bigfileHeader->_files[resNum];
int size = file->_size;
int offs = file->_offs;
debug("* Loading movie %d (%s) at 0x%X, %d bytes", num, file->_name.c_str(), (uint)offs, size);
_vm->_video->_file->seek(offs, SEEK_SET);
}
// Original name: ssndfl
int EdenGame::loadSound(uint16 num) {
unsigned int resNum = num - 1 + ((_vm->getPlatform() == Common::kPlatformDOS && _vm->isDemo()) ? 656 : 661);
assert(resNum < _bigfileHeader->_count);
PakHeaderItem *file = &_bigfileHeader->_files[resNum];
int32 size = file->_size;
int32 offs = file->_offs;
debug("* Loading sound %d (%s) at 0x%X, %d bytes", num, file->_name.c_str(), (uint)offs, size);
if (_soundAllocated) {
free(_voiceSamplesBuffer);
_voiceSamplesBuffer = nullptr;
_soundAllocated = false; //TODO: bug??? no alloc
}
else {
_voiceSamplesBuffer = (byte *)malloc(size);
_soundAllocated = true;
}
_bigfile.seek(offs, SEEK_SET);
//For PC loaded data is a VOC file, on Mac version this is a raw samples
if (_vm->getPlatform() == Common::kPlatformMacintosh)
_bigfile.read(_voiceSamplesBuffer, size);
else {
// VOC files also include extra information for lipsync
// 1. Standard VOC header
_bigfile.read(_voiceSamplesBuffer, 0x1A);
// 2. Lipsync?
unsigned char chunkType = _bigfile.readByte();
uint32 val = 0;
_bigfile.read(&val, 3);
unsigned int chunkLen = LE32(val);
if (chunkType == 5) {
_bigfile.read(_gameLipsync + 7260, chunkLen);
chunkType = _bigfile.readByte();
_bigfile.read(&val, 3);
chunkLen = LE32(val);
}
// 3. Normal sound data
if (chunkType == 1) {
_bigfile.readUint16LE();
size = chunkLen - 2;
_bigfile.read(_voiceSamplesBuffer, size);
}
}
return size;
}
void EdenGame::convertMacToPC() {
// Convert all mac (big-endian) resources to native format
// Array of longs
int *p = (int *)_gameLipsync;
for (int i = 0; i < 7240 / 4; i++)
p[i] = BE32(p[i]);
}
void EdenGame::loadpermfiles() {
Common::File f;
const int kNumIcons = 136;
const int kNumRooms = 424;
const int kNumFollowers = 15;
const int kNumLabyrinthPath = 70;
const int kNumDinoSpeedForCitaLevel = 16;
const int kNumTabletView = 12;
const int kNumPersoRoomBankTable = 84;
const int kNumGotos = 130;
const int kNumObjects = 42;
const int kNumObjectLocations = 45;
const int kNumPersons = 58;
const int kNumCitadel = 7;
const int kNumCharacterRects = 19;
const int kNumCharacters = 20;
const int kNumAreas = 12;
// tab_2CEF0
// tab_2CF70
const int kNumActionCursors = 299;
const int expectedDataSize =
kNumIcons * 18 + // sizeof(Icon)
kNumRooms * 14 + // sizeof(Room)
kNumFollowers * 16 + // sizeof(Follower)
kNumLabyrinthPath +
kNumDinoSpeedForCitaLevel +
kNumTabletView +
kNumPersoRoomBankTable +
kNumGotos * 5 + // sizeof(Goto)
kNumObjects * 12 + // sizeof(object_t)
kNumObjectLocations * 2 +
kNumPersons * 18 + // sizeof(perso_t)
kNumCitadel * 34 + // sizeof(Citadel)
kNumCharacterRects * 8 +
kNumCharacters * 5 +
kNumAreas * 10 + // (sizeof(Area) - 4)
64 * 2 +
64 * 2 +
kNumActionCursors +
12 +
3 * 6 * 2 * 3 * 2;
if (f.open("cryo.dat")) {
const int dataSize = f.size() - 8 - 4; // CRYODATA + version
char headerId[9];
f.read(headerId, 8);
headerId[8] = '\0';
if (strcmp(headerId, "CRYODATA"))
error("Invalid cryo.dat aux data file");
if (f.readUint32LE() != CRYO_DAT_VER)
error("Incorrect data version for cryo.dat");
if (dataSize != expectedDataSize)
error("Mismatching data in cryo.dat aux data file (got %d, expected %d)", dataSize, expectedDataSize);
}
else
error("Can not load cryo.dat");
switch (_vm->getPlatform()) {
case Common::kPlatformDOS:
// Since PC version stores hotspots and rooms info in the executable, load them from premade resource file
for (int i = 0; i < kNumIcons; i++) {
_gameIcons[i].sx = f.readSint16LE();
_gameIcons[i].sy = f.readSint16LE();
_gameIcons[i].ex = f.readSint16LE();
_gameIcons[i].ey = f.readSint16LE();
_gameIcons[i]._cursorId = f.readUint16LE();
_gameIcons[i]._actionId = f.readUint32LE();
_gameIcons[i]._objectId = f.readUint32LE();
}
for (int i = 0; i < kNumRooms; i++) {
_gameRooms[i]._id = f.readByte();
for (int j = 0; j < 4; j++)
_gameRooms[i]._exits[j] = f.readByte();
_gameRooms[i]._flags = f.readByte();
_gameRooms[i]._bank = f.readUint16LE();
_gameRooms[i]._party = f.readUint16LE();
_gameRooms[i]._level = f.readByte();
_gameRooms[i]._video = f.readByte();
_gameRooms[i]._location = f.readByte();
_gameRooms[i]._backgroundBankNum = f.readByte();
}
break;
case Common::kPlatformMacintosh:
loadIconFile(2498, _gameIcons);
loadRoomFile(2497, _gameRooms);
loadRawFile(2486, _gameLipsync);
convertMacToPC();
// Skip the icons and rooms of the DOS version
f.skip(kNumIcons * 14 + kNumRooms * 11);
break;
default:
error("Unsupported platform");
}
// Read the common static data
for (int i = 0; i < kNumFollowers; i++) {
_followerList[i]._id = f.readSByte();
_followerList[i]._spriteNum = f.readSByte();
_followerList[i].sx = f.readSint16LE();
_followerList[i].sy = f.readSint16LE();
_followerList[i].ex = f.readSint16LE();
_followerList[i].ey = f.readSint16LE();
_followerList[i]._spriteBank = f.readSint16LE();
_followerList[i].ff_C = f.readSint16LE();
_followerList[i].ff_E = f.readSint16LE();
}
f.read(_labyrinthPath, kNumLabyrinthPath);
f.read(_dinoSpeedForCitadelLevel, kNumDinoSpeedForCitaLevel);
f.read(_tabletView, kNumTabletView);
f.read(_personRoomBankTable, kNumPersoRoomBankTable);
f.read(_gotos, kNumGotos * 5); // sizeof(Goto)
for (int i = 0; i < kNumObjects; i++) {
_objects[i]._id = f.readByte();
_objects[i]._flags = f.readByte();
_objects[i]._locations = f.readUint32LE();
_objects[i]._itemMask = f.readUint16LE();
_objects[i]._powerMask = f.readUint16LE();
_objects[i]._count = f.readSint16LE();
}
for (int i = 0; i < kNumObjectLocations; i++) {
_objectLocations[i] = f.readUint16LE();
}
for (int i = 0; i < kNumPersons; i++) {
_persons[i]._roomNum = f.readUint16LE();
_persons[i]._actionId = f.readUint16LE();
_persons[i]._partyMask = f.readUint16LE();
_persons[i]._id = f.readByte();
_persons[i]._flags = f.readByte();
_persons[i]._roomBankId = f.readByte();
_persons[i]._spriteBank = f.readByte();
_persons[i]._items = f.readUint16LE();
_persons[i]._powers = f.readUint16LE();
_persons[i]._targetLoc = f.readByte();
_persons[i]._lastLoc = f.readByte();
_persons[i]._speed = f.readByte();
_persons[i]._steps = f.readByte();
}
for (int i = 0; i < kNumCitadel; i++) {
_citadelList[i]._id = f.readSint16LE();
for (int j = 0; j < 8; j++)
_citadelList[i]._bank[j] = f.readSint16LE();
for (int j = 0; j < 8; j++)
_citadelList[i]._video[j] = f.readSint16LE();
}
for (int i = 0; i < kNumCharacterRects; i++) {
_characterRects[i].left = f.readSint16LE();
_characterRects[i].top = f.readSint16LE();
_characterRects[i].right = f.readSint16LE();
_characterRects[i].bottom = f.readSint16LE();
}
f.read(_characterArray, kNumCharacters * 5);
for (int i = 0; i < kNumAreas; i++) {
_areasTable[i]._num = f.readByte();
_areasTable[i]._type = f.readByte();
_areasTable[i]._flags = f.readUint16LE();
_areasTable[i]._firstRoomIdx = f.readUint16LE();
_areasTable[i]._citadelLevel = f.readByte();
_areasTable[i]._placeNum = f.readByte();
_areasTable[i]._citadelRoomPtr = nullptr;
_areasTable[i]._visitCount = f.readSint16LE();
}
for (int i = 0; i < 64; i++) {
tab_2CEF0[i] = f.readSint16LE();
}
for (int i = 0; i < 64; i++) {
tab_2CF70[i] = f.readSint16LE();
}
f.read(_actionCursors, kNumActionCursors);
f.read(_mapMode, 12);
f.read(_cubeTextureCoords, 3 * 6 * 2 * 3 * 2);
f.close();
loadRawFile(0, _mainBankBuf);
loadRawFile(402, _gameFont);
loadRawFile(404, _gameDialogs);
loadRawFile(403, _gameConditions);
}
bool EdenGame::ReadDataSyncVOC(unsigned int num) {
unsigned int resNum = num - 1 + ((_vm->getPlatform() == Common::kPlatformDOS && _vm->isDemo()) ? 656 : 661);
unsigned char vocHeader[0x1A];
int filePos = 0;
loadpartoffile(resNum, vocHeader, filePos, sizeof(vocHeader));
filePos += sizeof(vocHeader);
unsigned char chunkType = 0;
loadpartoffile(resNum, &chunkType, sizeof(vocHeader), 1);
filePos++;
if (chunkType == 5) {
uint32 chunkLen = 0;
loadpartoffile(resNum, &chunkLen, filePos, 3);
filePos += 3;
chunkLen = LE32(chunkLen);
loadpartoffile(resNum, _gameLipsync + 7260, filePos, chunkLen);
return true;
}
return false;
}
bool EdenGame::ReadDataSync(uint16 num) {
if (_vm->getPlatform() == Common::kPlatformMacintosh) {
long pos = READ_LE_UINT32(_gameLipsync + num * 4);
if (pos != -1) {
long len = 1024;
loadpartoffile(1936, _gameLipsync + 7260, pos, len);
return true;
}
}
else
return ReadDataSyncVOC(num + 1); //TODO: remove -1 in caller
return false;
}
void EdenGame::loadpartoffile(uint16 num, void *buffer, int32 pos, int32 len) {
assert(num < _bigfileHeader->_count);
PakHeaderItem *file = &_bigfileHeader->_files[num];
int32 offs = READ_LE_UINT32(&file->_offs);
debug("* Loading partial resource %d (%s) at 0x%X(+0x%X), %d bytes", num, file->_name.c_str(), offs, pos, len);
_bigfile.seek(offs + pos, SEEK_SET);
_bigfile.read(buffer, len);
}
void EdenGame::expandHSQ(byte *input, byte *output) {
byte *src = input;
byte *dst = output;
byte *ptr;
uint16 bit; // bit
uint16 queue = 0; // queue
uint16 len = 0;
int16 ofs;
#define GetBit \
bit = queue & 1; \
queue >>= 1; \
if (!queue) { \
queue = (src[1] << 8) | src[0]; src += 2; \
bit = queue & 1; \
queue = (queue >> 1) | 0x8000; \
}
for (;;) {
GetBit;
if (bit)
*dst++ = *src++;
else {
len = 0;
GetBit;
if (!bit) {
GetBit;
len = (len << 1) | bit;
GetBit;
len = (len << 1) | bit;
ofs = 0xFF00 | *src++; //TODO: -256
}
else {
ofs = (src[1] << 8) | src[0];
src += 2;
len = ofs & 7;
ofs = (ofs >> 3) | 0xE000;
if (!len) {
len = *src++;
if (!len)
break;
}
}
ptr = dst + ofs;
len += 2;
while (len--)
*dst++ = *ptr++;
}
}
}
} // namespace Cryo
|