1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "gnap/gnap.h"
#include "common/config-manager.h"
#include "engines/advancedDetector.h"
#include "common/savefile.h"
#include "common/system.h"
#include "base/plugins.h"
#include "graphics/thumbnail.h"
static const PlainGameDescriptor gnapGames[] = {
{ "gnap", "Gnap" },
{ 0, 0 }
};
namespace Gnap {
static const ADGameDescription gameDescriptions[] = {
{
"gnap", "",
{
{"stock_n.dat", 0, "46819043d019a2f36b727cc2bdd6980f", 12515823},
AD_LISTEND
},
Common::EN_ANY, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO0()
},
{
"gnap", "",
{
{"stock_n.dat", 0, "46819043d019a2f36b727cc2bdd6980f", 13497301},
AD_LISTEND
},
Common::EN_ANY, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO0()
},
{
"gnap", "",
{
{"stock_n.dat", 0, "46819043d019a2f36b727cc2bdd6980f", 12995485},
AD_LISTEND
},
Common::RU_RUS, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO0()
},
{
"gnap", "Fargus",
{
{"stock_n.dat", 0, "46819043d019a2f36b727cc2bdd6980f", 12847726},
AD_LISTEND
},
Common::RU_RUS, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO0()
},
AD_TABLE_END_MARKER
};
} // End of namespace Gnap
class GnapMetaEngine : public AdvancedMetaEngine {
public:
GnapMetaEngine() : AdvancedMetaEngine(Gnap::gameDescriptions, sizeof(ADGameDescription), gnapGames) {
_singleId = "gnap";
_maxScanDepth = 3;
}
virtual const char *getName() const {
return "Gnap";
}
virtual const char *getOriginalCopyright() const {
return "Gnap (C) Artech Digital Entertainment 1997";
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual int getMaximumSaveSlot() const;
virtual SaveStateList listSaves(const char *target) const;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
virtual void removeSaveState(const char *target, int slot) const;
};
bool GnapMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate) ||
(f == kSimpleSavesNames);
}
bool Gnap::GnapEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsRTL) ||
(f == kSupportsLoadingDuringRuntime) ||
(f == kSupportsSavingDuringRuntime);
}
void GnapMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String fileName = Common::String::format("%s.%03d", target, slot);
g_system->getSavefileManager()->removeSavefile(fileName);
}
int GnapMetaEngine::getMaximumSaveSlot() const { return 99; }
SaveStateList GnapMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::StringArray filenames;
Common::String saveDesc;
Common::String pattern = Common::String::format("%s.0##", target);
Gnap::GnapSavegameHeader header;
filenames = saveFileMan->listSavefiles(pattern);
SaveStateList saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
const char *ext = strrchr(file->c_str(), '.');
int slot = ext ? atoi(ext + 1) : -1;
if (slot >= 0 && slot < getMaximumSaveSlot()) {
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(*file);
if (in) {
Gnap::GnapEngine::readSavegameHeader(in, header);
saveList.push_back(SaveStateDescriptor(slot, header._saveName));
if (header._thumbnail) {
header._thumbnail->free();
delete header._thumbnail;
}
delete in;
}
}
}
// Sort saves based on slot number.
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}
SaveStateDescriptor GnapMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String fileName = Common::String::format("%s.%03d", target, slot);
Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(fileName);
if (file) {
char saveIdentBuffer[5];
file->read(saveIdentBuffer, 5);
int32 version = file->readByte();
if (version > GNAP_SAVEGAME_VERSION) {
delete file;
return SaveStateDescriptor();
}
Common::String saveName;
char ch;
while ((ch = (char)file->readByte()) != '\0')
saveName += ch;
SaveStateDescriptor desc(slot, saveName);
if (version != 1) {
Graphics::Surface *const thumbnail = Graphics::loadThumbnail(*file);
desc.setThumbnail(thumbnail);
}
int year = file->readSint16LE();
int month = file->readSint16LE();
int day = file->readSint16LE();
int hour = file->readSint16LE();
int minutes = file->readSint16LE();
desc.setSaveDate(year, month, day);
desc.setSaveTime(hour, minutes);
delete file;
return desc;
}
return SaveStateDescriptor();
}
bool GnapMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
if (desc) {
*engine = new Gnap::GnapEngine(syst, desc);
}
return desc != 0;
}
#if PLUGIN_ENABLED_DYNAMIC(GNAP)
REGISTER_PLUGIN_DYNAMIC(GNAP, PLUGIN_TYPE_ENGINE, GnapMetaEngine);
#else
REGISTER_PLUGIN_STATIC(GNAP, PLUGIN_TYPE_ENGINE, GnapMetaEngine);
#endif
|