1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "gob/gob.h"
#include "gob/save/saveload.h"
#include "gob/global.h"
#include "gob/video.h"
#include "gob/draw.h"
namespace Gob {
SaveLoad::SaveLoad(GobEngine *vm) : _vm(vm) {
}
SaveLoad::~SaveLoad() {
}
const char *SaveLoad::stripPath(const char *fileName) {
const char *backSlash;
if ((backSlash = strrchr(fileName, '\\')))
return backSlash + 1;
return fileName;
}
int32 SaveLoad::getSize(const char *fileName) {
debugC(3, kDebugSaveLoad, "Requested size of save file \"%s\"", fileName);
SaveHandler *handler = getHandler(fileName);
if (!handler) {
warning("No save handler for \"%s\"", fileName);
return -1;
}
int32 size = handler->getSize();
debugC(4, kDebugSaveLoad, "Size is %d", size);
return size;
}
bool SaveLoad::load(const char *fileName, int16 dataVar, int32 size, int32 offset) {
debugC(3, kDebugSaveLoad, "Requested loading of save file \"%s\" - %d, %d, %d",
fileName, dataVar, size, offset);
SaveHandler *handler = getHandler(fileName);
if (!handler) {
warning("No save handler for \"%s\" (%d, %d, %d)", fileName, dataVar, size, offset);
return false;
}
if (!handler->load(dataVar, size, offset)) {
const char *desc = getDescription(fileName);
if (!desc)
desc = "Unknown";
warning("Could not load %s (\"%s\" (%d, %d, %d))",
desc, fileName, dataVar, size, offset);
return false;
}
debugC(3, kDebugSaveLoad, "Successfully loaded game");
return true;
}
bool SaveLoad::save(const char *fileName, int16 dataVar, int32 size, int32 offset) {
debugC(3, kDebugSaveLoad, "Requested saving of save file \"%s\" - %d, %d, %d",
fileName, dataVar, size, offset);
SaveHandler *handler = getHandler(fileName);
if (!handler) {
warning("No save handler for \"%s\" (%d, %d, %d)", fileName, dataVar, size, offset);
return false;
}
if (!handler->save(dataVar, size, offset)) {
const char *desc = getDescription(fileName);
if (!desc)
desc = "Unknown";
warning("Could not save %s (\"%s\" (%d, %d, %d))",
desc, fileName, dataVar, size, offset);
return false;
}
debugC(3, kDebugSaveLoad, "Successfully saved game");
return true;
}
bool SaveLoad::deleteFile(const char *fileName) {
debugC(3, kDebugSaveLoad, "Requested deletion save file \"%s\"", fileName);
SaveHandler *handler = getHandler(fileName);
if (!handler) {
warning("No save handler for \"%s\"", fileName);
return false;
}
if (!handler->deleteFile()) {
const char *desc = getDescription(fileName);
if (!desc)
desc = "Unknown";
warning("Could not delete %s (\"%s\")", desc, fileName);
return false;
}
debugC(3, kDebugSaveLoad, "Successfully deleted file");
return true;
}
SaveLoad::SaveMode SaveLoad::getSaveMode(const char *fileName) const {
return kSaveModeNone;
}
SaveHandler *SaveLoad::getHandler(const char *fileName) const {
return 0;
}
const char *SaveLoad::getDescription(const char *fileName) const {
return 0;
}
} // End of namespace Gob
|