1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef LASTEXPRESS_KAHINA_H
#define LASTEXPRESS_KAHINA_H
#include "lastexpress/entities/entity.h"
namespace LastExpress {
class LastExpressEngine;
class Kahina : public Entity {
public:
Kahina(LastExpressEngine *engine);
~Kahina() {}
/**
* Resets the entity
*/
DECLARE_FUNCTION(reset)
/**
* Plays sound
*
* @param filename The sound filename
*/
DECLARE_FUNCTION_1(playSound, const char *filename)
/**
* Saves the game
*
* @param savegameType The type of the savegame
* @param param The param for the savegame (EventIndex or TimeValue)
*/
DECLARE_FUNCTION_2(savegame, SavegameType savegameType, uint32 param)
/**
* Updates parameter 2 using time value
*
* @param time The time to add
*/
DECLARE_FUNCTION_1(updateFromTime, uint32 time)
/**
* Updates parameter 2 using ticks value
*
* @param savepoint The savepoint
* - ticks to add
*/
DECLARE_FUNCTION_NOSETUP(updateFromTicks)
DECLARE_FUNCTION_1(lookingForCath, TimeValue timeValue)
/**
* Updates the entity
*
* @param car The car
* @param entityPosition The entity position
*/
DECLARE_FUNCTION_2(updateEntity2, CarIndex car, EntityPosition entityPosition)
/**
* Updates the entity
*
* @param car The car
* @param entityPosition The entity position
*/
DECLARE_FUNCTION_2(updateEntity, CarIndex car, EntityPosition entityPosition)
/**
* Handles entering/exiting a compartment.
*
* @param sequence The sequence to draw
* @param compartment The compartment
*/
DECLARE_FUNCTION_2(enterExitCompartment, const char *sequence, ObjectIndex compartment)
/**
* Setup Chapter 1
*/
DECLARE_FUNCTION(chapter1)
/**
* Handle Chapter 1 events
*/
DECLARE_FUNCTION(chapter1Handler)
DECLARE_FUNCTION(awaitingCath)
DECLARE_FUNCTION(cathDone)
DECLARE_FUNCTION(function14)
DECLARE_FUNCTION(searchTrain)
/**
* Setup Chapter 2
*/
DECLARE_FUNCTION(chapter2)
DECLARE_FUNCTION(inSeclusionPart2)
/**
* Setup Chapter 3
*/
DECLARE_FUNCTION(chapter3)
/**
* Update the entity, handling excuse me events and resetting the entity state after the argument with Anna in the baggage car
*
* @param car The car index
* @param entityPosition The entity position
*/
DECLARE_FUNCTION_2(function19, CarIndex car, EntityPosition entityPosition)
DECLARE_FUNCTION(beforeConcert)
DECLARE_FUNCTION(concert)
DECLARE_FUNCTION(finished)
DECLARE_FUNCTION(findFirebird)
DECLARE_FUNCTION(seekCath)
DECLARE_FUNCTION(searchCath)
DECLARE_FUNCTION(searchTatiana)
DECLARE_FUNCTION(killCathAnywhere)
/**
* Setup Chapter 4
*/
DECLARE_FUNCTION(chapter4)
/**
* Setup Chapter 5
*/
DECLARE_FUNCTION(chapter5)
};
} // End of namespace LastExpress
#endif // LASTEXPRESS_KAHINA_H
|