1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PEGASUS_HOTSPOT_H
#define PEGASUS_HOTSPOT_H
#include "common/list.h"
#include "common/rect.h"
#include "pegasus/constants.h"
#include "pegasus/types.h"
#include "pegasus/util.h"
/*
Hot spots combine a pixel area, an ID value and an active flag.
A point is considered in a hot spot if the point is in the hot spot's pixel area and
the active flag is set.
In addition, hot spots have a 32 bit word of bit flags for filtering use.
*/
namespace Common {
class ReadStream;
}
namespace Pegasus {
// Our implementation of QuickDraw regions
class Region {
public:
Region() {}
Region(Common::ReadStream *stream);
Region(const Common::Rect &rect);
Common::Rect getBoundingBox() const { return _bounds; }
bool pointInRegion(const Common::Point &point) const;
void moveTo(CoordType h, CoordType v);
void moveTo(const Common::Point &point);
void translate(CoordType h, CoordType v);
void translate(const Common::Point &point);
void getCenter(CoordType &h, CoordType &v) const;
void getCenter(Common::Point &point) const;
private:
Common::Rect _bounds;
struct Run {
uint16 start, end;
};
class Vector : public Common::List<Run> {
public:
uint16 y;
};
Common::List<Vector> _vectors;
};
class Hotspot : public IDObject {
public:
Hotspot(const HotSpotID);
virtual ~Hotspot();
void setArea(const Region ®ion) { _spotArea = region; }
void setArea(const Common::Rect &);
void setArea(const CoordType, const CoordType, const CoordType, const CoordType);
void getBoundingBox(Common::Rect &) const;
void getArea(Region &) const;
void getCenter(Common::Point&) const;
void getCenter(CoordType&, CoordType&) const;
void moveSpotTo(const CoordType, const CoordType);
void moveSpotTo(const Common::Point);
void moveSpot(const CoordType, const CoordType);
void moveSpot(const Common::Point);
bool pointInSpot(const Common::Point) const;
void setActive();
void setInactive();
bool isSpotActive() const;
HotSpotFlags getHotspotFlags() const;
void setHotspotFlags(const HotSpotFlags);
void setMaskedHotspotFlags(const HotSpotFlags flags, const HotSpotFlags mask);
protected:
Region _spotArea;
HotSpotFlags _spotFlags;
bool _spotActive;
};
class HotspotList : public Common::List<Hotspot *> {
public:
HotspotList();
virtual ~HotspotList();
void deleteHotspots();
Hotspot *findHotspot(const Common::Point);
HotSpotID findHotspotID(const Common::Point);
Hotspot *findHotspotByID(const HotSpotID);
Hotspot *findHotspotByMask(const HotSpotFlags);
void activateMaskedHotspots(const HotSpotFlags = kNoHotSpotFlags);
void deactivateAllHotspots();
void deactivateMaskedHotspots(const HotSpotFlags);
void activateOneHotspot(const HotSpotID);
void deactivateOneHotspot(const HotSpotID);
void removeOneHotspot(const HotSpotID);
void removeMaskedHotspots(const HotSpotFlags = kNoHotSpotFlags);
void setHotspotRect(const HotSpotID, const Common::Rect&);
void getHotspotRect(const HotSpotID, Common::Rect&);
};
typedef HotspotList::iterator HotspotIterator;
#define g_allHotspots (((PegasusEngine *)g_engine)->getAllHotspots())
} // End of namespace Pegasus
#endif
|