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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "prince/debugger.h"
#include "prince/prince.h"
#include "prince/flags.h"
#include "prince/script.h"
namespace Prince {
Debugger::Debugger(PrinceEngine *vm, InterpreterFlags *flags) : GUI::Debugger(), _vm(vm), _locationNr(0), _flags(flags) {
registerCmd("continue", WRAP_METHOD(Debugger, cmdExit));
registerCmd("level", WRAP_METHOD(Debugger, Cmd_DebugLevel));
registerCmd("setflag", WRAP_METHOD(Debugger, Cmd_SetFlag));
registerCmd("getflag", WRAP_METHOD(Debugger, Cmd_GetFlag));
registerCmd("clearflag", WRAP_METHOD(Debugger, Cmd_ClearFlag));
registerCmd("viewflc", WRAP_METHOD(Debugger, Cmd_ViewFlc));
registerCmd("initroom", WRAP_METHOD(Debugger, Cmd_InitRoom));
registerCmd("changecursor", WRAP_METHOD(Debugger, Cmd_ChangeCursor));
registerCmd("additem", WRAP_METHOD(Debugger, Cmd_AddItem));
_cursorNr = 0;
}
static int strToInt(const char *s) {
if (!*s)
// No string at all
return 0;
else if (toupper(s[strlen(s) - 1]) != 'H')
// Standard decimal string
return atoi(s);
// Hexadecimal string
uint tmp = 0;
int read = sscanf(s, "%xh", &tmp);
if (read < 1)
error("strToInt failed on string \"%s\"", s);
return (int)tmp;
}
bool Debugger::Cmd_DebugLevel(int argc, const char **argv) {
if (argc == 1) {
debugPrintf("Debugging is currently set at level %d\n", gDebugLevel);
} else { // set level
gDebugLevel = atoi(argv[1]);
if (0 <= gDebugLevel && gDebugLevel < 11) {
debugPrintf("Debug level set to level %d\n", gDebugLevel);
} else if (gDebugLevel < 0) {
debugPrintf("Debugging is now disabled\n");
} else
debugPrintf("Not a valid debug level (0 - 10)\n");
}
return true;
}
/*
* This command sets a flag
*/
bool Debugger::Cmd_SetFlag(int argc, const char **argv) {
// Check for a flag to set
if (argc != 3) {
debugPrintf("Usage: %s <flag number> <value>\n", argv[0]);
return true;
}
int flagNum = strToInt(argv[1]);
uint16 value = strToInt(argv[2]);
_flags->setFlagValue((Flags::Id)flagNum, value);
return true;
}
/*
* This command gets the value of a flag
*/
bool Debugger::Cmd_GetFlag(int argc, const char **argv) {
// Check for an flag to display
if (argc != 2) {
debugPrintf("Usage: %s <flag number>\n", argv[0]);
return true;
}
int flagNum = strToInt(argv[1]);
debugPrintf("Value: %d\n", _flags->getFlagValue((Flags::Id)flagNum));
return true;
}
/*
* This command clears a flag
*/
bool Debugger::Cmd_ClearFlag(int argc, const char **argv) {
// Check for a flag to clear
if (argc != 2) {
debugPrintf("Usage: %s <flag number>\n", argv[0]);
return true;
}
int flagNum = strToInt(argv[1]);
_flags->setFlagValue((Flags::Id)flagNum, 0);
return true;
}
/*
* This command starts new flc anim
*/
bool Debugger::Cmd_ViewFlc(int argc, const char **argv) {
// Check for a flag to clear
if (argc != 2) {
debugPrintf("Usage: %s <anim number>\n", argv[0]);
return true;
}
int flagNum = strToInt(argv[1]);
_vm->loadAnim(flagNum, false);
return true;
}
bool Debugger::Cmd_InitRoom(int argc, const char **argv) {
// Check for a flag to clear
if (argc != 2) {
debugPrintf("Usage: %s <anim number>\n", argv[0]);
return true;
}
_locationNr = strToInt(argv[1]);
return true;
}
bool Debugger::Cmd_ChangeCursor(int argc, const char **argv) {
// Check for a flag to clear
if (argc != 2) {
debugPrintf("Usage: %s <curId>\n", argv[0]);
return true;
}
_cursorNr = strToInt(argv[1]);
return true;
}
bool Debugger::Cmd_AddItem(int argc, const char **argv) {
if (argc != 2) {
debugPrintf("Usage: %s <itemId>\n", argv[0]);
return true;
}
if (!strcmp(argv[1], "map")) {
_vm->addInv(0, 29, true);
_vm->_flags->setFlagValue(Flags::MapaUsable, 1);
} else {
int itemId = strToInt(argv[1]);
_vm->addInv(0, itemId, true);
}
return true;
}
} // End of namespace Prince
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