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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "scumm/he/intern_he.h"
#include "scumm/he/moonbase/moonbase.h"
#include "scumm/he/moonbase/net_main.h"
namespace Scumm {
Net::Net(ScummEngine_v100he *vm) : _latencyTime(1), _fakeLatency(false), _vm(vm) {
//some defaults for fields
}
int Net::hostGame(char *sessionName, char *userName) {
warning("STUB: op_net_host_tcpip_game(\"%s\", \"%s\")", sessionName, userName); // PN_HostTCPIPGame
return 0;
}
int Net::joinGame(char *IP, char *userName) {
warning("STUB: Net::joinGame(\"%s\", \"%s\")", IP, userName); // PN_JoinTCPIPGame
return 0;
}
int Net::addUser(char *shortName, char *longName) {
warning("STUB: Net::addUser(\"%s\", \"%s\")", shortName, longName); // PN_AddUser
return 0;
}
int Net::removeUser() {
warning("STUB: Net::removeUser()"); // PN_RemoveUser
return 0;
}
int Net::whoSentThis() {
warning("STUB: Net::whoSentThis()"); // PN_WhoSentThis
return 0;
}
int Net::whoAmI() {
warning("STUB: Net::whoAmI()"); // PN_WhoAmI
return 0;
}
int Net::createSession(char *name) {
warning("STUB: Net::createSession(\"%s\")", name); // PN_CreateSession
return 0;
}
int Net::joinSession(int sessionIndex) {
warning("STUB: Net::joinSession(%d)", sessionIndex); // PN_JoinSession
return 0;
}
int Net::endSession() {
warning("STUB: Net::endSession()"); // PN_EndSession
return 0;
}
void Net::disableSessionJoining() {
warning("STUB: Net::disableSessionJoining()"); // PN_DisableSessionPlayerJoin
}
void Net::enableSessionJoining() {
warning("STUB: Net::enableSessionJoining()"); // PN_EnableSessionPlayerJoin
}
void Net::setBotsCount(int botsCount) {
warning("STUB: Net::setBotsCount(%d)", botsCount); // PN_SetAIPlayerCountKludge
}
int32 Net::setProviderByName(int32 parameter1, int32 parameter2) {
warning("STUB: Net::setProviderByName(%d, %d)", parameter1, parameter2); // PN_SetProviderByName
return 0;
}
void Net::setFakeLatency(int time) {
_latencyTime = time;
debug("NETWORK: Setting Fake Latency to %d ms \n", _latencyTime); // TODO: is it OK to use debug instead of SPUTM_xprintf?
_fakeLatency = true;
}
bool Net::destroyPlayer(int32 playerDPID) {
// bool PNETWIN_destroyplayer(DPID idPlayer)
warning("STUB: Net::destroyPlayer(%d)", playerDPID);
return false;
}
int32 Net::startQuerySessions() {
warning("STUB: Net::startQuerySessions()"); // StartQuerySessions
return 0;
}
int32 Net::updateQuerySessions() {
warning("STUB: Net::updateQuerySessions()"); // UpdateQuerySessions
return 0;
}
void Net::stopQuerySessions() {
warning("STUB: Net::stopQuerySessions()"); // StopQuerySessions
}
int Net::querySessions() {
warning("STUB: Net::querySessions()"); // PN_QuerySessions
return 0;
}
int Net::queryProviders() {
warning("STUB: Net::queryProviders()"); // PN_QueryProviders
return 0;
}
int Net::setProvider(int providerIndex) {
warning("STUB: Net::setProvider(%d)", providerIndex); // PN_SetProvider
return 0;
}
int Net::closeProvider() {
warning("STUB: Net::closeProvider()"); // PN_CloseProvider
return 0;
}
bool Net::initAll() {
warning("STUB: Net::initAll()"); // PN_DoInitAll
return false;
}
bool Net::initProvider() {
warning("STUB: Net::initProvider()"); // PN_DoInitProvider
return false;
}
bool Net::initSession() {
warning("STUB: Net::initSession()"); // PN_DoInitSession
return false;
}
bool Net::initUser() {
warning("STUB: Net::initUser()"); // PN_DoInitUser
return false;
}
void Net::remoteStartScript(int typeOfSend, int sendTypeParam, int priority, int argsCount, int32 *args) {
warning("STUB: Net::remoteStartScript(%d, %d, %d, %d, ...)", typeOfSend, sendTypeParam, priority, argsCount); // PN_RemoteStartScriptCommand
}
void Net::remoteSendArray(int typeOfSend, int sendTypeParam, int priority, int arrayIndex) {
warning("STUB: Net::remoteSendArray(%d, %d, %d, %d)", typeOfSend, sendTypeParam, priority, arrayIndex); // PN_RemoteSendArrayCommand
}
int Net::remoteStartScriptFunction(int typeOfSend, int sendTypeParam, int priority, int defaultReturnValue, int argsCount, int32 *args) {
warning("STUB: Net::remoteStartScriptFunction(%d, %d, %d, %d, %d, ...)", typeOfSend, sendTypeParam, priority, defaultReturnValue, argsCount); // PN_RemoteStartScriptFunction
return 0;
}
bool Net::getHostName(char *hostname, int length) {
warning("STUB: Net::getHostName(\"%s\", %d)", hostname, length); // PN_GetHostName
return false;
}
bool Net::getIPfromName(char *ip, int ipLength, char *nameBuffer) {
warning("STUB: Net::getIPfromName(\"%s\", %d, \"%s\")", ip, ipLength, nameBuffer); // PN_GetIPfromName
return false;
}
void Net::getSessionName(int sessionNumber, char *buffer, int length) {
warning("STUB: Net::getSessionName(%d, \"%s\", %d)", sessionNumber, buffer, length); // PN_GetSessionName
}
int Net::getSessionPlayerCount(int sessionNumber) {
warning("STUB: Net::getSessionPlayerCount(%d)", sessionNumber); // case GET_SESSION_PLAYER_COUNT_KLUDGE:
//assert(sessionNumber >= 0 && sessionNumber < NUMELEMENTS(gdefMultiPlay.gamedescptr));
//return gdefMultiPlay.gamedescptr[sessionNumber].currentplayers;
return 0;
}
void Net::getProviderName(int providerIndex, char *buffer, int length) {
warning("STUB: Net::getProviderName(%d, \"%s\", %d)", providerIndex, buffer, length); // PN_GetProviderName
}
} // End of namespace Scumm
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