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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "sherlock/debugger.h"
#include "sherlock/sherlock.h"
#include "sherlock/music.h"
#include "sherlock/scalpel/scalpel.h"
#include "sherlock/scalpel/scalpel_debugger.h"
#include "sherlock/tattoo/tattoo_debugger.h"
#include "common/str-array.h"
namespace Sherlock {
Debugger *Debugger::init(SherlockEngine *vm) {
if (vm->getGameID() == GType_RoseTattoo)
return new Tattoo::TattooDebugger(vm);
else
return new Scalpel::ScalpelDebugger(vm);
}
Debugger::Debugger(SherlockEngine *vm) : GUI::Debugger(), _vm(vm) {
_showAllLocations = LOC_DISABLED;
registerCmd("continue", WRAP_METHOD(Debugger, cmdExit));
registerCmd("scene", WRAP_METHOD(Debugger, cmdScene));
registerCmd("song", WRAP_METHOD(Debugger, cmdSong));
registerCmd("songs", WRAP_METHOD(Debugger, cmdListSongs));
registerCmd("listfiles", WRAP_METHOD(Debugger, cmdListFiles));
registerCmd("dumpfile", WRAP_METHOD(Debugger, cmdDumpFile));
registerCmd("locations", WRAP_METHOD(Debugger, cmdLocations));
registerCmd("flag", WRAP_METHOD(Debugger, cmdFlag));
}
void Debugger::postEnter() {
if (!_3doPlayMovieFile.empty()) {
static_cast<Scalpel::ScalpelEngine *>(_vm)->play3doMovie(_3doPlayMovieFile, Common::Point(0, 0));
_3doPlayMovieFile.clear();
}
_vm->pauseEngine(false);
}
int Debugger::strToInt(const char *s) {
if (!*s)
// No string at all
return 0;
else if (toupper(s[strlen(s) - 1]) != 'H')
// Standard decimal string
return atoi(s);
// Hexadecimal string
uint tmp = 0;
int read = sscanf(s, "%xh", &tmp);
if (read < 1)
error("strToInt failed on string \"%s\"", s);
return (int)tmp;
}
bool Debugger::cmdScene(int argc, const char **argv) {
if (argc != 2) {
debugPrintf("Format: scene <room>\n");
return true;
} else {
_vm->_scene->_goToScene = strToInt(argv[1]);
return false;
}
}
bool Debugger::cmdSong(int argc, const char **argv) {
if (argc != 2) {
debugPrintf("Format: song <name>\n");
return true;
}
Common::StringArray songs;
_vm->_music->getSongNames(songs);
for (uint i = 0; i < songs.size(); i++) {
if (songs[i].equalsIgnoreCase(argv[1])) {
_vm->_music->loadSong(songs[i]);
return false;
}
}
debugPrintf("Invalid song. Use the 'songs' command to see which ones are available.\n");
return true;
}
bool Debugger::cmdListSongs(int argc, const char **argv) {
Common::StringArray songs;
_vm->_music->getSongNames(songs);
debugPrintColumns(songs);
return true;
}
bool Debugger::cmdListFiles(int argc, const char **argv) {
if (argc != 2) {
debugPrintf("Format: listfiles <resource file>\n");
return true;
}
Common::StringArray files;
_vm->_res->getResourceNames(Common::String(argv[1]), files);
debugPrintColumns(files);
return true;
}
bool Debugger::cmdDumpFile(int argc, const char **argv) {
if (argc != 2) {
debugPrintf("Format: dumpfile <resource name>\n");
return true;
}
Common::SeekableReadStream *s = _vm->_res->load(argv[1]);
if (!s) {
debugPrintf("Invalid resource.\n");
return true;
}
byte *buffer = new byte[s->size()];
s->read(buffer, s->size());
Common::DumpFile dumpFile;
dumpFile.open(argv[1]);
dumpFile.write(buffer, s->size());
dumpFile.flush();
dumpFile.close();
delete[] buffer;
debugPrintf("Resource %s has been dumped to disk.\n", argv[1]);
return true;
}
bool Debugger::cmdLocations(int argc, const char **argv) {
_showAllLocations = LOC_REFRESH;
debugPrintf("Now showing all map locations\n");
return false;
}
bool Debugger::cmdFlag(int argc, const char **argv) {
if (argc < 2) {
debugPrintf("Format: flag <number> [set | clear | toggle]\n");
} else {
int flagNum = strToInt(argv[1]);
if (argc == 2) {
debugPrintf("Flag %d is %s\n", flagNum, _vm->_flags[flagNum] ? "Set" : "Clear");
} else {
if (!strcmp(argv[2], "set"))
_vm->_flags[flagNum] = true;
else if (!strcmp(argv[2], "clear"))
_vm->_flags[flagNum] = false;
else if (!strcmp(argv[2], "toggle"))
_vm->_flags[flagNum] = !_vm->_flags[flagNum];
debugPrintf("Flag %d is now %s\n", flagNum, _vm->_flags[flagNum] ? "Set" : "Clear");
}
}
return true;
}
} // End of namespace Sherlock
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