1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
*
* Licensed under GNU GPL v2
*
*/
#include "sword25/script/luascript.h"
#include "sword25/script/luabindhelper.h"
namespace Sword25 {
static int warning(lua_State *L) {
#ifdef DEBUG
int __startStackDepth = lua_gettop(L);
#endif
luaL_checkstring(L, 1);
luaL_where(L, 1);
lua_pushstring(L, "WARNING - ");
lua_pushvalue(L, 1);
lua_concat(L, 3);
lua_pop(L, 1);
#ifdef DEBUG
assert(__startStackDepth == lua_gettop(L));
#endif
return 0;
}
static const luaL_reg GLOBAL_FUNCTIONS[] = {
{"warning", warning},
{0, 0}
};
bool LuaScriptEngine::registerStandardLibExtensions() {
lua_State *L = _state;
assert(_state);
if (!LuaBindhelper::addFunctionsToLib(L, "", GLOBAL_FUNCTIONS))
return false;
return true;
}
} // End of namespace Sword25
|