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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/moves/exit_tiania.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CExitTiania, CMovePlayerTo)
ON_MESSAGE(MouseButtonDownMsg)
END_MESSAGE_MAP()
CExitTiania::CExitTiania() : CMovePlayerTo(), _fieldC8(0) {
_viewNames[0] = _viewNames[1] = _viewNames[2] = "NULL";
}
void CExitTiania::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldC8, indent);
file->writeQuotedLine(_viewNames[0], indent);
file->writeQuotedLine(_viewNames[1], indent);
file->writeQuotedLine(_viewNames[2], indent);
CMovePlayerTo::save(file, indent);
}
void CExitTiania::load(SimpleFile *file) {
file->readNumber();
_fieldC8 = file->readNumber();
_viewNames[0] = file->readString();
_viewNames[1] = file->readString();
_viewNames[2] = file->readString();
CMovePlayerTo::load(file);
}
bool CExitTiania::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
if (getPassengerClass() == 4) {
petDisplayMessage(1, TRANSPORT_OUT_OF_ORDER);
} else {
lockMouse();
for (int idx = 0; idx < 3; ++idx)
changeView(_viewNames[idx]);
changeView("Titania.Node 16.N");
changeView("Dome.Node 4.N");
changeView("Dome.Node 3.N");
changeView("Dome.Node 3.S");
unlockMouse();
}
return true;
}
} // End of namespace Titanic
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