1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "audio/decoders/raw.h"
#include "audio/decoders/wave.h"
#include "common/memstream.h"
#include "titanic/sound/wave_file.h"
#include "titanic/sound/sound_manager.h"
#include "titanic/support/simple_file.h"
namespace Titanic {
/**
* This creates a ScummVM audio stream around a CAudioBuffer buffer,
* allowing for streaming audio output for the music room music
*/
class AudioBufferStream : public Audio::SeekableAudioStream {
private:
CAudioBuffer *_audioBuffer;
public:
AudioBufferStream(CAudioBuffer *audioBuffer) : _audioBuffer(audioBuffer) {}
virtual int readBuffer(int16 *buffer, const int numSamples);
virtual bool isStereo() const { return false; }
virtual bool endOfData() const;
virtual int getRate() const { return 22050; }
virtual Audio::Timestamp getLength() const { return Audio::Timestamp(); }
virtual bool seek(const Audio::Timestamp &where) { return false; }
};
int AudioBufferStream::readBuffer(int16 *buffer, const int numSamples) {
return _audioBuffer->read(buffer, numSamples);
}
bool AudioBufferStream::endOfData() const {
return _audioBuffer->isFinished();
}
/*------------------------------------------------------------------------*/
CWaveFile::CWaveFile(Audio::Mixer *mixer) : _mixer(mixer), _pendingAudioStream(nullptr),
_waveData(nullptr), _waveSize(0), _dataSize(0), _headerSize(0),
_rate(0), _flags(0), _wavType(0), _soundType(Audio::Mixer::kPlainSoundType) {
setup();
}
void CWaveFile::setup() {
_loadMode = LOADMODE_SCUMMVM;
_dataSize = 0;
_audioBuffer = nullptr;
_disposeAudioBuffer = DisposeAfterUse::NO;
_channel = -1;
}
CWaveFile::~CWaveFile() {
// Delete any pending audio stream if it wasn't used
delete _pendingAudioStream;
if (_disposeAudioBuffer == DisposeAfterUse::YES && _audioBuffer)
delete _audioBuffer;
free(_waveData);
}
uint CWaveFile::getDurationTicks() const {
if (!_rate)
return 0;
// FIXME: The original uses acmStreamSize to calculate
// a desired size. Since I have no idea how the system API
// method works, for now I'm using a simple ratio of a
// sample output to input value
double newSize = (double)_dataSize * (1475712.0 / 199836.0);
return (uint)(newSize * 1000.0 / _rate);
}
bool CWaveFile::loadSound(const CString &name) {
StdCWadFile file;
if (!file.open(name))
return false;
Common::SeekableReadStream *stream = file.readStream();
uint wavSize = stream->size();
byte *data = (byte *)malloc(wavSize);
stream->read(data, wavSize);
load(data, wavSize);
_soundType = Audio::Mixer::kSFXSoundType;
return true;
}
bool CWaveFile::loadSpeech(CDialogueFile *dialogueFile, int speechIndex) {
DialogueResource *res = dialogueFile->openWaveEntry(speechIndex);
if (!res)
return false;
byte *data = (byte *)malloc(res->_size);
dialogueFile->read(res, data, res->_size);
load(data, res->_size);
_soundType = Audio::Mixer::kSpeechSoundType;
return true;
}
bool CWaveFile::loadMusic(const CString &name) {
StdCWadFile file;
if (!file.open(name))
return false;
Common::SeekableReadStream *stream = file.readStream();
uint wavSize = stream->size();
byte *data = new byte[wavSize];
stream->read(data, wavSize);
delete stream;
load(data, wavSize);
_soundType = Audio::Mixer::kMusicSoundType;
return true;
}
bool CWaveFile::loadMusic(CAudioBuffer *buffer, DisposeAfterUse::Flag disposeAfterUse) {
_audioBuffer = buffer;
_disposeAudioBuffer = disposeAfterUse;
_loadMode = LOADMODE_AUDIO_BUFFER;
_pendingAudioStream = new AudioBufferStream(_audioBuffer);
return true;
}
void CWaveFile::load(byte *data, uint dataSize) {
_waveData = data;
_waveSize = dataSize;
// Parse the wave header
Common::MemoryReadStream wavStream(data, dataSize, DisposeAfterUse::NO);
if (!Audio::loadWAVFromStream(wavStream, _dataSize, _rate, _flags, &_wavType))
error("Invalid wave file");
_headerSize = wavStream.pos();
}
Audio::SeekableAudioStream *CWaveFile::createAudioStream() {
Audio::SeekableAudioStream *stream;
if (_pendingAudioStream) {
stream = _pendingAudioStream;
_pendingAudioStream = nullptr;
} else {
// Create a new ScummVM audio stream for the wave file data
stream = Audio::makeWAVStream(
new Common::MemoryReadStream(_waveData, _waveSize, DisposeAfterUse::NO),
DisposeAfterUse::YES);
}
_rate = stream->getRate();
return stream;
}
const int16 *CWaveFile::lock() {
enum { kWaveFormatPCM = 1 };
switch (_loadMode) {
case LOADMODE_SCUMMVM:
// Sanity checking that only raw 16-bit LE 22Khz waves can be locked
assert(_waveData && _rate == AUDIO_SAMPLING_RATE);
assert(_flags == (Audio::FLAG_LITTLE_ENDIAN | Audio::FLAG_16BITS));
assert(_wavType == kWaveFormatPCM);
// Return a pointer to the data section of the wave file
return (const int16 *)(_waveData + _headerSize);
default:
return nullptr;
}
}
void CWaveFile::unlock(const int16 *ptr) {
// No implementation needed in ScummVM
}
Audio::SoundHandle CWaveFile::play(int numLoops, byte volume) {
Audio::SeekableAudioStream *audioStream = createAudioStream();
Audio::SoundHandle handle;
Audio::AudioStream *stream = audioStream;
if (numLoops != 0)
stream = new Audio::LoopingAudioStream(audioStream,
(numLoops == -1) ? 0 : numLoops);
_mixer->playStream(_soundType, &handle, stream, -1,
volume, 0, DisposeAfterUse::YES);
return handle;
}
} // End of namespace Titanic
|