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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/config-manager.h"
#include "engines/advancedDetector.h"
#include "common/savefile.h"
#include "common/system.h"
#include "base/plugins.h"
#include "touche/touche.h"
static const PlainGameDescriptor toucheGames[] = {
{ "touche", "Touche: The Adventures of the Fifth Musketeer" },
{ 0, 0 }
};
namespace Touche {
static const ADGameDescription gameDescriptions[] = {
{ // retail version
"touche",
"",
AD_ENTRY1s("touche.dat", "2af0177f8887e3430f345e6b4d8b1414", 26350211),
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO0()
},
{ // retail version - tracker item #1601818
"touche",
"",
AD_ENTRY1s("touche.dat", "95967f0b51d2e813e99ca00325098340", 26350190),
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO0()
},
{ // retail version
"touche",
"",
AD_ENTRY1s("touche.dat", "1caa20bb4d4fc2ce8eb867b6610082b3", 26558232),
Common::FR_FRA,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO0()
},
{ // retail version - tracker item #1598643
"touche",
"",
AD_ENTRY1s("touche.dat", "be2ae6454b3325e410946f2322547cd4", 26625537),
Common::DE_DEU,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO0()
},
{ // retail version - tracker item #1681643
"touche",
"",
AD_ENTRY1s("touche.dat", "64e95ba1decf5a5a60f8fa1840f40c62", 26529523),
Common::ES_ESP,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO0()
},
{ // fan-made translation (http://www.iagtg.net/) - tracker item #1602360
"touche",
"",
AD_ENTRY1s("touche.dat", "1f442331d4b327c3488a9f6ffe9bdd25", 26367792),
Common::IT_ITA,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO0()
},
{ // retail version - tracker item #1800500
"touche",
"",
AD_ENTRY1s("touche.dat", "42d19a0bef65465109020440a9caa228", 26487370),
Common::PL_POL,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO0()
},
{ // demo version
"touche",
"Demo",
AD_ENTRY1s("touche.dat", "ddaed436445b2e77294ed19e8ae4aa2c", 8720683),
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_DEMO,
GUIO0()
},
AD_TABLE_END_MARKER
};
static const ADFileBasedFallback fileBasedFallback[] = {
{ &gameDescriptions[0], { "touche.dat", 0 } }, // default to english version
{ 0, { 0 } }
};
} // End of namespace Touche
static const char *directoryGlobs[] = {
"database",
0
};
class ToucheMetaEngine : public AdvancedMetaEngine {
public:
ToucheMetaEngine() : AdvancedMetaEngine(Touche::gameDescriptions, sizeof(ADGameDescription), toucheGames) {
_md5Bytes = 4096;
_singleId = "touche";
_maxScanDepth = 2;
_directoryGlobs = directoryGlobs;
}
virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
ADFilePropertiesMap filesProps;
const ADGameDescription *matchedDesc = detectGameFilebased(allFiles, fslist, Touche::fileBasedFallback, &filesProps);
if (!matchedDesc)
return 0;
reportUnknown(fslist.begin()->getParent(), filesProps);
return matchedDesc;
}
virtual const char *getName() const {
return "Touche";
}
virtual const char *getOriginalCopyright() const {
return "Touche: The Adventures of the 5th Musketeer (C) Clipper Software";
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
};
bool ToucheMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave);
}
bool Touche::ToucheEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsRTL) ||
(f == kSupportsLoadingDuringRuntime) ||
(f == kSupportsSavingDuringRuntime) ||
(f == kSupportsSubtitleOptions);
}
bool ToucheMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
if (desc) {
*engine = new Touche::ToucheEngine(syst, desc->language);
}
return desc != 0;
}
SaveStateList ToucheMetaEngine::listSaves(const char *target) const {
Common::String pattern = Touche::generateGameStateFileName(target, 0, true);
Common::StringArray filenames = g_system->getSavefileManager()->listSavefiles(pattern);
bool slotsTable[Touche::kMaxSaveStates];
memset(slotsTable, 0, sizeof(slotsTable));
SaveStateList saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
int slot = Touche::getGameStateFileSlot(file->c_str());
if (slot >= 0 && slot < Touche::kMaxSaveStates) {
slotsTable[slot] = true;
}
}
for (int slot = 0; slot < Touche::kMaxSaveStates; ++slot) {
if (slotsTable[slot]) {
Common::String file = Touche::generateGameStateFileName(target, slot);
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(file);
if (in) {
char description[64];
Touche::readGameStateDescription(in, description, sizeof(description) - 1);
if (description[0]) {
saveList.push_back(SaveStateDescriptor(slot, description));
}
delete in;
}
}
}
return saveList;
}
int ToucheMetaEngine::getMaximumSaveSlot() const {
return Touche::kMaxSaveStates - 1;
}
void ToucheMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String filename = Touche::generateGameStateFileName(target, slot);
g_system->getSavefileManager()->removeSavefile(filename);
}
#if PLUGIN_ENABLED_DYNAMIC(TOUCHE)
REGISTER_PLUGIN_DYNAMIC(TOUCHE, PLUGIN_TYPE_ENGINE, ToucheMetaEngine);
#else
REGISTER_PLUGIN_STATIC(TOUCHE, PLUGIN_TYPE_ENGINE, ToucheMetaEngine);
#endif
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