1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TSAGE_GLOBALS_H
#define TSAGE_GLOBALS_H
#include "common/random.h"
#include "tsage/core.h"
#include "tsage/scenes.h"
#include "tsage/events.h"
#include "tsage/sound.h"
#include "tsage/saveload.h"
#include "tsage/screen.h"
#include "tsage/user_interface.h"
namespace TsAGE {
class Globals : public SavedObject {
private:
static void dispatchSound(ASound *obj);
public:
Screen _screen;
GfxManager _gfxManagerInstance;
Common::List<GfxManager *> _gfxManagers;
SceneHandler *_sceneHandler;
Game *_game;
EventsClass _events;
SceneManager _sceneManager;
ScenePalette _scenePalette;
SceneRegions _sceneRegions;
SceneItemList _sceneItems;
SceneObjectList _sceneObjectsInstance;
SceneObjectList *_sceneObjects;
SynchronizedList<SceneObjectList *> _sceneObjects_queue;
SceneText _sceneText;
int _gfxFontNumber;
GfxColors _gfxColors;
GfxColors _fontColors;
byte _color1, _color2, _color3;
SoundManager _soundManager;
Common::Point _dialogCenter;
WalkRegions _walkRegions;
SynchronizedList<ASound *> _sounds;
bool _flags[256];
Player _player;
ASound _soundHandler;
InvObjectList *_inventory;
Region _paneRegions[2];
int _paneRefreshFlag[2];
Common::Point _sceneOffset;
Common::Point _prevSceneOffset;
SceneObject *_scrollFollower;
SequenceManager _sequenceManager;
Common::RandomSource _randomSource;
int _stripNum;
int _gfxEdgeAdjust;
public:
Globals();
~Globals();
void setFlag(int flagNum) {
assert((flagNum >= 0) && (flagNum < MAX_FLAGS));
_flags[flagNum] = true;
}
void clearFlag(int flagNum) {
assert((flagNum >= 0) && (flagNum < MAX_FLAGS));
_flags[flagNum] = false;
}
bool getFlag(int flagNum) const {
assert((flagNum >= 0) && (flagNum < MAX_FLAGS));
return _flags[flagNum];
}
GfxManager &gfxManager() { return **_gfxManagers.begin(); }
virtual Common::String getClassName() { return "Globals"; }
virtual void synchronize(Serializer &s);
virtual void reset();
void dispatchSounds();
};
typedef bool (*SelectItemProc)(int objectNumber);
/**
* The following class represents common globals that were introduced after the release of Ringworld.
*/
class TsAGE2Globals: public Globals {
public:
UIElements _uiElements;
SelectItemProc _onSelectItem;
int _interfaceY;
ASoundExt _inventorySound;
TsAGE2Globals();
virtual void reset();
virtual void synchronize(Serializer &s);
};
extern Globals *g_globals;
#define GLOBALS (*::TsAGE::g_globals)
#define T2_GLOBALS (*((::TsAGE::TsAGE2Globals *)g_globals))
#define BF_GLOBALS (*((::TsAGE::BlueForce::BlueForceGlobals *)g_globals))
#define R2_GLOBALS (*((::TsAGE::Ringworld2::Ringworld2Globals *)g_globals))
// Note: Currently this can't be part of the g_globals structure, since it needs to be constructed
// prior to many of the fields in Globals execute their constructors
extern ResourceManager *g_resourceManager;
namespace BlueForce {
using namespace TsAGE;
enum Bookmark {
bNone,
bStartOfGame, bCalledToDomesticViolence, bArrestedGreen, bLauraToParamedics,
bBookedGreen, bStoppedFrankie, bBookedFrankie, bBookedFrankieEvidence,
bEndOfWorkDayOne, bTalkedToGrannyAboutSkipsCard, bLyleStoppedBy, bEndDayOne,
bInspectionDone, bCalledToDrunkStop, bArrestedDrunk, bEndDayTwo,
bFlashBackOne, bFlashBackTwo, bFlashBackThree, bDroppedOffLyle, bEndDayThree,
bDoneWithIsland, bDoneAtLyles, bEndDayFour, bInvestigateBoat, bFinishedWGreen,
bAmbushed, bAmbushOver, bEndOfGame
};
enum Flag {
JAKE_FILE_COPIED, gunClean, onBike, onDuty, fShowedIdToKate, fLateToMarina,
fCalledBackup, fWithLyle, gunDrawn, fBackupArrived340, fBriefedBackup,
fGotAllSkip340, fToldToLeave340, fBackupIn350, fNetInBoat, fForbesWaiting,
fWithCarter, fTalkedToTony, fMugOnKate, takenWeasel, gotTrailer450,
showEugeneNapkin, showRapEugene, fMgrCallsWeasel, fCarterMetLyle,
fGunLoaded, fLoadedSpare, showEugeneID, fRandomShot350, examinedFile810,
shownLyleCrate1, shownLyleRapsheet, shownLyleDisk, shownLylePO,
fCanDrawGun, fGotAutoWeapon, fGotBulletsFromDash, fShotSuttersDesk,
greenTaken, fLateToDrunkStop, didDrunk, fSearchedTruck, seenFolder,
showMugAround, frankInJail, fTalkedCarterDay3, fDecryptedBluePrints,
fTalkedToDrunkInCar, fToldLyleOfSchedule, fTalkedShooterNoBkup,
fTalkedDriverNoBkup, fDriverOutOfTruck, readGreenRights, readFrankRights,
talkedToHarrisAboutDrunk, unlockBoat, fShootGoon, fBlowUpGoon,
fTalkedToBarry, fTalkedToLarry, fLeftTraceIn920, fLeftTraceIn900,
fBackupAt340, fShotNicoIn910, fGotPointsForTktBook, fGotPointsForMCard,
fShowedBluePrint, fGotPointsForPunch, fGotPointsForBox, fGotPointsForBank,
fGotPointsForCombo, fGotPointsForCoin, fGotPointsForCPU, fGotPointsForBoots,
fGotPointsForCrate, fGotPointsForBlackCord, fGotPointsForGeneratorPlug,
fGotPointsForFuseBoxPlug, fGotPointsForStartGenerator, fGotPointsForLightsOn,
fGotPointsForOpeningDoor, fGotPointsForClosingDoor, fGotPointsForLightsOff,
fGotPointsForGeneratorOff, fGotPointsForCordOnForklift, fGotPointsForCuffingNico,
fGotPointsForCuffingDA, fGotPointsForSearchingNico, fGotPointsForSearchingDA,
fLeftTraceIn910, fBookedGreenEvidence, fGotPointsForCleaningGun,
fGotPointsForMemo, fGotPointsForFBI, fTookTrailerAmmo, fAlertedGreen355,
fGotGreen355fTalkedToGrannyDay3, shownFax, beenToJRDay2, shownLyleCrate1Day1,
fLyleOnIsland, iWasAmbushed, fGangInCar, fArrivedAtGangStop, ticketVW,
f1015Marina, fCan1015Marina, f1015Frankie, fCan1015Frankie, f1015Drunk,
fCan1015Drunk, f1027Marina, fCan1027Marina, f1027Frankie, fCan1027Frankie,
f1027Drunk, fCan1027Drunk, f1035Marina, fCan1035Marina, f1035Frankie,
fCan1035Frankie, f1035Drunk, fCan1035Drunk, f1097Marina, fCan1097Marina,
f1097Frankie, fCan1097Frankie, f1097Drunk, fCan1097Drunk, f1098Marina,
fCan1098Marina, f1098Frankie, fCan1098Frankie, f1098Drunk, fCan1098Drunk,
fCuffedFrankie, fGotPointsForTrapDog, fGotPointsForUnlockGate,
fGotPointsForUnlockWarehouse, fGotPointsForLockWarehouse, fGotPointsForLockGate,
fGotPointsForFreeDog, fGotPointsForWhistleDog, fGivenNapkin, fCan1004Marina,
fCan1004Drunk, fHasLeftDrunk, fHasDrivenFromDrunk, fCrateOpen, fSawGuns,
hookPoints
};
class BlueForceGlobals: public TsAGE2Globals {
public:
ASoundExt _sound1, _sound3;
StripProxy _stripProxy;
int _dayNumber;
int _tonyDialogCtr;
int _marinaWomanCtr;
int _kateDialogCtr;
int _v4CEB6;
int _safeCombination;
int _gateStatus;
int _greenDay5TalkCtr;
int _v4CEC8;
int _v4CECA;
int _v4CECC;
int8 _breakerBoxStatusArr[18];
int _hiddenDoorStatus;
int _nico910State;
int _stuart910State;
int _nico910Talk;
int _stuart910Talk;
int _deziTopic;
int _deathReason;
int _driveFromScene;
int _driveToScene;
uint8 _subFlagBitArr1;
uint8 _subFlagBitArr2;
bool _scene410HarrisonTalkFl;
int _scene410Action1Count;
int _scene410TalkCount;
bool _scene410HarrisonMovedFl;
Bookmark _bookmark;
int _mapLocationId;
int _clip1Bullets, _clip2Bullets;
BlueForceGlobals();
bool getHasBullets();
virtual Common::String getClassName() { return "BFGlobals"; }
virtual void reset();
virtual void synchronize(Serializer &s);
void set2Flags(int flagNum);
bool removeFlag(int flagNum);
};
} // End of namespace BlueForce
namespace Ringworld2 {
#define SPEECH_TEXT 1
#define SPEECH_VOICE 2
class ScannerDialog;
struct VampireData {
bool _isAlive;
int _shotsRequired;
Common::Point _position;
};
class Ringworld2Globals: public TsAGE2Globals {
public:
ASoundExt _sound1, _sound2, _sound3, _sound4;
PlayStream _playStream;
StripProxy _stripProxy;
bool _fadePaletteFlag;
byte _fadePaletteMap[10][256];
byte _paletteMap[4096];
int _insetUp;
int _frameEdgeColor;
int _animationCtr;
int _electromagnetChangeAmount;
int _electromagnetZoom;
bool _tractorField;
bool _cableAttached;
int _foodCount;
int _rimLocation;
int _rimTransportLocation;
byte _stripModifier;
byte _spillLocation[14];
VampireData _vampireData[18];
byte _flubMazeArea;
byte _flubMazeEntryDirection;
int _maze3800SceneNumb;
byte _landerSuitNumber;
byte _desertStepsRemaining;
byte _desertCorrectDirection;
byte _desertPreviousDirection;
byte _desertMovements[1000];
int _desertWrongDirCtr;
byte _balloonAltitude;
int _scene1925CurrLevel; //_v56A9C
int _walkwaySceneNumber;
byte _mirandaJailState;
byte _scientistConvIndex;
Common::Point _ventCellPos;
byte _ductMazePanel1State;
byte _ductMazePanel2State;
byte _ductMazePanel3State;
int _scene180Mode; // _v575f7
int _v57709;
int _v5780C;
int _mouseCursorId;
int _v57810;
int _speechSubtitles;
Common::Point _s1550PlayerArea[3]; // only used for Quinn and Seeker
byte _scannerFrequencies[4];
byte _stripManager_lookupList[12];
byte _scene1550JunkLocations[508];
Common::Point _balloonPosition;
bool _debugCardGame; // moved from scene 1337 so it can be easily set in the debugger
ScannerDialog *_scannerDialog;
Ringworld2Globals();
virtual ~Ringworld2Globals();
virtual void reset();
virtual void synchronize(Serializer &s);
};
} // End of namespace Ringworld2
} // End of namespace TsAGE
#endif
|