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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TSAGE_GRAPHICS_H
#define TSAGE_GRAPHICS_H
#include "tsage/events.h"
#include "tsage/saveload.h"
#include "common/list.h"
#include "common/rect.h"
#include "common/system.h"
#include "graphics/screen.h"
namespace TsAGE {
class GfxSurface;
class Region;
/**
* Extended Rect class with extra support methods
*/
class Rect : public Common::Rect, public Serialisable {
public:
Rect() : Common::Rect() {}
Rect(int16 x1, int16 y1, int16 x2, int16 y2) : Common::Rect(x1, y1, x2, y2) {}
void set(int16 x1, int16 y1, int16 x2, int16 y2);
void collapse(int dx, int dy);
void center(int dx, int dy);
void center(const Rect &r);
void center(const Common::Point &pt) { center(pt.x, pt.y); }
void contain(const Rect &r);
void resize(const GfxSurface &surface, int xp, int yp, int percent);
void expandPanes();
virtual void synchronize(Serializer &s);
};
class GfxColors {
public:
uint8 foreground;
uint8 background;
GfxColors() : foreground(0), background(0) {}
};
class LineSlice {
public:
int xs, xe;
LineSlice() { xs = 0; xe = 0; }
LineSlice(int xStart, int xEnd) { xs = xStart; xe = xEnd; }
};
enum FrameFlag { FRAME_FLIP_CENTROID_X = 4, FRAME_FLIP_CENTROID_Y = 8 };
/**
* Surface class. This derivces from Graphics::Screen because it has
* logic we'll need for our own Screen class that derives from this one
*/
class GfxSurface: public Graphics::Screen {
private:
int _lockSurfaceCtr;
Graphics::ManagedSurface _rawSurface;
bool _disableUpdates;
Rect _bounds;
protected:
/**
* Override the addDirtyRect from Graphics::Screen, since for standard
* surfaces we don't need dirty rects to be tracked
*/
virtual void addDirtyRect(const Common::Rect &r) {}
public:
Common::Point _centroid;
int _transColor;
Rect _clipRect;
byte _flags;
public:
GfxSurface();
GfxSurface(const GfxSurface &s);
virtual ~GfxSurface();
Graphics::ManagedSurface &lockSurface();
void unlockSurface();
void synchronize(Serializer &s);
virtual void create(uint16 width, uint16 height);
void setBounds(const Rect &bounds);
const Rect &getBounds() const { return _bounds; }
void copyFrom(GfxSurface &src, Rect srcBounds, Rect destBounds,
Region *priorityRegion = NULL, const byte *shadowMap = NULL);
void copyFrom(GfxSurface &src, Rect destBounds, Region *priorityRegion = NULL) {
copyFrom(src, src.getBounds(), destBounds, priorityRegion);
}
void copyFrom(GfxSurface &src, int destX = 0, int destY = 0, Region *priorityRegion = NULL) {
Rect tempRect = src.getBounds();
tempRect.moveTo(destX, destY);
copyFrom(src, tempRect, priorityRegion);
}
void draw(const Common::Point &pt, Rect *rect = NULL);
GfxSurface &operator=(const GfxSurface &s);
static void loadScreenSection(Graphics::ManagedSurface &dest, int xHalf, int yHalf, int xSection, int ySection);
static bool displayText(const Common::String &msg, const Common::Point &pt = Common::Point(160, 100));
};
enum TextAlign {ALIGN_LEFT = 0, ALIGN_CENTER = 1, ALIGN_RIGHT = 2, ALIGN_JUSTIFIED = 3};
class GfxFont {
friend class GfxFontBackup;
private:
GfxManager *_gfxManager;
// Raw font details
const byte *_fontData;
int _numChars;
Common::Point _fontSize;
int _bpp;
public:
// Font fields
Common::Point _edgeSize;
Common::Point _position;
bool _fillFlag;
GfxColors _colors;
GfxColors _colors2;
uint32 _fontNumber;
Common::Point _topLeft;
public:
GfxFont();
virtual ~GfxFont();
void setFontNumber(uint32 fontNumber);
int32 getHeight() const { return _fontSize.y; }
int getCharWidth(char ch);
int getStringWidth(const char *s, int numChars);
int getStringWidth(const char *s);
int getStringFit(const char *&s, int maxWidth);
void getStringBounds(const char *s, Rect &bounds, int maxWidth);
void setOwner(GfxManager *owner) { _gfxManager = owner; }
void setPosition(int xp, int yp) { _position.x = xp; _position.y = yp; }
int writeChar(const char ch);
void writeString(const char *s);
void writeString(const char *s, int numChars);
void writeLines(const char *s, const Rect &bounds, TextAlign align);
};
class GfxFontBackup {
private:
Common::Point _edgeSize;
Common::Point _position;
GfxColors _colors;
uint32 _fontNumber;
public:
GfxFontBackup();
~GfxFontBackup();
};
enum GFX_FLAGS {GFXFLAG_THICK_FRAME = 8};
class GfxManager;
class GfxElement {
public:
GfxElement *_owner;
Rect _bounds;
uint16 _flags;
uint16 _fontNumber;
GfxColors _colors;
GfxColors _fontColors;
byte _color1, _color2, _color3;
uint16 _keycode;
public:
GfxElement();
virtual ~GfxElement() {}
void drawFrame();
// Virtual table method
virtual void setDefaults();
virtual void remove() { _owner = NULL; }
virtual void highlight();
virtual void draw() {}
virtual bool process(Event &event) { return false; }
virtual bool focusedEvent(Event &event);
};
class GfxImage : public GfxElement {
public:
GfxSurface _surface;
int _resNum;
int _rlbNum;
int _cursorNum;
public:
GfxImage();
void setDetails(int resNum, int rlbNum, int cursorNum);
virtual void setDefaults();
virtual void draw();
virtual bool process(Event &event) { return false; }
};
class GfxMessage : public GfxElement {
public:
Common::String _message;
TextAlign _textAlign;
int _width;
public:
GfxMessage();
virtual ~GfxMessage() {}
void set(const Common::String &s, int width, TextAlign textAlign);
virtual void setDefaults();
virtual void draw();
};
class GfxButton : public GfxElement {
private:
void setFocus();
public:
Common::String _message;
public:
GfxButton() : GfxElement() {}
virtual ~GfxButton() {}
void setText(const Common::String &s) {
_message = s;
setDefaults();
}
// Virtual table method
virtual void setDefaults();
virtual void draw();
virtual bool process(Event &event);
};
class GfxManager {
private:
GfxSurface &_surface;
public:
GfxManager *_oldManager;
Common::Point _topLeft;
Rect _bounds;
Rect _pane0Rect4;
GfxFont _font;
public:
GfxManager();
GfxManager(GfxSurface &s);
virtual ~GfxManager() {}
void setDefaults();
void activate();
void deactivate();
// Accessor methods
int getStringWidth(const char *s, int numChars);
int getStringWidth(const char *s);
void getStringBounds(const char *s, Rect &bounds, int maxWidth);
void setDialogPalette();
Graphics::ManagedSurface lockSurface() {
_surface.setBounds(_bounds);
return _surface.lockSurface();
}
void unlockSurface() { _surface.unlockSurface(); }
void fillArea(int xp, int yp, int color);
void fillRect(const Rect &bounds, int color);
void fillRect2(int xs, int ys, int width, int height, int color);
void setFillFlag(bool v) { _font._fillFlag = v; }
static int getAngle(const Common::Point &p1, const Common::Point &p2);
// Virtual method table
virtual void xorArea(const Common::Rect &r, int color, int fillMode) {
//_surface->xorArea(r, color, fillMode);
}
virtual void draw(const Common::Rect &r, void *gfxData, int v1, GfxColors *colors) {
//_surface->draw(r, gfxData, v1, colors);
}
virtual void copy(const byte *src, byte *dest, int size) {
Common::copy(src, src + size, dest);
}
virtual void set(byte *dest, int size, byte val) {
Common::fill(dest, dest + size, val);
}
void copyFrom(GfxSurface &src, Rect destBounds, Region *priorityRegion = NULL);
void copyFrom(GfxSurface &src, int destX, int destY);
void copyFrom(GfxSurface &src, const Rect &srcBounds, const Rect &destBounds);
GfxSurface &getSurface() {
_surface.setBounds(_bounds);
return _surface;
}
};
typedef Common::List<GfxElement *> GfxElementList;
class GfxDialog : public GfxElement {
public:
GfxManager _gfxManager;
GfxElementList _elements;
GfxButton *_defaultButton;
GfxSurface *_savedArea;
public:
GfxDialog();
virtual ~GfxDialog();
void add(GfxElement *element);
void addElements(GfxElement *ge, ...);
void setTopLeft(int xp, int yp);
void setCenter(int xp, int yp);
void frame() {
setDefaults();
_bounds.collapse(6, 6);
}
GfxButton *execute(GfxButton *defaultButton = NULL);
virtual void setDefaults();
virtual void remove();
virtual void draw();
static void setPalette();
virtual bool handleKeypress(Event &evt, GfxButton *&btn) { return false; }
};
GfxSurface *surfaceGetArea(GfxSurface &src, const Rect &bounds);
GfxSurface surfaceFromRes(const byte *imgData);
GfxSurface surfaceFromRes(int resNum, int rlbNum, int subNum);
} // End of namespace TsAGE
#endif
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