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#ifndef __cxxtest__RealDescriptions_h__
#define __cxxtest__RealDescriptions_h__
//
// The "real" description classes
//
#include <cxxtest/Descriptions.h>
#include <cxxtest/TestSuite.h>
#include <cxxtest/GlobalFixture.h>
namespace CxxTest
{
class RealTestDescription : public TestDescription
{
public:
RealTestDescription();
RealTestDescription( List &argList, SuiteDescription &argSuite, unsigned argLine, const char *argTestName );
void initialize( List &argList, SuiteDescription &argSuite, unsigned argLine, const char *argTestName );
const char *file() const;
unsigned line() const;
const char *testName() const;
const char *suiteName() const;
TestDescription *next();
const TestDescription *next() const;
TestSuite *suite() const;
bool setUp();
void run();
bool tearDown();
private:
RealTestDescription( const RealTestDescription & );
RealTestDescription &operator=( const RealTestDescription & );
virtual void runTest() = 0;
SuiteDescription *_suite;
unsigned _line;
const char *_testName;
};
class RealSuiteDescription : public SuiteDescription
{
public:
RealSuiteDescription();
RealSuiteDescription( const char *argFile, unsigned argLine, const char *argSuiteName, List &argTests );
void initialize( const char *argFile, unsigned argLine, const char *argSuiteName, List &argTests );
const char *file() const;
unsigned line() const;
const char *suiteName() const;
TestDescription *firstTest();
const TestDescription *firstTest() const;
SuiteDescription *next();
const SuiteDescription *next() const;
unsigned numTests() const;
const TestDescription &testDescription( unsigned i ) const;
void activateAllTests();
bool leaveOnly( const char *testName );
private:
RealSuiteDescription( const RealSuiteDescription & );
RealSuiteDescription &operator=( const RealSuiteDescription & );
const char *_file;
unsigned _line;
const char *_suiteName;
List *_tests;
static List _suites;
friend class RealWorldDescription;
};
class StaticSuiteDescription : public RealSuiteDescription
{
public:
StaticSuiteDescription();
StaticSuiteDescription( const char *argFile, unsigned argLine,
const char *argSuiteName, TestSuite &argSuite,
List &argTests );
void initialize( const char *argFile, unsigned argLine,
const char *argSuiteName, TestSuite &argSuite,
List &argTests );
TestSuite *suite() const;
bool setUp();
bool tearDown();
private:
StaticSuiteDescription( const StaticSuiteDescription & );
StaticSuiteDescription &operator=( const StaticSuiteDescription & );
void doInitialize( TestSuite &argSuite );
TestSuite *_suite;
};
class CommonDynamicSuiteDescription : public RealSuiteDescription
{
public:
CommonDynamicSuiteDescription();
CommonDynamicSuiteDescription( const char *argFile, unsigned argLine,
const char *argSuiteName, List &argTests,
unsigned argCreateLine, unsigned argDestroyLine );
void initialize( const char *argFile, unsigned argLine,
const char *argSuiteName, List &argTests,
unsigned argCreateLine, unsigned argDestroyLine );
protected:
unsigned _createLine, _destroyLine;
private:
void doInitialize( unsigned argCreateLine, unsigned argDestroyLine );
};
template<class S>
class DynamicSuiteDescription : public CommonDynamicSuiteDescription
{
public:
DynamicSuiteDescription() {}
DynamicSuiteDescription( const char *argFile, unsigned argLine,
const char *argSuiteName, List &argTests,
S *&argSuite, unsigned argCreateLine,
unsigned argDestroyLine ) :
CommonDynamicSuiteDescription( argFile, argLine, argSuiteName, argTests, argCreateLine, argDestroyLine )
{
_suite = &argSuite;
}
void initialize( const char *argFile, unsigned argLine,
const char *argSuiteName, List &argTests,
S *&argSuite, unsigned argCreateLine,
unsigned argDestroyLine )
{
CommonDynamicSuiteDescription::initialize( argFile, argLine,
argSuiteName, argTests,
argCreateLine, argDestroyLine );
_suite = &argSuite;
}
TestSuite *suite() const { return realSuite(); }
bool setUp();
bool tearDown();
private:
S *realSuite() const { return *_suite; }
void setSuite( S *s ) { *_suite = s; }
void createSuite()
{
setSuite( S::createSuite() );
}
void destroySuite()
{
S *s = realSuite();
setSuite( 0 );
S::destroySuite( s );
}
S **_suite;
};
template<class S>
bool DynamicSuiteDescription<S>::setUp()
{
_TS_TRY {
_TSM_ASSERT_THROWS_NOTHING( file(), _createLine, "Exception thrown from createSuite()", createSuite() );
_TSM_ASSERT( file(), _createLine, "createSuite() failed", suite() != 0 );
}
_TS_CATCH_ABORT( { return false; } );
return (suite() != 0);
}
template<class S>
bool DynamicSuiteDescription<S>::tearDown()
{
if ( !_suite )
return true;
_TS_TRY {
_TSM_ASSERT_THROWS_NOTHING( file(), _destroyLine, "destroySuite() failed", destroySuite() );
}
_TS_CATCH_ABORT( { return false; } );
return true;
}
class RealWorldDescription : public WorldDescription
{
public:
static List &suites();
unsigned numSuites( void ) const;
unsigned numTotalTests( void ) const;
SuiteDescription *firstSuite();
const SuiteDescription *firstSuite() const;
const SuiteDescription &suiteDescription( unsigned i ) const;
void activateAllTests();
bool leaveOnly( const char *suiteName, const char *testName = 0 );
bool setUp();
bool tearDown();
static void reportError( const char *message );
};
void activateAllTests();
bool leaveOnly( const char *suiteName, const char *testName = 0 );
}
#endif // __cxxtest__RealDescriptions_h__
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