1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BACKENDS_TEXT_TO_SPEECH_WINDOWS_H
#define BACKENDS_TEXT_TO_SPEECH_WINDOWS_H
#include "common/scummsys.h"
#if defined(USE_TTS) && defined(WIN32)
#include "common/text-to-speech.h"
#include "common/str.h"
#include "common/list.h"
class WindowsTextToSpeechManager : public Common::TextToSpeechManager {
public:
enum SpeechState {
READY,
PAUSED,
SPEAKING,
BROKEN,
NO_VOICE
};
struct SpeechParameters {
Common::List<WCHAR *> *queue;
SpeechState *state;
HANDLE *mutex;
};
WindowsTextToSpeechManager();
virtual ~WindowsTextToSpeechManager() override;
virtual bool say(Common::String str, Action action, Common::String charset = "") override;
virtual bool stop() override;
virtual bool pause() override;
virtual bool resume() override;
virtual bool isSpeaking() override;
virtual bool isPaused() override;
virtual bool isReady() override;
virtual void setVoice(unsigned index) override;
virtual void setRate(int rate) override;
virtual void setPitch(int pitch) override;
virtual void setVolume(unsigned volume) override;
virtual void setLanguage(Common::String language) override;
virtual void freeVoiceData(void *data) override;
private:
void init();
virtual void updateVoices() override;
void createVoice(void *cpVoiceToken);
Common::String lcidToLocale(WCHAR *lcid);
SpeechState _speechState;
Common::String _lastSaid;
HANDLE _thread;
Common::List<WCHAR *> _speechQueue;
SpeechParameters _threadParams;
HANDLE _speechMutex;
};
#endif
#endif // BACKENDS_UPDATES_WINDOWS_H
|