File: winexe.cpp

package info (click to toggle)
scummvm 2.2.0%2Bdfsg1-4
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 227,768 kB
  • sloc: cpp: 2,525,134; ansic: 144,108; asm: 28,422; sh: 9,109; python: 8,774; xml: 6,003; perl: 3,523; java: 1,547; makefile: 948; yacc: 720; lex: 437; javascript: 336; objc: 81; sed: 22; php: 1
file content (242 lines) | stat: -rw-r--r-- 6,003 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "common/file.h"
#include "common/memstream.h"
#include "common/str.h"
#include "common/ustr.h"
#include "common/winexe.h"
#include "common/winexe_ne.h"
#include "common/winexe_pe.h"

namespace Common {

WinResourceID &WinResourceID::operator=(const String &x) {
	_name = x;
	_idType = kIDTypeString;
	return *this;
}

WinResourceID &WinResourceID::operator=(uint32 x) {
	_id = x;
	_idType = kIDTypeNumerical;
	return *this;
}

bool WinResourceID::operator==(const String &x) const {
	return _idType == kIDTypeString && _name.equalsIgnoreCase(x);
}

bool WinResourceID::operator==(const uint32 &x) const {
	return _idType == kIDTypeNumerical && _id == x;
}

bool WinResourceID::operator==(const WinResourceID &x) const {
	if (_idType != x._idType)
		return false;
	if (_idType == kIDTypeString)
		return _name.equalsIgnoreCase(x._name);
	if (_idType == kIDTypeNumerical)
		return _id == x._id;
	return true;
}

String WinResourceID::getString() const {
	if (_idType != kIDTypeString)
		return "";

	return _name;
}

uint32 WinResourceID::getID() const {
	if (_idType != kIDTypeNumerical)
		return 0xffffffff;

	return _id;
}

String WinResourceID::toString() const {
	if (_idType == kIDTypeString)
		return _name;
	else if (_idType == kIDTypeNumerical)
		return String::format("0x%08x", _id);

	return "";
}

bool WinResources::loadFromEXE(const String &fileName) {
	if (fileName.empty())
		return false;

	File *file = new File();

	if (!file->open(fileName)) {
		delete file;
		return false;
	}

	return loadFromEXE(file);
}

bool WinResources::loadFromCompressedEXE(const String &fileName) {
	// Based on http://www.cabextract.org.uk/libmspack/doc/szdd_kwaj_format.html

	// TODO: Merge this with with loadFromEXE() so the handling of the compressed
	// EXE's is transparent

	File file;

	if (!file.open(fileName))
		return false;

	// First part of the signature
	if (file.readUint32BE() != MKTAG('S','Z','D','D'))
		return false;

	// Second part of the signature
	if (file.readUint32BE() != 0x88F02733)
		return false;

	// Compression mode must be 'A'
	if (file.readByte() != 'A')
		return false;

	file.readByte(); // file name character change
	uint32 unpackedLength = file.readUint32LE();

	byte *window = new byte[0x1000];
	int pos = 0x1000 - 16;
	memset(window, 0x20, 0x1000); // Initialize to all spaces

	byte *unpackedData = (byte *)malloc(unpackedLength);
	assert(unpackedData);
	byte *dataPos = unpackedData;

	// Apply simple LZSS decompression
	for (;;) {
		byte controlByte = file.readByte();

		if (file.eos())
			break;

		for (byte i = 0; i < 8; i++) {
			if (controlByte & (1 << i)) {
				*dataPos++ = window[pos++] = file.readByte();
				pos &= 0xFFF;
			} else {
				int matchPos = file.readByte();
				int matchLen = file.readByte();
				matchPos |= (matchLen & 0xF0) << 4;
				matchLen = (matchLen & 0xF) + 3;
				while (matchLen--) {
					*dataPos++ = window[pos++] = window[matchPos++];
					pos &= 0xFFF;
					matchPos &= 0xFFF;
				}
			}

		}
	}

	delete[] window;
	SeekableReadStream *stream = new MemoryReadStream(unpackedData, unpackedLength);

	return loadFromEXE(stream);
}


WinResources *WinResources::createFromEXE(const String &fileName) {
	WinResources *exe;

	// First try loading via the NE code
	exe = new Common::NEResources();
	if (exe->loadFromEXE(fileName)) {
		return exe;
	}
	delete exe;

	// Then try loading via the PE code
	exe = new Common::PEResources();
	if (exe->loadFromEXE(fileName)) {
		return exe;
	}
	delete exe;

	return nullptr;
}

WinResources::VersionHash *WinResources::parseVersionInfo(SeekableReadStream *res) {
	VersionHash *versionMap = new VersionHash;

	while (res->pos() < res->size() && !res->eos()) {
		while (res->pos() % 4 && !res->eos()) // Pad to 4
			res->readByte();

		/* uint16 len = */ res->readUint16LE();
		uint16 valLen = res->readUint16LE();
		uint16 type = res->readUint16LE();
		uint16 c;

		Common::U32String info;
		while ((c = res->readUint16LE()) != 0 && !res->eos())
			info += c;

		while (res->pos() % 4 && !res->eos()) // Pad to 4
			res->readByte();

		if (res->eos())
			break;

		if (type != 0) {	// text
			Common::U32String value;
			for (int j = 0; j < valLen; j++)
				value += res->readUint16LE();

			versionMap->setVal(info.encode(), value);
		} else {
			if (info == "VS_VERSION_INFO") {
				uint16 pos2 = res->pos() + valLen;

				res->readUint32LE();
				res->readUint32LE();
				uint16 fileB = res->readUint16LE();
				uint16 fileA = res->readUint16LE();
				uint16 fileD = res->readUint16LE();
				uint16 fileC = res->readUint16LE();
				uint16 prodB = res->readUint16LE();
				uint16 prodA = res->readUint16LE();
				uint16 prodD = res->readUint16LE();
				uint16 prodC = res->readUint16LE();

				versionMap->setVal("File:", Common::String::format("%d.%d.%d.%d", fileA, fileB, fileC, fileD));
				versionMap->setVal("Prod:", Common::String::format("%d.%d.%d.%d", prodA, prodB, prodC, prodD));

				while (res->pos() != pos2 && !res->eos())
					res->readByte();
			}
		}
	}

	return versionMap;
}

} // End of namespace Common