1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef ACCESS_SCRIPTS_H
#define ACCESS_SCRIPTS_H
#include "common/scummsys.h"
#include "common/memstream.h"
#include "access/data.h"
namespace Access {
class AccessEngine;
class Scripts;
#define SCRIPT_START_BYTE 0xE0
#define ROOM_SCRIPT 2000
typedef void(Scripts::*ScriptMethodPtr)();
class Scripts : public Manager {
private:
int _specialFunction;
void clearWatch();
void printWatch();
protected:
Resource *_resource;
Common::SeekableReadStream *_data;
ScriptMethodPtr COMMAND_LIST[100];
virtual void executeSpecial(int commandIndex, int param1, int param2) = 0;
virtual void executeCommand(int commandIndex);
void charLoop();
/**
* Read a null terminated string from the script
*/
Common::String readString();
void cmdObject();
void cmdEndObject();
void cmdJumpLook();
void cmdJumpHelp();
void cmdJumpGet();
void cmdJumpMove();
void cmdJumpUse();
void cmdJumpTalk();
void cmdNull();
void cmdPrint_v1();
void cmdPrint_v2();
void cmdAnim();
void cmdSetFlag();
void cmdCheckFlag();
/**
* Jump to another script
*/
void cmdGoto();
void cmdAddScore();
void cmdSetInventory();
void cmdCheckInventory();
void cmdSetTex();
void cmdNewRoom();
void cmdConverse();
void cmdCheckFrame();
void cmdCheckAnim();
void cmdSnd();
void cmdRetNeg();
void cmdCheckLoc();
void cmdSetAnim();
void cmdDispInv_v1();
void cmdDispInv_v2();
void cmdSetAbout();
void cmdSetTimer();
void cmdCheckTimer();
void cmdJumpGoto();
void cmdSetTravel();
void cmdSetVideo();
void cmdPlayVideo();
void cmdPlotImage();
void cmdSetDisplay();
void cmdSetBuffer();
void cmdSetScroll();
void cmdSaveRect();
void cmdVideoEnded();
void cmdSetBufVid();
void cmdPlayBufVid();
void cmdRemoveLast();
void cmdDoTravel();
void cmdCheckAbout();
void cmdSpecial();
void cmdSetCycle();
void cmdCycle();
void cmdCharSpeak();
void cmdTexSpeak();
void cmdTexChoice();
void cmdWait();
void cmdSetConPos();
void cmdCheckVFrame();
void cmdJumpChoice();
void cmdReturnChoice();
void cmdClearBlock();
void cmdLoadSound();
void cmdSetVideoSound();
void cmdPlayVideoSound();
void cmdPrintWatch();
void cmdDispAbout();
void cmdPushLocation();
void cmdCheckTravel();
void cmdBlock();
void cmdPlayerOff();
void cmdPlayerOn();
void cmdDead();
void cmdFadeOut();
void cmdEndVideo();
void cmdHelp_v1();
void cmdHelp_v2();
void cmdCycleBack();
void cmdSetHelp();
public:
int _sequence;
bool _endFlag;
int _returnCode;
int _scriptCommand;
int _choice;
int32 _choiceStart;
Common::Point _charsOrg, _texsOrg;
public:
Scripts(AccessEngine *vm);
virtual ~Scripts();
void setOpcodes();
void setOpcodes_v2();
void setScript(Resource *data, bool restartFlag = false);
void freeScriptData();
void searchForSequence();
int executeScript();
void findNull();
void doCmdPrint_v1(Common::String msg);
/**
* Print a given message to the screen in a bubble box
*/
void printString(const Common::String &msg);
// Script commands that need to be public
void cmdFreeSound();
void cmdRetPos();
void converse1(int val);
};
} // End of namespace Access
#endif /* ACCESS_SCRIPTS_H */
|