1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MOHAWK_SOUND_H
#define MOHAWK_SOUND_H
#include "common/array.h"
#include "common/scummsys.h"
#include "common/str.h"
#include "common/stream.h"
#include "audio/mixer.h"
class MidiDriver;
class MidiParser;
namespace Audio {
class RewindableAudioStream;
}
namespace Mohawk {
#define MAX_CHANNELS 2 // Can there be more than 2?
enum SndHandleType {
kFreeHandle,
kUsedHandle
};
struct SndHandle {
Audio::SoundHandle handle;
SndHandleType type;
uint samplesPerSecond;
uint16 id;
};
struct ADPCMStatus { // Holds ADPCM status data, but is irrelevant for us.
uint32 size;
uint16 itemCount;
uint16 channels;
struct StatusItem {
uint32 sampleFrame;
struct {
int16 last;
uint16 stepIndex;
} channelStatus[MAX_CHANNELS];
} *statusItems;
};
struct CueListPoint {
uint32 sampleFrame;
Common::String name;
};
struct CueList {
uint32 size;
uint16 pointCount;
Common::Array<CueListPoint> points;
};
enum {
kCodecRaw = 0,
kCodecADPCM = 1,
kCodecMPEG2 = 2
};
struct DataChunk {
uint16 sampleRate;
uint32 sampleCount;
byte bitsPerSample;
byte channels;
uint16 encoding;
uint16 loopCount; // 0 == no looping, 0xFFFF == infinite loop
uint32 loopStart;
uint32 loopEnd;
Common::SeekableReadStream *audioData;
};
Audio::RewindableAudioStream *makeMohawkWaveStream(Common::SeekableReadStream *stream, CueList *cueList = nullptr);
class MohawkEngine;
class Sound {
public:
explicit Sound(MohawkEngine *vm);
~Sound();
// Generic sound functions
Audio::SoundHandle *playSound(uint16 id, byte volume = Audio::Mixer::kMaxChannelVolume, bool loop = false, CueList *cueList = NULL);
void stopSound();
void stopSound(uint16 id);
bool isPlaying(uint16 id);
bool isPlaying();
uint getNumSamplesPlayed(uint16 id);
private:
MohawkEngine *_vm;
static Audio::RewindableAudioStream *makeLivingBooksWaveStream_v1(Common::SeekableReadStream *stream);
Common::Array<SndHandle> _handles;
SndHandle *getHandle();
Audio::RewindableAudioStream *makeAudioStream(uint16 id, CueList *cueList = nullptr);
};
} // End of namespace Mohawk
#endif
|