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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "common/config-manager.h"
#include "common/file.h"
#include "common/savefile.h"
#include "pegasus/pegasus.h"
namespace Pegasus {
struct PegasusGameDescription {
ADGameDescription desc;
};
enum {
GF_DVD = (1 << 1)
};
bool PegasusEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsReturnToLauncher)
|| (f == kSupportsLoadingDuringRuntime)
|| (f == kSupportsSavingDuringRuntime);
}
bool PegasusEngine::isDemo() const {
return (_gameDescription->desc.flags & ADGF_DEMO) != 0;
}
bool PegasusEngine::isDVD() const {
return (_gameDescription->desc.flags & GF_DVD) != 0;
}
bool PegasusEngine::isDVDDemo() const {
return isDemo() && isDVD();
}
bool PegasusEngine::isOldDemo() const {
return isDemo() && !isDVD();
}
bool PegasusEngine::isWindows() const {
return _gameDescription->desc.platform == Common::kPlatformWindows;
}
} // End of namespace Pegasus
static const PlainGameDescriptor pegasusGames[] = {
{"pegasus", "The Journeyman Project: Pegasus Prime"},
{0, 0}
};
namespace Pegasus {
static const PegasusGameDescription gameDescriptions[] = {
{
{
"pegasus",
"",
AD_ENTRY1s("JMP PP Resources", "d13a602d2498010d720a6534f097f88b", 2009943),
Common::EN_ANY,
Common::kPlatformMacintosh,
ADGF_MACRESFORK,
GUIO1(GUIO_NOMIDI)
},
},
{
{
"pegasus",
"Demo",
AD_ENTRY1s("JMP PP Resources", "d13a602d2498010d720a6534f097f88b", 360129),
Common::EN_ANY,
Common::kPlatformMacintosh,
ADGF_MACRESFORK | ADGF_DEMO,
GUIO2(GUIO_NOLAUNCHLOAD, GUIO_NOMIDI)
},
},
{
{
"pegasus",
"DVD Demo",
AD_ENTRY1s("JMP PP Resources", "d0fcda50dc75c7a81ae314e6a813f4d2", 93495),
Common::EN_ANY,
Common::kPlatformMacintosh,
ADGF_MACRESFORK | ADGF_DEMO | GF_DVD,
GUIO2(GUIO_NOLAUNCHLOAD, GUIO_NOMIDI)
},
},
{
{
"pegasus",
"DVD Demo",
AD_ENTRY1s("JMP PP Resources", "d0fcda50dc75c7a81ae314e6a813f4d2", 93495),
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_MACRESFORK | ADGF_DEMO | GF_DVD,
GUIO2(GUIO_NOLAUNCHLOAD, GUIO_NOMIDI)
},
},
{ AD_TABLE_END_MARKER }
};
} // End of namespace Pegasus
class PegasusMetaEngine : public AdvancedMetaEngine {
public:
PegasusMetaEngine() : AdvancedMetaEngine(Pegasus::gameDescriptions, sizeof(Pegasus::PegasusGameDescription), pegasusGames) {
}
const char *getEngineId() const override {
return "pegasus";
}
const char *getName() const override {
return "The Journeyman Project: Pegasus Prime";
}
const char *getOriginalCopyright() const override {
return "The Journeyman Project: Pegasus Prime (C) Presto Studios";
}
bool hasFeature(MetaEngineFeature f) const override;
bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
SaveStateList listSaves(const char *target) const override;
int getMaximumSaveSlot() const override { return 999; }
void removeSaveState(const char *target, int slot) const override;
Common::KeymapArray initKeymaps(const char *target) const override;
};
bool PegasusMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves)
|| (f == kSupportsLoadingDuringStartup)
|| (f == kSupportsDeleteSave);
}
SaveStateList PegasusMetaEngine::listSaves(const char *target) const {
// The original had no pattern, so the user must rename theirs
// Note that we ignore the target because saves are compatible between
// all versions
Common::StringArray fileNames = Pegasus::PegasusEngine::listSaveFiles();
SaveStateList saveList;
for (uint32 i = 0; i < fileNames.size(); i++) {
// Isolate the description from the file name
Common::String desc = fileNames[i].c_str() + 8;
for (int j = 0; j < 4; j++)
desc.deleteLastChar();
saveList.push_back(SaveStateDescriptor(i, desc));
}
return saveList;
}
void PegasusMetaEngine::removeSaveState(const char *target, int slot) const {
// See listSaves() for info on the pattern
Common::StringArray fileNames = Pegasus::PegasusEngine::listSaveFiles();
g_system->getSavefileManager()->removeSavefile(fileNames[slot].c_str());
}
Common::KeymapArray PegasusMetaEngine::initKeymaps(const char *target) const {
return Pegasus::PegasusEngine::initKeymaps();
}
bool PegasusMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Pegasus::PegasusGameDescription *gd = (const Pegasus::PegasusGameDescription *)desc;
if (gd)
*engine = new Pegasus::PegasusEngine(syst, gd);
return (gd != 0);
}
#if PLUGIN_ENABLED_DYNAMIC(PEGASUS)
REGISTER_PLUGIN_DYNAMIC(PEGASUS, PLUGIN_TYPE_ENGINE, PegasusMetaEngine);
#else
REGISTER_PLUGIN_STATIC(PEGASUS, PLUGIN_TYPE_ENGINE, PegasusMetaEngine);
#endif
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