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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "sci/sci.h"
#include "sci/engine/kernel.h"
#include "sci/engine/selector.h"
#include "sci/engine/state.h"
#include "sci/graphics/maciconbar.h"
#include "sci/graphics/palette.h"
#include "sci/graphics/screen.h"
#include "common/memstream.h"
#include "common/system.h"
#include "graphics/surface.h"
#include "image/pict.h"
namespace Sci {
GfxMacIconBar::GfxMacIconBar() {
_lastX = 0;
if (g_sci->getGameId() == GID_FREDDYPHARKAS)
_inventoryIndex = 5;
else
_inventoryIndex = 4;
_inventoryIcon = 0;
_allDisabled = true;
}
GfxMacIconBar::~GfxMacIconBar() {
freeIcons();
}
void GfxMacIconBar::initIcons(uint16 count, reg_t *objs) {
// free icons and reset state in case game is restarting
freeIcons();
_iconBarItems.clear();
_lastX = 0;
_inventoryIcon = 0;
_allDisabled = true;
for (uint16 i = 0; i < count; i++) {
addIcon(objs[i]);
}
}
void GfxMacIconBar::freeIcons() {
if (_inventoryIcon) {
_inventoryIcon->free();
delete _inventoryIcon;
}
for (uint32 i = 0; i < _iconBarItems.size(); i++) {
if (_iconBarItems[i].nonSelectedImage) {
_iconBarItems[i].nonSelectedImage->free();
delete _iconBarItems[i].nonSelectedImage;
}
if (_iconBarItems[i].selectedImage) {
_iconBarItems[i].selectedImage->free();
delete _iconBarItems[i].selectedImage;
}
}
}
void GfxMacIconBar::addIcon(reg_t obj) {
IconBarItem item;
uint32 iconIndex = readSelectorValue(g_sci->getEngineState()->_segMan, obj, SELECTOR(iconIndex));
item.object = obj;
item.nonSelectedImage = createImage(iconIndex, false);
if (iconIndex != _inventoryIndex)
item.selectedImage = createImage(iconIndex, true);
else
item.selectedImage = 0;
item.enabled = true;
// Start after the main viewing window and add a two pixel buffer
uint16 y = g_sci->_gfxScreen->getHeight() + 2;
if (item.nonSelectedImage)
item.rect = Common::Rect(_lastX, y, MIN<uint32>(_lastX + item.nonSelectedImage->w, 320), y + item.nonSelectedImage->h);
else
error("Could not find a non-selected image for icon %d", iconIndex);
_lastX += item.rect.width();
_iconBarItems.push_back(item);
}
void GfxMacIconBar::drawIcons() {
// Draw the icons to the bottom of the screen
for (uint32 i = 0; i < _iconBarItems.size(); i++)
drawIcon(i, false);
}
void GfxMacIconBar::drawIcon(uint16 iconIndex, bool selected) {
if (iconIndex >= _iconBarItems.size())
return;
Common::Rect rect = _iconBarItems[iconIndex].rect;
if (isIconEnabled(iconIndex)) {
if (selected)
drawEnabledImage(_iconBarItems[iconIndex].selectedImage, rect);
else
drawEnabledImage(_iconBarItems[iconIndex].nonSelectedImage, rect);
} else
drawDisabledImage(_iconBarItems[iconIndex].nonSelectedImage, rect);
if ((iconIndex == _inventoryIndex) && _inventoryIcon) {
Common::Rect invRect = Common::Rect(0, 0, _inventoryIcon->w, _inventoryIcon->h);
invRect.moveTo(rect.left, rect.top);
invRect.translate((rect.width() - invRect.width()) / 2, (rect.height() - invRect.height()) / 2);
if (isIconEnabled(iconIndex))
drawEnabledImage(_inventoryIcon, invRect);
else
drawDisabledImage(_inventoryIcon, invRect);
}
}
void GfxMacIconBar::drawEnabledImage(Graphics::Surface *surface, const Common::Rect &rect) {
if (surface)
g_system->copyRectToScreen(surface->getPixels(), surface->pitch, rect.left, rect.top, rect.width(), rect.height());
}
void GfxMacIconBar::drawDisabledImage(Graphics::Surface *surface, const Common::Rect &rect) {
if (!surface)
return;
// Add a black checkboard pattern to the image before copying it to the screen
Graphics::Surface newSurf;
newSurf.copyFrom(*surface);
for (int i = 0; i < newSurf.h; i++) {
// Start at the next four byte boundary
int startX = 3 - ((rect.left + 3) & 3);
// Start odd rows at two bytes past that (also properly aligned)
if ((i + rect.top) & 1)
startX = (startX + 2) & 3;
for (int j = startX; j < newSurf.w; j += 4)
*((byte *)newSurf.getBasePtr(j, i)) = 0;
}
g_system->copyRectToScreen(newSurf.getPixels(), newSurf.pitch, rect.left, rect.top, rect.width(), rect.height());
newSurf.free();
}
void GfxMacIconBar::drawSelectedImage(uint16 iconIndex) {
assert(iconIndex <= _iconBarItems.size());
drawEnabledImage(_iconBarItems[iconIndex].selectedImage, _iconBarItems[iconIndex].rect);
}
bool GfxMacIconBar::isIconEnabled(uint16 iconIndex) const {
if (iconIndex >= _iconBarItems.size())
return false;
return !_allDisabled && _iconBarItems[iconIndex].enabled;
}
void GfxMacIconBar::setIconEnabled(int16 iconIndex, bool enabled) {
if (iconIndex < 0)
_allDisabled = !enabled;
else if (iconIndex < (int)_iconBarItems.size()) {
_iconBarItems[iconIndex].enabled = enabled;
}
}
void GfxMacIconBar::setInventoryIcon(int16 icon) {
Graphics::Surface *surface = 0;
if (icon >= 0)
surface = loadPict(ResourceId(kResourceTypeMacPict, icon));
if (_inventoryIcon) {
// Free old inventory icon if we're removing the inventory icon
// or setting a new one.
if ((icon < 0) || surface) {
_inventoryIcon->free();
delete _inventoryIcon;
_inventoryIcon = 0;
}
}
if (surface)
_inventoryIcon = surface;
drawIcon(_inventoryIndex, false);
}
Graphics::Surface *GfxMacIconBar::loadPict(ResourceId id) {
Resource *res = g_sci->getResMan()->findResource(id, false);
if (!res || res->size() == 0)
return 0;
Image::PICTDecoder pictDecoder;
Common::MemoryReadStream stream(res->toStream());
if (!pictDecoder.loadStream(stream))
return 0;
Graphics::Surface *surface = new Graphics::Surface();
surface->copyFrom(*pictDecoder.getSurface());
remapColors(surface, pictDecoder.getPalette());
return surface;
}
Graphics::Surface *GfxMacIconBar::createImage(uint32 iconIndex, bool isSelected) {
ResourceType type = isSelected ? kResourceTypeMacIconBarPictS : kResourceTypeMacIconBarPictN;
return loadPict(ResourceId(type, iconIndex + 1));
}
void GfxMacIconBar::remapColors(Graphics::Surface *surf, const byte *palette) {
byte *pixels = (byte *)surf->getPixels();
// Remap to the screen palette
for (uint16 i = 0; i < surf->w * surf->h; i++) {
byte color = *pixels;
byte r = palette[color * 3];
byte g = palette[color * 3 + 1];
byte b = palette[color * 3 + 2];
*pixels++ = g_sci->_gfxPalette16->findMacIconBarColor(r, g, b);
}
}
bool GfxMacIconBar::pointOnIcon(uint32 iconIndex, Common::Point point) {
return _iconBarItems[iconIndex].rect.contains(point);
}
bool GfxMacIconBar::handleEvents(SciEvent evt, reg_t &iconObj) {
EventManager *evtMgr = g_sci->getEventManager();
iconObj = NULL_REG;
// Not a mouse press
if (evt.type != kSciEventMousePress)
return false;
// If the mouse is not over the icon bar, return
if (evt.mousePos.y < g_sci->_gfxScreen->getHeight())
return false;
// Mouse press on the icon bar, check the icon rectangles
uint iconNr;
for (iconNr = 0; iconNr < _iconBarItems.size(); iconNr++) {
if (pointOnIcon(iconNr, evt.mousePos) && isIconEnabled(iconNr))
break;
}
// Mouse press on the icon bar but not on an enabled icon,
// return true to indicate that this mouse press was handled
if (iconNr == _iconBarItems.size())
return true;
drawIcon(iconNr, true);
bool isSelected = true;
// Wait for mouse release
while (evt.type != kSciEventMouseRelease) {
// Mimic behavior of SSCI when moving mouse with button held down
if (isSelected != pointOnIcon(iconNr, evt.mousePos)) {
isSelected = !isSelected;
drawIcon(iconNr, isSelected);
}
evt = evtMgr->getSciEvent(kSciEventMouseRelease);
g_system->delayMillis(10);
}
drawIcon(iconNr, false);
// If user moved away from the icon, we do nothing
if (pointOnIcon(iconNr, evt.mousePos))
iconObj = _iconBarItems[iconNr].object;
// The mouse press was handled
return true;
}
} // End of namespace Sci
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