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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Resource library
#include "common/file.h"
#include "common/fs.h"
#include "common/macresman.h"
#include "common/textconsole.h"
#include "common/translation.h"
#ifdef ENABLE_SCI32
#include "common/memstream.h"
#endif
#include "sci/engine/workarounds.h"
#include "sci/parser/vocabulary.h"
#include "sci/resource.h"
#include "sci/resource_intern.h"
#include "sci/resource_patcher.h"
#include "sci/util.h"
namespace Sci {
enum {
SCI0_RESMAP_ENTRIES_SIZE = 6,
SCI1_RESMAP_ENTRIES_SIZE = 6,
KQ5FMT_RESMAP_ENTRIES_SIZE = 7,
SCI11_RESMAP_ENTRIES_SIZE = 5
};
/** resource type for SCI1 resource.map file */
struct resource_index_t {
uint16 wOffset;
uint16 wSize;
};
//////////////////////////////////////////////////////////////////////
static SciVersion s_sciVersion = SCI_VERSION_NONE; // FIXME: Move this inside a suitable class, e.g. SciEngine
SciVersion getSciVersion() {
assert(s_sciVersion != SCI_VERSION_NONE);
return s_sciVersion;
}
SciVersion getSciVersionForDetection() {
assert(!g_sci);
return s_sciVersion;
}
const char *getSciVersionDesc(SciVersion version) {
switch (version) {
case SCI_VERSION_NONE:
return "Invalid SCI version";
case SCI_VERSION_0_EARLY:
return "Early SCI0";
case SCI_VERSION_0_LATE:
return "Late SCI0";
case SCI_VERSION_01:
return "SCI01";
case SCI_VERSION_1_EGA_ONLY:
return "SCI1 EGA";
case SCI_VERSION_1_EARLY:
return "Early SCI1";
case SCI_VERSION_1_MIDDLE:
return "Middle SCI1";
case SCI_VERSION_1_LATE:
return "Late SCI1";
case SCI_VERSION_1_1:
return "SCI1.1";
case SCI_VERSION_2:
return "SCI2";
case SCI_VERSION_2_1_EARLY:
return "Early SCI2.1";
case SCI_VERSION_2_1_MIDDLE:
return "Middle SCI2.1";
case SCI_VERSION_2_1_LATE:
return "Late SCI2.1";
case SCI_VERSION_3:
return "SCI3";
default:
return "Unknown";
}
}
//////////////////////////////////////////////////////////////////////
//#define SCI_VERBOSE_RESMAN 1
static const char *const s_errorDescriptions[] = {
"No error",
"I/O error",
"Resource is empty (size 0)",
"resource.map entry is invalid",
"resource.map file not found",
"No resource files found",
"Unknown compression method",
"Decompression failed: Sanity check failed",
"Decompression failed: Resource too big"
};
static const char *const s_resourceTypeNames[] = {
"view", "pic", "script", "text", "sound",
"memory", "vocab", "font", "cursor",
"patch", "bitmap", "palette", "cdaudio",
"audio", "sync", "message", "map", "heap",
"audio36", "sync36", "xlate", "robot", "vmd",
"chunk", "animation", "etc", "duck", "clut",
"tga", "zzz", "macibin", "macibis", "macpict",
"rave"
};
// Resource type suffixes. Note that the
// suffix of SCI3 scripts has been changed from
// scr to csc
static const char *const s_resourceTypeSuffixes[] = {
"v56", "p56", "scr", "tex", "snd",
"", "voc", "fon", "cur", "pat",
"bit", "pal", "cda", "aud", "syn",
"msg", "map", "hep", "", "",
"trn", "rbt", "vmd", "chk", "",
"etc", "duk", "clu", "tga", "zzz",
"", "", "", ""
};
const char *getResourceTypeName(ResourceType restype) {
if (restype < ARRAYSIZE(s_resourceTypeNames))
return s_resourceTypeNames[restype];
else
return "invalid";
}
const char *getResourceTypeExtension(ResourceType restype) {
if (restype < ARRAYSIZE(s_resourceTypeSuffixes))
return s_resourceTypeSuffixes[restype];
else
return "";
}
static const ResourceType s_resTypeMapSci0[] = {
kResourceTypeView, kResourceTypePic, kResourceTypeScript, kResourceTypeText, // 0x00-0x03
kResourceTypeSound, kResourceTypeMemory, kResourceTypeVocab, kResourceTypeFont, // 0x04-0x07
kResourceTypeCursor, kResourceTypePatch, kResourceTypeBitmap, kResourceTypePalette, // 0x08-0x0B
kResourceTypeCdAudio, kResourceTypeAudio, kResourceTypeSync, kResourceTypeMessage, // 0x0C-0x0F
kResourceTypeMap, kResourceTypeHeap, kResourceTypeAudio36, kResourceTypeSync36, // 0x10-0x13
kResourceTypeTranslation, kResourceTypeRave // 0x14
};
// TODO: 12 should be "Wave", but SCI seems to just store it in Audio resources
static const ResourceType s_resTypeMapSci21[] = {
kResourceTypeView, kResourceTypePic, kResourceTypeScript, kResourceTypeAnimation, // 0x00-0x03
kResourceTypeSound, kResourceTypeEtc, kResourceTypeVocab, kResourceTypeFont, // 0x04-0x07
kResourceTypeCursor, kResourceTypePatch, kResourceTypeBitmap, kResourceTypePalette, // 0x08-0x0B
kResourceTypeAudio, kResourceTypeAudio, kResourceTypeSync, kResourceTypeMessage, // 0x0C-0x0F
kResourceTypeMap, kResourceTypeHeap, kResourceTypeChunk, kResourceTypeAudio36, // 0x10-0x13
kResourceTypeSync36, kResourceTypeTranslation, kResourceTypeRobot, kResourceTypeVMD, // 0x14-0x17
kResourceTypeDuck, kResourceTypeClut, kResourceTypeTGA, kResourceTypeZZZ // 0x18-0x1B
};
ResourceType ResourceManager::convertResType(byte type) {
type &= 0x7f;
bool forceSci0 = false;
// LSL6 hires doesn't have the chunk resource type, to match
// the resource types of the lowres version, thus we use the
// older resource types here.
// PQ4 CD and QFG4 CD are SCI2.1, but use the resource types of the
// corresponding SCI2 floppy disk versions.
// GK1 is the only SCI 2.0 Mac game and uses the older resource types.
if (g_sci && (g_sci->getGameId() == GID_LSL6HIRES ||
g_sci->getGameId() == GID_QFG4 ||
g_sci->getGameId() == GID_PQ4 ||
g_sci->getGameId() == GID_GK1)) {
forceSci0 = true;
}
if ((_mapVersion < kResVersionSci2 && !_isSci2Mac) || forceSci0) {
// SCI0 - SCI2
if (type < ARRAYSIZE(s_resTypeMapSci0))
return s_resTypeMapSci0[type];
} else {
if (type < ARRAYSIZE(s_resTypeMapSci21))
return s_resTypeMapSci21[type];
}
return kResourceTypeInvalid;
}
//-- Resource main functions --
Resource::Resource(ResourceManager *resMan, ResourceId id) : SciSpan<const byte>(nullptr, 0, id.toString()), _resMan(resMan), _id(id) {
_fileOffset = 0;
_status = kResStatusNoMalloc;
_lockers = 0;
_source = nullptr;
_header = nullptr;
_headerSize = 0;
}
Resource::~Resource() {
delete[] _data;
delete[] _header;
if (_source && _source->getSourceType() == kSourcePatch)
delete _source;
}
void Resource::unalloc() {
delete[] _data;
_data = nullptr;
_status = kResStatusNoMalloc;
}
void Resource::writeToStream(Common::WriteStream *stream) const {
if (_headerSize == 0) {
// create patch file header
stream->writeByte(getType() | 0x80); // 0x80 is required by old Sierra SCI, otherwise it wont accept the patch file
stream->writeByte(_headerSize);
} else {
// use existing patch file header
stream->write(_header, _headerSize);
}
stream->write(_data, _size);
}
#ifdef ENABLE_SCI32
Common::SeekableReadStream *Resource::makeStream() const {
return new Common::MemoryReadStream(_data, _size, DisposeAfterUse::NO);
}
#endif
uint32 Resource::getAudioCompressionType() const {
return _source->getAudioCompressionType();
}
uint32 AudioVolumeResourceSource::getAudioCompressionType() const {
return _audioCompressionType;
}
ResourceSource::ResourceSource(ResSourceType type, const Common::String &name, int volNum, const Common::FSNode *resFile)
: _sourceType(type), _name(name), _volumeNumber(volNum), _resourceFile(resFile) {
_scanned = false;
}
ResourceSource::~ResourceSource() {
}
MacResourceForkResourceSource::MacResourceForkResourceSource(const Common::String &name, int volNum)
: ResourceSource(kSourceMacResourceFork, name, volNum) {
_macResMan = new Common::MacResManager();
assert(_macResMan);
}
MacResourceForkResourceSource::~MacResourceForkResourceSource() {
delete _macResMan;
}
//-- resMan helper functions --
// Resource source list management
ResourceSource *ResourceManager::addExternalMap(const Common::String &filename, int volume_nr) {
ResourceSource *newsrc = new ExtMapResourceSource(filename, volume_nr);
_sources.push_back(newsrc);
return newsrc;
}
ResourceSource *ResourceManager::addExternalMap(const Common::FSNode *mapFile, int volume_nr) {
ResourceSource *newsrc = new ExtMapResourceSource(mapFile->getName(), volume_nr, mapFile);
_sources.push_back(newsrc);
return newsrc;
}
ResourceSource *ResourceManager::addSource(ResourceSource *newsrc) {
assert(newsrc);
_sources.push_back(newsrc);
return newsrc;
}
ResourceSource *ResourceManager::addPatchDir(const Common::String &dirname) {
ResourceSource *newsrc = new DirectoryResourceSource(dirname);
_sources.push_back(newsrc);
return 0;
}
ResourceSource *ResourceManager::findVolume(ResourceSource *map, int volume_nr) {
for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it) {
ResourceSource *src = (*it)->findVolume(map, volume_nr);
if (src)
return src;
}
return NULL;
}
// Resource manager constructors and operations
bool Resource::loadPatch(Common::SeekableReadStream *file) {
// We assume that the resource type matches `type`
// We also assume that the current file position is right at the actual data (behind resourceid/headersize byte)
byte *ptr = new byte[size()];
_data = ptr;
if (_headerSize > 0)
_header = new byte[_headerSize];
if (data() == nullptr || (_headerSize > 0 && _header == nullptr)) {
error("Can't allocate %u bytes needed for loading %s", size() + _headerSize, _id.toString().c_str());
}
uint32 bytesRead;
if (_headerSize > 0) {
bytesRead = file->read(_header, _headerSize);
if (bytesRead != _headerSize)
error("Read %d bytes from %s but expected %d", bytesRead, _id.toString().c_str(), _headerSize);
}
bytesRead = file->read(ptr, size());
if (bytesRead != size())
error("Read %d bytes from %s but expected %u", bytesRead, _id.toString().c_str(), size());
_status = kResStatusAllocated;
return true;
}
bool Resource::loadFromPatchFile() {
Common::File file;
const Common::String &filename = _source->getLocationName();
if (!file.open(filename)) {
warning("Failed to open patch file %s", filename.c_str());
unalloc();
return false;
}
file.seek(0, SEEK_SET);
return loadPatch(&file);
}
Common::SeekableReadStream *ResourceManager::getVolumeFile(ResourceSource *source) {
Common::List<Common::File *>::iterator it = _volumeFiles.begin();
Common::File *file;
#ifdef ENABLE_SCI32
ChunkResourceSource *chunkSource = dynamic_cast<ChunkResourceSource *>(source);
if (chunkSource != nullptr) {
Resource *res = findResource(ResourceId(kResourceTypeChunk, chunkSource->getNumber()), false);
return res ? res->makeStream() : nullptr;
}
#endif
if (source->_resourceFile)
return source->_resourceFile->createReadStream();
const char *filename = source->getLocationName().c_str();
// check if file is already opened
while (it != _volumeFiles.end()) {
file = *it;
if (scumm_stricmp(file->getName(), filename) == 0) {
// move file to top
if (it != _volumeFiles.begin()) {
_volumeFiles.erase(it);
_volumeFiles.push_front(file);
}
return file;
}
++it;
}
// adding a new file
file = new Common::File;
if (file->open(filename)) {
if (_volumeFiles.size() == MAX_OPENED_VOLUMES) {
it = --_volumeFiles.end();
delete *it;
_volumeFiles.erase(it);
}
_volumeFiles.push_front(file);
return file;
}
// failed
delete file;
return NULL;
}
void ResourceManager::disposeVolumeFileStream(Common::SeekableReadStream *fileStream, Sci::ResourceSource *source) {
#ifdef ENABLE_SCI32
ChunkResourceSource *chunkSource = dynamic_cast<ChunkResourceSource *>(source);
if (chunkSource != nullptr) {
delete fileStream;
return;
}
#endif
if (source->_resourceFile) {
delete fileStream;
return;
}
// Other volume file streams are cached in _volumeFiles and should only be
// deleted from _volumeFiles
}
void ResourceManager::loadResource(Resource *res) {
res->_source->loadResource(this, res);
if (_patcher) {
_patcher->applyPatch(*res);
};
}
void PatchResourceSource::loadResource(ResourceManager *resMan, Resource *res) {
bool result = res->loadFromPatchFile();
if (!result) {
// TODO: We used to fallback to the "default" code here if loadFromPatchFile
// failed, but I am not sure whether that is really appropriate.
// In fact it looks like a bug to me, so I commented this out for now.
//ResourceSource::loadResource(res);
}
}
static Common::Array<uint32> resTypeToMacTags(ResourceType type);
void MacResourceForkResourceSource::loadResource(ResourceManager *resMan, Resource *res) {
ResourceType type = res->getType();
Common::SeekableReadStream *stream = 0;
if (type == kResourceTypeAudio36 || type == kResourceTypeSync36) {
// Handle audio36/sync36, convert back to audio/sync
stream = _macResMan->getResource(res->_id.toPatchNameBase36());
} else {
// Plain resource handling
Common::Array<uint32> tagArray = resTypeToMacTags(type);
for (uint32 i = 0; i < tagArray.size() && !stream; i++)
stream = _macResMan->getResource(tagArray[i], res->getNumber());
}
if (stream)
decompressResource(stream, res);
}
bool MacResourceForkResourceSource::isCompressableResource(ResourceType type) const {
// Any types that were not originally an SCI format are not compressed, it seems.
// (Audio/36 being Mac snd resources here)
return type != kResourceTypeMacPict && type != kResourceTypeAudio &&
type != kResourceTypeMacIconBarPictN && type != kResourceTypeMacIconBarPictS &&
type != kResourceTypeAudio36 && type != kResourceTypeSync &&
type != kResourceTypeSync36 && type != kResourceTypeCursor;
}
#define OUTPUT_LITERAL() \
assert(ptr + literalLength <= bufferEnd); \
while (literalLength--) \
*ptr++ = stream->readByte();
#define OUTPUT_COPY() \
assert(ptr + copyLength <= bufferEnd); \
while (copyLength--) { \
byte value = ptr[-offset]; \
*ptr++ = value; \
}
void MacResourceForkResourceSource::decompressResource(Common::SeekableReadStream *stream, Resource *resource) const {
// KQ6 Mac is the only game not compressed. It's not worth writing a
// heuristic just for that game. Also, skip over any resource that cannot
// be compressed.
bool canBeCompressed = !(g_sci && g_sci->getGameId() == GID_KQ6) && isCompressableResource(resource->_id.getType());
uint32 uncompressedSize = 0;
#ifdef ENABLE_SCI32
// GK2 Mac is crazy. In its Patches resource fork, picture 2315 is not
// compressed and it is hardcoded in the executable to say that it's
// not compressed. Why didn't they just add four zeroes to the end of
// the resource? (Checked with PPC disasm)
if (g_sci && g_sci->getGameId() == GID_GK2 && resource->_id.getType() == kResourceTypePic && resource->_id.getNumber() == 2315)
canBeCompressed = false;
#endif
// Get the uncompressed size from the end of the resource
if (canBeCompressed && stream->size() > 4) {
stream->seek(-4, SEEK_END);
uncompressedSize = stream->readUint32BE();
stream->seek(0);
}
if (uncompressedSize == 0) {
// Not compressed
resource->_size = stream->size();
// Cut out the 'non-compressed marker' (four zeroes) at the end
if (canBeCompressed)
resource->_size -= 4;
byte *ptr = new byte[resource->size()];
resource->_data = ptr;
stream->read(ptr, resource->size());
} else {
// Decompress
resource->_size = uncompressedSize;
byte *ptr = new byte[uncompressedSize];
resource->_data = ptr;
const byte *const bufferEnd = resource->data() + uncompressedSize;
while (stream->pos() < stream->size()) {
byte code = stream->readByte();
int literalLength = 0, offset = 0, copyLength = 0;
byte extraByte1 = 0, extraByte2 = 0;
if (code == 0xFF) {
// End of stream marker
break;
}
switch (code & 0xC0) {
case 0x80:
// Copy chunk expanded
extraByte1 = stream->readByte();
extraByte2 = stream->readByte();
literalLength = extraByte2 & 3;
OUTPUT_LITERAL()
offset = ((code & 0x3f) | ((extraByte1 & 0xe0) << 1) | ((extraByte2 & 0xfc) << 7)) + 1;
copyLength = (extraByte1 & 0x1f) + 3;
OUTPUT_COPY()
break;
case 0xC0:
// Literal chunk
if (code >= 0xD0) {
// These codes cannot be used
if (code == 0xD0 || code > 0xD3)
error("Bad Mac compression code %02x", code);
literalLength = code & 3;
} else
literalLength = (code & 0xf) * 4 + 4;
OUTPUT_LITERAL()
break;
default:
// Copy chunk
extraByte1 = stream->readByte();
literalLength = (extraByte1 >> 3) & 0x3;
OUTPUT_LITERAL()
offset = (code + ((extraByte1 & 0xE0) << 2)) + 1;
copyLength = (extraByte1 & 0x7) + 3;
OUTPUT_COPY()
break;
}
}
}
resource->_status = kResStatusAllocated;
delete stream;
}
#undef OUTPUT_LITERAL
#undef OUTPUT_COPY
Common::SeekableReadStream *ResourceSource::getVolumeFile(ResourceManager *resMan, Resource *res) {
Common::SeekableReadStream *fileStream = resMan->getVolumeFile(this);
if (!fileStream) {
warning("Failed to open %s", getLocationName().c_str());
resMan->_hasBadResources = true;
if (res)
res->unalloc();
}
return fileStream;
}
void ResourceSource::loadResource(ResourceManager *resMan, Resource *res) {
Common::SeekableReadStream *fileStream = getVolumeFile(resMan, res);
if (!fileStream)
return;
fileStream->seek(res->_fileOffset, SEEK_SET);
int error = res->decompress(resMan->getVolVersion(), fileStream);
if (error) {
warning("Error %d occurred while reading %s from resource file %s: %s",
error, res->_id.toString().c_str(), res->getResourceLocation().c_str(),
s_errorDescriptions[error]);
res->unalloc();
}
resMan->disposeVolumeFileStream(fileStream, this);
}
Resource *ResourceManager::testResource(ResourceId id) {
return _resMap.getVal(id, NULL);
}
int ResourceManager::addAppropriateSources() {
#ifdef ENABLE_SCI32
_multiDiscAudio = false;
#endif
if (Common::File::exists("resource.map")) {
// SCI0-SCI2 file naming scheme
ResourceSource *map = addExternalMap("resource.map");
Common::ArchiveMemberList files;
SearchMan.listMatchingMembers(files, "resource.0##");
for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
const Common::String name = (*x)->getName();
const char *dot = strrchr(name.c_str(), '.');
int number = atoi(dot + 1);
addSource(new VolumeResourceSource(name, map, number));
}
#ifdef ENABLE_SCI32
// GK1CD hires content
if (Common::File::exists("alt.map") && Common::File::exists("resource.alt"))
addSource(new VolumeResourceSource("resource.alt", addExternalMap("alt.map", 10), 10));
#endif
} else if (Common::MacResManager::exists("Data1")) {
// Mac SCI1.1+ file naming scheme
Common::StringArray files;
Common::MacResManager::listFiles(files, "Data#");
Common::MacResManager::listFiles(files, "Data##");
for (Common::StringArray::const_iterator x = files.begin(); x != files.end(); ++x) {
addSource(new MacResourceForkResourceSource(*x, atoi(x->c_str() + 4)));
}
#ifdef ENABLE_SCI32
// There can also be a "Patches" resource fork with patches
if (Common::MacResManager::exists("Patches"))
addSource(new MacResourceForkResourceSource("Patches", 100));
} else {
// SCI2.1-SCI3 file naming scheme
Common::ArchiveMemberList mapFiles, files;
SearchMan.listMatchingMembers(mapFiles, "resmap.0##");
SearchMan.listMatchingMembers(files, "ressci.0##");
if (mapFiles.empty() || files.empty())
return 0;
if (Common::File::exists("ressci.001")) {
_multiDiscAudio = true;
}
for (Common::ArchiveMemberList::const_iterator mapIterator = mapFiles.begin(); mapIterator != mapFiles.end(); ++mapIterator) {
Common::String mapName = (*mapIterator)->getName();
int mapNumber = atoi(strrchr(mapName.c_str(), '.') + 1);
bool foundVolume = false;
for (Common::ArchiveMemberList::const_iterator fileIterator = files.begin(); fileIterator != files.end(); ++fileIterator) {
Common::String resName = (*fileIterator)->getName();
int resNumber = atoi(strrchr(resName.c_str(), '.') + 1);
if (mapNumber == resNumber) {
foundVolume = true;
addSource(new VolumeResourceSource(resName, addExternalMap(mapName, mapNumber), mapNumber));
break;
}
}
if (!foundVolume &&
// GK2 on Steam comes with an extra bogus resource map file;
// ignore it instead of treating it as a bad resource
(g_sci->getGameId() != GID_GK2 || mapFiles.size() != 2 || mapNumber != 1)) {
warning("Could not find corresponding volume for %s", mapName.c_str());
_hasBadResources = true;
}
}
// SCI2.1 resource patches
if (Common::File::exists("resmap.pat") && Common::File::exists("ressci.pat")) {
// We add this resource with a map which surely won't exist
addSource(new VolumeResourceSource("ressci.pat", addExternalMap("resmap.pat", kResPatVolumeNumber), kResPatVolumeNumber));
}
}
#else
} else
return 0;
#endif
addPatchDir(".");
if (Common::File::exists("message.map"))
addSource(new VolumeResourceSource("resource.msg", addExternalMap("message.map"), 0));
if (Common::File::exists("altres.map"))
addSource(new VolumeResourceSource("altres.000", addExternalMap("altres.map"), 0));
return 1;
}
int ResourceManager::addAppropriateSourcesForDetection(const Common::FSList &fslist) {
ResourceSource *map = 0;
Common::Array<ResourceSource *> sci21Maps;
#ifdef ENABLE_SCI32
ResourceSource *sci21PatchMap = 0;
const Common::FSNode *sci21PatchRes = 0;
_multiDiscAudio = false;
#endif
// First, find resource.map
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
if (file->isDirectory())
continue;
Common::String filename = file->getName();
filename.toLowercase();
if (filename.contains("resource.map"))
map = addExternalMap(file);
if (filename.contains("resmap.0")) {
const char *dot = strrchr(filename.c_str(), '.');
uint number = atoi(dot + 1);
// We need to store each of these maps for use later on
if (number >= sci21Maps.size())
sci21Maps.resize(number + 1);
sci21Maps[number] = addExternalMap(file, number);
}
#ifdef ENABLE_SCI32
// SCI2.1 resource patches
if (filename.contains("resmap.pat"))
sci21PatchMap = addExternalMap(file, kResPatVolumeNumber);
if (filename.contains("ressci.pat"))
sci21PatchRes = file;
#endif
}
if (!map && sci21Maps.empty())
return 0;
#ifdef ENABLE_SCI32
if (sci21PatchMap && sci21PatchRes)
addSource(new VolumeResourceSource(sci21PatchRes->getName(), sci21PatchMap, kResPatVolumeNumber, sci21PatchRes));
#endif
// Now find all the resource.0?? files
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
if (file->isDirectory())
continue;
Common::String filename = file->getName();
filename.toLowercase();
if (filename.contains("resource.0")) {
const char *dot = strrchr(filename.c_str(), '.');
int number = atoi(dot + 1);
addSource(new VolumeResourceSource(file->getName(), map, number, file));
} else if (filename.contains("ressci.0")) {
const char *dot = strrchr(filename.c_str(), '.');
int number = atoi(dot + 1);
// Match this volume to its own map
addSource(new VolumeResourceSource(file->getName(), sci21Maps[number], number, file));
}
}
// This function is only called by the advanced detector, and we don't really need
// to add a patch directory or message.map here
return 1;
}
void ResourceManager::addScriptChunkSources() {
#ifdef ENABLE_SCI32
if (_mapVersion >= kResVersionSci2) {
// If we have no scripts, but chunk 0 is present, open up the chunk
// to try to get to any scripts in there. The Lighthouse SCI2.1 demo
// does exactly this.
Common::List<ResourceId> resources = listResources(kResourceTypeScript);
if (resources.empty() && testResource(ResourceId(kResourceTypeChunk, 0)))
addResourcesFromChunk(0);
}
#endif
}
extern int showScummVMDialog(const Common::String& message, const char* altButton = nullptr, bool alignCenter = true);
void ResourceManager::scanNewSources() {
_hasBadResources = false;
for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it) {
ResourceSource *source = *it;
if (!source->_scanned) {
source->_scanned = true;
source->scanSource(this);
}
}
// The warning dialog is shown here instead of someplace more obvious like
// SciEngine::run because resource sources can be dynamically added
// (e.g. KQ5 via kDoAudio, MGDX via kSetLanguage), and users really should
// be warned of bad resources in this situation (KQ Collection 1997 has a
// bad copy of KQ5 on CD 1; the working copy is on CD 2)
if (!_detectionMode && _hasBadResources) {
showScummVMDialog(_("Missing or corrupt game resources have been detected. "
"Some game features may not work properly. Please check "
"the console for more information, and verify that your "
"game files are valid."));
}
}
void DirectoryResourceSource::scanSource(ResourceManager *resMan) {
resMan->readResourcePatches();
// We can't use getSciVersion() at this point, thus using _volVersion
if (resMan->_volVersion >= kResVersionSci11) // SCI1.1+
resMan->readResourcePatchesBase36();
resMan->readWaveAudioPatches();
}
void ExtMapResourceSource::scanSource(ResourceManager *resMan) {
if (resMan->_mapVersion < kResVersionSci1Late) {
if (resMan->readResourceMapSCI0(this) != SCI_ERROR_NONE) {
resMan->_hasBadResources = true;
}
} else {
if (resMan->readResourceMapSCI1(this) != SCI_ERROR_NONE) {
resMan->_hasBadResources = true;
}
}
}
void ExtAudioMapResourceSource::scanSource(ResourceManager *resMan) {
if (resMan->readAudioMapSCI1(this) != SCI_ERROR_NONE) {
resMan->_hasBadResources = true;
}
}
void IntMapResourceSource::scanSource(ResourceManager *resMan) {
if (resMan->readAudioMapSCI11(this) != SCI_ERROR_NONE) {
resMan->_hasBadResources = true;
}
}
#ifdef ENABLE_SCI32
// Chunk resources are resources that hold other resources. They are normally called
// when using the kLoadChunk SCI2.1 kernel function. However, for example, the Lighthouse
// SCI2.1 demo has a chunk but no scripts outside of the chunk.
// A chunk resource is pretty straightforward in terms of layout
// It begins with 11-byte entries in the header:
// =========
// b resType
// w nEntry
// dw offset
// dw length
ChunkResourceSource::ChunkResourceSource(const Common::String &name, uint16 number)
: ResourceSource(kSourceChunk, name) {
_number = number;
}
void ChunkResourceSource::scanSource(ResourceManager *resMan) {
Resource *chunk = resMan->findResource(ResourceId(kResourceTypeChunk, _number), false);
if (!chunk)
error("Trying to load non-existent chunk");
const byte *ptr = chunk->data();
uint32 firstOffset = 0;
for (;;) {
ResourceType type = resMan->convertResType(*ptr);
uint16 number = READ_LE_UINT16(ptr + 1);
ResourceId id(type, number);
ResourceEntry entry;
entry.offset = READ_LE_UINT32(ptr + 3);
entry.length = READ_LE_UINT32(ptr + 7);
_resMap[id] = entry;
ptr += 11;
debugC(kDebugLevelResMan, 2, "Found %s in chunk %d", id.toString().c_str(), _number);
resMan->updateResource(id, this, entry.length, chunk->_source->getLocationName());
// There's no end marker to the data table, but the first resource
// begins directly after the entry table. So, when we hit the first
// resource, we're at the end of the entry table.
if (!firstOffset)
firstOffset = entry.offset;
if ((size_t)(ptr - chunk->data()) >= firstOffset)
break;
}
}
void ChunkResourceSource::loadResource(ResourceManager *resMan, Resource *res) {
Resource *chunk = resMan->findResource(ResourceId(kResourceTypeChunk, _number), false);
if (!_resMap.contains(res->_id))
error("Trying to load non-existent resource %s from chunk %d", res->_id.toString().c_str(), _number);
ResourceEntry entry = _resMap[res->_id];
if (entry.offset + entry.length > chunk->size()) {
error("Resource %s is too large to exist within chunk %d (%u + %u > %u)", res->_id.toString().c_str(), _number, entry.offset, entry.length, chunk->size());
}
byte *ptr = new byte[entry.length];
res->_data = ptr;
res->_size = entry.length;
res->_header = 0;
res->_headerSize = 0;
res->_status = kResStatusAllocated;
// Copy the resource data over
memcpy(ptr, chunk->data() + entry.offset, entry.length);
}
void ResourceManager::addResourcesFromChunk(uint16 id) {
addSource(new ChunkResourceSource(Common::String::format("Chunk %d", id), id));
scanNewSources();
}
void ResourceManager::findDisc(const int16 discNo) {
// Since all resources are expected to be copied from the original discs
// into a single game directory, this call just records the number of the CD
// that the game has requested
_currentDiscNo = discNo;
}
#endif
void ResourceManager::freeResourceSources() {
for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it)
delete *it;
_sources.clear();
}
ResourceManager::ResourceManager(const bool detectionMode) :
_detectionMode(detectionMode) {}
void ResourceManager::init() {
_maxMemoryLRU = 256 * 1024; // 256KiB
_memoryLocked = 0;
_memoryLRU = 0;
_LRU.clear();
_resMap.clear();
_audioMapSCI1 = NULL;
#ifdef ENABLE_SCI32
_currentDiscNo = 1;
#endif
if (g_sci) {
_patcher = new ResourcePatcher(g_sci->getGameId(), g_sci->getLanguage());
addSource(_patcher);
} else {
_patcher = NULL;
};
// FIXME: put this in an Init() function, so that we can error out if detection fails completely
_mapVersion = detectMapVersion();
_volVersion = detectVolVersion();
if ((_volVersion == kResVersionUnknown) && (_mapVersion != kResVersionUnknown)) {
warning("Volume version not detected, but map version has been detected. Setting volume version to map version");
_volVersion = _mapVersion;
}
if ((_mapVersion == kResVersionUnknown) && (_volVersion != kResVersionUnknown)) {
warning("Map version not detected, but volume version has been detected. Setting map version to volume version");
_mapVersion = _volVersion;
}
if ((_volVersion == kResVersionSci3) && (_mapVersion < kResVersionSci2)) {
warning("Detected volume version is too high for detected map version. Setting volume version to map version");
_volVersion = _mapVersion;
}
debugC(1, kDebugLevelResMan, "resMan: Detected resource map version %d: %s", _mapVersion, versionDescription(_mapVersion));
debugC(1, kDebugLevelResMan, "resMan: Detected volume version %d: %s", _volVersion, versionDescription(_volVersion));
if ((_mapVersion == kResVersionUnknown) && (_volVersion == kResVersionUnknown)) {
warning("Volume and map version not detected, assuming that this is not a SCI game");
_viewType = kViewUnknown;
return;
}
#ifdef ENABLE_SCI32
if (_volVersion == kResVersionSci11Mac)
_isSci2Mac = detectSci2Mac();
else
#endif
_isSci2Mac = false;
scanNewSources();
if (!addAudioSources()) {
// FIXME: This error message is not always correct.
// OTOH, it is nice to be able to detect missing files/sources
// So we should definitely fix addAudioSources so this error
// only pops up when necessary. Disabling for now.
//error("Somehow I can't seem to find the sound files I need (RESOURCE.AUD/RESOURCE.SFX), aborting");
}
addScriptChunkSources();
scanNewSources();
detectSciVersion();
debugC(1, kDebugLevelResMan, "resMan: Detected %s", getSciVersionDesc(getSciVersion()));
// Resources in SCI32 games are significantly larger than SCI16
// games and can cause immediate exhaustion of the LRU resource
// cache, leading to constant decompression of picture resources
// and making the renderer very slow.
if (getSciVersion() >= SCI_VERSION_2) {
_maxMemoryLRU = 4096 * 1024; // 4MiB
}
switch (_viewType) {
case kViewEga:
debugC(1, kDebugLevelResMan, "resMan: Detected EGA graphic resources");
break;
case kViewAmiga:
debugC(1, kDebugLevelResMan, "resMan: Detected Amiga ECS graphic resources");
break;
case kViewAmiga64:
debugC(1, kDebugLevelResMan, "resMan: Detected Amiga AGA graphic resources");
break;
case kViewVga:
debugC(1, kDebugLevelResMan, "resMan: Detected VGA graphic resources");
break;
case kViewVga11:
debugC(1, kDebugLevelResMan, "resMan: Detected SCI1.1 VGA graphic resources");
break;
default:
// Throw a warning, but do not error out here, because this is called from the
// fallback detector, and the user could be pointing to a folder with a non-SCI
// game, but with SCI-like file names (e.g. Pinball Creep)
warning("resMan: Couldn't determine view type");
break;
}
}
ResourceManager::~ResourceManager() {
// freeing resources
ResourceMap::iterator itr = _resMap.begin();
while (itr != _resMap.end()) {
delete itr->_value;
++itr;
}
freeResourceSources();
Common::List<Common::File *>::iterator it = _volumeFiles.begin();
while (it != _volumeFiles.end()) {
delete *it;
++it;
}
}
void ResourceManager::removeFromLRU(Resource *res) {
if (res->_status != kResStatusEnqueued) {
warning("resMan: trying to remove resource that isn't enqueued");
return;
}
_LRU.remove(res);
_memoryLRU -= res->size();
res->_status = kResStatusAllocated;
}
void ResourceManager::addToLRU(Resource *res) {
if (res->_status != kResStatusAllocated) {
warning("resMan: trying to enqueue resource with state %d", res->_status);
return;
}
_LRU.push_front(res);
_memoryLRU += res->size();
#if SCI_VERBOSE_RESMAN
debug("Adding %s (%d bytes) to lru control: %d bytes total",
res->_id.toString().c_str(), res->size,
_memoryLRU);
#endif
res->_status = kResStatusEnqueued;
}
void ResourceManager::printLRU() {
int mem = 0;
int entries = 0;
Common::List<Resource *>::iterator it = _LRU.begin();
Resource *res;
while (it != _LRU.end()) {
res = *it;
debug("\t%s: %u bytes", res->_id.toString().c_str(), res->size());
mem += res->size();
++entries;
++it;
}
debug("Total: %d entries, %d bytes (mgr says %d)", entries, mem, _memoryLRU);
}
void ResourceManager::freeOldResources() {
while (_maxMemoryLRU < _memoryLRU) {
assert(!_LRU.empty());
Resource *goner = _LRU.back();
removeFromLRU(goner);
goner->unalloc();
#ifdef SCI_VERBOSE_RESMAN
debug("resMan-debug: LRU: Freeing %s (%d bytes)", goner->_id.toString().c_str(), goner->size);
#endif
}
}
Common::List<ResourceId> ResourceManager::listResources(ResourceType type, int mapNumber) {
Common::List<ResourceId> resources;
ResourceMap::iterator itr = _resMap.begin();
while (itr != _resMap.end()) {
if ((itr->_value->getType() == type) && ((mapNumber == -1) || (itr->_value->getNumber() == mapNumber)))
resources.push_back(itr->_value->_id);
++itr;
}
return resources;
}
bool ResourceManager::hasResourceType(ResourceType type) {
ResourceMap::iterator itr = _resMap.begin();
while (itr != _resMap.end()) {
if (itr->_value->getType() == type) {
return true;
}
++itr;
}
return false;
}
Resource *ResourceManager::findResource(ResourceId id, bool lock) {
// remap known incorrect audio36 and sync36 resource ids
if (id.getType() == kResourceTypeAudio36) {
id = remapAudio36ResourceId(id);
} else if (id.getType() == kResourceTypeSync36) {
id = remapSync36ResourceId(id);
}
Resource *retval = testResource(id);
if (!retval)
return NULL;
if (retval->_status == kResStatusNoMalloc)
loadResource(retval);
else if (retval->_status == kResStatusEnqueued)
// The resource is removed from its current position
// in the LRU list because it has been requested
// again. Below, it will either be locked, or it
// will be added back to the LRU list at the 'most
// recent' position.
removeFromLRU(retval);
// Unless an error occurred, the resource is now either
// locked or allocated, but never queued or freed.
freeOldResources();
if (lock) {
if (retval->_status == kResStatusAllocated) {
retval->_status = kResStatusLocked;
retval->_lockers = 0;
_memoryLocked += retval->_size;
}
retval->_lockers++;
} else if (retval->_status != kResStatusLocked) { // Don't lock it
if (retval->_status == kResStatusAllocated)
addToLRU(retval);
}
if (retval->data())
return retval;
else {
warning("resMan: Failed to read %s", retval->_id.toString().c_str());
return nullptr;
}
}
void ResourceManager::unlockResource(Resource *res) {
assert(res);
if (res->_status != kResStatusLocked) {
debugC(kDebugLevelResMan, 2, "[resMan] Attempt to unlock unlocked resource %s", res->_id.toString().c_str());
return;
}
if (!--res->_lockers) { // No more lockers?
res->_status = kResStatusAllocated;
_memoryLocked -= res->size();
addToLRU(res);
}
freeOldResources();
}
const char *ResourceManager::versionDescription(ResVersion version) const {
switch (version) {
case kResVersionUnknown:
return "Unknown";
case kResVersionSci0Sci1Early:
return "SCI0 / Early SCI1";
case kResVersionSci1Middle:
return "Middle SCI1";
case kResVersionKQ5FMT:
return "KQ5 FM Towns";
case kResVersionSci1Late:
return "Late SCI1";
case kResVersionSci11:
return "SCI1.1";
case kResVersionSci11Mac:
return "Mac SCI1.1+";
case kResVersionSci2:
return "SCI2/2.1";
case kResVersionSci3:
return "SCI3";
default:
break;
}
return "Version not valid";
}
ResVersion ResourceManager::detectMapVersion() {
Common::SeekableReadStream *fileStream = 0;
byte buff[6];
ResourceSource *rsrc= 0;
for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it) {
rsrc = *it;
if (rsrc->getSourceType() == kSourceExtMap) {
if (rsrc->_resourceFile) {
fileStream = rsrc->_resourceFile->createReadStream();
} else {
Common::File *file = new Common::File();
file->open(rsrc->getLocationName());
if (file->isOpen())
fileStream = file;
}
break;
} else if (rsrc->getSourceType() == kSourceMacResourceFork) {
return kResVersionSci11Mac;
}
}
if (!fileStream) {
warning("Failed to open resource map file");
return kResVersionUnknown;
}
// detection
// SCI0 and SCI01 maps have last 6 bytes set to FF
fileStream->seek(-4, SEEK_END);
uint32 uEnd = fileStream->readUint32LE();
if (uEnd == 0xFFFFFFFF) {
// check if the last 7 bytes are all ff, indicating a KQ5 FM-Towns map
fileStream->seek(-7, SEEK_END);
fileStream->read(buff, 3);
if (buff[0] == 0xff && buff[1] == 0xff && buff[2] == 0xff) {
delete fileStream;
return kResVersionKQ5FMT;
}
// check if 0 or 01 - try to read resources in SCI0 format and see if exists
fileStream->seek(0, SEEK_SET);
while (fileStream->read(buff, 6) == 6 && !(buff[0] == 0xFF && buff[1] == 0xFF && buff[2] == 0xFF)) {
if (findVolume(rsrc, (buff[5] & 0xFC) >> 2) == NULL) {
delete fileStream;
return kResVersionSci1Middle;
}
}
delete fileStream;
return kResVersionSci0Sci1Early;
}
// SCI1 and SCI1.1 maps consist of a fixed 3-byte header, a directory list (3-bytes each) that has one entry
// of id FFh and points to EOF. The actual entries have 6-bytes on SCI1 and 5-bytes on SCI1.1
byte directoryType = 0;
uint16 directoryOffset = 0;
uint16 lastDirectoryOffset = 0;
uint16 directorySize = 0;
ResVersion mapDetected = kResVersionUnknown;
fileStream->seek(0, SEEK_SET);
while (!fileStream->eos()) {
directoryType = fileStream->readByte();
directoryOffset = fileStream->readUint16LE();
// Only SCI32 has directory type < 0x80
if (directoryType < 0x80 && (mapDetected == kResVersionUnknown || mapDetected == kResVersionSci2))
mapDetected = kResVersionSci2;
else if (directoryType < 0x80 || ((directoryType & 0x7f) > 0x20 && directoryType != 0xFF))
break;
// Offset is above file size? -> definitely not SCI1/SCI1.1
if (directoryOffset > fileStream->size())
break;
if (lastDirectoryOffset && mapDetected == kResVersionUnknown) {
directorySize = directoryOffset - lastDirectoryOffset;
if ((directorySize % 5) && (directorySize % 6 == 0))
mapDetected = kResVersionSci1Late;
if ((directorySize % 5 == 0) && (directorySize % 6))
mapDetected = kResVersionSci11;
}
if (directoryType == 0xFF) {
// FFh entry needs to point to EOF
if (directoryOffset != fileStream->size())
break;
delete fileStream;
if (mapDetected)
return mapDetected;
return kResVersionSci1Late;
}
lastDirectoryOffset = directoryOffset;
}
delete fileStream;
return kResVersionUnknown;
}
ResVersion ResourceManager::detectVolVersion() {
Common::SeekableReadStream *fileStream = 0;
ResourceSource *rsrc;
for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it) {
rsrc = *it;
if (rsrc->getSourceType() == kSourceVolume) {
if (rsrc->_resourceFile) {
fileStream = rsrc->_resourceFile->createReadStream();
} else {
Common::File *file = new Common::File();
file->open(rsrc->getLocationName());
if (file->isOpen())
fileStream = file;
}
break;
} else if (rsrc->getSourceType() == kSourceMacResourceFork)
return kResVersionSci11Mac;
}
if (!fileStream) {
warning("Failed to open volume file - if you got resource.p01/resource.p02/etc. files, merge them together into resource.000");
// resource.p01/resource.p02/etc. may be there when directly copying the files from the original floppies
// the sierra installer would merge those together (perhaps we could do this as well?)
// possible TODO
// example for such game: Laura Bow 2
return kResVersionUnknown;
}
// SCI0 volume format: {wResId wPacked+4 wUnpacked wCompression} = 8 bytes
// SCI1 volume format: {bResType wResNumber wPacked+4 wUnpacked wCompression} = 9 bytes
// SCI1.1 volume format: {bResType wResNumber wPacked wUnpacked wCompression} = 9 bytes
// SCI32 volume format: {bResType wResNumber dwPacked dwUnpacked wCompression} = 13 bytes
// Try to parse volume with SCI0 scheme to see if it make sense
// Checking 1MB of data should be enough to determine the version
uint16 wCompression;
uint32 dwPacked, dwUnpacked;
ResVersion curVersion = kResVersionSci0Sci1Early;
bool failed = false;
bool sci11Align = false;
// Check for SCI0, SCI1, SCI1.1, SCI32 v2 (Gabriel Knight 1 CD) and SCI32 v3 (LSL7) formats
while (!fileStream->eos() && fileStream->pos() < 0x100000) {
if (curVersion > kResVersionSci0Sci1Early)
fileStream->readByte();
fileStream->skip(2); // resId
dwPacked = (curVersion < kResVersionSci2) ? fileStream->readUint16LE() : fileStream->readUint32LE();
dwUnpacked = (curVersion < kResVersionSci2) ? fileStream->readUint16LE() : fileStream->readUint32LE();
// The compression field is present, but bogus when
// loading SCI3 volumes, the format is otherwise
// identical to SCI2. We therefore get the compression
// indicator here, but disregard it in the following
// code.
wCompression = fileStream->readUint16LE();
if (fileStream->eos()) {
delete fileStream;
return curVersion;
}
int chk;
if (curVersion == kResVersionSci0Sci1Early)
chk = 4;
else if (curVersion < kResVersionSci2)
chk = 20;
else
chk = 32; // We don't need this, but include it for completeness
int offs = curVersion < kResVersionSci11 ? 4 : 0;
if ((curVersion < kResVersionSci2 && wCompression > chk)
|| (curVersion == kResVersionSci2 && wCompression != 0 && wCompression != 32)
|| (wCompression == 0 && dwPacked != dwUnpacked + offs)
|| (dwUnpacked < dwPacked - offs)) {
// Retry with a newer SCI version
if (curVersion == kResVersionSci0Sci1Early) {
curVersion = kResVersionSci1Late;
} else if (curVersion == kResVersionSci1Late) {
curVersion = kResVersionSci11;
} else if (curVersion == kResVersionSci11 && !sci11Align) {
// Later versions (e.g. QFG1VGA) have resources word-aligned
sci11Align = true;
} else if (curVersion == kResVersionSci11) {
curVersion = kResVersionSci2;
} else if (curVersion == kResVersionSci2) {
curVersion = kResVersionSci3;
} else {
// All version checks failed, exit loop
failed = true;
break;
}
fileStream->seek(0);
continue;
}
if (curVersion < kResVersionSci11)
fileStream->seek(dwPacked - 4, SEEK_CUR);
else if (curVersion == kResVersionSci11)
fileStream->seek(sci11Align && ((9 + dwPacked) % 2) ? dwPacked + 1 : dwPacked, SEEK_CUR);
else if (curVersion >= kResVersionSci2)
fileStream->seek(dwPacked, SEEK_CUR);
}
delete fileStream;
if (!failed)
return curVersion;
// Failed to detect volume version
return kResVersionUnknown;
}
#ifdef ENABLE_SCI32
bool ResourceManager::detectSci2Mac() {
// SCI2 Mac games use the same volume format as SCI11 and so an extra initial check is required
// to differentiate between versions so that resource parsing can apply the correct resource
// type mapping before full SCI version detection occurs. A simple way to differentiate is to
// search for the SCI2 Object class' script resource in Mac volume files.
Common::MacResManager macResManager;
for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it) {
ResourceSource *rsrc = *it;
if (rsrc->getSourceType() == kSourceMacResourceFork) {
if (macResManager.open(rsrc->getLocationName().c_str())) {
const uint32 scriptTypeID = MKTAG('S', 'C', 'R', ' ');
const uint32 objectScriptID = 64999;
Common::SeekableReadStream *resource = macResManager.getResource(scriptTypeID, objectScriptID);
bool objectScriptExists = false;
if (resource != nullptr) {
objectScriptExists = true;
delete resource;
}
macResManager.close();
if (objectScriptExists) {
return true;
}
}
}
}
return false;
}
#endif
bool ResourceManager::isBlacklistedPatch(const ResourceId &resId) const {
switch (g_sci->getGameId()) {
case GID_SHIVERS:
// The SFX resource map patch in the Shivers interactive demo has
// broken offsets for some sounds; ignore it so that the correct map
// from RESSCI.000 will be used instead.
return g_sci->isDemo() &&
resId.getType() == kResourceTypeMap &&
resId.getNumber() == 65535;
case GID_PHANTASMAGORIA:
// The GOG release of Phantasmagoria 1 merges all resources into a
// single-disc bundle, but they also include the 65535.MAP from the
// original game's CD 1, which does not contain the entries for sound
// effects from later CDs. So, just ignore this map patch since the
// correct maps will be found in the RESSCI.000 file. This also helps
// eliminate user error when copying files from the original CDs, since
// each CD had a different 65535.MAP patch file.
return resId.getType() == kResourceTypeMap && resId.getNumber() == 65535;
case GID_MOTHERGOOSE256:
// The multilingual CD of Mothergoose 256 has a patch file SOUND.001
// which only contains a General MIDI track of the main music for
// Windows. Ignore this patch file for DOS so that the resource in
// RESOURCE.001 with all the normal tracks gets used. Bug #11243
return g_sci->isCD() &&
g_sci->getPlatform() == Common::kPlatformDOS &&
resId.getType() == kResourceTypeSound &&
resId.getNumber() == 1;
default:
return false;
}
}
// version-agnostic patch application
void ResourceManager::processPatch(ResourceSource *source, ResourceType resourceType, uint16 resourceNr, uint32 tuple) {
Common::SeekableReadStream *fileStream = 0;
Resource *newrsc = 0;
ResourceId resId = ResourceId(resourceType, resourceNr, tuple);
ResourceType checkForType = resourceType;
if (isBlacklistedPatch(resId)) {
debug("Skipping blacklisted patch file %s", source->getLocationName().c_str());
delete source;
return;
}
// base36 encoded patches (i.e. audio36 and sync36) have the same type as their non-base36 encoded counterparts
if (checkForType == kResourceTypeAudio36)
checkForType = kResourceTypeAudio;
else if (checkForType == kResourceTypeSync36)
checkForType = kResourceTypeSync;
if (source->_resourceFile) {
fileStream = source->_resourceFile->createReadStream();
} else {
Common::File *file = new Common::File();
if (!file->open(source->getLocationName())) {
warning("ResourceManager::processPatch(): failed to open %s", source->getLocationName().c_str());
delete source;
delete file;
return;
}
fileStream = file;
}
int fsize = fileStream->size();
if (fsize < 3) {
debug("Patching %s failed - file too small", source->getLocationName().c_str());
delete source;
delete fileStream;
return;
}
byte patchType;
if (fileStream->readUint32BE() == MKTAG('R','I','F','F')) {
fileStream->seek(-4, SEEK_CUR);
patchType = kResourceTypeAudio;
} else {
fileStream->seek(-4, SEEK_CUR);
patchType = convertResType(fileStream->readByte());
}
enum {
kExtraHeaderSize = 2, ///< extra header used in gfx resources
kViewHeaderSize = 22 ///< extra header used in view resources
};
int32 patchDataOffset = kResourceHeaderSize;
if (_volVersion < kResVersionSci11) {
patchDataOffset += fileStream->readByte();
} else {
switch (patchType) {
case kResourceTypeView:
fileStream->seek(3, SEEK_SET);
patchDataOffset += fileStream->readByte() + kViewHeaderSize + kExtraHeaderSize;
break;
case kResourceTypePic:
if (_volVersion < kResVersionSci2) {
fileStream->seek(3, SEEK_SET);
patchDataOffset += fileStream->readByte() + kViewHeaderSize + kExtraHeaderSize;
} else {
patchDataOffset += kExtraHeaderSize;
}
break;
case kResourceTypePalette:
fileStream->seek(3, SEEK_SET);
patchDataOffset += fileStream->readByte() + kExtraHeaderSize;
break;
case kResourceTypeAudio:
case kResourceTypeAudio36:
#ifdef ENABLE_SCI32
case kResourceTypeWave:
case kResourceTypeVMD:
case kResourceTypeDuck:
case kResourceTypeClut:
case kResourceTypeTGA:
case kResourceTypeZZZ:
case kResourceTypeEtc:
#endif
patchDataOffset = 0;
break;
default:
fileStream->seek(1, SEEK_SET);
patchDataOffset += fileStream->readByte();
break;
}
}
delete fileStream;
if (patchType != checkForType) {
debug("Patching %s failed - resource type mismatch", source->getLocationName().c_str());
delete source;
return;
}
if (patchDataOffset >= fsize) {
debug("Patching %s failed - patch starting at offset %d can't be in file of size %d",
source->getLocationName().c_str(), patchDataOffset, fsize);
delete source;
return;
}
// Overwrite everything, because we're patching
newrsc = updateResource(resId, source, 0, fsize - patchDataOffset, source->getLocationName());
newrsc->_headerSize = patchDataOffset;
debugC(1, kDebugLevelResMan, "Patching %s - OK", source->getLocationName().c_str());
}
ResourceId convertPatchNameBase36(ResourceType type, const Common::String &filename) {
// The base36 encoded resource contains the following:
// uint16 resourceId, byte noun, byte verb, byte cond, byte seq
// Skip patch type character
uint16 resourceNr = strtol(Common::String(filename.c_str() + 1, 3).c_str(), 0, 36); // 3 characters
uint16 noun = strtol(Common::String(filename.c_str() + 4, 2).c_str(), 0, 36); // 2 characters
uint16 verb = strtol(Common::String(filename.c_str() + 6, 2).c_str(), 0, 36); // 2 characters
// Skip '.'
uint16 cond = strtol(Common::String(filename.c_str() + 9, 2).c_str(), 0, 36); // 2 characters
uint16 seq = strtol(Common::String(filename.c_str() + 11, 1).c_str(), 0, 36); // 1 character
return ResourceId(type, resourceNr, noun, verb, cond, seq);
}
void ResourceManager::readResourcePatchesBase36() {
// The base36 encoded audio36 and sync36 resources use a different naming scheme, because they
// cannot be described with a single resource number, but are a result of a
// <number, noun, verb, cond, seq> tuple. Please don't be confused with the normal audio patches
// (*.aud) and normal sync patches (*.syn). audio36 patches can be seen for example in the AUD
// folder of GK1CD, and are like this file: @0CS0M00.0X1. GK1CD is the first game where these
// have been observed. The actual audio36 and sync36 resources exist in SCI1.1 as well, but the
// first game where external patch files for them have been found is GK1CD. The names of these
// files are base36 encoded, and we handle their decoding here. audio36 files start with a '@',
// whereas sync36 start with a '#'. Mac versions begin with 'A' (probably meaning AIFF). Torin
// has several that begin with 'B'.
Common::String name, inputName;
Common::ArchiveMemberList files;
ResourceSource *psrcPatch;
for (int i = kResourceTypeAudio36; i <= kResourceTypeSync36; ++i) {
files.clear();
// audio36 resources start with a @, A, or B
// sync36 resources start with a #, S, or T
if (i == kResourceTypeAudio36) {
SearchMan.listMatchingMembers(files, "@???????.???");
SearchMan.listMatchingMembers(files, "A???????.???");
SearchMan.listMatchingMembers(files, "B???????.???");
} else {
SearchMan.listMatchingMembers(files, "\\#???????.???");
#ifdef ENABLE_SCI32
SearchMan.listMatchingMembers(files, "S???????.???");
SearchMan.listMatchingMembers(files, "T???????.???");
#endif
}
for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
name = (*x)->getName();
name.toUppercase();
// The S/T prefixes often conflict with non-patch files and generate
// spurious warnings about invalid patches
if (name.hasSuffix(".DLL") || name.hasSuffix(".EXE") || name.hasSuffix(".TXT") || name.hasSuffix(".OLD") || name.hasSuffix(".WIN") || name.hasSuffix(".DOS") ||
name.hasSuffix(".HLP") || name.hasSuffix(".DRV")) {
continue;
}
ResourceId resource36 = convertPatchNameBase36((ResourceType)i, name);
/*
if (i == kResourceTypeAudio36)
debug("audio36 patch: %s => %s. tuple:%d, %s\n", name.c_str(), inputName.c_str(), resource36.tuple, resource36.toString().c_str());
else
debug("sync36 patch: %s => %s. tuple:%d, %s\n", name.c_str(), inputName.c_str(), resource36.tuple, resource36.toString().c_str());
*/
// Make sure that the audio patch is a valid resource
if (i == kResourceTypeAudio36) {
Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(name);
uint32 tag = stream->readUint32BE();
if (tag == MKTAG('R','I','F','F') || tag == MKTAG('F','O','R','M')) {
delete stream;
processWavePatch(resource36, name);
continue;
}
// Check for SOL as well
tag = (tag << 16) | stream->readUint16BE();
if (tag != MKTAG('S','O','L',0)) {
delete stream;
continue;
}
delete stream;
}
psrcPatch = new PatchResourceSource(name);
processPatch(psrcPatch, (ResourceType)i, resource36.getNumber(), resource36.getTuple());
}
}
}
void ResourceManager::readResourcePatches() {
// Note: since some SCI1 games(KQ5 floppy, SQ4) might use SCI0 naming scheme for patch files
// this function tries to read patch file with any supported naming scheme,
// regardless of s_sciVersion value
Common::String mask, name;
Common::ArchiveMemberList files;
uint16 resourceNr = 0;
const char *szResType;
ResourceSource *psrcPatch;
for (int i = kResourceTypeView; i < kResourceTypeInvalid; ++i) {
// Ignore the types that can't be patched (and Robot/VMD is handled externally for now)
if (!s_resourceTypeSuffixes[i] || (i >= kResourceTypeRobot && i != kResourceTypeChunk))
continue;
files.clear();
szResType = getResourceTypeName((ResourceType)i);
// SCI0 naming - type.nnn
mask = szResType;
mask += ".###";
SearchMan.listMatchingMembers(files, mask);
// SCI1 and later naming - nnn.typ
mask = "*.";
mask += s_resourceTypeSuffixes[i];
SearchMan.listMatchingMembers(files, mask);
if (i == kResourceTypeView) {
SearchMan.listMatchingMembers(files, "*.v16"); // EGA SCI1 view patches
SearchMan.listMatchingMembers(files, "*.v32"); // Amiga SCI1 view patches
SearchMan.listMatchingMembers(files, "*.v64"); // Amiga AGA SCI1 (i.e. Longbow) view patches
} else if (i == kResourceTypePic) {
SearchMan.listMatchingMembers(files, "*.p16"); // EGA SCI1 picture patches
SearchMan.listMatchingMembers(files, "*.p32"); // Amiga SCI1 picture patches
SearchMan.listMatchingMembers(files, "*.p64"); // Amiga AGA SCI1 (i.e. Longbow) picture patches
} else if (i == kResourceTypeScript) {
// SCI3 (we can't use getSciVersion() at this point)
SearchMan.listMatchingMembers(files, "*.csc");
}
for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
bool bAdd = false;
name = (*x)->getName();
// SCI1 scheme
if (Common::isDigit(name[0])) {
char *end = 0;
resourceNr = strtol(name.c_str(), &end, 10);
bAdd = (*end == '.'); // Ensure the next character is the period
} else {
// SCI0 scheme
int resname_len = strlen(szResType);
if (scumm_strnicmp(name.c_str(), szResType, resname_len) == 0
&& !Common::isAlpha(name[resname_len + 1])) {
resourceNr = atoi(name.c_str() + resname_len + 1);
bAdd = true;
}
}
if (bAdd) {
psrcPatch = new PatchResourceSource(name);
processPatch(psrcPatch, (ResourceType)i, resourceNr);
}
}
}
}
int ResourceManager::readResourceMapSCI0(ResourceSource *map) {
Common::SeekableReadStream *fileStream = 0;
ResourceType type = kResourceTypeInvalid; // to silence a false positive in MSVC
uint16 number, id;
uint32 offset;
if (map->_resourceFile) {
fileStream = map->_resourceFile->createReadStream();
if (!fileStream)
return SCI_ERROR_RESMAP_NOT_FOUND;
} else {
Common::File *file = new Common::File();
if (!file->open(map->getLocationName()))
return SCI_ERROR_RESMAP_NOT_FOUND;
fileStream = file;
}
fileStream->seek(0, SEEK_SET);
byte bMask = (_mapVersion >= kResVersionSci1Middle) ? 0xF0 : 0xFC;
byte bShift = (_mapVersion >= kResVersionSci1Middle) ? 28 : 26;
do {
// King's Quest 5 FM-Towns uses a 7 byte version of the SCI1 Middle map,
// splitting the type from the id.
if (_mapVersion == kResVersionKQ5FMT)
type = convertResType(fileStream->readByte());
id = fileStream->readUint16LE();
offset = fileStream->readUint32LE();
if (fileStream->eos() || fileStream->err()) {
delete fileStream;
warning("Error while reading %s", map->getLocationName().c_str());
return SCI_ERROR_RESMAP_NOT_FOUND;
}
if (offset == 0xFFFFFFFF)
break;
if (_mapVersion == kResVersionKQ5FMT) {
number = id;
} else {
type = convertResType(id >> 11);
number = id & 0x7FF;
}
ResourceId resId = ResourceId(type, number);
// adding a new resource
if (_resMap.contains(resId) == false) {
ResourceSource *source = findVolume(map, offset >> bShift);
if (!source) {
warning("Could not get volume for resource %d, VolumeID %d", id, offset >> bShift);
if (_mapVersion != _volVersion) {
warning("Retrying with the detected volume version instead");
warning("Map version was: %d, retrying with: %d", _mapVersion, _volVersion);
_mapVersion = _volVersion;
bMask = (_mapVersion == kResVersionSci1Middle) ? 0xF0 : 0xFC;
bShift = (_mapVersion == kResVersionSci1Middle) ? 28 : 26;
source = findVolume(map, offset >> bShift);
if (!source) {
delete fileStream;
warning("Still couldn't find the volume");
return SCI_ERROR_NO_RESOURCE_FILES_FOUND;
}
} else {
delete fileStream;
return SCI_ERROR_NO_RESOURCE_FILES_FOUND;
}
}
addResource(resId, source, offset & ((((byte)~bMask) << 24) | 0xFFFFFF), 0, map->getLocationName());
}
} while (!fileStream->eos());
delete fileStream;
return 0;
}
int ResourceManager::readResourceMapSCI1(ResourceSource *map) {
Common::SeekableReadStream *fileStream = 0;
if (map->_resourceFile) {
fileStream = map->_resourceFile->createReadStream();
if (!fileStream)
return SCI_ERROR_RESMAP_NOT_FOUND;
} else {
Common::File *file = new Common::File();
if (!file->open(map->getLocationName()))
return SCI_ERROR_RESMAP_NOT_FOUND;
fileStream = file;
}
resource_index_t resMap[32];
memset(resMap, 0, sizeof(resource_index_t) * 32);
byte type = 0, prevtype = 0;
byte nEntrySize = _mapVersion == kResVersionSci11 ? SCI11_RESMAP_ENTRIES_SIZE : SCI1_RESMAP_ENTRIES_SIZE;
ResourceId resId;
// Read resource type and offsets to resource offsets block from .MAP file
// The last entry has type=0xFF (0x1F) and offset equals to map file length
do {
type = fileStream->readByte() & 0x1F;
resMap[type].wOffset = fileStream->readUint16LE();
if (fileStream->eos()) {
delete fileStream;
warning("Premature end of file %s", map->getLocationName().c_str());
return SCI_ERROR_RESMAP_NOT_FOUND;
}
resMap[prevtype].wSize = (resMap[type].wOffset
- resMap[prevtype].wOffset) / nEntrySize;
prevtype = type;
} while (type != 0x1F); // the last entry is FF
// reading each type's offsets
uint32 fileOffset = 0;
for (type = 0; type < 32; type++) {
if (resMap[type].wOffset == 0) // this resource does not exist in map
continue;
fileStream->seek(resMap[type].wOffset);
for (int i = 0; i < resMap[type].wSize; i++) {
uint16 number = fileStream->readUint16LE();
int volume_nr = 0;
if (_mapVersion == kResVersionSci11) {
// offset stored in 3 bytes
fileOffset = fileStream->readUint16LE();
fileOffset |= fileStream->readByte() << 16;
fileOffset <<= 1;
} else {
// offset/volume stored in 4 bytes
fileOffset = fileStream->readUint32LE();
if (_mapVersion < kResVersionSci11) {
volume_nr = fileOffset >> 28; // most significant 4 bits
fileOffset &= 0x0FFFFFFF; // least significant 28 bits
} else {
// in SCI32 it's a plain offset
}
}
if (fileStream->eos() || fileStream->err()) {
delete fileStream;
warning("Error while reading %s", map->getLocationName().c_str());
return SCI_ERROR_RESMAP_NOT_FOUND;
}
resId = ResourceId(convertResType(type), number);
// NOTE: We add the map's volume number here to the specified volume number
// for SCI2.1 and SCI3 maps that are not resmap.000. The resmap.* files' numbers
// need to be used in concurrence with the volume specified in the map to get
// the actual resource file.
int mapVolumeNr = volume_nr + map->_volumeNumber;
ResourceSource *source = findVolume(map, mapVolumeNr);
if (!source) {
delete fileStream;
warning("Could not get volume for resource %d, VolumeID %d", number, mapVolumeNr);
return SCI_ERROR_NO_RESOURCE_FILES_FOUND;
}
Resource *resource = _resMap.getVal(resId, NULL);
if (!resource) {
addResource(resId, source, fileOffset, 0, map->getLocationName());
} else {
// If the resource is already present in a volume, change it to
// the new content (but only in a volume, so as not to overwrite
// external patches - refer to bug #3366295).
// This is needed at least for the German version of Pharkas.
// That version contains several duplicate resources INSIDE the
// resource data files like fonts, views, scripts, etc. Thus,
// if we use the first entries in the resource file, half of the
// game will be English and umlauts will also be missing :P
if (resource->_source->getSourceType() == kSourceVolume) {
updateResource(resId, source, fileOffset, 0, map->getLocationName());
}
}
#ifdef ENABLE_SCI32
// Different CDs may have different audio maps on each disc. The
// ResourceManager does not know how to deal with this; it expects
// each resource ID to be unique across an entire game. To work
// around this problem, all audio maps from this disc must be
// processed immediately, since they will be replaced by the audio
// map from the next disc on the next call to readResourceMapSCI1
if (_multiDiscAudio && resId.getType() == kResourceTypeMap) {
IntMapResourceSource *audioMap = new IntMapResourceSource(source->getLocationName(), mapVolumeNr, resId.getNumber());
addSource(audioMap);
Common::String volumeName;
if (mapVolumeNr == kResPatVolumeNumber) {
if (resId.getNumber() == 65535) {
volumeName = "RESSCI.PAT";
} else {
volumeName = "RESAUD.001";
}
} else if (resId.getNumber() == 65535) {
volumeName = Common::String::format("RESSFX.%03d", mapVolumeNr);
if (g_sci->getGameId() == GID_RAMA && !Common::File::exists(volumeName)) {
if (Common::File::exists("RESOURCE.SFX")) {
volumeName = "RESOURCE.SFX";
} else if (Common::File::exists("RESSFX.001")) {
volumeName = "RESSFX.001";
}
}
} else {
volumeName = Common::String::format("RESAUD.%03d", mapVolumeNr);
}
ResourceSource *audioVolume = addSource(new AudioVolumeResourceSource(this, volumeName, audioMap, mapVolumeNr));
if (!audioMap->_scanned) {
audioVolume->_scanned = true;
audioMap->_scanned = true;
audioMap->scanSource(this);
}
}
#endif
}
}
delete fileStream;
return 0;
}
struct MacResTag {
uint32 tag;
ResourceType type;
};
static const MacResTag macResTagMap[] = {
{ MKTAG('V','5','6',' '), kResourceTypeView },
{ MKTAG('P','5','6',' '), kResourceTypePic },
{ MKTAG('S','C','R',' '), kResourceTypeScript },
{ MKTAG('T','E','X',' '), kResourceTypeText },
{ MKTAG('S','N','D',' '), kResourceTypeSound },
{ MKTAG('V','O','C',' '), kResourceTypeVocab },
{ MKTAG('F','O','N',' '), kResourceTypeFont },
{ MKTAG('C','U','R','S'), kResourceTypeCursor },
{ MKTAG('c','r','s','r'), kResourceTypeCursor },
{ MKTAG('P','a','t',' '), kResourceTypePatch },
{ MKTAG('P','A','L',' '), kResourceTypePalette },
{ MKTAG('s','n','d',' '), kResourceTypeAudio },
{ MKTAG('M','S','G',' '), kResourceTypeMessage },
{ MKTAG('H','E','P',' '), kResourceTypeHeap },
{ MKTAG('I','B','I','N'), kResourceTypeMacIconBarPictN },
{ MKTAG('I','B','I','S'), kResourceTypeMacIconBarPictS },
{ MKTAG('P','I','C','T'), kResourceTypeMacPict },
{ MKTAG('S','Y','N',' '), kResourceTypeSync },
{ MKTAG('S','Y','N','C'), kResourceTypeSync }
};
static Common::Array<uint32> resTypeToMacTags(ResourceType type) {
Common::Array<uint32> tags;
for (uint32 i = 0; i < ARRAYSIZE(macResTagMap); i++)
if (macResTagMap[i].type == type)
tags.push_back(macResTagMap[i].tag);
return tags;
}
void MacResourceForkResourceSource::scanSource(ResourceManager *resMan) {
if (!_macResMan->open(getLocationName().c_str()))
error("%s is not a valid Mac resource fork", getLocationName().c_str());
Common::MacResTagArray tagArray = _macResMan->getResTagArray();
for (uint32 i = 0; i < tagArray.size(); i++) {
ResourceType type = kResourceTypeInvalid;
// Map the Mac tags to our ResourceType
for (uint32 j = 0; j < ARRAYSIZE(macResTagMap); j++)
if (tagArray[i] == macResTagMap[j].tag) {
type = macResTagMap[j].type;
break;
}
if (type == kResourceTypeInvalid)
continue;
Common::MacResIDArray idArray = _macResMan->getResIDArray(tagArray[i]);
for (uint32 j = 0; j < idArray.size(); j++) {
ResourceId resId;
// Check to see if we've got a base36 encoded resource name
if (type == kResourceTypeAudio) {
Common::String resourceName = _macResMan->getResName(tagArray[i], idArray[j]);
// If we have a file name on an audio resource, we've got an audio36
// resource. Parse the file name to get the id.
if (!resourceName.empty() && resourceName[0] == '@')
resId = convertPatchNameBase36(kResourceTypeAudio36, resourceName);
else
resId = ResourceId(type, idArray[j]);
} else if (type == kResourceTypeSync) {
Common::String resourceName = _macResMan->getResName(tagArray[i], idArray[j]);
// Same as with audio36 above
if (!resourceName.empty() &&
(resourceName[0] == '#' ||
resourceName[0] == 'S' || // Most SCI32 games
resourceName[0] == 'T')) // Torin syncs start with T or S
resId = convertPatchNameBase36(kResourceTypeSync36, resourceName);
else
resId = ResourceId(type, idArray[j]);
} else {
// Otherwise, we're just going with the id that was given
resId = ResourceId(type, idArray[j]);
}
// Overwrite Resource instance. Resource forks may contain patches.
// The size will be filled in later by decompressResource()
resMan->updateResource(resId, this, 0, getLocationName());
}
}
}
bool ResourceManager::validateResource(const ResourceId &resourceId, const Common::String &sourceMapLocation, const Common::String &sourceName, const uint32 offset, const uint32 size, const uint32 sourceSize) const {
if (size != 0) {
if (offset + size > sourceSize) {
warning("Resource %s from %s points beyond end of %s (%u + %u > %u)", resourceId.toString().c_str(), sourceMapLocation.c_str(), sourceName.c_str(), offset, size, sourceSize);
return false;
}
} else {
if (offset >= sourceSize) {
warning("Resource %s from %s points beyond end of %s (%u >= %u)", resourceId.toString().c_str(), sourceMapLocation.c_str(), sourceName.c_str(), offset, sourceSize);
return false;
}
}
return true;
}
Resource *ResourceManager::addResource(ResourceId resId, ResourceSource *src, uint32 offset, uint32 size, const Common::String &sourceMapLocation) {
// Adding new resource only if it does not exist
// Hoyle 4 contains each audio resource twice. The first file is in an unknown
// format and only static sounds are heard when it's played. The second file
// is a typical SOL audio file. We therefore skip the first audio file and add
// second one for this game.
if (_resMap.contains(resId) == false || (resId.getType() == kResourceTypeAudio && g_sci && g_sci->getGameId() == GID_HOYLE4)) {
return updateResource(resId, src, offset, size, sourceMapLocation);
} else {
return _resMap.getVal(resId);
}
}
Resource *ResourceManager::updateResource(ResourceId resId, ResourceSource *src, uint32 size, const Common::String &sourceMapLocation) {
uint32 offset = 0;
if (_resMap.contains(resId)) {
const Resource *res = _resMap.getVal(resId);
offset = res->_fileOffset;
}
return updateResource(resId, src, offset, size, sourceMapLocation);
}
Resource *ResourceManager::updateResource(ResourceId resId, ResourceSource *src, uint32 offset, uint32 size, const Common::String &sourceMapLocation) {
// Update a patched resource, whether it exists or not
Resource *res = _resMap.getVal(resId, nullptr);
Common::SeekableReadStream *volumeFile = getVolumeFile(src);
if (volumeFile == nullptr) {
error("Could not open %s for reading", src->getLocationName().c_str());
}
AudioVolumeResourceSource *avSrc = dynamic_cast<AudioVolumeResourceSource *>(src);
if (avSrc != nullptr && !avSrc->relocateMapOffset(offset, size)) {
warning("Compressed volume %s does not contain a valid entry for %s (map offset %u)", src->getLocationName().c_str(), resId.toString().c_str(), offset);
_hasBadResources = true;
disposeVolumeFileStream(volumeFile, src);
return res;
}
// Resources from MacResourceForkResourceSource do not have a source size
// since the source "volume file" is the empty data fork, and they don't
// have an offset either since the MacResManager handles this, so trying to
// validate these resources using the normal validation would always fail
if (src->getSourceType() == kSourceMacResourceFork ||
validateResource(resId, sourceMapLocation, src->getLocationName(), offset, size, volumeFile->size())) {
if (res == nullptr) {
res = new Resource(this, resId);
_resMap.setVal(resId, res);
}
res->_status = kResStatusNoMalloc;
res->_source = src;
res->_headerSize = 0;
res->_fileOffset = offset;
res->_size = size;
} else {
_hasBadResources = true;
}
disposeVolumeFileStream(volumeFile, src);
return res;
}
int Resource::readResourceInfo(ResVersion volVersion, Common::SeekableReadStream *file,
uint32 &szPacked, ResourceCompression &compression) {
// SCI0 volume format: {wResId wPacked+4 wUnpacked wCompression} = 8 bytes
// SCI1 volume format: {bResType wResNumber wPacked+4 wUnpacked wCompression} = 9 bytes
// SCI1.1 volume format: {bResType wResNumber wPacked wUnpacked wCompression} = 9 bytes
// SCI32 volume format : {bResType wResNumber dwPacked dwUnpacked wCompression} = 13 bytes
uint16 w, number;
uint32 wCompression, szUnpacked;
ResourceType type;
if (file->size() == 0)
return SCI_ERROR_EMPTY_RESOURCE;
switch (volVersion) {
case kResVersionSci0Sci1Early:
case kResVersionSci1Middle:
w = file->readUint16LE();
type = _resMan->convertResType(w >> 11);
number = w & 0x7FF;
szPacked = file->readUint16LE() - 4;
szUnpacked = file->readUint16LE();
wCompression = file->readUint16LE();
break;
case kResVersionSci1Late:
type = _resMan->convertResType(file->readByte());
number = file->readUint16LE();
szPacked = file->readUint16LE() - 4;
szUnpacked = file->readUint16LE();
wCompression = file->readUint16LE();
break;
case kResVersionSci11:
type = _resMan->convertResType(file->readByte());
number = file->readUint16LE();
szPacked = file->readUint16LE();
szUnpacked = file->readUint16LE();
wCompression = file->readUint16LE();
break;
#ifdef ENABLE_SCI32
case kResVersionSci2:
case kResVersionSci3:
type = _resMan->convertResType(file->readByte());
number = file->readUint16LE();
szPacked = file->readUint32LE();
szUnpacked = file->readUint32LE();
// The same comment applies here as in
// detectVolVersion regarding SCI3. We ignore the
// compression field for SCI3 games, but must presume
// it exists in the file.
wCompression = file->readUint16LE();
if (volVersion == kResVersionSci3)
wCompression = szPacked != szUnpacked ? 32 : 0;
break;
#endif
default:
return SCI_ERROR_RESMAP_INVALID_ENTRY;
}
// check if there were errors while reading
if ((file->eos() || file->err()))
return SCI_ERROR_IO_ERROR;
_id = ResourceId(type, number);
_size = szUnpacked;
// checking compression method
switch (wCompression) {
case 0:
compression = kCompNone;
break;
case 1:
compression = (getSciVersion() <= SCI_VERSION_01) ? kCompLZW : kCompHuffman;
break;
case 2:
compression = (getSciVersion() <= SCI_VERSION_01) ? kCompHuffman : kCompLZW1;
break;
case 3:
compression = kCompLZW1View;
break;
case 4:
compression = kCompLZW1Pic;
break;
case 18:
case 19:
case 20:
compression = kCompDCL;
break;
#ifdef ENABLE_SCI32
case 32:
compression = kCompSTACpack;
break;
#endif
default:
compression = kCompUnknown;
}
return (compression == kCompUnknown) ? SCI_ERROR_UNKNOWN_COMPRESSION : SCI_ERROR_NONE;
}
int Resource::decompress(ResVersion volVersion, Common::SeekableReadStream *file) {
int errorNum;
uint32 szPacked = 0;
ResourceCompression compression = kCompUnknown;
// fill resource info
errorNum = readResourceInfo(volVersion, file, szPacked, compression);
if (errorNum)
return errorNum;
// getting a decompressor
Decompressor *dec = NULL;
switch (compression) {
case kCompNone:
dec = new Decompressor;
break;
case kCompHuffman:
dec = new DecompressorHuffman;
break;
case kCompLZW:
case kCompLZW1:
case kCompLZW1View:
case kCompLZW1Pic:
dec = new DecompressorLZW(compression);
break;
case kCompDCL:
dec = new DecompressorDCL;
break;
#ifdef ENABLE_SCI32
case kCompSTACpack:
dec = new DecompressorLZS;
break;
#endif
default:
error("Resource %s: Compression method %d not supported", _id.toString().c_str(), compression);
return SCI_ERROR_UNKNOWN_COMPRESSION;
}
byte *ptr = new byte[_size];
_data = ptr;
_status = kResStatusAllocated;
errorNum = ptr ? dec->unpack(file, ptr, szPacked, _size) : SCI_ERROR_RESOURCE_TOO_BIG;
if (errorNum) {
unalloc();
} else {
// At least Lighthouse puts sound effects in RESSCI.00n/RESSCI.PAT
// instead of using a RESOURCE.SFX
if (getType() == kResourceTypeAudio) {
const uint8 headerSize = ptr[1];
if (headerSize < 11) {
error("Unexpected audio header size for %s: should be >= 11, but got %d", _id.toString().c_str(), headerSize);
}
const uint32 audioSize = READ_LE_UINT32(ptr + 9);
const uint32 calculatedTotalSize = audioSize + headerSize + kResourceHeaderSize;
if (calculatedTotalSize != _size) {
warning("Unexpected audio file size: the size of %s in %s is %d, but the volume says it should be %d", _id.toString().c_str(), _source->getLocationName().c_str(), calculatedTotalSize, _size);
}
_size = MIN(_size - kResourceHeaderSize, headerSize + audioSize);
}
}
delete dec;
return errorNum;
}
ResourceCompression ResourceManager::getViewCompression() {
int viewsTested = 0;
// Test 10 views to see if any are compressed
for (int i = 0; i < 1000; i++) {
Common::SeekableReadStream *fileStream = 0;
Resource *res = testResource(ResourceId(kResourceTypeView, i));
if (!res)
continue;
if (res->_source->getSourceType() != kSourceVolume)
continue;
fileStream = getVolumeFile(res->_source);
if (!fileStream)
continue;
fileStream->seek(res->_fileOffset, SEEK_SET);
uint32 szPacked;
ResourceCompression compression;
if (res->readResourceInfo(_volVersion, fileStream, szPacked, compression)) {
disposeVolumeFileStream(fileStream, res->_source);
continue;
}
disposeVolumeFileStream(fileStream, res->_source);
if (compression != kCompNone)
return compression;
if (++viewsTested == 10)
break;
}
return kCompNone;
}
ViewType ResourceManager::detectViewType() {
for (int i = 0; i < 1000; i++) {
Resource *res = findResource(ResourceId(kResourceTypeView, i), 0);
if (res) {
// Skip views coming from patch files
if (res->_source->getSourceType() == kSourcePatch)
continue;
switch (res->getUint8At(1)) {
case 128:
// If the 2nd byte is 128, it's a VGA game.
// However, Longbow Amiga (AGA, 64 colors), also sets this byte
// to 128, but it's a mixed VGA/Amiga format. Detect this from
// the platform here.
if (g_sci && g_sci->getPlatform() == Common::kPlatformAmiga)
return kViewAmiga64;
return kViewVga;
case 0: {
// EGA or Amiga, try to read as Amiga view
if (res->size() < 10)
return kViewUnknown;
// Read offset of first loop
uint16 offset = res->getUint16LEAt(8);
if (offset + 6U >= res->size())
return kViewUnknown;
// Read offset of first cel
offset = res->getUint16LEAt(offset + 4);
if (offset + 4U >= res->size())
return kViewUnknown;
// Check palette offset, amiga views have no palette
if (res->getUint16LEAt(6) != 0)
return kViewEga;
uint16 width = res->getUint16LEAt(offset);
offset += 2;
uint16 height = res->getUint16LEAt(offset);
offset += 6;
// To improve the heuristic, we skip very small views
if (height < 10)
continue;
// Check that the RLE data stays within bounds
int y;
for (y = 0; y < height; y++) {
int x = 0;
while ((x < width) && (offset < res->size())) {
byte op = res->getUint8At(offset++);
x += (op & 0x07) ? op & 0x07 : op >> 3;
}
// Make sure we got exactly the right number of pixels for this row
if (x != width)
return kViewEga;
}
return kViewAmiga;
}
default:
break;
}
}
}
// this may happen if there are serious system issues (or trying to add a broken game)
warning("resMan: Couldn't find any views");
return kViewUnknown;
}
// to detect selector "wordFail" in LE vocab resource
static const byte detectSci21EarlySignature[] = {
10, // size of signature
0x08, 0x00, 'w', 'o', 'r', 'd', 'F', 'a', 'i', 'l'
};
// to detect selector "wordFail" in BE vocab resource (SCI2.1 Early)
static const byte detectSci21EarlyBESignature[] = {
10, // size of signature
0x00, 0x08, 'w', 'o', 'r', 'd', 'F', 'a', 'i', 'l'
};
// to detect new kString calling to detect SCI2.1 Late
static const byte detectSci21NewStringSignature[] = {
8, // size of signature
0x78, // push1
0x78, // push1
0x39, 0x09, // pushi 09
0x59, 0x01, // rest 01
0x43, 0x5c, // callk String
};
bool ResourceManager::checkResourceDataForSignature(Resource *resource, const byte *signature) {
byte signatureSize = *signature;
signature++; // skip over size byte
if (signatureSize < 4)
error("resource signature is too small, internal error");
if (signatureSize > resource->size())
return false;
const uint32 signatureDWord = READ_UINT32(signature);
signature += 4; signatureSize -= 4;
const uint32 searchLimit = resource->size() - signatureSize + 1;
uint32 DWordOffset = 0;
while (DWordOffset < searchLimit) {
if (signatureDWord == resource->getUint32At(DWordOffset)) {
// magic DWORD found, check if the rest matches as well
uint32 offset = DWordOffset + 4;
uint32 signaturePos = 0;
while (signaturePos < signatureSize) {
if (resource->getUint8At(offset) != signature[signaturePos])
break;
offset++;
signaturePos++;
}
if (signaturePos >= signatureSize)
return true; // signature found
}
DWordOffset++;
}
return false;
}
bool ResourceManager::checkResourceForSignatures(ResourceType resourceType, uint16 resourceNr, const byte *signature1, const byte *signature2) {
Resource *resource = findResource(ResourceId(resourceType, resourceNr), false);
if (resource) {
// resource found and loaded, check for signatures
if (signature1) {
if (checkResourceDataForSignature(resource, signature1))
return true;
}
if (signature2) {
if (checkResourceDataForSignature(resource, signature2))
return true;
}
}
return false;
}
void ResourceManager::detectSciVersion() {
// We use the view compression to set a preliminary s_sciVersion for the sake of getResourceInfo
// Pretend we have a SCI0 game
s_sciVersion = SCI_VERSION_0_EARLY;
bool oldDecompressors = true;
ResourceCompression viewCompression;
#ifdef ENABLE_SCI32
viewCompression = getViewCompression();
#else
if (_volVersion >= kResVersionSci2) {
// SCI32 support isn't built in, thus view detection will fail
viewCompression = kCompUnknown;
} else {
viewCompression = getViewCompression();
}
#endif
if (viewCompression != kCompLZW) {
// If it's a different compression type from kCompLZW, the game is probably
// SCI_VERSION_1_EGA_ONLY or later. If the views are uncompressed, it is
// likely not an early disk game.
s_sciVersion = SCI_VERSION_1_EGA_ONLY;
oldDecompressors = false;
}
// Set view type
if (viewCompression == kCompDCL
|| _volVersion == kResVersionSci11 // pq4demo
|| _volVersion == kResVersionSci11Mac
#ifdef ENABLE_SCI32
|| viewCompression == kCompSTACpack
|| _volVersion == kResVersionSci2 // kq7
#endif
) {
// SCI1.1 VGA views
_viewType = kViewVga11;
} else {
#ifdef ENABLE_SCI32
// Otherwise we detect it from a view
_viewType = detectViewType();
#else
if (_volVersion == kResVersionSci2 && viewCompression == kCompUnknown) {
// A SCI32 game, but SCI32 support is disabled. Force the view type
// to kViewVga11, as we can't read from the game's resource files
_viewType = kViewVga11;
} else {
_viewType = detectViewType();
}
#endif
}
if (_volVersion == kResVersionSci11Mac) {
Resource *res = testResource(ResourceId(kResourceTypeScript, 64920));
// Distinguish between SCI1.1 and SCI32 games here. SCI32 games will
// always include script 64920 (the Array class). Note that there are
// no Mac SCI2 games. Yes, that means that GK1 Mac is SCI2.1 and not SCI2.
// TODO: Decide between SCI2.1 and SCI3
if (res) {
s_sciVersion = SCI_VERSION_2_1_EARLY; // we check for SCI2.1 specifics a bit later
} else {
s_sciVersion = SCI_VERSION_1_1;
return;
}
}
// Handle SCI32 versions here
if (s_sciVersion != SCI_VERSION_2_1_EARLY) {
if (_volVersion >= kResVersionSci2) {
Common::List<ResourceId> heaps = listResources(kResourceTypeHeap);
bool hasHeapResources = !heaps.empty();
// SCI2.1/3 and SCI1 Late resource maps are the same, except that
// SCI1 Late resource maps have the resource types or'd with
// 0x80. We differentiate between SCI2 and SCI2.1/3 based on that.
if (_mapVersion == kResVersionSci1Late) {
s_sciVersion = SCI_VERSION_2;
return;
} else if (hasHeapResources) {
s_sciVersion = SCI_VERSION_2_1_EARLY; // exact SCI2.1 version is checked a bit later
} else {
s_sciVersion = SCI_VERSION_3;
return;
}
}
}
if (s_sciVersion == SCI_VERSION_2_1_EARLY) {
// we only know that it's SCI2.1, not which exact version it is
// check, if selector "wordFail" inside vocab 997 exists, if it does it's SCI2.1 Early
if ((checkResourceForSignatures(kResourceTypeVocab, 997, detectSci21EarlySignature, detectSci21EarlyBESignature))) {
// found -> it is SCI2.1 early
return;
}
s_sciVersion = SCI_VERSION_2_1_MIDDLE;
if (checkResourceForSignatures(kResourceTypeScript, 64918, detectSci21NewStringSignature, nullptr)) {
// new kString call detected, it's SCI2.1 late
// TODO: this call seems to be different on Mac
s_sciVersion = SCI_VERSION_2_1_LATE;
return;
}
return;
}
// Check for transitive SCI1/SCI1.1 games, like PQ1 here
// If the game has any heap file (here we check for heap file 0), then
// it definitely uses a SCI1.1 kernel
if (testResource(ResourceId(kResourceTypeHeap, 0))) {
s_sciVersion = SCI_VERSION_1_1;
return;
}
switch (_mapVersion) {
case kResVersionSci0Sci1Early:
if (_viewType == kViewVga) {
// VGA
s_sciVersion = SCI_VERSION_1_EARLY;
return;
}
// EGA
if (hasOldScriptHeader()) {
s_sciVersion = SCI_VERSION_0_EARLY;
return;
}
if (hasSci0Voc999()) {
s_sciVersion = SCI_VERSION_0_LATE;
return;
}
if (oldDecompressors) {
// It's either SCI_VERSION_0_LATE or SCI_VERSION_01
// We first check for SCI1 vocab.999
if (testResource(ResourceId(kResourceTypeVocab, 999))) {
s_sciVersion = SCI_VERSION_01;
return;
}
// If vocab.999 is missing, we try vocab.900
if (testResource(ResourceId(kResourceTypeVocab, 900))) {
if (hasSci1Voc900()) {
s_sciVersion = SCI_VERSION_01;
return;
} else {
s_sciVersion = SCI_VERSION_0_LATE;
return;
}
}
error("Failed to accurately determine SCI version");
}
// New decompressors. It's either SCI_VERSION_1_EGA_ONLY or SCI_VERSION_1_EARLY.
if (hasSci1Voc900()) {
s_sciVersion = SCI_VERSION_1_EGA_ONLY;
return;
}
// SCI_VERSION_1_EARLY EGA versions lack the parser vocab
s_sciVersion = SCI_VERSION_1_EARLY;
return;
case kResVersionSci1Middle:
case kResVersionKQ5FMT:
s_sciVersion = SCI_VERSION_1_MIDDLE;
// Amiga SCI1 middle games are actually SCI1 late
if (_viewType == kViewAmiga || _viewType == kViewAmiga64)
s_sciVersion = SCI_VERSION_1_LATE;
// Same goes for Mac SCI1 middle games
if (g_sci && g_sci->getPlatform() == Common::kPlatformMacintosh)
s_sciVersion = SCI_VERSION_1_LATE;
return;
case kResVersionSci1Late:
if (_volVersion == kResVersionSci11) {
s_sciVersion = SCI_VERSION_1_1;
return;
}
s_sciVersion = SCI_VERSION_1_LATE;
return;
case kResVersionSci11:
s_sciVersion = SCI_VERSION_1_1;
return;
default:
s_sciVersion = SCI_VERSION_NONE;
error("detectSciVersion(): Unable to detect the game's SCI version");
}
}
bool ResourceManager::detectFontExtended() {
Resource *res = findResource(ResourceId(kResourceTypeFont, 0), 0);
if (res) {
if (res->size() >= 4) {
uint16 numChars = READ_LE_UINT16(res->data() + 2);
if (numChars > 0x80)
return true;
}
}
return false;
}
// detects, if SCI1.1 game uses palette merging or copying - this is supposed to only get used on SCI1.1 games
bool ResourceManager::detectPaletteMergingSci11() {
// Load palette 999 (default palette)
Resource *res = findResource(ResourceId(kResourceTypePalette, 999), false);
if (res && res->size() > 30) {
// Old palette format used in palette resource? -> it's merging
if ((res->getUint8At(0) == 0 && res->getUint8At(1) == 1) ||
(res->getUint8At(0) == 0 && res->getUint8At(1) == 0 && res->getUint16LEAt(29) == 0)) {
return true;
}
// Hardcoded: Laura Bow 2 floppy uses new palette resource, but still palette merging + 16 bit color matching
if (g_sci->getGameId() == GID_LAURABOW2 && !g_sci->isCD() && !g_sci->isDemo()) {
return true;
}
}
return false;
}
// is called on SCI0EARLY games to make sure that sound resources are in fact also SCI0EARLY
bool ResourceManager::detectEarlySound() {
Resource *res = findResource(ResourceId(kResourceTypeSound, 1), false);
if (res &&
res->size() >= 0x22 &&
res->getUint16LEAt(0x1f) == 0 && // channel 15 voice count + play mask is 0 in SCI0LATE
res->getUint8At(0x21) == 0) { // last byte right before actual data is 0 as well
return false;
}
return true;
}
// Functions below are based on PD code by Brian Provinciano (SCI Studio)
bool ResourceManager::hasOldScriptHeader() {
Resource *res = findResource(ResourceId(kResourceTypeScript, 0), false);
if (!res) {
// Script 0 missing -> corrupted / non-SCI resource files.
// Don't error out here, because this might have been called
// from the fallback detector
return false;
}
uint offset = 2;
const int objTypes = 17;
while (offset < res->size()) {
uint16 objType = res->getUint16LEAt(offset);
if (!objType) {
offset += 2;
// We should be at the end of the resource now
return offset == res->size();
}
if (objType >= objTypes) {
// Invalid objType
return false;
}
int skip = res->getUint16LEAt(offset + 2);
if (skip < 2) {
// Invalid size
return false;
}
offset += skip;
}
return false;
}
bool ResourceManager::hasSci0Voc999() {
Resource *res = findResource(ResourceId(kResourceTypeVocab, 999), false);
if (!res) {
// No vocab present, possibly a demo version
return false;
}
if (res->size() < 2)
return false;
uint16 count = res->getUint16LEAt(0);
// Make sure there's enough room for the pointers
if (res->size() < (uint)count * 2)
return false;
// Iterate over all pointers
for (uint i = 0; i < count; i++) {
// Offset to string
uint16 offset = res->getUint16LEAt(2 + count * 2);
// Look for end of string
do {
if (offset >= res->size()) {
// Out of bounds
return false;
}
} while (res->getUint8At(offset++));
}
return true;
}
bool ResourceManager::hasSci1Voc900() {
Resource *res = findResource(ResourceId(kResourceTypeVocab, 900), 0);
if (!res )
return false;
if (res->size() < 0x1fe)
return false;
uint16 offset = 0x1fe;
while (offset < res->size()) {
offset++;
do {
if (offset >= res->size()) {
// Out of bounds;
return false;
}
} while (res->getUint8At(offset++));
offset += 3;
}
return offset == res->size();
}
// Same function as Script::findBlockSCI0(). Slight code
// duplication here, but this has been done to keep the resource
// manager independent from the rest of the engine
static SciSpan<const byte>::const_iterator findSci0ExportsBlock(const SciSpan<const byte> &buffer) {
SciSpan<const byte>::const_iterator buf = buffer.cbegin();
bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY);
if (oldScriptHeader)
buf += 2;
for (;;) {
int seekerType = buf.getUint16LE();
if (seekerType == 0)
break;
if (seekerType == 7) // exports
return buf;
int seekerSize = (buf + 2).getUint16LE();
assert(seekerSize > 0);
buf += seekerSize;
}
return buffer.cend();
}
// This code duplicates Script::relocateOffsetSci3, but we can't use
// that here since we can't instantiate scripts at this point.
static int relocateOffsetSci3(const SciSpan<const byte> &buf, uint32 offset, const bool isBE) {
int relocStart = buf.getUint32LEAt(8);
int relocCount = buf.getUint16LEAt(18);
SciSpan<const byte>::const_iterator seeker = buf.cbegin() + relocStart;
for (int i = 0; i < relocCount; ++i) {
const uint32 candidateOffset = isBE ? seeker.getUint32BE() : seeker.getUint32LE();
if (candidateOffset == offset) {
if (isBE) {
return buf.getUint16BEAt(offset) + (seeker + 4).getUint32BE();
} else {
return buf.getUint16LEAt(offset) + (seeker + 4).getUint32LE();
}
}
seeker += 10;
}
return -1;
}
reg_t ResourceManager::findGameObject(const bool addSci11ScriptOffset, const bool isBE) {
Resource *script = findResource(ResourceId(kResourceTypeScript, 0), false);
if (!script)
return NULL_REG;
SciSpan<const byte>::const_iterator offsetPtr;
if (getSciVersion() <= SCI_VERSION_1_LATE) {
SciSpan<const byte> buf = (getSciVersion() == SCI_VERSION_0_EARLY) ? script->subspan(2) : *script;
// Check if the first block is the exports block (in most cases, it is)
bool exportsIsFirst = buf.getUint16LEAt(4) == 7;
if (exportsIsFirst) {
offsetPtr = buf.subspan(4 + 2).cbegin();
} else {
offsetPtr = findSci0ExportsBlock(*script);
if (offsetPtr == buf.cend())
error("Unable to find exports block from script 0");
offsetPtr += 4 + 2;
}
int16 offset = !isSci11Mac() ? offsetPtr.getUint16LE() : offsetPtr.getUint16BE();
return make_reg(1, offset);
} else if (getSciVersion() >= SCI_VERSION_1_1 && getSciVersion() <= SCI_VERSION_2_1_LATE) {
offsetPtr = script->cbegin() + 4 + 2 + 2;
// In SCI1.1 - SCI2.1, the heap is appended at the end of the script,
// so adjust the offset accordingly if requested
int16 offset = !isSci11Mac() ? offsetPtr.getUint16LE() : offsetPtr.getUint16BE();
if (addSci11ScriptOffset) {
offset += script->size();
// Ensure that the start of the heap is word-aligned - same as in Script::init()
if (script->size() & 2)
offset++;
}
return make_reg(1, offset);
} else {
return make_reg(1, relocateOffsetSci3(*script, 22, isBE));
}
}
Common::String ResourceManager::findSierraGameId(const bool isBE) {
// In SCI0-SCI1, the heap is embedded in the script. In SCI1.1 - SCI2.1,
// it's in a separate heap resource
Resource *heap = nullptr;
int nameSelector = -1;
if (getSciVersion() < SCI_VERSION_1_1) {
heap = findResource(ResourceId(kResourceTypeScript, 0), false);
nameSelector = 3;
} else if (getSciVersion() >= SCI_VERSION_1_1 && getSciVersion() <= SCI_VERSION_2_1_LATE) {
heap = findResource(ResourceId(kResourceTypeHeap, 0), false);
nameSelector = 8;
} else if (getSciVersion() == SCI_VERSION_3) {
heap = findResource(ResourceId(kResourceTypeScript, 0), false);
Resource *vocab = findResource(ResourceId(kResourceTypeVocab, VOCAB_RESOURCE_SELECTORS), false);
if (!vocab)
return "";
const uint16 numSelectors = isBE ? vocab->getUint16BEAt(0) : vocab->getUint16LEAt(0);
for (uint16 i = 0; i < numSelectors; ++i) {
uint16 selectorOffset;
uint16 selectorSize;
if (isBE) {
selectorOffset = vocab->getUint16BEAt((i + 1) * sizeof(uint16));
selectorSize = vocab->getUint16BEAt(selectorOffset);
} else {
selectorOffset = vocab->getUint16LEAt((i + 1) * sizeof(uint16));
selectorSize = vocab->getUint16LEAt(selectorOffset);
}
Common::String selectorName = Common::String((const char *)vocab->getUnsafeDataAt(selectorOffset + 2, selectorSize), selectorSize);
if (selectorName == "name") {
nameSelector = i;
break;
}
}
}
if (!heap || nameSelector == -1)
return "";
int16 gameObjectOffset = findGameObject(false, isBE).getOffset();
if (!gameObjectOffset)
return "";
int32 offset;
if (getSciVersion() == SCI_VERSION_3) {
offset = relocateOffsetSci3(*heap, gameObjectOffset + /* base selector offset */ 0x110 + nameSelector * sizeof(uint16), isBE);
} else {
// Seek to the name selector of the first export
SciSpan<const byte>::const_iterator offsetPtr = heap->cbegin() + gameObjectOffset + nameSelector * sizeof(uint16);
offset = !isSci11Mac() ? offsetPtr.getUint16LE() : offsetPtr.getUint16BE();
}
return heap->getStringAt(offset);
}
const Common::String &Resource::getResourceLocation() const {
return _source->getLocationName();
}
} // End of namespace Sci
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