File: NOTES

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scummvm 2.2.0%2Bdfsg1-4
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 227,768 kB
  • sloc: cpp: 2,525,134; ansic: 144,108; asm: 28,422; sh: 9,109; python: 8,774; xml: 6,003; perl: 3,523; java: 1,547; makefile: 948; yacc: 720; lex: 437; javascript: 336; objc: 81; sed: 22; php: 1
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Engine
----------
MouseFields
    [0;256[     - Viewport
    [256;512[   - Command Row
    [512;768[   - Inventory
    [768;769]   - Inventory Arrows

Dimensions
    Viewport:           (0,0) (320, 150)
    Command Row:        (0, 150) (320, 159)
    Inventory:          (0, 161) (270, 200)
    Inventory Arrows:   (271, 161) (279, 200)
    Exit Maps:          (283, 163) (317, 197)


Text
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AE - 216    ae - 204
OE - 231    oe - 224
UE - 232    ue - 201
SZ - 341


Ingame Bugs
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In Cabin_R3 (starting room) you can take the discman from your locker without
opening it first.


Improvements
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Incidate in inventory (?) what parts of your space suit you are wearing