1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/savefile.h"
#include "testbed/savegame.h"
namespace Testbed {
/**
* This test creates a savefile for the given testbed-state and could be reloaded using the saveFile API.
* It is intended to test saving and loading from savefiles.
*/
bool SaveGametests::writeDataToFile(const char *fileName, const char *msg) {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::OutSaveFile *saveFile = saveFileMan->openForSaving(fileName);
if (!saveFile) {
Testsuite::logDetailedPrintf("Can't open saveFile %s\n", fileName);
return false;
}
saveFile->writeString(msg);
saveFile->finalize();
delete saveFile;
return true;
}
bool SaveGametests::readAndVerifyData(const char *fileName, const char *expected) {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::InSaveFile *loadFile = saveFileMan->openForLoading(fileName);
if (!loadFile) {
Testsuite::logDetailedPrintf("Can't open save File to load\n");
return false;
}
Common::String lineToRead = loadFile->readLine();
delete loadFile;
if (lineToRead.equals(expected)) {
return true;
}
return false;
}
TestExitStatus SaveGametests::testSaveLoadState() {
// create a savefile with "ScummVM Rocks!" written on it
if (!writeDataToFile("tBedSavefile.0", "ScummVM Rocks!")) {
Testsuite::logDetailedPrintf("Writing data to savefile failed\n");
return kTestFailed;
}
// Verify if it contains the same data
if (!readAndVerifyData("tBedSavefile.0", "ScummVM Rocks!")) {
Testsuite::logDetailedPrintf("Reading data from savefile failed\n");
return kTestFailed;
}
return kTestPassed;
}
TestExitStatus SaveGametests::testRemovingSavefile() {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
// Create a dummy savefile
if (!writeDataToFile("tBedSavefileToRemove.0", "Dummy Savefile!")) {
Testsuite::logDetailedPrintf("Writing data to savefile failed\n");
return kTestFailed;
}
// Remove it
saveFileMan->removeSavefile("tBedSavefileToRemove.0");
// Try opening it Now
Common::InSaveFile *loadFile = saveFileMan->openForLoading("saveFile.0");
if (loadFile) {
// Removing failed
Testsuite::logDetailedPrintf("Removing savefile failed\n");
return kTestFailed;
}
return kTestPassed;
}
TestExitStatus SaveGametests::testRenamingSavefile() {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
// Open a file for renaming
if (!writeDataToFile("tBedSomeWeirdName.0", "Rename me!")) {
Testsuite::logDetailedPrintf("Writing data to savefile failed\n");
return kTestFailed;
}
// Rename it
saveFileMan->renameSavefile("tBedSomeWeirdName.0", "tBedSomeCoolName.0");
// Verify if it contains the same data
if (!readAndVerifyData("tBedSomeCoolName.0", "Rename me!")) {
Testsuite::logDetailedPrintf("Renaming savefile failed\n");
return kTestFailed;
}
return kTestPassed;
}
TestExitStatus SaveGametests::testListingSavefile() {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
saveFileMan->clearError();
// create some savefiles
const char *savefileName[] = {"tBedSavefileToList.0", "tBedSavefileToList.1", "tBedSavefileToList.2"};
writeDataToFile("tBedSavefileToList.0", "Save me!");
writeDataToFile("tBedSavefileToList.1", "Save me!");
writeDataToFile("tBedSavefileToList.2", "Save me!");
Common::Error err = saveFileMan->getError();
if (err.getCode() != Common::kNoError) {
// Abort. Some Error in writing files
Testsuite::logDetailedPrintf("Error while creating savefiles: %s\n", err.getDesc().c_str());
return kTestFailed;
}
Common::StringArray savefileList = saveFileMan->listSavefiles("tBedSavefileToList.?");
if (savefileList.size() == ARRAYSIZE(savefileName)) {
// Match them exactly
// As the order of savefileList may be platform specific, match them exhaustively
for (uint i = 0; i < ARRAYSIZE(savefileName); i++) {
for (uint j = 0; j < savefileList.size(); j++) {
if (savefileList[j].equals(savefileName[i])) {
break;
}
if (savefileList.size() == j) {
// A match for this name not found
Testsuite::logDetailedPrintf("Listed Names don't match\n");
return kTestFailed;
}
}
}
return kTestPassed;
}
Testsuite::logDetailedPrintf("listing Savefiles failed!\n");
return kTestFailed;
}
TestExitStatus SaveGametests::testErrorMessages() {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
saveFileMan->clearError();
// Try opening a non existing file
readAndVerifyData("tBedSomeNonExistentSaveFile.0", "File doesn't exists!");
Common::Error err = saveFileMan->getError();
if (err.getCode() == Common::kNoError) {
// blunder! how come?
Testsuite::logDetailedPrintf("SaveFileMan.getError() failed\n");
return kTestFailed;
}
// Can't actually predict whether which error, kInvalidPath or kPathDoesNotExist or some other?
// So just return kTestPassed if some error
Testsuite::logDetailedPrintf("getError returned : %s\n", saveFileMan->getErrorDesc().c_str());
return kTestPassed;
}
SaveGameTestSuite::SaveGameTestSuite() {
addTest("OpeningSaveFile", &SaveGametests::testSaveLoadState, false);
addTest("RemovingSaveFile", &SaveGametests::testRemovingSavefile, false);
addTest("RenamingSaveFile", &SaveGametests::testRenamingSavefile, false);
addTest("ListingSaveFile", &SaveGametests::testListingSavefile, false);
addTest("VerifyErrorMessages", &SaveGametests::testErrorMessages, false);
}
} // End of namespace Testbed
|