1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GRAPHICS_MANAGED_SURFACE_H
#define GRAPHICS_MANAGED_SURFACE_H
#include "graphics/pixelformat.h"
#include "graphics/surface.h"
#include "common/rect.h"
#include "common/types.h"
namespace Graphics {
class Font;
/**
* A derived graphics surface, which handles automatically managing the allocated
* surface data block, as well as introducing several new blitting methods
*/
class ManagedSurface {
friend class Font;
private:
/**
* The Graphics::Surface that the managed surface encapsulates
*/
Surface _innerSurface;
/**
* If set, the inner surface will be freed when the surface is recreated,
* as well as when the surface is destroyed
*/
DisposeAfterUse::Flag _disposeAfterUse;
/**
* Stores the owning surface if this If this managed surface represents
* a sub-section of another
*/
ManagedSurface *_owner;
/**
* For sub-section areas of an owning parent managed surface, this represents
* the offset from the parent's top-left corner this sub-surface starts at
*/
Common::Point _offsetFromOwner;
/**
* Automatic transparency color. When set, doesn't require transparency to be
* explicitly passed, and blit methods pass on to transBlit
*/
uint _transparentColor;
bool _transparentColorSet;
/**
* Local palette for 8-bit images
*/
uint32 _palette[256];
bool _paletteSet;
protected:
/**
* Base method that descendent classes can override for recording affected
* dirty areas of the surface
*/
virtual void addDirtyRect(const Common::Rect &r);
/**
* Inner method for blitting
*/
void blitFromInner(const Surface &src, const Common::Rect &srcRect,
const Common::Point &destPos, const uint32 *palette);
/**
* Inner method for copying another surface into this one at a given destination position
*/
void transBlitFromInner(const Surface &src, const Common::Rect &srcRect,
const Common::Rect &destRect, uint transColor, bool flipped, uint overrideColor,
uint srcAlpha, const uint32 *srcPalette, const uint32 *dstPalette, const Surface *mask, bool maskOnly);
public:
/**
* Clips the given source bounds so the passed destBounds will be entirely on-screen
*/
bool clip(Common::Rect &srcBounds, Common::Rect &destBounds);
public:
uint16 &w;
uint16 &h;
uint16 &pitch;
PixelFormat &format;
public:
/**
* Create the managed surface
*/
ManagedSurface();
/**
* Create a managed surface from another one.
* If the source surface is maintaining it's own surface data, then
* this surface will create it's own surface of the same size and copy
* the contents from the source surface
*/
ManagedSurface(const ManagedSurface &surf);
/**
* Create the managed surface
*/
ManagedSurface(int width, int height);
/**
* Create the managed surface
*/
ManagedSurface(int width, int height, const Graphics::PixelFormat &pixelFormat);
/**
* Create the managed surface
*/
ManagedSurface(ManagedSurface &surf, const Common::Rect &bounds);
/**
* Destroy the managed surface
*/
virtual ~ManagedSurface();
/**
* Implements automatic conversion to a Graphics::Surface by
* simply returning the inner surface. This must be const,
* because we don't want changes being done directly to it,
* since it would bypass dirty rect handling
*/
operator const Surface &() const { return _innerSurface; }
const Surface &rawSurface() const { return _innerSurface; }
/**
* Reassign one managed surface to another one
* Note that if the source has a managed surface, it will be duplicated
*/
ManagedSurface &operator=(const ManagedSurface &surf);
/**
* Returns true if the surface has not yet been allocated
*/
bool empty() const { return w == 0 || h == 0 || _innerSurface.getPixels() == nullptr; }
/**
* Returns true if the surface is managing its own pixels
*/
DisposeAfterUse::Flag disposeAfterUse() const { return _disposeAfterUse; }
/**
* Return a pointer to the pixel at the specified point.
*
* @param x The x coordinate of the pixel.
* @param y The y coordinate of the pixel.
* @return Pointer to the pixel.
*/
inline const void *getBasePtr(int x, int y) const {
return _innerSurface.getBasePtr(x, y);
}
/**
* Return a pointer to the pixel at the specified point.
*
* @param x The x coordinate of the pixel.
* @param y The y coordinate of the pixel.
* @return Pointer to the pixel.
*/
inline void *getBasePtr(int x, int y) {
return _innerSurface.getBasePtr(x, y);
}
/**
* Get a reference to the pixel data
*/
inline void *getPixels() { return _innerSurface.getPixels(); }
inline const void *getPixels() const { return _innerSurface.getPixels(); }
/**
* Sets the pixel data.
*/
virtual void setPixels(void *newPixels);
/**
* Allocate memory for the pixel data of the surface.
*/
virtual void create(uint16 width, uint16 height);
/**
* Allocate memory for the pixel data of the surface.
*/
virtual void create(uint16 width, uint16 height, const PixelFormat &pixelFormat);
/**
* Sets up the surface as a sub-section of another passed parent surface. This surface
* will not own the pixels, and any dirty rect notifications will automatically be
* passed to the original parent surface.
* @remarks Note that this differs from Graphics::Surface::getSubArea, in that that
* method only adds a single initial dirty rect for the whole area, and then none further
*/
virtual void create(ManagedSurface &surf, const Common::Rect &bounds);
/**
* Release the memory used by the pixels memory of this surface. This is the
* counterpart to create().
*/
virtual void free();
/**
* Clears any pending dirty rects that have been generated for the surface
*/
virtual void clearDirtyRects() {}
/**
* When the managed surface is a sub-section of a parent surface, returns the
* the offset in the parent surface that the surface starts at
*/
const Common::Point getOffsetFromOwner() const { return _offsetFromOwner; }
/**
* Return a rect giving the bounds of the surface
*/
const Common::Rect getBounds() const {
return Common::Rect(0, 0, this->w, this->h);
}
/**
* Copies another surface into this one
*/
void blitFrom(const Surface &src);
/**
* Copies another surface into this one at a given destination position
*/
void blitFrom(const Surface &src, const Common::Point &destPos);
/**
* Copies another surface into this one at a given destination position
*/
void blitFrom(const Surface &src, const Common::Rect &srcRect,
const Common::Point &destPos);
/**
* Copies another surface into this one
*/
void blitFrom(const ManagedSurface &src);
/**
* Copies another surface into this one at a given destination position
*/
void blitFrom(const ManagedSurface &src, const Common::Point &destPos);
/**
* Copies another surface into this one at a given destination position
*/
void blitFrom(const ManagedSurface &src, const Common::Rect &srcRect,
const Common::Point &destPos);
/**
* Copies another surface into this one ignoring pixels of a designated transparent color
* @param src Source surface
* @param transColor Transparency color to ignore copying
* @param flipped Specifies whether to horizontally flip the image
* @param overrideColor Optional color to use instead of non-transparent pixels from
* the source surface
* @param srcAlpha Optional additional transparency applied to src
*/
void transBlitFrom(const Surface &src, uint transColor = 0, bool flipped = false,
uint overrideColor = 0, uint srcAlpha = 0xff);
/**
* Copies another surface into this one ignoring pixels of a designated transparent color
* @param src Source surface
* @param destPos Destination position to draw the surface
* @param transColor Transparency color to ignore copying
* @param flipped Specifies whether to horizontally flip the image
* @param overrideColor Optional color to use instead of non-transparent pixels from
* the source surface
* @param srcAlpha Optional additional transparency applied to src
*/
void transBlitFrom(const Surface &src, const Common::Point &destPos,
uint transColor = 0, bool flipped = false, uint overrideColor = 0, uint srcAlpha = 0xff);
/**
* Copies another surface into this one ignoring pixels of a designated transparent color
* @param src Source surface
* @param destPos Destination position to draw the surface
* @param mask Mask definition
*/
void transBlitFrom(const Surface &src, const Common::Point &destPos,
const ManagedSurface &mask);
/**
* Copies another surface into this one ignoring pixels of a designated transparent color
* @param src Source surface
* @param destPos Destination position to draw the surface
* @param mask Mask definition
*/
void transBlitFrom(const Surface &src, const Common::Point &destPos,
const Surface &mask);
/**
* Copies another surface into this one ignoring pixels of a designated transparent color
* @param src Source surface
* @param srcRect Sub-section of source surface to draw
* @param destPos Destination position to draw the surface
* @param transColor Transparency color to ignore copying
* @param flipped Specifies whether to horizontally flip the image
* @param overrideColor Optional color to use instead of non-transparent pixels from
* the source surface
* @param srcAlpha Optional additional transparency applied to src
*/
void transBlitFrom(const Surface &src, const Common::Rect &srcRect, const Common::Point &destPos,
uint transColor = 0, bool flipped = false, uint overrideColor = 0, uint srcAlpha = 0xff);
/**
* Copies another surface into this one ignoring pixels of a designated transparent color
* @param src Source surface
* @param srcRect Sub-section of source surface to draw
* @param destRect Destination area to draw the surface in. This can be sized differently
* then srcRect, allowing for arbitrary scaling of the image
* @param transColor Transparency color to ignore copying
* @param flipped Specifies whether to horizontally flip the image
* @param overrideColor Optional color to use instead of non-transparent pixels from
* the source surface
* @param srcAlpha Optional additional transparency applied to src
* @param mask Optional parameter with mask definition
* @param maskOnly Optional parameter for using mask over transColor
*/
void transBlitFrom(const Surface &src, const Common::Rect &srcRect, const Common::Rect &destRect,
uint transColor = 0, bool flipped = false, uint overrideColor = 0, uint srcAlpha = 0xff,
const Surface *mask = nullptr, bool maskOnly = false);
/**
* Copies another surface into this one ignoring pixels of a designated transparent color
* @param src Source surface
* @param transColor Transparency color to ignore copying
* @param flipped Specifies whether to horizontally flip the image
* @param overrideColor Optional color to use instead of non-transparent pixels from
* the source surface
* @param srcAlpha Optional additional transparency applied to src
*/
void transBlitFrom(const ManagedSurface &src, uint transColor = 0, bool flipped = false,
uint overrideColor = 0, uint srcAlpha = 0xff);
/**
* Copies another surface into this one ignoring pixels of a designated transparent color
* @param src Source surface
* @param destPos Destination position to draw the surface
* @param transColor Transparency color to ignore copying
* @param flipped Specifies whether to horizontally flip the image
* @param overrideColor Optional color to use instead of non-transparent pixels from
* the source surface
* @param srcAlpha Optional additional transparency applied to src
*/
void transBlitFrom(const ManagedSurface &src, const Common::Point &destPos,
uint transColor = 0, bool flipped = false, uint overrideColor = 0, uint srcAlpha = 0xff);
/**
* Copies another surface into this one ignoring pixels of a designated transparent color
* @param src Source surface
* @param destPos Destination position to draw the surface
* @param mask Mask definition
*/
void transBlitFrom(const ManagedSurface &src, const Common::Point &destPos,
const ManagedSurface &mask);
/**
* Copies another surface into this one ignoring pixels of a designated transparent color
* @param src Source surface
* @param srcRect Sub-section of source surface to draw
* @param destPos Destination position to draw the surface
* @param transColor Transparency color to ignore copying
* @param flipped Specifies whether to horizontally flip the image
* @param overrideColor Optional color to use instead of non-transparent pixels from
* the source surface
* @param srcAlpha Optional additional transparency applied to src
*/
void transBlitFrom(const ManagedSurface &src, const Common::Rect &srcRect, const Common::Point &destPos,
uint transColor = 0, bool flipped = false, uint overrideColor = 0, uint srcAlpha = 0xff);
/**
* Copies another surface into this one ignoring pixels of a designated transparent color
* @param src Source surface
* @param srcRect Sub-section of source surface to draw
* @param destRect Destination area to draw the surface in. This can be sized differently
* then srcRect, allowing for arbitrary scaling of the image
* @param transColor Transparency color to ignore copying
* @param flipped Specifies whether to horizontally flip the image
* @param overrideColor Optional color to use instead of non-transparent pixels from
* the source surface
* @param srcAlpha Optional additional transparency applied to src
* @param mask Optional parameter with mask definition
* @param maskOnly Optional parameter for using mask over transColor
*/
void transBlitFrom(const ManagedSurface &src, const Common::Rect &srcRect, const Common::Rect &destRect,
uint transColor = 0, bool flipped = false, uint overrideColor = 0, uint srcAlpha = 0xff,
const Surface *mask = nullptr, bool maskOnly = false);
/**
* Clear the entire surface
*/
void clear(uint color = 0);
/**
* Mark the entire surface as dirty
*/
void markAllDirty();
/**
* Copies a bitmap to the Surface internal buffer. The pixel format
* of buffer must match the pixel format of the Surface.
*/
void copyRectToSurface(const void *buffer, int srcPitch, int destX, int destY, int width, int height) {
_innerSurface.copyRectToSurface(buffer, srcPitch, destX, destY, width, height);
}
/**
* Copies a bitmap to the Surface internal buffer. The pixel format
* of buffer must match the pixel format of the Surface.
*/
void copyRectToSurface(const Graphics::Surface &srcSurface, int destX, int destY, const Common::Rect subRect) {
_innerSurface.copyRectToSurface(srcSurface, destX, destY, subRect);
}
/**
* Copy the data from another Surface, reinitializing the
* surface to match the dimensions of the passed surface
*/
void copyFrom(const ManagedSurface &surf);
/**
* Draw a line.
*/
void drawLine(int x0, int y0, int x1, int y1, uint32 color) {
_innerSurface.drawLine(x0, y0, x1, y1, color);
addDirtyRect(Common::Rect(MIN(x0, x1), MIN(y0, y1), MAX(x0, x1), MAX(y0, y1)));
}
/**
* Draw a thick line.
*/
void drawThickLine(int x0, int y0, int x1, int y1, int penX, int penY, uint32 color) {
_innerSurface.drawThickLine(x0, y0, x1, y1, penX, penY, color);
addDirtyRect(Common::Rect(MIN(x0, x1 + penX), MIN(y0, y1 + penY), MAX(x0, x1 + penX), MAX(y0, y1 + penY)));
}
/**
* Draw a horizontal line.
*/
void hLine(int x, int y, int x2, uint32 color) {
_innerSurface.hLine(x, y, x2, color);
addDirtyRect(Common::Rect(x, y, x2 + 1, y + 1));
}
/**
* Draw a vertical line.
*/
void vLine(int x, int y, int y2, uint32 color) {
_innerSurface.vLine(x, y, y2, color);
addDirtyRect(Common::Rect(x, y, x + 1, y2 + 1));
}
/**
* Fill a rect with a given color.
*/
void fillRect(Common::Rect r, uint32 color) {
_innerSurface.fillRect(r, color);
addDirtyRect(r);
}
/**
* Draw a frame around a specified rect.
*/
void frameRect(const Common::Rect &r, uint32 color) {
_innerSurface.frameRect(r, color);
addDirtyRect(r);
}
/**
* Returns a sub-area of the screen, but only adds a single initial dirty rect
* for the retrieved area.
*/
Surface getSubArea(const Common::Rect &area) {
addDirtyRect(area);
return _innerSurface.getSubArea(area);
}
/**
* Convert the data to another pixel format.
*
* This works in-place. This means it will not create an additional buffer
* for the conversion process. The value of 'pixels' might change though
* (that means it might realloc the pixel data).
*
* @param dstFormat The desired format
* @param palette The palette (in RGB888), if the source format has a Bpp of 1
*/
void convertToInPlace(const PixelFormat &dstFormat, const byte *palette = 0) {
_innerSurface.convertToInPlace(dstFormat, palette);
}
/**
* Returns the current transparent color
*/
uint getTransparentColor() const { return _transparentColor; }
/**
* Sets the transparent color
*/
void setTransparentColor(uint color) {
_transparentColor = color;
_transparentColorSet = true;
}
/**
* Clears the transparent color setting
*/
void clearTransparentColor() {
_transparentColorSet = false;
}
/**
* Returns true if a transparent color has been set
*/
bool hasTransparentColor() const {
return _transparentColorSet;
}
/**
* Clear any existing palette
*/
void clearPalette() {
_paletteSet = false;
}
/**
* Gets the palette array
*/
const uint32 *getPalette() const {
return _palette;
}
/**
* Sets the palette using RGB tuplets
*/
void setPalette(const byte *colors, uint start, uint num);
/**
* Sets the palette using RGBA values
*/
void setPalette(const uint32 *colors, uint start, uint num);
};
} // End of namespace Graphics
#endif
|