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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h"
#include "common/endian.h"
#include "common/textconsole.h"
#include "common/util.h"
class TownsPC98_FmSynthOperator {
public:
TownsPC98_FmSynthOperator(const uint32 tickLength, const uint32 envduration, const uint8 *rateTable, const uint8 *shiftTable,
const uint8 *attackDecayTable, const uint32 *frqTable, const uint32 *sineTable, const int32 *tlevelOut, const int32 *detuneTable);
~TownsPC98_FmSynthOperator() {}
void keyOn();
void keyOff();
void frequencyHi(uint8 frqH);
void frequencyLo(uint8 frqL);
void updatePhaseIncrement();
void recalculateRates();
void generateOutput(int32 phasebuf, int32 *feedbuf, int32 &out);
void feedbackLevel(int32 level);
void detune(int value);
void multiple(uint32 value);
void attackRate(uint32 value);
bool scaleRate(uint8 value);
void decayRate(uint32 value);
void sustainRate(uint32 value);
void sustainLevel(uint32 value);
void releaseRate(uint32 value);
void envelopeShape(uint32 value);
void totalLevel(uint32 value);
void ampModulation(bool enable);
void reset();
protected:
void frequency(int freq);
EnvelopeState _state;
bool _keyOn;
uint32 _feedbackLevel;
uint32 _multiple;
uint32 _totalLevel;
uint8 _keyScale1;
uint8 _keyScale2;
uint32 _specifiedAttackRate;
uint32 _specifiedDecayRate;
uint32 _specifiedSustainRate;
uint32 _specifiedReleaseRate;
uint32 _envelopeShapeSpecs;
uint32 _tickCount;
uint32 _sustainLevel;
bool _ampMod;
uint32 _frequency;
uint16 _freqTemp;
uint8 _kcode;
uint32 _phase;
uint32 _phaseIncrement;
uint32 _shapeState;
uint8 _shapeScale;
const int32 *_detn;
const uint8 *_rateTbl;
const uint8 *_rshiftTbl;
const uint8 *_adTbl;
const uint32 *_fTbl;
const uint32 *_sinTbl;
const int32 *_tLvlTbl;
const int32 *_detnTbl;
const uint32 _tickLength;
const uint32 _envDuration;
int32 _currentLevel;
uint32 _timer;
struct EvpState {
uint8 rate;
uint8 shift;
} fs_a, fs_d, fs_s, fs_r;
};
TownsPC98_FmSynthOperator::TownsPC98_FmSynthOperator(const uint32 tickLength, const uint32 envduration, const uint8 *rateTable, const uint8 *shiftTable,
const uint8 *attackDecayTable, const uint32 *frqTable, const uint32 *sineTable, const int32 *tlevelOut, const int32 *detuneTable) :
_envDuration(envduration), _rateTbl(rateTable), _rshiftTbl(shiftTable), _adTbl(attackDecayTable), _fTbl(frqTable), _sinTbl(sineTable),
_tLvlTbl(tlevelOut), _detnTbl(detuneTable), _tickLength(tickLength), _specifiedAttackRate(0), _specifiedDecayRate(0),
_specifiedReleaseRate(0), _envelopeShapeSpecs(0), _specifiedSustainRate(0), _sustainLevel(0), _phase(0), _shapeState(0),
_shapeScale(0), _state(kEnvReady), _keyOn(false), _timer(0), _keyScale1(0), _keyScale2(0), _freqTemp(0),
_currentLevel(1023), _ampMod(false), _tickCount(0), _phaseIncrement(0) {
fs_a.rate = fs_a.shift = fs_d.rate = fs_d.shift = fs_s.rate = fs_s.shift = fs_r.rate = fs_r.shift = 0;
reset();
}
void TownsPC98_FmSynthOperator::keyOn() {
if (_keyOn)
return;
_keyOn = true;
//if (_state == kEnvReady)
_phase = 0;
//if (_state == kEnvReleasing) {
// int32 unused = 0;
// generateOutput(0, 0, unused);
//}
_state = kEnvAttacking;
_shapeState = _envelopeShapeSpecs;
}
void TownsPC98_FmSynthOperator::keyOff() {
if (!_keyOn)
return;
_keyOn = false;
if (_state != kEnvReady)
_state = kEnvReleasing;
}
void TownsPC98_FmSynthOperator::frequencyHi(uint8 frqH) {
_freqTemp = (_freqTemp & 0xff) | ((frqH & 0x3F) << 8);
}
void TownsPC98_FmSynthOperator::frequencyLo(uint8 frqL) {
_freqTemp = (_freqTemp & 0xff00) | frqL;
frequency(_freqTemp);
}
void TownsPC98_FmSynthOperator::frequency(int freq) {
uint8 block = (freq >> 11);
uint16 pos = (freq & 0x7ff);
uint8 c = pos >> 7;
_kcode = (block << 2) | ((c < 7) ? 0 : ((c > 8) ? 3 : c - 6));
_frequency = _fTbl[pos << 1] >> (7 - block);
_freqTemp = 0;
}
void TownsPC98_FmSynthOperator::updatePhaseIncrement() {
_phaseIncrement = ((_frequency + _detn[_kcode]) * _multiple) >> 1;
uint8 keyscale = _kcode >> _keyScale1;
if (_keyScale2 != keyscale) {
_keyScale2 = keyscale;
recalculateRates();
}
}
void TownsPC98_FmSynthOperator::recalculateRates() {
int k = _keyScale2;
int r = _specifiedAttackRate ? (_specifiedAttackRate << 1) + 0x20 : 0;
fs_a.rate = ((r + k) < 94) ? _rateTbl[r + k] : 136;
fs_a.shift = ((r + k) < 94) ? _rshiftTbl[r + k] : 0;
r = _specifiedDecayRate ? (_specifiedDecayRate << 1) + 0x20 : 0;
fs_d.rate = _rateTbl[r + k];
fs_d.shift = _rshiftTbl[r + k];
r = _specifiedSustainRate ? (_specifiedSustainRate << 1) + 0x20 : 0;
fs_s.rate = _rateTbl[r + k];
fs_s.shift = _rshiftTbl[r + k];
r = (_specifiedReleaseRate << 2) + 0x22;
fs_r.rate = _rateTbl[r + k];
fs_r.shift = _rshiftTbl[r + k];
}
void TownsPC98_FmSynthOperator::generateOutput(int32 phasebuf, int32 *feed, int32 &out) {
if (_state == kEnvReady)
return;
_timer += _tickLength;
while (_timer >= _envDuration) {
_timer -= _envDuration;
++_tickCount;
int32 levelIncrement = 0;
uint32 targetTime = 0;
int32 targetLevel = 0;
EnvelopeState nextState = kEnvReady;
for (bool loop = true; loop;) {
switch (_state) {
case kEnvReady:
return;
case kEnvAttacking:
targetLevel = 0;
nextState = _sustainLevel ? kEnvDecaying : kEnvSustaining;
if ((_specifiedAttackRate << 1) + _keyScale2 < 62) {
targetTime = (1 << fs_a.shift) - 1;
levelIncrement = (~_currentLevel * _adTbl[fs_a.rate + ((_tickCount >> fs_a.shift) & 7)]) >> 4;
} else {
_currentLevel = targetLevel;
_state = nextState;
continue;
}
break;
case kEnvDecaying:
targetTime = (1 << fs_d.shift) - 1;
nextState = kEnvSustaining;
targetLevel = _sustainLevel;
levelIncrement = _adTbl[fs_d.rate + ((_tickCount >> fs_d.shift) & 7)] << _shapeScale;
break;
case kEnvSustaining:
targetTime = (1 << fs_s.shift) - 1;
nextState = kEnvSustaining;
targetLevel = _shapeScale ? 832 : 1023;
levelIncrement = _adTbl[fs_s.rate + ((_tickCount >> fs_s.shift) & 7)] << _shapeScale;
break;
case kEnvReleasing:
targetTime = (1 << fs_r.shift) - 1;
nextState = kEnvReady;
targetLevel = 1023;
levelIncrement = _adTbl[fs_r.rate + ((_tickCount >> fs_r.shift) & 7)];
break;
default:
break;
}
loop = false;
}
if (!(_tickCount & targetTime)) {
_currentLevel += levelIncrement;
if ((_state == kEnvAttacking && _currentLevel <= targetLevel) || (_state != kEnvAttacking && _currentLevel >= targetLevel)) {
if (_state != kEnvDecaying)
_currentLevel = targetLevel;
if (_state == kEnvSustaining && _shapeScale) {
_currentLevel += 191;
if (_shapeState & 1) {
if (!(_shapeState & 0x10))
_shapeState |= 0x40;
} else {
nextState = kEnvAttacking;
_phase = 0;
_currentLevel = 511;
_shapeState &= ~0x40;
}
}
_state = nextState;
}
}
}
uint32 lvlout = _totalLevel + ((uint32) _currentLevel ^ (_state != kEnvReleasing ? ((_shapeScale * (_shapeState & 4)) >> 3) * 1023 : 0));
_shapeState ^= (((_shapeState & 0x40) >> 2) | ((_shapeState & 2) << 1));
int32 outp = 0;
int32 *i = &outp, *o = &outp;
int32 phaseShift = 0;
if (feed) {
o = &feed[0];
i = &feed[1];
phaseShift = _feedbackLevel ? ((*o + *i) << _feedbackLevel) : 0;
*o = *i;
} else {
phaseShift = phasebuf << 15;
}
if (lvlout < 832) {
uint32 index = (lvlout << 3) + _sinTbl[(((int32)(_phase & ~0xffff) + phaseShift) >> 16) & 0x3ff];
*i = ((index < 6656) ? _tLvlTbl[index] : 0);
} else {
*i = 0;
}
_phase += _phaseIncrement;
out += *o;
}
void TownsPC98_FmSynthOperator::feedbackLevel(int32 level) {
_feedbackLevel = level ? level + 6 : 0;
}
void TownsPC98_FmSynthOperator::detune(int value) {
_detn = &_detnTbl[value << 5];
}
void TownsPC98_FmSynthOperator::multiple(uint32 value) {
_multiple = value ? (value << 1) : 1;
}
void TownsPC98_FmSynthOperator::attackRate(uint32 value) {
_specifiedAttackRate = value;
}
bool TownsPC98_FmSynthOperator::scaleRate(uint8 value) {
value = 3 - value;
if (_keyScale1 != value) {
_keyScale1 = value;
return true;
}
int k = _keyScale2;
int r = _specifiedAttackRate ? (_specifiedAttackRate << 1) + 0x20 : 0;
fs_a.rate = ((r + k) < 94) ? _rateTbl[r + k] : 136;
fs_a.shift = ((r + k) < 94) ? _rshiftTbl[r + k] : 0;
return false;
}
void TownsPC98_FmSynthOperator::decayRate(uint32 value) {
_specifiedDecayRate = value;
recalculateRates();
}
void TownsPC98_FmSynthOperator::sustainRate(uint32 value) {
_specifiedSustainRate = value;
recalculateRates();
}
void TownsPC98_FmSynthOperator::sustainLevel(uint32 value) {
_sustainLevel = (value == 0x0f) ? 0x3e0 : value << 5;
}
void TownsPC98_FmSynthOperator::releaseRate(uint32 value) {
_specifiedReleaseRate = value;
recalculateRates();
}
void TownsPC98_FmSynthOperator::envelopeShape(uint32 value) {
_envelopeShapeSpecs = value;
_shapeScale = (value & 8) >> 2;
}
void TownsPC98_FmSynthOperator::totalLevel(uint32 value) {
_totalLevel = value << 3;
}
void TownsPC98_FmSynthOperator::ampModulation(bool enable) {
_ampMod = enable;
}
void TownsPC98_FmSynthOperator::reset() {
keyOff();
_timer = 0;
_keyScale2 = 0;
_currentLevel = 1023;
frequency(0);
detune(0);
scaleRate(0);
multiple(0);
updatePhaseIncrement();
attackRate(0);
decayRate(0);
releaseRate(0);
sustainRate(0);
envelopeShape(0);
feedbackLevel(0);
totalLevel(127);
ampModulation(false);
}
class TownsPC98_FmSynthSquareWaveSource {
public:
TownsPC98_FmSynthSquareWaveSource(const uint32 tickLength, const uint32 envduration);
~TownsPC98_FmSynthSquareWaveSource();
void init(const int *rsTable, const int *rseTable);
void reset();
void writeReg(uint8 address, uint8 value, bool force = false);
uint8 readReg(uint8 address) const;
void nextTick(int32 *buffer, uint32 bufferSize);
void setVolumeIntern(int volA, int volB) {
_volumeA = volA;
_volumeB = volB;
}
void setVolumeChannelMasks(int channelMaskA, int channelMaskB) {
_volMaskA = channelMaskA;
_volMaskB = channelMaskB;
}
void setOutputLevel(int vol) {
_volumeT = vol;
}
private:
void updateRegs();
uint8 _updateRequestBuf[64];
int _updateRequest;
int _rand;
int8 _evpTimer;
uint32 _pReslt;
uint8 _attack;
bool _evpUpdate, _cont;
int _evpUpdateCnt;
uint8 _outN;
int _nTick;
uint8 _evpSwap;
int32 *_tlTable;
int32 *_tleTable;
const uint32 _tickLength;
const uint32 _envDuration;
uint32 _timer;
struct Channel {
int tick;
uint8 smp;
uint8 out;
uint8 frqL;
uint8 frqH;
uint8 vol;
} _channels[3];
uint8 _noiseGenerator;
uint8 _chanEnable;
uint8 _envH;
uint8 _envL;
uint8 _flags;
uint8 **_reg;
uint16 _volumeA;
uint16 _volumeB;
uint16 _volumeT;
int _volMaskA;
int _volMaskB;
bool _ready;
};
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
class TownsPC98_FmSynthPercussionSource {
public:
TownsPC98_FmSynthPercussionSource(const uint32 tickLength, const uint32 envduration);
~TownsPC98_FmSynthPercussionSource() {
delete[] _reg;
}
void init(const uint8 *instrData = nullptr);
void reset();
void writeReg(uint8 address, uint8 value);
uint8 readReg(uint8 address) const;
void nextTick(int32 *buffer, uint32 bufferSize);
void setVolumeIntern(int volA, int volB) {
_volumeA = volA;
_volumeB = volB;
}
void setVolumeChannelMasks(int channelMaskA, int channelMaskB) {
_volMaskA = channelMaskA;
_volMaskB = channelMaskB;
}
private:
struct RhtChannel {
const uint8 *data;
const uint8 *start;
const uint8 *end;
const uint8 *pos;
uint32 size;
bool active;
uint8 level;
int8 decState;
uint8 decStep;
int16 samples[2];
int out;
uint8 startPosH;
uint8 startPosL;
uint8 endPosH;
uint8 endPosL;
};
void recalcOuput(RhtChannel *ins);
void advanceInput(RhtChannel *ins);
RhtChannel _rhChan[6];
uint8 _totalLevel;
const uint32 _tickLength;
const uint32 _envDuration;
uint32 _timer;
uint8 **_reg;
uint16 _volumeA;
uint16 _volumeB;
int _volMaskA;
int _volMaskB;
bool _ready;
};
#endif // DISABLE_PC98_RHYTHM_CHANNEL
TownsPC98_FmSynthSquareWaveSource::TownsPC98_FmSynthSquareWaveSource(const uint32 tickLength, const uint32 envduration) : _tlTable(nullptr),
_envDuration(envduration), _tleTable(nullptr), _updateRequest(-1), _tickLength(tickLength), _ready(0), _reg(nullptr), _rand(1), _outN(1),
_nTick(0), _evpUpdateCnt(0), _evpTimer(0x1f), _pReslt(0x1f), _attack(0), _cont(false), _evpUpdate(true),
_timer(0), _noiseGenerator(0), _chanEnable(0), _envH(0), _envL(0), _flags(0), _evpSwap(0), _volumeT(0x60),
_volMaskA(0), _volMaskB(0), _volumeA(Audio::Mixer::kMaxMixerVolume), _volumeB(Audio::Mixer::kMaxMixerVolume) {
memset(_channels, 0, sizeof(_channels));
memset(_updateRequestBuf, 0, sizeof(_updateRequestBuf));
_reg = new uint8 *[14];
_reg[0] = &_channels[0].frqL;
_reg[1] = &_channels[0].frqH;
_reg[2] = &_channels[1].frqL;
_reg[3] = &_channels[1].frqH;
_reg[4] = &_channels[2].frqL;
_reg[5] = &_channels[2].frqH;
_reg[6] = &_noiseGenerator;
_reg[7] = &_chanEnable;
_reg[8] = &_channels[0].vol;
_reg[9] = &_channels[1].vol;
_reg[10] = &_channels[2].vol;
_reg[11] = &_envL;
_reg[12] = &_envH;
_reg[13] = &_flags;
reset();
}
TownsPC98_FmSynthSquareWaveSource::~TownsPC98_FmSynthSquareWaveSource() {
delete[] _tlTable;
delete[] _tleTable;
delete[] _reg;
}
void TownsPC98_FmSynthSquareWaveSource::init(const int *rsTable, const int *rseTable) {
if (_ready) {
reset();
return;
}
delete[] _tlTable;
delete[] _tleTable;
_tlTable = new int32[16];
_tleTable = new int32[32];
float a, b, d;
d = 801.0f;
for (int i = 0; i < 16; i++) {
b = 1.0f / rsTable[i];
a = 1.0f / d + b + 1.0f / 1000.0f;
float v = (b / a) * 32767.0f;
_tlTable[i] = (int32) v;
b = 1.0f / rseTable[i];
a = 1.0f / d + b + 1.0f / 1000.0f;
v = (b / a) * 32767.0f;
_tleTable[i] = (int32) v;
}
for (int i = 16; i < 32; i++) {
b = 1.0f / rseTable[i];
a = 1.0f / d + b + 1.0f / 1000.0f;
float v = (b / a) * 32767.0f;
_tleTable[i] = (int32) v;
}
_ready = true;
}
void TownsPC98_FmSynthSquareWaveSource::reset() {
_rand = 1;
_outN = 1;
_updateRequest = -1;
_nTick = _evpUpdateCnt = 0;
_evpTimer = 0x1f;
_pReslt = 0x1f;
_attack = 0;
_cont = false;
_evpUpdate = true;
_timer = 0;
_evpSwap = 0;
for (int i = 0; i < 3; i++) {
_channels[i].tick = 0;
_channels[i].smp = _channels[i].out = 0;
}
for (int i = 0; i < 14; i++)
writeReg(i, 0, true);
writeReg(7, 0xbf, true);
}
void TownsPC98_FmSynthSquareWaveSource::writeReg(uint8 address, uint8 value, bool force) {
if (!_ready)
return;
if (address > 13) {
warning("TownsPC98_FmSynthSquareWaveSource: unsupported reg address: %d", address);
return;
}
if (!force) {
bool alreadyBuffered = false;
for (int i = 0; i < _updateRequest;) {
uint8 b = _updateRequestBuf[i++];
uint8 a = _updateRequestBuf[i++];
if (a == address)
alreadyBuffered = (b == value) ? true : false;
}
if (alreadyBuffered)
return;
if (_updateRequest >= 63) {
warning("TownsPC98_FmSynthSquareWaveSource: event buffer overflow");
_updateRequest = -1;
}
_updateRequestBuf[++_updateRequest] = value;
_updateRequestBuf[++_updateRequest] = address;
return;
}
*_reg[address] = value;
}
uint8 TownsPC98_FmSynthSquareWaveSource::readReg(uint8 address) const {
if (!_ready || address > 13)
return 0;
return *_reg[address];
}
void TownsPC98_FmSynthSquareWaveSource::nextTick(int32 *buffer, uint32 bufferSize) {
if (!_ready)
return;
for (uint32 i = 0; i < bufferSize; i++) {
_timer += _tickLength;
while (_timer >= _envDuration) {
_timer -= _envDuration;
if (++_nTick >= (_noiseGenerator & 0x1f)) {
if ((_rand + 1) & 2)
_outN ^= 1;
_rand = (((_rand & 1) ^ ((_rand >> 3) & 1)) << 16) | (_rand >> 1);
_nTick = 0;
}
for (int ii = 0; ii < 3; ii++) {
if (++_channels[ii].tick >= (((_channels[ii].frqH & 0x0f) << 8) | _channels[ii].frqL)) {
_channels[ii].tick = 0;
_channels[ii].smp ^= 1;
}
_channels[ii].out = (_channels[ii].smp | ((_chanEnable >> ii) & 1)) & (_outN | ((_chanEnable >> (ii + 3)) & 1));
}
if (_evpUpdate) {
if (++_evpUpdateCnt >= (_envH << 8 | _envL)) {
_evpUpdateCnt = 0;
if (--_evpTimer < 0) {
if (_cont) {
_attack ^= (_evpSwap && _evpTimer & 0x20) ? 0x1F : 0;
_evpTimer &= 0x1F;
} else {
_attack ^= _evpSwap ? 0x1F : 0;
_evpUpdate = false;
_evpTimer = 0;
}
}
}
}
_pReslt = _evpTimer ^ _attack;
updateRegs();
}
int32 finOut = 0;
for (int ii = 0; ii < 3; ii++) {
if (!_channels[ii].vol)
continue;
int32 finOutTemp = ((_channels[ii].vol >> 4) & 1) ? _tleTable[_channels[ii].out ? _pReslt : 0] : _tlTable[_channels[ii].out ? (_channels[ii].vol & 0x0f) : 0];
if ((1 << ii) & _volMaskA)
finOutTemp = (finOutTemp * _volumeA) / Audio::Mixer::kMaxMixerVolume;
if ((1 << ii) & _volMaskB)
finOutTemp = (finOutTemp * _volumeB) / Audio::Mixer::kMaxMixerVolume;
finOut += finOutTemp;
}
finOut = (finOut * _volumeT) / Audio::Mixer::kMaxMixerVolume;
buffer[i << 1] += finOut;
buffer[(i << 1) + 1] += finOut;
}
}
void TownsPC98_FmSynthSquareWaveSource::updateRegs() {
for (int i = 0; i < _updateRequest;) {
uint8 b = _updateRequestBuf[i++];
uint8 a = _updateRequestBuf[i++];
writeReg(a, b, true);
if (a == 13) {
_attack = (_flags & 4) ? 0x1F : 0;
_cont = (_flags & 8) ? (_flags & 1) ^ 1: false;
_evpSwap = (_flags & 8) ? _flags & 2 : _attack;
_evpTimer = 0x1F;
_evpUpdate = true;
_pReslt = _evpTimer ^ _attack;
}
}
_updateRequest = -1;
}
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
TownsPC98_FmSynthPercussionSource::TownsPC98_FmSynthPercussionSource(const uint32 tickLength, const uint32 envduration) :
_envDuration(envduration), _tickLength(tickLength), _timer(0), _totalLevel(0), _volMaskA(0), _volMaskB(0),
_volumeA(Audio::Mixer::kMaxMixerVolume), _volumeB(Audio::Mixer::kMaxMixerVolume), _ready(false) {
memset(_rhChan, 0, sizeof(RhtChannel) * 6);
_reg = new uint8 *[40];
_reg[0] = _reg[1] = _reg[2] = _reg[3] = _reg[4] = _reg[5] = _reg[6] = _reg[7] = _reg[8] = _reg[9] = _reg[10] = _reg[11] = _reg[12] = _reg[13] = _reg[14] = _reg[15] = nullptr;
_reg[16] = &_rhChan[0].startPosL;
_reg[17] = &_rhChan[1].startPosL;
_reg[18] = &_rhChan[2].startPosL;
_reg[19] = &_rhChan[3].startPosL;
_reg[20] = &_rhChan[4].startPosL;
_reg[21] = &_rhChan[5].startPosL;
_reg[22] = &_rhChan[0].startPosH;
_reg[23] = &_rhChan[1].startPosH;
_reg[24] = &_rhChan[2].startPosH;
_reg[25] = &_rhChan[3].startPosH;
_reg[26] = &_rhChan[4].startPosH;
_reg[27] = &_rhChan[5].startPosH;
_reg[28] = &_rhChan[0].endPosL;
_reg[29] = &_rhChan[1].endPosL;
_reg[30] = &_rhChan[2].endPosL;
_reg[31] = &_rhChan[3].endPosL;
_reg[32] = &_rhChan[4].endPosL;
_reg[33] = &_rhChan[5].endPosL;
_reg[34] = &_rhChan[0].endPosH;
_reg[35] = &_rhChan[1].endPosH;
_reg[36] = &_rhChan[2].endPosH;
_reg[37] = &_rhChan[3].endPosH;
_reg[38] = &_rhChan[4].endPosH;
_reg[39] = &_rhChan[5].endPosH;
}
void TownsPC98_FmSynthPercussionSource::init(const uint8 *instrData) {
if (_ready) {
reset();
return;
}
const uint8 *start = instrData;
const uint8 *pos = start;
if (instrData) {
for (int i = 0; i < 6; i++) {
_rhChan[i].data = start + READ_BE_UINT16(pos);
pos += 2;
_rhChan[i].size = READ_BE_UINT16(pos);
pos += 2;
}
reset();
_ready = true;
} else {
memset(_rhChan, 0, sizeof(RhtChannel) * 6);
_ready = false;
}
}
void TownsPC98_FmSynthPercussionSource::reset() {
_timer = 0;
_totalLevel = 63;
for (int i = 0; i < 6; i++) {
RhtChannel *s = &_rhChan[i];
s->pos = s->start = s->data;
s->end = s->data + s->size;
s->active = false;
s->level = 0;
s->out = 0;
s->decStep = 1;
s->decState = 0;
s->samples[0] = s->samples[1] = 0;
s->startPosH = s->startPosL = s->endPosH = s->endPosL = 0;
}
}
void TownsPC98_FmSynthPercussionSource::writeReg(uint8 address, uint8 value) {
if (!_ready)
return;
uint8 h = address >> 4;
uint8 l = address & 15;
if (address > 15)
*_reg[address] = value;
if (address == 0) {
if (value & 0x80) {
//key off
for (int i = 0; i < 6; i++) {
if ((value >> i) & 1)
_rhChan[i].active = false;
}
} else {
//key on
for (int i = 0; i < 6; i++) {
if ((value >> i) & 1) {
RhtChannel *s = &_rhChan[i];
s->pos = s->start;
s->active = true;
s->out = 0;
s->samples[0] = s->samples[1] = 0;
s->decStep = 1;
s->decState = 0;
}
}
}
} else if (address == 1) {
// total level
_totalLevel = (value & 63) ^ 63;
for (int i = 0; i < 6; i++)
recalcOuput(&_rhChan[i]);
} else if (!h && l & 8) {
// instrument level
l &= 7;
_rhChan[l].level = (value & 0x1f) ^ 0x1f;
recalcOuput(&_rhChan[l]);
} else if (h & 3) {
l &= 7;
if (h == 1) {
// set start offset
_rhChan[l].start = _rhChan[l].data + ((_rhChan[l].startPosH << 8 | _rhChan[l].startPosL) << 8);
} else if (h == 2) {
// set end offset
_rhChan[l].end = _rhChan[l].data + ((_rhChan[l].endPosH << 8 | _rhChan[l].endPosL) << 8) + 255;
}
}
}
uint8 TownsPC98_FmSynthPercussionSource::readReg(uint8 address) const {
if (!_ready || address > 0x0F)
return 0;
return *_reg[address];
}
void TownsPC98_FmSynthPercussionSource::nextTick(int32 *buffer, uint32 bufferSize) {
if (!_ready)
return;
for (uint32 i = 0; i < bufferSize; i++) {
_timer += _tickLength;
while (_timer >= _envDuration) {
_timer -= _envDuration;
for (int ii = 0; ii < 6; ii++) {
RhtChannel *s = &_rhChan[ii];
if (s->active) {
recalcOuput(s);
if (s->decStep) {
advanceInput(s);
if (s->pos == s->end)
s->active = false;
}
s->decStep ^= 1;
}
}
}
int32 finOut = 0;
for (int ii = 0; ii < 6; ii++) {
if (_rhChan[ii].active)
finOut += _rhChan[ii].out;
}
finOut <<= 1;
if (1 & _volMaskA)
finOut = (finOut * _volumeA) / Audio::Mixer::kMaxMixerVolume;
if (1 & _volMaskB)
finOut = (finOut * _volumeB) / Audio::Mixer::kMaxMixerVolume;
buffer[i << 1] += finOut;
buffer[(i << 1) + 1] += finOut;
}
}
void TownsPC98_FmSynthPercussionSource::recalcOuput(RhtChannel *ins) {
uint32 s = _totalLevel + ins->level;
uint32 x = s > 62 ? 0 : (1 + (s >> 3));
int32 y = s > 62 ? 0 : (15 - (s & 7));
ins->out = ((ins->samples[ins->decStep] * y) >> x) & ~3;
}
void TownsPC98_FmSynthPercussionSource::advanceInput(RhtChannel *ins) {
static const int8 adjustIndex[] = { -1, -1, -1, -1, 2, 5, 7, 9 };
static const int16 stepTable[] = {
16, 17, 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, 50, 55,
60, 66, 73, 80, 88, 97, 107, 118, 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, 337,
371, 408, 449, 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282, 1411, 1552
};
uint8 cur = (int8)*ins->pos++;
for (int i = 0; i < 2; i++) {
int b = (2 * (cur & 7) + 1) * stepTable[ins->decState] / 8;
ins->samples[i] = CLIP<int16>(ins->samples[i ^ 1] + (cur & 8 ? b : -b), -2048, 2047);
ins->decState = CLIP<int8>(ins->decState + adjustIndex[cur & 7], 0, 48);
cur >>= 4;
}
}
#endif // DISABLE_PC98_RHYTHM_CHANNEL
TownsPC98_FmSynth::TownsPC98_FmSynth(Audio::Mixer *mixer, EmuType type) :
_mixer(mixer), _mutex(mixer->mutex()),
_chanInternal(nullptr), _ssg(nullptr),
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
_prc(nullptr),
#endif
_numChan(type == kType26 ? 3 : 6), _numSSG(type == kTypeTowns ? 0 : 3),
_hasPercussion(type == kType86 ? true : false),
_oprRates(nullptr), _oprRateshift(nullptr), _oprAttackDecay(nullptr), _oprFrq(nullptr), _oprSinTbl(nullptr), _oprLevelOut(nullptr), _oprDetune(nullptr),
_internalRate((type == kTypeTowns ? 7670454 : (type == kType86 ? 7987000 : 3993600))),
_renderBuffer(nullptr), _renderBufferSize(0), _numPending(0), _offsPending(0),
#ifdef ENABLE_SNDTOWNS98_WAITCYCLES
_waitCycleRemainder(0),
_samplesPerWaitCycle(type == kType26 ? 72 : 144),
#endif
_outputRate(mixer->getOutputRate()), _rateScale(type == kType26 ? 0 : 1),
_volMaskA(0), _volMaskB(0), _volumeA(255), _volumeB(255), _mixerThreadLockCounter(0), _ready(false) {
memset(&_timers[0], 0, sizeof(ChipTimer));
memset(&_timers[1], 0, sizeof(ChipTimer));
memset(_registers[0], 0, 255);
memset(_registers[1], 0, 255);
_timerProcIdle = new ChipTimerProc(this, &TownsPC98_FmSynth::idleTimerCallback);
_timerProcA = new ChipTimerProc(this, &TownsPC98_FmSynth::timerCallbackA);
_timerProcB = new ChipTimerProc(this, &TownsPC98_FmSynth::timerCallbackB);
_timers[0].cb = _timers[1].cb = _timerProcIdle;
_rateConvCnt = _outRateMult = _outputRate * 72;
_predSmpCount = ((float)_internalRate / 72.0f) / (float)_outputRate;
}
TownsPC98_FmSynth::~TownsPC98_FmSynth() {
if (_ready)
deinit();
Common::StackLock lock(_mutex);
delete _ssg;
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
delete _prc;
#endif
delete[] _chanInternal;
delete[] _oprRates;
delete[] _oprRateshift;
delete[] _oprFrq;
delete[] _oprAttackDecay;
delete[] _oprSinTbl;
delete[] _oprLevelOut;
delete[] _oprDetune;
delete[] _renderBuffer;
_timers[0].cb = _timers[1].cb = nullptr;
delete _timerProcA;
delete _timerProcB;
delete _timerProcIdle;
}
bool TownsPC98_FmSynth::init() {
if (_ready) {
reset();
return true;
}
generateTables();
_chanInternal = new ChanInternal[_numChan];
for (int i = 0; i < _numChan; i++) {
for (int j = 0; j < 4; ++j)
_chanInternal[i].opr[j] = new TownsPC98_FmSynthOperator(48 >> _rateScale, 0x90, _oprRates, _oprRateshift, _oprAttackDecay, _oprFrq, _oprSinTbl, _oprLevelOut, _oprDetune);
}
if (_numSSG) {
_ssg = new TownsPC98_FmSynthSquareWaveSource((48 >> _rateScale) * 9, 0x60);
_ssg->init(&_ssgTables[0], &_ssgTables[16]);
}
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
if (_hasPercussion) {
_prc = new TownsPC98_FmSynthPercussionSource(48 >> _rateScale, 0x90);
_prc->init(_percussionData);
}
#endif
_timers[0].cb = _timerProcA;
_timers[1].cb = _timerProcB;
_mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
_ready = true;
return true;
}
void TownsPC98_FmSynth::reset() {
Common::StackLock lock(_mutex);
if (!_ready)
return;
for (int i = 0; i < _numChan; i++) {
for (int ii = 0; ii < 4; ii++)
_chanInternal[i].opr[ii]->reset();
_chanInternal[i].fbClear();
_chanInternal[i].algorithm = 0;
_chanInternal[i].enableLeft = _chanInternal[i].enableRight = true;
_chanInternal[i].updateEnvelopeParameters = false;
}
memset(_registers[0], 0, 255);
memset(_registers[1], 0, 255);
#ifdef ENABLE_SNDTOWNS98_WAITCYCLES
_waitCycleElapsedWrites.clear();
_waitCycleRemainder = 0;
#endif
writeReg(0, 0x27, 0x30);
if (_ssg)
_ssg->reset();
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
if (_prc)
_prc->reset();
#endif
}
void TownsPC98_FmSynth::writeReg(uint8 part, uint8 regAddress, uint8 value) {
Common::StackLock lock(_mutex);
if (!_ready)
return;
if (part > (_numChan >> 2)) {
warning("TownsPC98_FmSynth::writeReg(): invalid part argument '%d'", part);
return;
}
#ifdef ENABLE_SNDTOWNS98_WAITCYCLES
if (_waitCycleRemainder && regAddress > 0x0f) {
_waitCycleElapsedWrites.push_back(RegEntry(part, regAddress, value));
return;
}
#endif
writeRegInternal(part, regAddress, value);
#ifdef ENABLE_SNDTOWNS98_WAITCYCLES
startWaitCycle();
#endif
}
uint8 TownsPC98_FmSynth::readReg(uint8 part, uint8 regAddress) {
Common::StackLock lock(_mutex);
if (!_ready || part > 1)
return 0;
if (!(regAddress & 0xF0) && _ssg)
return _ssg->readReg(regAddress & 0x0F);
#ifdef DISABLE_PC98_RHYTHM_CHANNEL
else if ((regAddress & 0xF0) == 0x10)
return 0;
#else
else if ((regAddress & 0xF0) == 0x10 && _prc)
return _prc->readReg(regAddress & 0x0F);
#endif
return _registers[regAddress][part];
}
int TownsPC98_FmSynth::readBuffer(int16 *buffer, const int numSamples) {
_mutex.lock();
if (!_ready) {
_mutex.unlock();
return 0;
}
_mixerThreadLockCounter++;
// This assumes that the numSamples parameter will be the same on most (if not on all) calls to readBuffer(),
// although I don't know whether this is true for all backends. There is no need to reallocate the temp
// buffer every time, unless its size needs to be increased.
int requiredSize = MAX(numSamples, (int)(_predSmpCount * numSamples) + 2);
if (_renderBufferSize < requiredSize) {
if (_numPending) {
// I seriously doubt that this will ever come up (if not alone for the fact that there shouldn't
// actually be any reallocations). But if it does I'd like to implement a fix for it.
warning("TownsPC98_FmSynth::readBuffer(): %d samples lost during buffer reallocation.", _numPending);
_numPending = _offsPending = 0;
}
delete[] _renderBuffer;
_renderBufferSize = requiredSize;
_renderBuffer = new int32[_renderBufferSize]();
}
int outSamplesLeft = numSamples >> 1;
int inSamplesLeft = (int)(_predSmpCount * outSamplesLeft) + 1;
while (_ready && outSamplesLeft) {
int render = inSamplesLeft;
for (int i = 0; i < 2; i++) {
if (_timers[i].enabled) {
if (!_timers[i].smpTillCb) {
int spc = i ? ((0x100 - _timers[i].value) << 4) << _rateScale : (0x400 - _timers[i].value) << _rateScale;
if (spc < 1)
spc = 1;
_timers[i].smpPerCb = (int32)spc;
_timers[i].smpPerCbRem = (uint32)((spc - (float)_timers[i].smpPerCb) * 1000000.0f);
if (_timers[i].cb) {
if (_timers[i].cb->isValid())
(*_timers[i].cb)();
}
_timers[i].smpTillCb = _timers[i].smpPerCb;
_timers[i].smpTillCbRem += _timers[i].smpPerCbRem;
while (_timers[i].smpTillCbRem >= 1000000) {
_timers[i].smpTillCb++;
_timers[i].smpTillCbRem -= 1000000;
}
_timers[i].enabled = _registers[0x27][0] & (4 << i);
}
render = MIN<int>(render, _timers[i].smpTillCb);
}
}
render = MAX(render - (_offsPending + _numPending), 0);
#ifdef ENABLE_SNDTOWNS98_WAITCYCLES
if (_waitCycleRemainder)
render = MIN(render, _waitCycleRemainder);
#endif
int32 *pos = _renderBuffer;
if (_numPending)
pos += ((_offsPending + _numPending) << 1);
for (int i = 0; i < 2; i++) {
if (_timers[i].enabled && _timers[i].cb)
_timers[i].smpTillCb -= render;
}
if (render) {
// All rendering passes add their newly created samples on top of the currently buffered samples.
// So the buffer has to be cleared before the first pass...
memset(pos, 0, sizeof(int32) * (render << 1));
nextTick(pos, render);
if (_ssg)
_ssg->nextTick(pos, render);
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
if (_prc)
_prc->nextTick(pos, render);
#endif
nextTickEx(pos, render);
}
#ifdef ENABLE_SNDTOWNS98_WAITCYCLES
if (_waitCycleRemainder) {
_waitCycleRemainder -= render;
while (!_waitCycleElapsedWrites.empty() && !_waitCycleRemainder) {
RegEntry r = _waitCycleElapsedWrites.remove_at(0);
if (r.part == 0xFF)
_waitCycleRemainder = _samplesPerWaitCycle;
else
writeRegInternal(r.part, r.reg, r.val);
}
}
#endif
pos = _renderBuffer;
if (_numPending)
pos += (_offsPending << 1);
int consumed = 0;
// Convert rate to the mixer output rate. I don't want to leave that to the mixer, since doing
// it here allows me the best control over the precise invocation of the timer callbacks.
for (; consumed < render + _numPending && outSamplesLeft; ++consumed) {
for (_rateConvCnt -= _outRateMult; _rateConvCnt <= 0 && outSamplesLeft; --outSamplesLeft) {
_rateConvCnt += _internalRate;
*buffer++ = (int16)CLIP<int32>(pos[consumed << 1], -32767, 32767);
*buffer++ = (int16)CLIP<int32>(pos[(consumed << 1) + 1], -32767, 32767);
}
}
inSamplesLeft -= render;
_offsPending = consumed - _numPending;
_numPending = render + _numPending - consumed;
}
_mutex.unlock();
_mixerThreadLockCounter--;
return numSamples;
}
bool TownsPC98_FmSynth::isStereo() const {
return true;
}
bool TownsPC98_FmSynth::endOfData() const {
return false;
}
int TownsPC98_FmSynth::getRate() const {
return _outputRate;
}
void TownsPC98_FmSynth::deinit() {
_mixer->stopHandle(_soundHandle);
_ready = false;
_timers[0].cb = _timers[1].cb = _timerProcIdle;
}
void TownsPC98_FmSynth::setVolumeIntern(int volA, int volB) {
Common::StackLock lock(_mutex);
_volumeA = CLIP<uint16>(volA, 0, Audio::Mixer::kMaxMixerVolume);
_volumeB = CLIP<uint16>(volB, 0, Audio::Mixer::kMaxMixerVolume);
if (_ssg)
_ssg->setVolumeIntern(_volumeA, _volumeB);
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
if (_prc)
_prc->setVolumeIntern(_volumeA, _volumeB);
#endif
}
void TownsPC98_FmSynth::setVolumeChannelMasks(int channelMaskA, int channelMaskB) {
Common::StackLock lock(_mutex);
_volMaskA = channelMaskA;
_volMaskB = channelMaskB;
if (_ssg)
_ssg->setVolumeChannelMasks(_volMaskA >> _numChan, _volMaskB >> _numChan);
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
if (_prc)
_prc->setVolumeChannelMasks(_volMaskA >> (_numChan + _numSSG), _volMaskB >> (_numChan + _numSSG));
#endif
}
#ifdef ENABLE_SNDTOWNS98_WAITCYCLES
void TownsPC98_FmSynth::startWaitCycle() {
if (_waitCycleRemainder)
_waitCycleElapsedWrites.push_back(RegEntry(0xFF, 0xFF, 0xFF));
else
_waitCycleRemainder = _samplesPerWaitCycle;
}
#endif
void TownsPC98_FmSynth::setLevelSSG(int vol) {
Common::StackLock lock(_mutex);
if (_ssg)
_ssg->setOutputLevel(vol);
}
void TownsPC98_FmSynth::generateTables() {
delete[] _oprRates;
_oprRates = new uint8[130];
WRITE_BE_UINT32(_oprRates + 32, _numChan == 6 ? 0x90900000 : 0x00081018);
WRITE_BE_UINT32(_oprRates + 36, _numChan == 6 ? 0x00001010 : 0x00081018);
memset(_oprRates, 0x90, 32);
memset(&_oprRates[96], 0x80, 34);
uint8 *dst = (uint8 *)_oprRates + 40;
for (int i = 0; i < 40; i += 4)
WRITE_BE_UINT32(dst + i, 0x00081018);
dst += 40;
for (uint8 i = 0; i < 16; i ++) {
uint8 v = (i < 12) ? i : 12;
*dst++ = ((4 + v) << 3);
}
delete[] _oprRateshift;
_oprRateshift = new uint8[130]();
dst = (uint8 *)_oprRateshift + 32;
for (int i = 11; i; i--) {
memset(dst, i, 4);
dst += 4;
}
delete[] _oprFrq;
_oprFrq = new uint32[0x1000];
for (uint32 i = 0; i < 0x1000; i++)
_oprFrq[i] = (uint32)i << (11 - _rateScale);
delete[] _oprAttackDecay;
_oprAttackDecay = new uint8[152]();
for (int i = 0; i < 36; i++)
WRITE_BE_UINT32(_oprAttackDecay + (i << 2), _adtStat[i]);
delete[] _oprSinTbl;
_oprSinTbl = new uint32[1024];
for (int i = 0; i < 1024; i++) {
double val = sin((double)(((i << 1) + 1) * M_PI / 1024.0));
double d_dcb = log(1.0 / (double)ABS(val)) / log(2.0) * 256.0;
int32 i_dcb = (int32)(2.0 * d_dcb);
i_dcb = (i_dcb & 1) ? (i_dcb >> 1) + 1 : (i_dcb >> 1);
_oprSinTbl[i] = (i_dcb << 1) + (val >= 0.0 ? 0 : 1);
}
delete[] _oprLevelOut;
_oprLevelOut = new int32[0x1a00];
for (int i = 0; i < 256; i++) {
double val = floor(65536.0 / pow(2.0, 0.00390625 * (double)(1 + i)));
int32 val_int = ((int32) val) >> 4;
_oprLevelOut[i << 1] = (val_int & 1) ? ((val_int >> 1) + 1) << 2 : (val_int >> 1) << 2;
_oprLevelOut[(i << 1) + 1] = -_oprLevelOut[i << 1];
for (int ii = 1; ii < 13; ++ii) {
_oprLevelOut[(i << 1) + (ii << 9)] = _oprLevelOut[i << 1] >> ii;
_oprLevelOut[(i << 1) + (ii << 9) + 1] = -_oprLevelOut[(i << 1) + (ii << 9)];
}
}
uint8 *dtt = new uint8[128];
memset(dtt, 0, 36);
memset(&dtt[36], 1, 8);
memcpy(&dtt[44], _detSrc, 84);
delete[] _oprDetune;
_oprDetune = new int32[256];
for (int i = 0; i < 128; i++) {
_oprDetune[i] = (int32)dtt[i] << (6 - _rateScale);
_oprDetune[i + 128] = -_oprDetune[i];
}
delete[] dtt;
}
void TownsPC98_FmSynth::writeRegInternal(uint8 part, uint8 regAddress, uint8 value) {
static const uint8 oprOrdr[] = { 0, 2, 1, 3 };
_registers[regAddress][part] = value;
uint8 h = regAddress & 0xf0;
uint8 l = (regAddress & 0x0f);
ChanInternal *c = nullptr;
TownsPC98_FmSynthOperator **co = nullptr;
TownsPC98_FmSynthOperator *o = nullptr;
bool checkAddress = false;
c = &_chanInternal[(l & 3) + 3 * part];
if (regAddress == 0x28) {
c = &_chanInternal[(value & 3) + ((value & 4) ? 3 : 0)];
checkAddress = true;
} else if (h == 0xA0 && (_registers[0x27][0] & 0x40) && (l > 7 || l == 2 || l == 6)) {
c = &_chanInternal[3 * part + 2];
o = c->opr[l < 8 ? 3 : 2 - (l & 3)];
} else if (h != 0xA0 && h > 0x20) {
o = c->opr[oprOrdr[(l & ~3) >> 2]];
checkAddress = true;
}
if (checkAddress && (l & 3) == 3) {
warning("TownsPC98_FmSynth::writeReg(): invalid write attempt at reg address 0x%2x", regAddress);
return;
}
co = c->opr;
switch (h) {
case 0x00:
if (part) { /*extadpcm*/ }
else if (_ssg)
_ssg->writeReg(l, value);
break;
case 0x10:
if (part) { /*extadpcm*/ }
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
else if (_prc)
_prc->writeReg(l, value);
#endif
break;
case 0x20:
if (part) {}
else if (l == 8) {
// Key on/off
for (int i = 0; i < 4; i++) {
if ((value >> (4 + i)) & 1) {
if (i == 0)
c->fbClear();
co[i]->keyOn();
} else {
co[i]->keyOff();
}
}
} else if (l == 4) {
// Timer A
_timers[0].value = (_timers[0].value & 3) | (value << 2);
} else if (l == 5) {
// Timer A
_timers[0].value = (_timers[0].value & 0x3fc) | (value & 3);
} else if (l == 6) {
// Timer B
_timers[1].value = value & 0xff;
} else if (l == 7) {
if ((value & 1) && !_timers[0].enabled) {
int spc = (0x400 - _timers[0].value) << _rateScale;
if (spc < 1) {
warning("TownsPC98_FmSynth: Invalid Timer A setting: %d", _timers[0].value);
spc = 1;
}
_timers[0].smpPerCb = (int32)spc;
_timers[0].smpPerCbRem = (uint32)((spc - (float)_timers[0].smpPerCb) * 1000000.0f);
_timers[0].smpTillCb = _timers[0].smpPerCb;
_timers[0].smpTillCbRem = _timers[0].smpPerCbRem;
_timers[0].enabled = true;
} else if (!(value & 1)) {
_timers[0].enabled = false;
}
if ((value & 2) && !_timers[1].enabled) {
int spc = ((0x100 - _timers[1].value) << 4) << _rateScale;
if (spc < 1) {
warning("TownsPC98_FmSynth: Invalid Timer B setting: %d", _timers[1].value);
spc = 1;
}
_timers[1].smpPerCb = (int32)spc;
_timers[1].smpPerCbRem = (uint32)((spc - (float)_timers[1].smpPerCb) * 1000000.0f);
_timers[1].smpTillCb = _timers[1].smpPerCb;
_timers[1].smpTillCbRem = _timers[1].smpPerCbRem;
_timers[1].enabled = true;
} else if (!(value & 2)) {
_timers[1].enabled = false;
}
if (value & 0x10) {
// clear timer a over flag
// Unneeded / not implemented for ScummVM
}
if (value & 0x20) {
// clear timer b over flag
// Unneeded / not implemented for ScummVM
}
} else if (l == 2) {
// LFO
if (value & 8)
warning("TownsPC98_FmSynth: TRYING TO USE LFO (NOT SUPPORTED)");
} else if (l == 10 || l == 11) {
// DAC
if (l == 11 && (value & 0x80))
warning("TownsPC98_FmSynth: TRYING TO USE DAC (NOT SUPPORTED)");
}
break;
case 0x30:
// detune, multiple
o->detune((value >> 4) & 7);
o->multiple(value & 0x0f);
c->updateEnvelopeParameters = true;
break;
case 0x40:
// total level
o->totalLevel(value & 0x7f);
break;
case 0x50:
// rate scaling, attack rate
o->attackRate(value & 0x1f);
if (o->scaleRate(value >> 6))
c->updateEnvelopeParameters = true;
break;
case 0x60:
// first decay rate, amplitude modulation
o->decayRate(value & 0x1f);
o->ampModulation(value & 0x80 ? true : false);
break;
case 0x70:
// secondary decay rate
o->sustainRate(value & 0x1f);
break;
case 0x80:
// secondary amplitude, release rate;
o->sustainLevel(value >> 4);
o->releaseRate(value & 0x0f);
break;
case 0x90:
o->envelopeShape(value & 0x0f);
break;
case 0xa0:
// frequency
l &= ~3;
if (l == 0) {
c->updateEnvelopeParameters = true;
if (o)
o->frequencyLo(value);
else
for (int i = 0; i < 4; i++)
co[i]->frequencyLo(value);
} else if (l == 4) {
if (o)
o->frequencyHi(value);
else
for (int i = 0; i < 4; i++)
co[i]->frequencyHi(value);
} else if (l == 8 && o) {
c->updateEnvelopeParameters = true;
o->frequencyLo(value);
} else if (l == 12 && o) {
o->frequencyHi(value);
}
break;
case 0xb0:
l &= ~3;
if (l == 0) {
// feedback, _algorithm
co[0]->feedbackLevel((value >> 3) & 7);
c->algorithm = value & 7;
} else if (l == 4) {
// stereo, LFO sensitivity
c->enableLeft = value & 0x80 ? true : false;
c->enableRight = value & 0x40 ? true : false;
c->ampModSensitivity((value & 0x30) >> 4);
c->frqModSensitivity(value & 3);
}
break;
default:
warning("TownsPC98_FmSynth: UNKNOWN ADDRESS %d", regAddress);
}
}
void TownsPC98_FmSynth::nextTick(int32 *buffer, uint32 bufferSize) {
if (!_ready)
return;
for (int i = 0; i < _numChan; i++) {
TownsPC98_FmSynthOperator **o = _chanInternal[i].opr;
if (_chanInternal[i].updateEnvelopeParameters) {
_chanInternal[i].updateEnvelopeParameters = false;
for (int ii = 0; ii < 4 ; ii++)
o[ii]->updatePhaseIncrement();
}
for (uint32 ii = 0; ii < bufferSize ; ii++) {
int32 phbuf1, phbuf2, output;
phbuf1 = phbuf2 = output = 0;
int32 *leftSample = &buffer[ii * 2];
int32 *rightSample = &buffer[ii * 2 + 1];
int32 *del = &_chanInternal[i].feedbuf[2];
int32 *feed = _chanInternal[i].feedbuf;
switch (_chanInternal[i].algorithm) {
case 0:
o[0]->generateOutput(0, feed, phbuf1);
o[2]->generateOutput(*del, nullptr, phbuf2);
*del = 0;
o[1]->generateOutput(phbuf1, nullptr, *del);
o[3]->generateOutput(phbuf2, nullptr, output);
break;
case 1:
o[0]->generateOutput(0, feed, phbuf1);
o[2]->generateOutput(*del, nullptr, phbuf2);
o[1]->generateOutput(0, nullptr, phbuf1);
o[3]->generateOutput(phbuf2, nullptr, output);
*del = phbuf1;
break;
case 2:
o[0]->generateOutput(0, feed, phbuf2);
o[2]->generateOutput(*del, nullptr, phbuf2);
o[1]->generateOutput(0, nullptr, phbuf1);
o[3]->generateOutput(phbuf2, nullptr, output);
*del = phbuf1;
break;
case 3:
o[0]->generateOutput(0, feed, phbuf2);
o[2]->generateOutput(0, nullptr, *del);
o[1]->generateOutput(phbuf2, nullptr, phbuf1);
o[3]->generateOutput(*del, nullptr, output);
*del = phbuf1;
break;
case 4:
o[0]->generateOutput(0, feed, phbuf1);
o[2]->generateOutput(0, nullptr, phbuf2);
o[1]->generateOutput(phbuf1, nullptr, output);
o[3]->generateOutput(phbuf2, nullptr, output);
*del = 0;
break;
case 5:
o[0]->generateOutput(0, feed, phbuf1);
o[2]->generateOutput(*del, nullptr, output);
o[1]->generateOutput(phbuf1, nullptr, output);
o[3]->generateOutput(phbuf1, nullptr, output);
*del = phbuf1;
break;
case 6:
o[0]->generateOutput(0, feed, phbuf1);
o[2]->generateOutput(0, nullptr, output);
o[1]->generateOutput(phbuf1, nullptr, output);
o[3]->generateOutput(0, nullptr, output);
*del = 0;
break;
case 7:
o[0]->generateOutput(0, feed, output);
o[2]->generateOutput(0, nullptr, output);
o[1]->generateOutput(0, nullptr, output);
o[3]->generateOutput(0, nullptr, output);
*del = 0;
break;
default:
break;
};
int32 finOut = (output << 2) / ((_numChan + _numSSG - 3) / 3);
if ((1 << i) & _volMaskA)
finOut = (finOut * _volumeA) / Audio::Mixer::kMaxMixerVolume;
if ((1 << i) & _volMaskB)
finOut = (finOut * _volumeB) / Audio::Mixer::kMaxMixerVolume;
if (_chanInternal[i].enableLeft)
*leftSample += finOut;
if (_chanInternal[i].enableRight)
*rightSample += finOut;
}
}
}
const uint32 TownsPC98_FmSynth::_adtStat[] = {
0x00010001, 0x00010001, 0x00010001, 0x01010001,
0x00010101, 0x00010101, 0x00010101, 0x01010101,
0x01010101, 0x01010101, 0x01010102, 0x01010102,
0x01020102, 0x01020102, 0x01020202, 0x01020202,
0x02020202, 0x02020202, 0x02020204, 0x02020204,
0x02040204, 0x02040204, 0x02040404, 0x02040404,
0x04040404, 0x04040404, 0x04040408, 0x04040408,
0x04080408, 0x04080408, 0x04080808, 0x04080808,
0x08080808, 0x08080808, 0x10101010, 0x10101010
};
const uint8 TownsPC98_FmSynth::_detSrc[] = {
0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03,
0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07,
0x08, 0x08, 0x08, 0x08, 0x01, 0x01, 0x01, 0x01,
0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03,
0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07,
0x08, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e,
0x10, 0x10, 0x10, 0x10, 0x02, 0x02, 0x02, 0x02,
0x02, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x05,
0x05, 0x06, 0x06, 0x07, 0x08, 0x08, 0x09, 0x0a,
0x0b, 0x0c, 0x0d, 0x0e, 0x10, 0x11, 0x13, 0x14,
0x16, 0x16, 0x16, 0x16
};
const int TownsPC98_FmSynth::_ssgTables[] = {
0x01202A, 0x0092D2, 0x006B42, 0x0053CB, 0x003DF8, 0x003053, 0x0022DA, 0x001A8C,
0x00129B, 0x000DC1, 0x000963, 0x0006C9, 0x000463, 0x0002FA, 0x0001B6, 0x0000FB,
0x0193B6, 0x01202A, 0x00CDB1, 0x0092D2, 0x007D7D, 0x006B42, 0x005ECD, 0x0053CB,
0x00480F, 0x003DF8, 0x0036B9, 0x003053, 0x00290A, 0x0022DA, 0x001E6B, 0x001A8C,
0x001639, 0x00129B, 0x000FFF, 0x000DC1, 0x000B5D, 0x000963, 0x0007FB, 0x0006C9,
0x000575, 0x000463, 0x00039D, 0x0002FA, 0x000242, 0x0001B6, 0x00014C, 0x0000FB
};
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
const uint8 TownsPC98_FmSynth::_percussionData[] = {
0, 24, 1, 192, 1, 216, 2, 128, 4, 88, 23, 64, 27, 152, 1, 128, 29, 24, 2, 128, 31, 152, 0, 128, 136, 128, 128, 128, 0, 136, 97, 103, 153, 139, 34, 163, 72, 195, 27, 69, 1, 154, 137, 35, 8, 51, 169, 122, 164, 75, 133, 203, 81, 146, 168, 121, 185, 68, 202, 8, 33, 237, 49, 177, 12, 133, 140, 17, 160, 42, 161, 10, 0, 137, 176, 57,
233, 41, 160, 136, 235, 65, 177, 137, 128, 26, 164, 28, 3, 157, 51, 137, 1, 152, 113, 161, 40, 146, 115, 192, 56, 5, 169, 66, 161, 56, 1, 50, 145, 59, 39, 168, 97, 1, 160, 57, 7, 153, 50, 153, 32, 2, 25, 129, 32, 20, 186, 66, 129, 24, 153, 164, 142, 130, 169, 153, 26, 242, 138, 217, 9, 128, 204, 58, 209, 172, 40, 176, 141,
128, 155, 144, 203, 139, 0, 235, 9, 177, 172, 0, 185, 168, 138, 25, 240, 59, 211, 139, 19, 176, 90, 160, 17, 26, 132, 41, 1, 5, 25, 3, 50, 144, 115, 147, 42, 39, 152, 41, 3, 56, 193, 105, 130, 155, 66, 200, 26, 19, 218, 154, 49, 201, 171, 138, 176, 251, 139, 185, 172, 136, 189, 139, 145, 207, 41, 160, 171, 152, 186, 139,
186, 141, 128, 218, 171, 51, 217, 170, 56, 163, 12, 4, 155, 81, 147, 42, 37, 152, 32, 54, 136, 49, 50, 48, 37, 32, 69, 0, 17, 50, 50, 83, 2, 16, 68, 20, 8, 66, 4, 154, 84, 145, 24, 33, 24, 32, 17, 18, 145, 32, 22, 168, 49, 163, 1, 33, 50, 184, 115, 129, 25, 66, 1, 24, 67, 2, 80, 35, 40, 53, 2, 65, 51, 19, 67, 37, 0, 52, 35, 49, 37,
34, 49, 37, 17, 52, 17, 35, 35, 35, 34, 32, 49, 33, 152, 34, 145, 24, 24, 128, 138, 128, 184, 9, 177, 171, 168, 185, 155, 152, 172, 155, 186, 172, 185, 172, 155, 186, 173, 153, 202, 187, 185, 202, 170, 171, 202, 186, 169, 170, 170, 171, 139, 154, 171, 153, 154, 169, 10, 168, 154, 128, 168, 154, 0, 153, 152, 136, 137,
128, 153, 0, 152, 8, 128, 137, 0, 136, 136, 8, 9, 8, 9, 8, 24, 153, 128, 136, 153, 144, 0, 161, 138, 1, 169, 136, 128, 160, 168, 152, 153, 138, 137, 154, 153, 153, 154, 153, 170, 168, 170, 185, 168, 169, 154, 169, 171, 153, 169, 170, 153, 152, 154, 153, 137, 169, 137, 136, 144, 152, 144, 128, 128, 144, 129, 129, 0, 33,
0, 17, 17, 17, 33, 33, 18, 18, 34, 34, 34, 34, 34, 34, 35, 19, 35, 19, 35, 35, 18, 19, 18, 35, 18, 33, 0, 8, 8, 8, 8, 8, 8, 8, 160, 205, 65, 176, 171, 203, 16, 240, 95, 242, 120, 145, 156, 66, 177, 26, 19, 153, 9, 35, 35, 239, 56, 132, 138, 154, 50, 145, 203, 25, 32, 20, 237, 24, 130, 138, 160, 27, 39, 173, 50, 203, 64, 145, 139,
18, 168, 48, 146, 171, 65, 18, 176, 12, 52, 128, 25, 5, 57, 240, 104, 161, 25, 129, 18, 188, 114, 160, 26, 36, 200, 154, 18, 1, 128, 186, 73, 162, 173, 32, 184, 25, 144, 137, 234, 8, 154, 32, 160, 158, 18, 187, 81, 2, 235, 41, 36, 144, 154, 17, 67, 128, 33, 160, 114, 146, 26, 37, 33, 232, 41, 130, 41, 178, 29, 50, 251, 24,
1, 153, 138, 160, 76, 179, 155, 11, 0, 38, 252, 41, 146, 41, 178, 27, 193, 43, 39, 170, 136, 17, 129, 8, 49, 233, 48, 129, 11, 6, 26, 130, 136, 128, 64, 1, 248, 105, 145, 9, 16, 144, 140, 5, 25, 168, 16, 186, 48, 5, 171, 217, 57, 134, 171, 8, 34, 188, 20, 203, 41, 6, 155, 161, 89, 164, 140, 2, 136, 51, 202, 41, 131, 56, 144,
8, 97, 144, 146, 13, 69, 200, 42, 130, 25, 152, 57, 6, 220, 88, 177, 26, 148, 9, 168, 8, 67, 192, 156, 65, 145, 137, 10, 4, 154, 18, 157, 67, 160, 154, 1, 50, 188, 82, 170, 82, 185, 49, 220, 97, 144, 10, 8, 16, 145, 9, 136, 18, 202, 51, 184, 141, 114, 179, 139, 24, 19, 8, 250, 121, 160, 40, 160, 10, 18, 152, 168, 42, 35, 216,
187, 120, 145, 18, 156, 203, 84, 144, 9, 144, 26, 66, 161, 13, 1, 128, 17, 154, 18, 142, 6, 154, 65, 192, 29, 35, 186, 64, 192, 24, 9, 146, 56, 185, 16, 248, 121, 176, 40, 129, 136, 171, 96, 147, 140, 50, 203, 64, 144, 41, 128, 161, 187, 71, 200, 24, 129, 24, 217, 56, 20, 220, 24, 4, 169, 9, 1, 33, 201, 26, 134, 141, 51, 201,
25, 16, 33, 235, 32, 144, 33, 153, 169, 99, 160, 11, 3, 136, 58, 210, 33, 203, 48, 163, 17, 219, 128, 140, 38, 8, 184, 141, 50, 131, 159, 33, 128, 153, 25, 18, 153, 88, 242, 43, 3, 9, 136, 157, 53, 202, 40, 145, 25, 2, 204, 105, 146, 156, 66, 152, 8, 153, 33, 128, 129, 136, 153, 50, 186, 55, 188, 51, 249, 64, 178, 27, 128,
48, 177, 156, 18, 35, 175, 51, 189, 32, 51, 234, 155, 69, 184, 26, 2, 152, 9, 17, 136, 144, 137, 50, 235, 115, 216, 24, 2, 170, 67, 187, 49, 129, 155, 4, 27, 129, 56, 232, 43, 39, 203, 40, 3, 154, 169, 66, 184, 114, 224, 25, 2, 9, 128, 11, 35, 155, 18, 11, 202, 84, 169, 26, 5, 154, 8, 160, 98, 185, 17, 187, 50, 23, 188, 33,
1, 139, 4, 154, 90, 147, 12, 3, 43, 2, 170, 171, 103, 193, 28, 132, 137, 8, 129, 24, 170, 50, 201, 42, 35, 202, 169, 52, 201, 33, 218, 40, 39, 203, 0, 40, 147, 29, 163, 139, 83, 185, 1, 4, 159, 34, 160, 12, 21, 155, 40, 129, 137, 58, 151, 13, 2, 136, 144, 16, 153, 40, 17, 131, 207, 51, 144, 140, 4, 154, 17, 146, 170, 73, 163,
44, 164, 12, 152, 37, 203, 17, 128, 144, 139, 23, 154, 128, 138, 38, 216, 41, 1, 0, 233, 73, 131, 171, 49, 136, 9, 164, 46, 3, 171, 32, 0, 145, 157, 38, 187, 64, 176, 58, 134, 155, 18, 136, 217, 64, 1, 200, 140, 38, 153, 170, 66, 161, 8, 169, 65, 185, 98, 200, 41, 3, 155, 144, 58, 23, 187, 1, 145, 40, 147, 189, 32, 68, 249,
1, 112, 255, 199, 195, 19, 108, 76, 187, 247, 247, 183, 40, 168, 212, 245, 199, 227, 68, 45, 59, 10, 145, 177, 198, 24, 130, 76, 26, 193, 180, 129, 0, 162, 42, 160, 199, 162, 0, 16, 152, 137, 132, 168, 195, 130, 162, 181, 227, 163, 161, 179, 211, 180, 179, 164, 128, 162, 161, 194, 164, 179, 40, 153, 195, 213, 146, 178,
147, 176, 50, 186, 161, 196, 151, 58, 16, 28, 162, 160, 131, 122, 155, 33, 241, 146, 128, 40, 26, 128, 154, 36, 170, 89, 59, 9, 24, 144, 77, 161, 8, 177, 112, 139, 33, 232, 148, 24, 41, 61, 9, 26, 162, 32, 30, 58, 153, 32, 59, 73, 59, 11, 79, 137, 57, 9, 49, 30, 24, 153, 131, 25, 106, 61, 153, 73, 28, 56, 27, 41, 137, 148,
76, 43, 74, 58, 13, 161, 3, 171, 149, 32, 77, 10, 74, 42, 168, 16, 0, 123, 138, 129, 162, 178, 225, 50, 140, 161, 0, 147, 10, 129, 41, 244, 210, 165, 1, 152, 24, 162, 184, 166, 32, 144, 59, 216, 132, 177, 8, 145, 67, 143, 146, 160, 183, 162, 130, 24, 192, 32, 225, 146, 144, 33, 44, 73, 30, 129, 137, 32, 76, 152, 25, 161,
2, 154, 32, 177, 132, 232, 2, 136, 210, 128, 149, 177, 32, 58, 27, 168, 225, 133, 8, 44, 107, 136, 25, 136, 17, 26, 58, 46, 16, 11, 145, 17, 144, 79, 136, 144, 136, 145, 152, 33, 31, 162, 130, 200, 82, 153, 74, 137, 147, 26, 0, 13, 133, 170, 149, 16, 192, 0, 178, 0, 128, 152, 182, 150, 9, 16, 9, 137, 33, 59, 63, 10, 152, 32,
179, 192, 5, 154, 228, 182, 145, 130, 144, 42, 128, 242, 2, 136, 41, 168, 17, 76, 57, 31, 129, 136, 17, 47, 8, 41, 138, 32, 138, 123, 59, 58, 10, 136, 161, 4, 46, 25, 145, 136, 129, 25, 56, 28, 91, 41, 154, 108, 9, 16, 44, 24, 137, 48, 15, 0, 194, 162, 41, 194, 56, 241, 163, 146, 0, 139, 7, 186, 150, 129, 152, 1, 208, 33, 176,
136, 164, 163, 185, 7, 138, 130, 242, 162, 163, 177, 88, 136, 184, 166, 146, 0, 25, 25, 177, 199, 146, 16, 136, 9, 145, 178, 178, 0, 147, 138, 229, 18, 152, 25, 144, 163, 246, 162, 129, 129, 184, 5, 152, 178, 145, 148, 136, 146, 95, 152, 128, 144, 33, 170, 81, 11, 40, 202, 131, 0, 243, 24, 1, 11, 148, 42, 24, 163, 140,
120, 9, 76, 58, 153, 145, 56, 30, 72, 46, 42, 9, 8, 57, 91, 76, 59, 26, 160, 129, 41, 76, 10, 57, 192, 163, 129, 16, 225, 2, 27, 40, 200, 48, 91, 226, 40, 145, 43, 177, 177, 182, 196, 145, 33, 184, 165, 17, 192, 163, 194, 129, 211, 128, 162, 197, 129, 0, 136, 211, 146, 8, 162, 144, 0, 167, 160, 1, 176, 150, 137, 1, 24, 243,
0, 129, 145, 25, 123, 169, 130, 168, 132, 41, 63, 42, 136, 137, 120, 26, 136, 8, 24, 89, 29, 58, 177, 193, 147, 1, 26, 162, 176, 167, 180, 8, 49, 28, 29, 178, 162, 88, 43, 42, 57, 43, 61, 8, 29, 129, 128, 128, 123, 137, 24, 243, 16, 136, 16, 46, 0, 169, 149, 128, 1, 60, 153, 72, 154, 90, 25, 25, 25, 8, 91, 73, 12, 16, 137, 144,
72, 11, 8, 167, 128, 129, 9, 138, 166, 193, 147, 162, 123, 137, 145, 1, 162, 26, 1, 219, 147, 129, 210, 147, 243, 1, 243, 16, 144, 145, 160, 131, 200, 4, 59, 75, 57, 218, 2, 178, 77, 24, 60, 11, 147, 10, 50, 141, 64, 27, 185, 122, 161, 41, 128, 90, 136, 24, 46, 16, 139, 16, 24, 28, 124, 9, 41, 8, 26, 121, 10, 42, 40, 139, 129,
0, 201, 135, 137, 56, 176, 176, 35, 215, 145, 1, 26, 145, 144, 160, 135, 138, 1, 177, 146, 146, 161, 65, 242, 136, 164, 177, 1, 1, 186, 151, 208, 148, 129, 10, 32, 241, 145, 163, 178, 17, 168, 136, 151, 168, 2, 148, 185, 133, 176, 130, 129, 154, 163, 215, 0, 146, 136, 40, 211, 161, 131, 171, 81, 144, 170, 21, 184, 56,
195, 168, 133, 177, 91, 16, 187, 5, 145, 153, 66, 172, 18, 177, 42, 120, 138, 27, 134, 26, 106, 42, 138, 146, 184, 66, 75, 46, 41, 168, 0, 145, 57, 91, 75, 27, 24, 27, 48, 169, 40, 122, 9, 109, 10, 8, 177, 146, 16, 74, 30, 129, 160, 162, 146, 41, 124, 138, 24, 145, 152, 3, 1, 14, 3, 139, 1, 192, 161, 151, 177, 122, 8, 10, 0,
176, 130, 129, 27, 88, 225, 0, 2, 154, 129, 129, 193, 49, 203, 81, 153, 226, 33, 0, 30, 0, 176, 179, 18, 9, 96, 156, 162, 148, 160, 129, 2, 29, 195, 128, 0, 56, 156, 20, 232, 129, 128, 32, 10, 144, 74, 183, 9, 145, 162, 1, 162, 138, 23, 171, 1, 164, 224, 34, 43, 43, 177, 200, 135, 161, 91, 57, 154, 177, 148, 145, 146, 58,
108, 136, 170, 35, 208, 177, 34, 128, 44, 129, 155, 151, 243, 16, 1, 154, 72, 193, 144, 18, 11, 122, 160, 153, 5, 192, 24, 130, 184, 132, 226, 0, 128, 153, 131, 181, 136, 65, 154, 128, 17, 170, 39, 28, 59, 144, 168, 80, 25, 47, 24, 26, 144, 32, 47, 41, 153, 161, 148, 8, 92, 9, 9, 129, 144, 33, 26, 47, 24, 137, 108, 25, 10,
17, 10, 73, 75, 47, 24, 184, 48, 8, 45, 57, 138, 136, 150, 10, 48, 139, 136, 35, 203, 121, 8, 27, 179, 161, 106, 0, 29, 16, 176, 179, 3, 185, 19, 227, 41, 145, 168, 61, 197, 177, 20, 10, 57, 42, 250, 147, 196, 16, 41, 138, 24, 195, 208, 135, 137, 0, 145, 160, 2, 210, 146, 195, 177, 132, 136, 153, 167, 210, 146, 162, 40, 8,
138, 148, 227, 145, 17, 137, 40, 169, 179, 130, 242, 2, 196, 9, 146, 145, 169, 167, 146, 130, 137, 136, 51, 220, 17, 163, 28, 74, 10, 76, 40, 140, 5, 137, 43, 18, 12, 107, 137, 40, 8, 201, 50, 0, 143, 3, 138, 161, 134, 138, 104, 169, 16, 162, 160, 121, 25, 28, 129, 152, 32, 56, 14, 16, 184, 146, 3, 46, 25, 176, 129, 179,
193, 17, 130, 202, 135, 8, 57, 25, 154, 148, 184, 120, 9, 153, 211, 165, 24, 128, 26, 17, 242, 161, 18, 185, 81, 42, 11, 17, 12, 25, 181, 137, 66, 42, 47, 41, 184, 166, 129, 24, 91, 27, 136, 196, 0, 0, 74, 28, 178, 161, 149, 160, 32, 8, 225, 32, 128, 59, 8, 169, 50, 139, 47, 72, 186, 16, 132, 9, 122, 9, 160, 146, 144, 89, 153,
10, 149, 178, 0, 121, 11, 146, 152, 162, 48, 13, 123, 177, 24, 0, 106, 27, 9, 144, 132, 12, 17, 0, 168, 0, 181, 56, 169, 129, 242, 195, 129, 17, 154, 64, 161, 244, 16, 137, 24, 144, 144, 164, 129, 75, 42, 176, 149, 9, 179, 148, 203, 4, 166, 136, 163, 128, 227, 163, 8, 57, 11, 30, 165, 0, 74, 59, 62, 9, 208, 131, 144, 40, 76,
26, 27, 196, 129, 1, 25, 43, 49, 174, 67, 153, 136, 106, 152, 41, 25, 28, 2, 43, 44, 104, 45, 59, 8, 43, 128, 144, 120, 25, 12, 17, 152, 9, 130, 155, 151, 145, 74, 40, 13, 48, 192, 58, 90, 43, 43, 177, 146, 49, 31, 75, 24, 217, 131, 0, 76, 26, 152, 149, 161, 24, 74, 154, 193, 166, 145, 32, 27, 161, 164, 176, 135, 152, 24, 193,
162, 146, 164, 58, 227, 193, 148, 161, 128, 18, 234, 130, 180, 145, 2, 200, 1, 163, 186, 98, 184, 129, 149, 153, 49, 42, 186, 151, 242, 129, 1, 43, 8, 177, 212, 165, 8, 40, 137, 24, 8, 144, 90, 9, 25, 48, 44, 46, 24, 138, 40, 144, 108, 58, 27, 128, 181, 128, 80, 29, 42, 152, 162, 130, 25, 106, 136, 11, 148, 8, 144, 128, 136,
112, 139, 80, 153, 24, 136, 129, 46, 0, 60, 129, 208, 1, 3, 13, 57, 168, 144, 1, 242, 17, 9, 26, 2, 185, 27, 55, 140, 73, 137, 179, 16, 192, 3, 145, 143, 33, 9, 171, 135, 160, 17, 137, 10, 151, 168, 3, 178, 44, 17, 208, 144, 167, 0, 40, 155, 16, 167, 152, 18, 144, 26, 160, 199, 1, 136, 91, 136, 160, 178, 150, 161, 1, 10, 181,
145, 161, 1, 145, 161, 198, 2, 9, 90, 137, 177, 160, 150, 40, 29, 129, 144, 145, 162, 57, 77, 169, 16, 148, 42, 42, 40, 141, 34, 170, 121, 154, 210, 131, 162, 107, 8, 9, 160, 195, 40, 73, 139, 18, 224, 162, 34, 139, 0, 244, 178, 163, 24, 26, 146, 194, 166, 49, 29, 42, 137, 130, 192, 16, 93, 128, 154, 19, 59, 11, 122, 11,
146, 177, 120, 42, 26, 43, 164, 152, 17, 60, 63, 137, 128, 48, 10, 58, 92, 9, 59, 91, 75, 139, 32, 25, 25, 61, 74, 28, 177, 40, 130, 74, 29, 73, 168, 130, 128, 48, 14, 8, 77, 9, 25, 26, 179, 211, 32, 78, 26, 41, 152, 161, 180, 89, 59, 9, 153, 166, 160, 3, 26, 57, 106, 154, 88, 184, 40, 1, 27, 58, 73, 143, 131, 169, 3, 161, 184,
122, 152, 16, 181, 145, 129, 17, 15, 129, 193, 147, 145, 192, 33, 193, 162, 183, 163, 136, 178, 129, 178, 197, 2, 41, 216, 131, 168, 163, 181, 226, 163, 178, 1, 33, 187, 166, 212, 129, 1, 27, 24, 162, 184, 151, 8, 16, 160, 144, 181, 210, 72, 168, 128, 32, 42, 25, 40, 142, 5, 185, 88, 58, 11, 58, 177, 32, 129, 63, 42, 136,
186, 53, 29, 75, 58, 144, 144, 129, 77, 128, 11, 144, 133, 29, 40, 152, 24, 161, 129, 80, 155, 60, 3, 12, 89, 8, 60, 152, 152, 49, 136, 47, 57, 224, 129, 16, 41, 90, 139, 162, 147, 170, 51, 169, 27, 17, 95, 26, 26, 160, 5, 139, 48, 76, 10, 228, 146, 1, 136, 44, 161, 147, 209, 130, 137, 73, 224, 1, 162, 195, 32, 210, 177, 180,
179, 148, 145, 154, 132, 242, 146, 1, 152, 32, 192, 1, 144, 155, 7, 177, 168, 5, 138, 178, 148, 152, 150, 136, 89, 152, 9, 41, 196, 145, 40, 28, 16, 8, 10, 178, 167, 24, 1, 44, 123, 137, 136, 145, 194, 48, 27, 74, 26, 192, 179, 135, 136, 88, 27, 10, 177, 163, 164, 128, 73, 24, 31, 8, 0, 192, 149, 144, 129, 9, 106, 41, 200,
161, 151, 41, 138, 0, 24, 226, 162, 49, 42, 11, 90, 136, 136, 152, 17, 145, 10, 63, 40, 11, 56, 245, 162, 16, 26, 73, 11, 144, 135, 137, 58, 106, 10, 25, 8, 57, 137, 28, 33, 129, 156, 113, 10, 10, 161, 18, 8, 153, 77, 3, 217, 0, 1, 242, 128, 193, 18, 128, 75, 60, 178, 154, 37, 45, 58, 29, 144, 1, 184, 66, 41, 29, 8, 145, 10,
194, 33, 148, 170, 107, 89, 139, 128, 163, 178, 16, 63, 59, 176, 144, 151, 129, 42, 74, 10, 129, 192, 2, 128, 154, 97, 192, 0, 177, 128, 178, 183, 16, 16, 155, 149, 145, 184, 84, 138, 8, 192, 161, 20, 225, 0, 130, 138, 165, 0, 28, 148, 153, 18, 209, 128, 88, 153, 89, 152, 9, 17, 9, 29, 130, 43, 122, 153, 24, 32, 202, 49,
24, 43, 106, 154, 130, 193, 27, 51, 29, 28, 133, 138, 65, 11, 123, 25, 10, 40, 152, 44, 130, 26, 43, 148, 45, 73, 140, 33, 8, 153, 88, 128, 61, 144, 42, 59, 225, 128, 18, 155, 50, 75, 186, 20, 202, 120, 144, 42, 92, 176, 162, 165, 25, 2, 169, 152, 135, 185, 19, 152, 8, 146, 160, 123, 195, 137, 132, 209, 0, 16, 11, 2, 242,
146, 164, 152, 73, 193, 136, 130, 178, 1, 136, 169, 23, 169, 128, 164, 242, 129, 178, 129, 32, 138, 180, 167, 153, 132, 8, 138, 2, 209, 4, 138, 1, 128, 138, 92, 136, 44, 129, 136, 162, 33, 63, 40, 141, 2, 160, 144, 106, 137, 64, 155, 17, 129, 60, 30, 146, 26, 17, 28, 48, 46, 169, 51, 154, 91, 137, 41, 26, 32, 143, 18, 138,
1, 32, 28, 123, 177, 9, 181, 195, 56, 57, 14, 145, 161, 17, 17, 31, 41, 152, 145, 194, 194, 20, 153, 41, 9, 243, 129, 180, 0, 128, 45, 16, 43, 170, 135, 144, 16, 25, 42, 137, 242, 163, 194, 16, 0, 57, 14, 130, 194, 178, 16, 33, 30, 8, 59, 211, 163, 160, 5, 137, 44, 10, 17, 170, 3, 120, 9, 44, 146, 136, 131, 140, 91, 9, 171,
7, 161, 32, 73, 13, 8, 161, 40, 106, 11, 25, 129, 59, 0, 49, 31, 42, 28, 40, 11, 0, 81, 176, 61, 32, 138, 25, 178, 241, 148, 136, 106, 8, 136, 128, 177, 90, 8, 155, 96, 176, 9, 18, 217, 132, 129, 10, 81, 156, 40, 178, 161, 36, 169, 76, 147, 203, 150, 0, 10, 146, 200, 147, 149, 128, 144, 148, 154, 182, 24, 0, 137, 11, 134, 211,
24, 136, 129, 145, 209, 33, 8, 43, 163, 243, 88, 41, 13, 0, 160, 145, 33, 31, 32, 185, 145, 4, 155, 17, 32, 47, 161, 128, 73, 160, 44, 56, 176, 75, 74, 12, 35, 141, 104, 137, 9, 89, 152, 58, 56, 44, 41, 30, 41, 40, 157, 48, 128, 154, 88, 41, 42, 8, 14, 3, 184, 59, 120, 152, 9, 56, 10, 128, 41, 57, 227, 186, 52, 152, 62, 8, 56,
242, 0, 58, 8, 156, 34, 243, 128, 24, 176, 51, 169, 58, 183, 192, 146, 164, 177, 18, 170, 7, 177, 208, 132, 161, 24, 136, 27, 147, 243, 128, 133, 10, 24, 161, 161, 178, 214, 17, 160, 25, 16, 161, 137, 165, 192, 48, 27, 72, 58, 218, 133, 162, 26, 72, 27, 10, 197, 178, 49, 138, 89, 56, 142, 1, 24, 11, 0, 44, 105, 10, 25, 0,
194, 9, 3, 47, 8, 138, 147, 18, 28, 48, 202, 147, 199, 146, 25, 161, 0, 145, 194, 163, 57, 11, 146, 248, 130, 32, 57, 63, 154, 16, 48, 14, 128, 144, 209, 133, 26, 56, 154, 182, 162, 195, 18, 152, 44, 194, 180, 168, 5, 24, 137, 138, 35, 192, 232, 66, 176, 161, 24, 41, 26, 244, 129, 163, 160, 75, 129, 226, 147, 40, 145, 61,
13, 130, 177, 17, 137, 112, 170, 130, 0, 136, 75, 152, 177, 241, 34, 0, 59, 156, 51, 186, 178, 91, 132, 137, 137, 122, 1, 45, 28, 50, 172, 57, 108, 8, 26, 136, 32, 152, 46, 144, 131, 171, 4, 152, 18, 141, 148, 1, 216, 32, 9, 60, 169, 66, 152, 128, 72, 90, 201, 1, 17, 201, 136, 3, 195, 26, 73, 133, 200, 176, 150, 146, 169,
24, 33, 178, 184, 151, 73, 11, 28, 72, 44, 153, 82, 153, 17, 42, 57, 78, 153, 8, 160, 0, 1, 123, 11, 19, 171, 195, 18, 59, 31, 129, 10, 162, 2, 58, 96, 142, 130, 26, 75, 128, 176, 17, 180, 123, 9, 90, 137, 211, 145, 32, 26, 76, 43, 145, 130, 12, 90, 41, 27, 58, 160, 160, 128, 178, 7, 76, 59, 0, 203, 180, 147, 33, 62, 10, 0, 243,
129, 146, 73, 29, 145, 144, 0, 26, 56, 153, 185, 83, 8, 76, 27, 166, 161, 193, 146, 131, 224, 145, 165, 161, 40, 168, 149, 162, 226, 2, 136, 138, 163, 131, 211, 0, 59, 146, 218, 148, 1, 192, 16, 16, 58, 248, 88, 144, 177, 136, 1, 58, 45, 9, 195, 197, 147, 48, 29, 10, 0, 162, 176, 64, 122, 9, 10, 17, 9, 153, 56, 75, 27, 31,
72, 136, 9, 129, 129, 61, 45, 59, 10, 161, 18, 122, 43, 59, 41, 169, 34, 155, 130, 131, 219, 120, 162, 27, 49, 208, 160, 131, 156, 66, 12, 145, 50, 240, 16, 136, 12, 162, 40, 129, 130, 15, 129, 162, 146, 180, 83, 139, 58, 217, 129, 177, 4, 0, 169, 197, 163, 144, 242, 131, 168, 179, 179, 17, 197, 145, 178, 164, 128, 160,
211, 2, 244, 163, 145, 162, 129, 212, 177, 163, 17, 208, 163, 195, 180, 57, 24, 170, 182, 164, 129, 0, 60, 60, 169, 149, 162, 177, 122, 26, 24, 136, 136, 133, 43, 27, 178, 56, 77, 24, 128, 240, 0, 2, 44, 46, 8, 128, 193, 146, 64, 27, 42, 16, 193, 25, 0, 192, 148, 11, 52, 47, 153, 147, 243, 0, 24, 73, 28, 144, 161, 150, 9,
8, 73, 170, 2, 162, 25, 27, 147, 167, 131, 29, 1, 168, 200, 165, 16, 91, 137, 8, 162, 176, 35, 41, 31, 24, 169, 50, 168, 58, 123, 144, 48, 128, 13, 73, 169, 144, 16, 57, 123, 44, 200, 163, 56, 153, 80, 10, 176, 146, 57, 94, 8, 152, 131, 9, 168, 125, 26, 145, 177, 132, 137, 41, 60, 26, 144, 243, 32, 192, 34, 60, 43, 26, 16,
249, 164, 16, 58, 61, 11, 130, 243, 146, 2, 42, 44, 27, 128, 165, 137, 49, 45, 28, 16, 43, 8, 211, 48, 28, 152, 105, 9, 9, 163, 161, 169, 35, 107, 42, 232, 164, 130, 168, 72, 42, 168, 210, 148, 144, 136, 129, 3, 217, 194, 50, 27, 192, 41, 210, 147, 40, 76, 226, 1, 161, 1, 155, 132, 145, 147, 171, 67, 173, 210, 132, 161, 106,
137, 56, 169, 209, 131, 64, 13, 129, 9, 194, 17, 57, 61, 169, 17, 128, 40, 31, 16, 10, 162, 57, 61, 75, 139, 40, 242, 17, 58, 59, 138, 179, 144, 50, 105, 140, 179, 243, 57, 40, 26, 9, 243, 130, 24, 29, 57, 128, 210, 129, 25, 59, 91, 137, 162, 178, 72, 27, 181, 168, 19, 129, 8, 184, 231, 147, 178, 32, 28, 184, 198, 148, 144,
1, 26, 128, 16, 192, 2, 26, 144, 244, 129, 0, 16, 10, 197, 177, 181, 1, 41, 9, 178, 165, 211, 129, 25, 145, 137, 210, 147, 152, 210, 163, 132, 194, 17, 91, 169, 145, 181, 130, 9, 89, 137, 152, 178, 4, 128, 9, 63, 160, 128, 106, 8, 25, 43, 10, 32, 47, 26, 123, 152, 24, 40, 25, 27, 18, 186, 35, 158, 64, 42, 216, 33, 25, 58, 58,
45, 184, 147, 29, 72, 46, 9, 0, 178, 146, 58, 77, 26, 25, 209, 165, 128, 145, 17, 153, 128, 129, 148, 240, 129, 1, 40, 31, 0, 152, 242, 163, 16, 59, 44, 24, 243, 146, 128, 1, 26, 26, 179, 213, 145, 130, 176, 131, 40, 25, 145, 219, 179, 167, 8, 33, 59, 14, 176, 166, 16, 136, 74, 128, 176, 128, 149, 8, 8, 209, 148, 152, 0, 72,
153, 161, 178, 35, 62, 75, 154, 163, 153, 19, 62, 170, 133, 179, 136, 89, 12, 129, 164, 144, 3, 47, 58, 193, 177, 148, 0, 61, 43, 10, 129, 17, 41, 61, 43, 25, 8, 126, 26, 25, 137, 145, 34, 44, 45, 129, 216, 179, 1, 90, 25, 137, 32, 227, 8, 16, 9, 170, 49, 31, 32, 29, 128, 145, 148, 75, 25, 75, 153, 162, 192, 35, 12, 80, 136,
176, 8, 194, 24, 1, 176, 21, 154, 145, 80, 251, 130, 2, 30, 9, 8, 130, 145, 128, 98, 27, 26, 129, 136, 162, 15, 33, 168, 59, 65, 177, 77, 141, 1, 128, 168, 113, 10, 137, 178, 163, 146, 132, 74, 153, 224, 164, 33, 184, 19, 184, 228, 161, 17, 91, 152, 25, 146, 152, 44, 121, 9, 160, 145, 17, 25, 28, 93, 128, 152, 2, 25, 27, 161,
210, 129, 146, 45, 179, 227, 163, 162, 9, 40, 193, 148, 179, 57, 107, 140, 196, 32, 25, 57, 47, 136, 210, 130, 24, 40, 28, 152, 210, 182, 145, 40, 8, 129, 184, 147, 147, 140, 163, 166, 160, 34, 45, 144, 194, 161, 134, 41, 46, 152, 162, 162, 3, 44, 58, 75, 209, 162, 144, 57, 129, 47, 152, 130, 59, 16, 248, 129, 17, 26, 57,
9, 29, 167, 2, 60, 42, 138, 136, 209, 130, 90, 42, 42, 176, 146, 178, 120, 28, 8, 160, 145, 16, 33, 31, 1, 8, 160, 129, 128, 242, 164, 32, 152, 177, 146, 213, 196, 128, 40, 26, 160, 163, 180, 146, 108, 60, 144, 144, 136, 147, 137, 40, 90, 161, 3, 17, 219, 243, 33, 184, 130, 60, 136, 243, 178, 179, 132, 26, 8, 168, 212, 147,
16, 57, 42, 31, 145, 145, 160, 32, 43, 184, 66, 45, 180, 33, 140, 226, 1, 91, 152, 16, 144, 193, 162, 48, 77, 25, 137, 153, 17, 178, 78, 0, 0, 16, 14, 90, 152, 153, 19, 129, 13, 123, 137, 129, 160, 1, 73, 44, 9, 129, 0, 153, 120, 10, 9, 162, 195, 32, 139, 28, 151, 161, 2, 128, 26, 45, 193, 146, 48, 29, 146, 153, 194, 5, 59,
29, 128, 144, 195, 1, 64, 43, 208, 178, 149, 8, 9, 16, 240, 163, 129, 16, 42, 185, 181, 211, 24, 48, 45, 137, 149, 9, 24, 41, 75, 184, 177, 4, 43, 91, 128, 180, 16, 144, 29, 25, 184, 167, 1, 59, 60, 153, 148, 161, 146, 91, 42, 186, 4, 24, 145, 123, 11, 2, 178, 77, 136, 26, 25, 195, 40, 115, 61, 27, 168, 177, 3, 59, 79, 26, 25,
144, 1, 48, 13, 56, 154, 248, 1, 16, 9, 129, 8, 2, 178, 31, 130, 153, 162, 20, 15, 33, 170, 56, 40, 29, 28, 128, 152, 149, 144, 56, 120, 11, 162, 212, 129, 144, 145, 59, 180, 243, 147, 145, 144, 16, 152, 48, 241, 0, 161, 176, 1, 134, 10, 129, 200, 166, 144, 128, 121, 26, 24, 177, 178, 196, 48, 75, 138, 41, 180, 195, 26, 24,
89, 138, 24, 33, 187, 41, 84, 155, 57, 79, 136, 160, 210, 130, 0, 58, 58, 168, 243, 132, 27, 41, 75, 138, 3, 8, 61, 8, 29, 145, 179, 76, 24, 28, 146, 208, 2, 49, 140, 75, 196, 144, 0, 40, 44, 179, 208, 3, 176, 33, 15, 177, 2, 160, 106, 8, 160, 164, 164, 8, 73, 27, 226, 179, 161, 1, 57, 1, 196, 211, 128, 40, 156, 145, 166, 178,
131, 29, 128, 145, 162, 165, 40, 27, 216, 146, 135, 144, 40, 160, 194, 177, 145, 20, 139, 200, 151, 178, 17, 136, 40, 25, 205, 130, 17, 11, 17, 129, 156, 38, 26, 25, 137, 179, 163, 11, 79, 16, 12, 146, 147, 143, 89, 25, 136, 136, 25, 48, 26, 46, 129, 40, 29, 42, 29, 8, 145, 2, 56, 27, 62, 8, 25, 212, 161, 48, 43, 144, 129,
29, 145, 144, 41, 106, 10, 107, 43, 184, 131, 1, 36, 61, 13, 138, 2, 194, 1, 16, 27, 75, 186, 181, 151, 8, 1, 161, 138, 211, 129, 2, 59, 248, 129, 16, 0, 144, 63, 152, 150, 136, 24, 25, 128, 30, 161, 128, 17, 24, 225, 146, 10, 16, 0, 9, 227, 183, 129, 40, 60, 26, 162, 194, 181, 24, 90, 9, 24, 0, 176, 161, 193, 194, 35, 12, 63,
8, 210, 162, 1, 32, 78, 28, 152, 164, 144, 16, 48, 45, 137, 162, 147, 168, 152, 98, 27, 43, 33, 12, 160, 165, 129, 137, 63, 41, 153, 153, 151, 16, 91, 26, 8, 8, 9, 56, 10, 46, 24, 146, 57, 168, 160, 166, 241, 129, 32, 140, 16, 145, 179, 164, 137, 113, 138, 208, 131, 26, 25, 1, 42, 178, 196, 106, 24, 171, 18, 196, 8, 18, 29,
41, 194, 128, 3, 249, 57, 162, 152, 48, 184, 120, 160, 208, 33, 137, 74, 57, 187, 149, 129, 26, 35, 158, 72, 128, 168, 32, 26, 25, 180, 75, 2, 136, 15, 163, 161, 136, 120, 27, 41, 160, 128, 182, 56, 60, 25, 12, 178, 151, 128, 168, 72, 10, 152, 4, 177, 26, 147, 137, 113, 44, 42, 33, 220, 2, 152, 41, 82, 11, 210, 163, 184,
133, 162, 10, 196, 128, 3, 234, 40, 149, 152, 161, 1, 44, 129, 194, 4, 225, 16, 58, 168, 24, 194, 146, 146, 154, 49, 21, 218, 33, 152, 248, 129, 194, 147, 0, 28, 1, 195, 162, 20, 140, 42, 25, 160, 198, 1, 33, 136, 142, 3, 25, 24, 141, 16, 177, 208, 112, 0, 138, 41, 160, 130, 45, 60, 32, 170, 73, 24, 75, 59, 161, 176, 49, 159,
97, 26, 168, 149, 145, 32, 28, 25, 184, 211, 129, 179, 74, 73, 8, 153, 136, 193, 151, 160, 32, 48, 143, 9, 147, 181, 145, 32, 60, 9, 187, 133, 166, 144, 32, 152, 25, 136, 161, 150, 168, 145, 81, 10, 42, 0, 169, 182, 148, 136, 58, 41, 187, 182, 211, 131, 16, 137, 25, 243, 144, 129, 2, 9, 8, 202, 7, 25, 185, 21, 144, 136, 153,
65, 184, 137, 56, 151, 10, 153, 49, 16, 145, 14, 56, 176, 11, 192, 19, 89, 91, 44, 168, 147, 2, 8, 147, 63, 27, 1, 136, 229, 129, 73, 26, 136, 26, 137, 81, 170, 147, 77, 72, 12, 42, 42, 192, 24, 104, 91, 26, 27, 65, 177, 27, 32, 41, 60, 14, 136, 17, 170, 150, 129, 24, 58, 11, 16, 251, 162, 19, 57, 31, 0, 152, 129, 145, 17, 61,
14, 1, 129, 27, 129, 66, 169, 178, 74, 12, 11, 19, 198, 145, 75, 33, 138, 174, 133, 1, 184, 57, 40, 136, 169, 20, 1, 60, 174, 20, 154, 201, 67, 26, 162, 151, 42, 16, 138, 59, 130, 204, 20, 169, 59, 180, 59, 114, 184, 56, 178, 242, 128, 130, 43, 8, 194, 3, 229, 144, 33, 185, 144, 34, 181, 145, 168, 17, 149, 153, 74, 35, 220,
129, 128, 1, 88, 59, 75, 225, 136, 130, 168, 17, 144, 12, 151, 8, 25, 179, 8, 1, 240, 16, 8, 25, 145, 211, 41, 130, 138, 115, 169, 160, 163, 168, 84, 154, 74, 0, 170, 144, 211, 149, 2, 30, 128, 137, 9, 149, 1, 144, 58, 60, 57, 153, 178, 150, 17, 29, 27, 74, 25, 195, 152, 56, 15, 1, 25, 26, 152, 149, 80, 153, 57, 73, 140, 128,
160, 144, 113, 27, 56, 28, 25, 4, 42, 44, 137, 60, 171, 130, 50, 240, 8, 5, 139, 145, 1, 105, 137, 200, 80, 137, 145, 146, 178, 179, 160, 46, 16, 240, 195, 131, 128, 144, 24, 164, 198, 128, 0, 136, 137, 131, 194, 165, 177, 2, 161, 147, 11, 144, 188, 181, 148, 144, 23, 0, 28, 224, 128, 131, 192, 32, 1, 224, 1, 168, 132, 145,
9, 41, 208, 58, 137, 179, 151, 145, 16, 1, 30, 8, 145, 178, 1, 47, 32, 186, 72, 169, 146, 75, 8, 41, 48, 136, 89, 13, 48, 9, 10, 124, 26, 11, 42, 32, 129, 91, 77, 16, 12, 128, 42, 57, 138, 10, 60, 2, 63, 9, 0, 93, 128, 152, 90, 8, 10, 24, 40, 44, 144, 29, 49, 188, 48, 72, 25, 30, 177, 33, 128, 186, 120, 129, 186, 133, 152, 130,
24, 156, 51, 154, 8, 226, 2, 56, 155, 2, 179, 233, 167, 128, 24, 129, 176, 136, 151, 8, 184, 0, 33, 224, 152, 21, 177, 24, 10, 163, 16, 250, 17, 130, 171, 83, 137, 136, 37, 12, 56, 242, 154, 17, 160, 145, 82, 13, 3, 201, 128, 18, 137, 24, 162, 63, 162, 8, 107, 178, 128, 57, 158, 32, 24, 200, 18, 0, 106, 154, 73, 16, 248, 8,
73, 137, 57, 75, 0, 128, 12, 65, 137, 59, 75, 28, 144, 129, 122, 0, 58, 140, 160, 195, 145, 105, 56, 28, 153, 145, 164, 88, 8, 28, 25, 153, 9, 162, 113, 89, 153, 136, 33, 234, 147, 128, 41, 72, 11, 138, 151, 144, 145, 16, 43, 58, 248, 130, 178, 42, 4, 40, 10, 196, 154, 147, 216, 24, 7, 136, 10, 161, 148, 210, 161, 98, 138,
137, 128, 146, 176, 33, 105, 27, 43, 163, 49, 185, 6, 10, 136, 43, 67, 174, 161, 162, 151, 137, 1, 64, 200, 193, 24, 64, 200, 56, 145, 242, 24, 57, 137, 1, 128, 3, 162, 175, 80, 128, 162, 152, 25, 58, 175, 17, 17, 0, 200, 64, 168, 162, 91, 1, 154, 44, 211, 177, 35, 64, 160, 161, 144, 4, 241, 41, 209, 162, 25, 1, 3, 242, 176,
134, 153, 42, 41, 136, 135, 154, 2, 130, 46, 41, 161, 153, 180, 145, 34, 26, 46, 18, 242, 137, 146, 129, 25, 128, 11, 151, 161, 40, 179, 27, 122, 168, 59, 137, 181, 50, 172, 36, 56, 15, 9, 129, 137, 128, 75, 2, 58, 12, 52, 141, 8, 24, 58, 153, 157, 122, 145, 9, 1, 80, 27, 184, 32, 74, 219, 50, 57, 168, 153, 180, 48, 28, 143,
131, 144, 178, 65, 13, 48, 168, 162, 147, 155, 121, 9, 170, 5, 16, 153, 21, 29, 144, 161, 91, 0, 184, 57, 128, 137, 17, 159, 88, 178, 128, 105, 152, 9, 162, 33, 164, 141, 88, 178, 224, 1, 0, 16, 27, 185, 150, 161, 9, 4, 139, 16, 128, 160, 194, 144, 65, 180, 46, 40, 136, 27, 135, 160, 16, 44, 57, 145, 236, 2, 195, 40, 75, 177,
2, 200, 179, 146, 186, 104, 50, 141, 24, 169, 165, 148, 11, 97, 10, 11, 130, 177, 49, 57, 78, 42, 154, 128, 165, 59, 33, 28, 30, 1, 136, 16, 192, 41, 128, 152, 123, 136, 24, 1, 169, 113, 10, 11, 49, 153, 14, 147, 19, 45, 43, 8, 176, 210, 148, 8, 16, 11, 96, 144, 192, 163, 150, 10, 128, 43, 26, 150, 178, 165, 24, 41, 171, 18,
27, 215, 1, 8, 128, 136, 40, 35, 208, 11, 161, 193, 18, 73, 154, 133, 155, 165, 164, 10, 49, 154, 8, 199, 0, 2, 168, 64, 192, 0, 40, 162, 43, 202, 180, 150, 10, 106, 24, 185, 145, 131, 184, 113, 43, 24, 162, 187, 73, 146, 42, 81, 171, 121, 58, 155, 151, 16, 43, 32, 31, 9, 160, 146, 17, 136, 94, 10, 24, 145, 25, 9, 130, 59,
65, 13, 91, 25, 169, 146, 176, 112, 42, 59, 16, 217, 130, 20, 13, 25, 9, 40, 161, 138, 68, 169, 154, 18, 62, 154, 180, 145, 135, 152, 56, 58, 155, 165, 211, 8, 40, 42, 10, 198, 1, 2, 184, 57, 184, 224, 51, 154, 27, 134, 168, 19, 202, 73, 75, 184, 35, 176, 75, 24, 25, 209, 51, 157, 19, 30, 184, 179, 3, 33, 148, 45, 232, 146,
129, 168, 41, 32, 170, 149, 193, 35, 136, 16, 50, 191, 56, 146, 173, 149, 16, 24, 41, 30, 129, 168, 209, 3, 57, 31, 0, 16, 176, 147, 41, 152, 10, 17, 181, 14, 40, 144, 49, 170, 75, 97, 141, 25, 162, 146, 72, 177, 92, 137, 137, 19, 137, 153, 113, 154, 2, 41, 60, 129, 217, 2, 211, 152, 73, 42, 193, 197, 146, 147, 10, 59, 0,
192, 196, 132, 41, 160, 25, 88, 169, 16, 40, 241, 1, 153, 81, 28, 10, 147, 161, 209, 88, 75, 9, 161, 162, 180, 16, 43, 57, 235, 33, 56, 156, 129, 144, 2, 135, 31, 128, 145, 136, 163, 56, 59, 154, 57, 167, 160, 105, 137, 0, 138, 163, 3, 41, 47, 185, 211, 131, 41, 41, 60, 139, 182, 146, 16, 16, 43, 242, 144, 145, 129, 16, 179,
183, 1, 26, 9, 147, 240, 131, 160, 91, 74, 152, 184, 166, 178, 33, 140, 9, 4, 162, 233, 34, 136, 129, 144, 163, 60, 142, 144, 149, 128, 33, 73, 13, 161, 194, 131, 0, 26, 56, 142, 128, 163, 128, 1, 233, 56, 209, 41, 145, 194, 147, 179, 149, 64, 30, 8, 128, 216, 18, 24, 43, 43, 32, 153, 25, 74, 109, 137, 153, 48, 8, 137, 122,
25, 144, 26, 43, 59, 30, 33, 41, 27, 24, 96, 153, 160, 50, 76, 27, 47, 152, 145, 163, 73, 40, 14, 152, 131, 176, 74, 90, 8, 8, 200, 67, 155, 154, 50, 49, 155, 28, 124, 177, 152, 1, 2, 17, 62, 138, 180, 176, 4, 25, 9, 177, 245, 162, 129, 40, 25, 176, 164, 130, 172, 4, 8, 181, 194, 49, 11, 168, 154, 165, 133, 152, 40, 136, 226,
179, 19, 26, 185, 16, 167, 194, 16, 25, 57, 243, 136, 147, 1, 31, 25, 184, 132, 160, 33, 62, 138, 129, 130, 41, 121, 137, 153, 145, 26, 17, 107, 136, 179, 1, 61, 60, 26, 162, 168, 148, 64, 31, 25, 32, 168, 152, 64, 31, 137, 8, 129, 33, 62, 24, 137, 8, 16, 59, 47, 153, 33, 162, 91, 59, 41, 170, 145, 5, 43, 60, 41, 13, 178, 134,
57, 153, 12, 194, 227, 8, 2, 128, 57, 208, 162, 19, 216, 32, 178, 25, 128, 160, 48, 194, 195, 37, 155, 10, 33, 251, 163, 146, 16, 136, 12, 166, 195, 160, 148, 129, 176, 147, 178, 150, 160, 72, 162, 162, 193, 162, 60, 200, 145, 5, 144, 25, 122, 216, 129, 161, 130, 0, 10, 73, 1, 241, 2, 9, 168, 33, 13, 161, 165, 24, 64, 203,
50, 1, 14, 9, 9, 129, 161, 106, 33, 27, 13, 164, 128, 40, 41, 107, 169, 160, 33, 136, 60, 92, 168, 152, 2, 91, 57, 176, 129, 0, 144, 47, 136, 162, 164, 128, 80, 43, 154, 179, 213, 130, 74, 27, 0, 145, 145, 167, 58, 59, 160, 9, 26, 76, 8, 171, 5, 49, 28, 44, 169, 162, 183, 130, 72, 28, 144, 179, 228, 2, 25, 26, 129, 186, 151,
1, 75, 128, 169, 17, 178, 15, 57, 170, 16, 166, 16, 57, 8, 139, 162, 181, 1, 8, 152, 164, 181, 41, 81, 43, 10, 242, 145, 57, 139, 89, 8, 193, 18, 154, 32, 176, 10, 165, 129, 137, 147, 177, 134, 0, 25, 25, 201, 147, 227, 129, 72, 59, 185, 167, 128, 129, 160, 91, 25, 176, 130, 147, 145, 9, 160, 5, 202, 17, 16, 186, 136, 37,
177, 56, 76, 42, 169, 186, 48, 9, 145, 57, 24, 128, 41, 169, 134, 137, 145, 147, 28, 41, 168, 131, 228, 32, 27, 9, 60, 129, 178, 64, 60, 45, 25, 9, 24, 152, 49, 31, 136, 57, 42, 0, 25, 12, 181, 18, 153, 57, 96, 169, 177, 132, 153, 123, 9, 152, 129, 177, 17, 74, 43, 24, 169, 128, 121, 137, 25, 1, 139, 96, 42, 10, 146, 178, 18,
44, 29, 1, 161, 164, 146, 31, 137, 146, 177, 19, 1, 10, 26, 209, 165, 146, 43, 40, 138, 240, 130, 18, 144, 25, 40, 212, 1, 58, 11, 152, 196, 147, 10, 74, 26, 152, 225, 130, 146, 58, 60, 210, 145, 16, 148, 16, 185, 192, 18, 44, 42, 57, 199, 162, 1, 9, 87, 47, 186, 215, 231, 197, 179, 180, 195, 212, 164, 32, 59, 92, 126, 62,
41, 59, 76, 59, 60, 168, 179, 213, 197, 163, 72, 44, 25, 74, 126, 127, 127, 79, 26, 177, 148, 90, 27, 225, 247, 165, 0, 152, 147, 123, 138, 211, 164, 72, 126, 127, 46, 210, 196, 163, 228, 215, 64, 11, 210, 180, 1, 8, 58, 153, 1, 224, 149, 57, 76, 27, 24, 76, 42, 43, 136, 128, 243, 179, 130, 106, 60, 42, 42, 92, 28, 243, 231,
147, 24, 57, 44, 58, 94, 45, 8, 57, 139, 214, 148, 40, 77, 26, 9, 16, 10, 144, 64, 62, 43, 25, 123, 59, 138, 162, 48, 63, 26, 41, 92, 60, 43, 176, 3, 59, 232, 214, 164, 16, 75, 75, 76, 60, 153, 179, 33, 62, 26, 136, 40, 75, 169, 197, 163, 129, 57, 60, 59, 75, 138, 145, 64, 63, 138, 179, 1, 42, 136, 90, 43, 176, 214, 180, 1, 25,
152, 195, 129, 129, 106, 76, 60, 137, 145, 178, 2, 25, 10, 228, 130, 57, 59, 44, 41, 154, 165, 105, 76, 44, 144, 16, 76, 26, 41, 76, 26, 152, 1, 58, 26, 9, 193, 165, 16, 92, 26, 41, 77, 59, 76, 76, 60, 26, 136, 161, 130, 152, 195, 163, 211, 146, 0, 57, 11, 211, 130, 8, 25, 40, 62, 153, 162, 17, 109, 60, 153, 146, 40, 76, 60,
26, 160, 179, 211, 163, 32, 60, 42, 153, 179, 194, 199, 130, 24, 58, 43, 58, 27, 128, 161, 195, 129, 226, 196, 147, 90, 59, 75, 44, 136, 128, 145, 160, 148, 123, 59, 42, 26, 41, 26, 57, 27, 192, 215, 147, 57, 59, 27, 161, 145, 213, 130, 106, 76, 43, 9, 144, 162, 129, 177, 181, 130, 136, 194, 146, 40, 10, 129, 25, 210, 146,
178, 197, 196, 179, 196, 130, 8, 41, 9, 144, 178, 130, 209, 182, 17, 92, 43, 176, 147, 144, 212, 130, 136, 0, 177, 130, 73, 62, 10, 161, 130, 91, 75, 59, 43, 57, 46, 25, 41, 77, 10, 177, 164, 16, 26, 136, 210, 197, 179, 130, 128, 57, 77, 43, 25, 75, 10, 227, 179, 180, 179, 146, 128, 57, 185, 183, 163, 145, 0, 8, 8, 10, 119,
114, 120, 16, 210, 244, 60, 28, 41, 25, 152, 149, 56, 161, 35, 44, 89, 27, 24, 136, 24, 164, 211, 17, 233, 176, 136, 192, 129, 179, 17, 17, 25, 0, 10, 46, 160, 132, 49, 66, 24, 132, 177, 147, 193, 56, 72, 26, 29, 232, 168, 176, 12, 137, 41, 139, 147, 9, 1, 41, 15, 91, 136, 35, 148, 21, 18, 48, 40, 1, 168, 167, 144, 0, 42, 172,
177, 204, 193, 155, 232, 152, 152, 26, 152, 41, 146, 17, 6, 4, 65, 34, 35, 135, 4, 16, 32, 9, 24, 186, 176, 0, 250, 153, 204, 186, 173, 154, 153, 177, 3, 65, 41, 34, 145, 134, 35, 65, 98, 49, 50, 50, 2, 33, 169, 138, 155, 175, 170, 172, 204, 192, 138, 234, 136, 155, 136, 10, 32, 18, 5, 52, 48, 24, 162, 17, 67, 54, 66, 51, 34,
131, 184, 174, 234, 153, 10, 9, 40, 0, 152, 251, 168, 142, 154, 9, 16, 33, 49, 33, 128, 154, 170, 156, 34, 54, 54, 33, 68, 0, 1, 136, 201, 137, 26, 88, 48, 35, 99, 8, 152, 189, 189, 187, 155, 171, 16, 24, 130, 145, 188, 175, 203, 144, 49, 115, 67, 67, 50, 19, 2, 1, 0, 0, 130, 131, 1, 136, 206, 216, 188, 203, 204, 187, 187,
156, 153, 0, 0, 51, 17, 34, 24, 112, 20, 69, 67, 67, 34, 19, 0, 136, 169, 185, 137, 186, 232, 185, 219, 201, 203, 187, 173, 170, 154, 153, 129, 131, 6, 2, 19, 49, 49, 21, 65, 19, 53, 51, 83, 34, 16, 168, 201, 154, 172, 156, 138, 0, 1, 24, 201, 233, 186, 204, 186, 171, 137, 3, 37, 48, 24, 128, 201, 202, 202, 129, 17, 48, 21,
22, 20, 19, 19, 32, 16, 2, 66, 52, 68, 4, 3, 1, 203, 235, 188, 189, 186, 171, 153, 137, 153, 170, 219, 170, 140, 9, 17, 53, 115, 50, 52, 67, 51, 51, 51, 17, 130, 0, 145, 154, 169, 188, 236, 187, 190, 203, 187, 172, 171, 138, 136, 17, 33, 18, 2, 34, 98, 98, 50, 50, 52, 66, 34, 35, 2, 19, 24, 169, 203, 203, 188, 219, 169, 154,
9, 137, 171, 204, 188, 203, 184, 136, 34, 83, 50, 33, 153, 184, 170, 170, 152, 40, 57, 19, 36, 50, 50, 18, 35, 17, 2, 49, 49, 66, 66, 66, 34, 17, 168, 233, 202, 202, 170, 171, 170, 186, 219, 203, 188, 188, 154, 138, 25, 33, 68, 52, 68, 67, 67, 36, 51, 36, 18, 17, 17, 136, 8, 170, 176, 202, 188, 206, 202, 171, 172, 186, 169,
153, 8, 25, 144, 128, 1, 34, 68, 52, 68, 51, 52, 34, 49, 18, 34, 2, 144, 136, 155, 140, 187, 186, 186, 154, 154, 185, 185, 153, 9, 9, 0, 24, 0, 128, 144, 168, 169, 170, 154, 154, 153, 9, 8, 16, 8, 0, 144, 19, 35, 68, 51, 52, 67, 51, 66, 34, 50, 33, 1, 144, 185, 186, 172, 204, 187, 188, 173, 172, 186, 172, 186, 154, 138, 41,
33, 52, 53, 83, 50, 51, 52, 52, 37, 34, 34, 18, 16, 144, 152, 154, 187, 219, 203, 188, 173, 186, 186, 186, 170, 154, 153, 138, 144, 16, 17, 67, 82, 50, 51, 21, 34, 19, 33, 2, 18, 33, 1, 8, 153, 169, 153, 153, 136, 128, 0, 136, 154, 153, 153, 8, 8, 1, 16, 0, 169, 170, 187, 171, 171, 154, 153, 153, 152, 153, 153, 0, 16, 51, 83,
66, 50, 67, 50, 51, 67, 51, 52, 35, 18, 136, 186, 219, 187, 189, 186, 171, 187, 173, 187, 188, 187, 203, 138, 9, 16, 33, 50, 52, 53, 67, 67, 147, 8, 128, 128, 128, 128, 128, 128, 128, 128, 0, 240, 255, 55, 232, 23, 220, 0, 148, 1, 9, 18, 148, 10, 189, 32, 163, 62, 160, 5, 137, 12, 149, 42, 153, 144, 34, 42, 8, 1, 138, 181,
45, 136, 18, 144, 105, 138, 1, 160, 14, 128, 132, 145, 186, 37, 138, 41, 192, 48, 145, 46, 160, 33, 44, 24, 225, 16, 13, 132, 136, 137, 16, 148, 25, 170, 194, 82, 152, 136, 91, 24, 42, 169, 33, 233, 131, 179, 24, 185, 149, 16, 57, 172, 164, 18, 10, 211, 160, 147, 211, 33, 138, 243, 129, 16, 41, 193, 0, 43, 132, 155, 73,
58, 145, 244, 145, 43, 35, 9, 171, 16, 110, 25, 8, 28, 74, 162, 128, 26, 27, 82, 45, 136, 153, 18, 8, 136, 8
};
#endif // DISABLE_PC98_RHYTHM_CHANNEL
TownsPC98_FmSynth::ChanInternal::ChanInternal() {
memset(this, 0, sizeof(ChanInternal));
}
TownsPC98_FmSynth::ChanInternal::~ChanInternal() {
for (uint i = 0; i < ARRAYSIZE(opr); ++i)
delete opr[i];
}
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