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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ags/shared/ac/common.h"
#include "ags/engine/ac/global_string.h"
#include "ags/engine/ac/global_translation.h"
#include "ags/engine/ac/runtime_defines.h"
#include "ags/engine/ac/string.h"
#include "ags/shared/util/string_compat.h"
#include "ags/globals.h"
namespace AGS3 {
int StrGetCharAt(const char *strin, int posn) {
if ((posn < 0) || (static_cast<size_t>(posn) >= strlen(strin)))
return 0;
return strin[posn];
}
void StrSetCharAt(char *strin, int posn, int nchar) {
size_t len = strlen(strin);
if ((posn < 0) || (static_cast<size_t>(posn) > len) || (posn >= MAX_MAXSTRLEN))
quit("!StrSetCharAt: tried to write past end of string");
strin[posn] = static_cast<char>(nchar);
if (static_cast<size_t>(posn) == len)
strin[posn + 1] = 0;
}
void _sc_strcat(char *s1, const char *s2) {
// make sure they don't try to append a char to the string
VALIDATE_STRING(s2);
check_strlen(s1);
int mosttocopy = (_G(MAXSTRLEN) - strlen(s1)) - 1;
my_strncpy(&s1[strlen(s1)], s2, mosttocopy);
}
void _sc_strlower(char *desbuf) {
VALIDATE_STRING(desbuf);
check_strlen(desbuf);
ags_strlwr(desbuf);
}
void _sc_strupper(char *desbuf) {
VALIDATE_STRING(desbuf);
check_strlen(desbuf);
ags_strupr(desbuf);
}
void _sc_strcpy(char *destt, const char *text) {
VALIDATE_STRING(destt);
check_strlen(destt);
my_strncpy(destt, text, _G(MAXSTRLEN) - 1);
}
} // namespace AGS3
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