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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* This code is based on original Sfinx source code
* Copyright (c) 1994-1997 Janusz B. Wisniewski and L.K. Avalon
*/
#ifndef CGE2_TALK_H
#define CGE2_TALK_H
#include "cge2/general.h"
#include "cge2/vga13h.h"
namespace CGE2 {
#define kTextHMargin (6&~1) // EVEN horizontal margins!
#define kTextVMargin 5 // vertical margins
#define kTextLineSpace 2 // line spacing
#define kTextRoundCorner 3 // rounded corners
#define kWidSize 256
#define kPosSize 256
#define kMapSize (256*8)
#define kFontHigh 8
#define kCaptionSide 24
#define kInfName 101
#define kSayName 102
class Font {
void load();
CGE2Engine *_vm;
public:
uint8 *_widthArr;
uint16 *_pos;
uint8 *_map;
uint8 _colorSet[kColorNum][4];
Font(CGE2Engine *vm);
~Font();
uint16 width(const char *text);
};
enum TextBoxStyle { kTBPure, kTBRect, kTBRound };
class Talk : public Sprite {
protected:
TextBoxStyle _mode;
bool _created;
uint8 *box(V2D siz);
bool _wideSpace;
public:
uint8 *_color;
Talk(CGE2Engine *vm, const char *text, TextBoxStyle mode = kTBPure, ColorBank color = kCBStd, bool wideSpace = false);
Talk(CGE2Engine *vm, ColorBank color = kCBStd);
void update(const char *text);
private:
CGE2Engine *_vm;
};
class InfoLine : public Talk {
const char *_oldText, *_newText;
public:
bool _realTime;
InfoLine(CGE2Engine *vm, uint16 wid, ColorBank color = kCBStd);
void update(const char *text);
void update() { update(_newText); }
void setText(const char *txt) { _newText = txt; }
private:
CGE2Engine *_vm;
};
} // End of namespace CGE2
#endif // CGE2_TALK_H
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