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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/grim/remastered/hotspot.h"
namespace Grim {
Hotspot::Hotspot(const Common::String &name, int x, int y, int width, int height) :
_name(name), _x(x), _y(y), _width(width), _height(height), _rect(Math::Vector2d(_x, _y), Math::Vector2d(_x + _width, _y + _height)) {
}
Hotspot::~Hotspot() {
}
}
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