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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of HPL1 Engine.
*/
#include "hpl1/engine/input/ActionKeyboard.h"
#include "hpl1/engine/input/Input.h"
#include "hpl1/engine/input/Keyboard.h"
#include "hpl1/engine/system/low_level_system.h"
namespace hpl {
//////////////////////////////////////////////////////////////////////////
// CONSTRUCTORS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
cActionKeyboard::cActionKeyboard(tString asName, cInput *apInput, int aKey) : iAction(asName) {
// Split key and modifier
mKey = (eKey)(aKey & eKey_MASK);
mMod = (eKeyModifier)(aKey & eKeyModifier_MASK);
mpInput = apInput;
}
//-----------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////
// PUBLIC METHODS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
bool cActionKeyboard::IsTriggerd() {
return mpInput->GetKeyboard()->KeyIsDown(mKey) &&
((mpInput->GetKeyboard()->GetModifier() & mMod) > 0 || mMod == eKeyModifier_NONE);
}
//-----------------------------------------------------------------------
float cActionKeyboard::GetValue() {
if (IsTriggerd())
return 1.0;
else
return 0.0;
}
//-----------------------------------------------------------------------
tString cActionKeyboard::GetInputName() {
tString tsKey = "";
if (mMod & eKeyModifier_SHIFT) {
tsKey += "Shift ";
}
if (mMod & eKeyModifier_ALT) {
tsKey += "Alt ";
}
if (mMod & eKeyModifier_CTRL) {
tsKey += "Control ";
}
if (mMod & eKeyModifier_META) {
#ifdef __APPLE__
tsKey += "Command ";
#else
tsKey += "Windows ";
#endif
}
switch (mKey) {
case eKey_BACKSPACE:
tsKey += "BackSpace";
break;
case eKey_TAB:
tsKey += "Tab";
break;
case eKey_CLEAR:
tsKey += "Clear";
break;
case eKey_RETURN:
tsKey += "Return";
break;
case eKey_PAUSE:
tsKey += "Pause";
break;
case eKey_ESCAPE:
tsKey += "Escape";
break;
case eKey_SPACE:
tsKey += "Space";
break;
case eKey_EXCLAIM:
tsKey += "Exclaim";
break;
case eKey_QUOTEDBL:
tsKey += "DblQoute";
break;
case eKey_HASH:
tsKey += "Hash";
break;
case eKey_DOLLAR:
tsKey += "Dollar";
break;
case eKey_AMPERSAND:
tsKey += "Ampersand";
break;
case eKey_QUOTE:
tsKey += "Quote";
break;
case eKey_LEFTPAREN:
tsKey += "LeftParent";
break;
case eKey_RIGHTPAREN:
tsKey += "RightParent";
break;
case eKey_ASTERISK:
tsKey += "Asterisk";
break;
case eKey_PLUS:
tsKey += "Plus";
break;
case eKey_COMMA:
tsKey += "Comma";
break;
case eKey_MINUS:
tsKey += "Minus";
break;
case eKey_PERIOD:
tsKey += "Period";
break;
case eKey_SLASH:
tsKey += "Slash";
break;
case eKey_0:
tsKey += "0";
break;
case eKey_1:
tsKey += "1";
break;
case eKey_2:
tsKey += "2";
break;
case eKey_3:
tsKey += "3";
break;
case eKey_4:
tsKey += "4";
break;
case eKey_5:
tsKey += "5";
break;
case eKey_6:
tsKey += "6";
break;
case eKey_7:
tsKey += "7";
break;
case eKey_8:
tsKey += "8";
break;
case eKey_9:
tsKey += "9";
break;
case eKey_COLON:
tsKey += "Colon";
break;
case eKey_SEMICOLON:
tsKey += "SemiColon";
break;
case eKey_LESS:
tsKey += "Less";
break;
case eKey_EQUALS:
tsKey += "Equals";
break;
case eKey_GREATER:
tsKey += "Greater";
break;
case eKey_QUESTION:
tsKey += "Question";
break;
case eKey_AT:
tsKey += "At";
break;
case eKey_LEFTBRACKET:
tsKey += "LeftBracket";
break;
case eKey_BACKSLASH:
tsKey += "BackSlash";
break;
case eKey_RIGHTBRACKET:
tsKey += "RightBracket";
break;
case eKey_CARET:
tsKey += "Caret";
break;
case eKey_UNDERSCORE:
tsKey += "Underscore";
break;
case eKey_BACKQUOTE:
tsKey += "BackQuote";
break;
case eKey_a:
tsKey += "A";
break;
case eKey_b:
tsKey += "B";
break;
case eKey_c:
tsKey += "C";
break;
case eKey_d:
tsKey += "D";
break;
case eKey_e:
tsKey += "E";
break;
case eKey_f:
tsKey += "F";
break;
case eKey_g:
tsKey += "G";
break;
case eKey_h:
tsKey += "H";
break;
case eKey_i:
tsKey += "I";
break;
case eKey_j:
tsKey += "J";
break;
case eKey_k:
tsKey += "K";
break;
case eKey_l:
tsKey += "L";
break;
case eKey_m:
tsKey += "M";
break;
case eKey_n:
tsKey += "N";
break;
case eKey_o:
tsKey += "O";
break;
case eKey_p:
tsKey += "P";
break;
case eKey_q:
tsKey += "Q";
break;
case eKey_r:
tsKey += "R";
break;
case eKey_s:
tsKey += "S";
break;
case eKey_t:
tsKey += "T";
break;
case eKey_u:
tsKey += "U";
break;
case eKey_v:
tsKey += "V";
break;
case eKey_w:
tsKey += "W";
break;
case eKey_x:
tsKey += "X";
break;
case eKey_y:
tsKey += "Y";
break;
case eKey_z:
tsKey += "Z";
break;
case eKey_DELETE:
tsKey += "Delete";
break;
case eKey_KP0:
tsKey += "Kp0";
break;
case eKey_KP1:
tsKey += "Kp1";
break;
case eKey_KP2:
tsKey += "Kp2";
break;
case eKey_KP3:
tsKey += "Kp3";
break;
case eKey_KP4:
tsKey += "Kp4";
break;
case eKey_KP5:
tsKey += "Kp5";
break;
case eKey_KP6:
tsKey += "Kp6";
break;
case eKey_KP7:
tsKey += "Kp7";
break;
case eKey_KP8:
tsKey += "Kp8";
break;
case eKey_KP9:
tsKey += "Kp9";
break;
case eKey_KP_PERIOD:
tsKey += "Period";
break;
case eKey_KP_DIVIDE:
tsKey += "Divide";
break;
case eKey_KP_MULTIPLY:
tsKey += "Multiply";
break;
case eKey_KP_MINUS:
tsKey += "Minus";
break;
case eKey_KP_PLUS:
tsKey += "Plus";
break;
case eKey_KP_ENTER:
tsKey += "Enter";
break;
case eKey_KP_EQUALS:
tsKey += "Equals";
break;
case eKey_UP:
tsKey += "Up";
break;
case eKey_DOWN:
tsKey += "Down";
break;
case eKey_RIGHT:
tsKey += "Right";
break;
case eKey_LEFT:
tsKey += "Left";
break;
case eKey_INSERT:
tsKey += "Insert";
break;
case eKey_HOME:
tsKey += "Home";
break;
case eKey_END:
tsKey += "End";
break;
case eKey_PAGEUP:
tsKey += "PageUp";
break;
case eKey_PAGEDOWN:
tsKey += "PageDown";
break;
case eKey_F1:
tsKey += "F1";
break;
case eKey_F2:
tsKey += "F2";
break;
case eKey_F3:
tsKey += "F3";
break;
case eKey_F4:
tsKey += "F4";
break;
case eKey_F5:
tsKey += "F5";
break;
case eKey_F6:
tsKey += "F6";
break;
case eKey_F7:
tsKey += "F7";
break;
case eKey_F8:
tsKey += "F8";
break;
case eKey_F9:
tsKey += "F9";
break;
case eKey_F10:
tsKey += "F10";
break;
case eKey_F11:
tsKey += "F11";
break;
case eKey_F12:
tsKey += "F12";
break;
case eKey_F13:
tsKey += "F13";
break;
case eKey_F14:
tsKey += "F14";
break;
case eKey_F15:
tsKey += "F15";
break;
case eKey_NUMLOCK:
tsKey += "NumLock";
break;
case eKey_CAPSLOCK:
tsKey += "CapsLock";
break;
case eKey_SCROLLOCK:
tsKey += "ScrollLock";
break;
case eKey_RSHIFT:
tsKey += "RightShift";
break;
case eKey_LSHIFT:
tsKey += "LeftShift";
break;
case eKey_RCTRL:
tsKey += "RightControl";
break;
case eKey_LCTRL:
tsKey += "LeftControl";
break;
case eKey_RALT:
tsKey += "RightAlt";
break;
case eKey_LALT:
tsKey += "LeftAlt";
break;
case eKey_RMETA:
tsKey += "RightMeta";
break;
case eKey_LMETA:
tsKey += "LeftMeta";
break;
case eKey_LSUPER:
tsKey += "LeftSuper";
break;
case eKey_RSUPER:
tsKey += "RightSuper";
break;
case eKey_MODE:
tsKey += "Mode";
break;
case eKey_HELP:
tsKey += "Help";
break;
case eKey_PRINT:
tsKey += "Print";
break;
case eKey_SYSREQ:
tsKey += "SysReq";
break;
case eKey_BREAK:
tsKey += "Break";
break;
case eKey_MENU:
tsKey += "Menu";
break;
case eKey_POWER:
tsKey += "Power";
break;
case eKey_EURO:
tsKey += "Euro";
break;
case eKey_NONE:
tsKey += "None";
break;
default:
break;
}
if (tsKey != "") {
return tsKey;
} else {
return "Unknown";
}
}
//-----------------------------------------------------------------------
} // namespace hpl
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