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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TETRAEDGE_TE_TE_CORE_H
#define TETRAEDGE_TE_TE_CORE_H
#include "common/array.h"
#include "common/str.h"
#include "common/path.h"
#include "common/hashmap.h"
#include "common/hash-str.h"
#include "tetraedge/te/te_i_loc.h"
#include "tetraedge/te/te_i_codec.h"
#include "tetraedge/te/te_timer.h"
namespace Tetraedge {
class TeCore {
public:
TeCore();
void addLoc(TeILoc *loc);
//void args(int argc, char **argv); // Probably not needed
void create();
TeICodec *createVideoCodec(const Common::Path &path);
const Common::String &fileFlagSystemFlag(const Common::String &name) const;
bool fileFlagSystemFlagsContains(const Common::String &name) const;
Common::Array<Common::String> fileFlagSystemPossibleFlags();
bool fileFlagSystemPossibleFlagsContains(const Common::String &name) const;
void fileFlagSystemSetFlag(const Common::String &name, const Common::String &val);
void fileFlagSystemSetPossibleFlags(const Common::String &name, const Common::Array<Common::String> &vals);
const Common::String &language() const;
void language(const Common::String &val);
TeILoc *loc() { return _loc; }
bool onActivityTrackingAlarm();
void enableActivityTracking(bool enable);
void setActivityTrackingFolder(const Common::String &path);
// Note: this is not in the original, but it's not clear how the original
// adds things like "PC-MacOSX" to the path, and there is not clear logic
// to them, so here we are.
Common::Path findFile(const Common::Path &path);
bool _coreNotReady;
private:
TeILoc *_loc;
Common::HashMap<Common::String, Common::String, Common::CaseSensitiveString_Hash, Common::CaseSensitiveString_EqualTo> _fileSystemFlags;
TeTimer _activityTrackingTimer;
};
} // end namespace Tetraedge
#endif // TETRAEDGE_TE_TE_CORE_H
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