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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TETRAEDGE_TE_TE_NAME_VAL_XML_PARSER_H
#define TETRAEDGE_TE_TE_NAME_VAL_XML_PARSER_H
#include "common/formats/xmlparser.h"
namespace Tetraedge {
class TeNameValXmlParser : public Common::XMLParser {
public:
// Parser
CUSTOM_XML_PARSER(TeNameValXmlParser) {
XML_KEY(value)
XML_PROP(name, true)
XML_PROP(value, true)
KEY_END()
} PARSER_END()
// Parser callback methods
bool parserCallback_value(ParserNode *node);
public:
const Common::StringMap &getMap() const { return _map; }
private:
Common::StringMap _map;
};
} // end namespace Tetraedge
#endif // TETRAEDGE_TE_TE_NAME_VAL_XML_PARSER_H
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