1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TETRAEDGE_TE_TE_SIGNAL_H
#define TETRAEDGE_TE_TE_SIGNAL_H
#include "common/array.h"
#include "common/ptr.h"
#include "tetraedge/te/te_callback.h"
namespace Tetraedge {
template<class C> bool _teCallbackSorter(const C &c1, const C &c2) {
// sort in *descending* priority.
float p1 = c1->priority();
float p2 = c2->priority();
return p2 < p1;
}
typedef Common::SharedPtr<TeICallback0Param> TeICallback0ParamPtr;
class TeSignal0Param : public Common::Array<TeICallback0ParamPtr> {
public:
TeSignal0Param() : Common::Array<TeICallback0ParamPtr>() {};
bool call() {
Common::sort(this->begin(), this->end(), _teCallbackSorter<TeICallback0ParamPtr>);
typename Common::Array<TeICallback0ParamPtr>::iterator i = this->begin();
typename Common::Array<TeICallback0ParamPtr>::iterator end_ = this->end();
for (; i < end_; i++) {
if ((*i)->call())
return true;
}
return false;
}
void remove(const TeICallback0ParamPtr &item) {
typename Common::Array<TeICallback0ParamPtr>::iterator i = this->begin();
typename Common::Array<TeICallback0ParamPtr>::iterator end_ = this->end();
for (; i < end_; i++) {
if ((*i)->equals(item.get())) {
i = this->erase(i);
}
}
}
template<class T> void add(T *obj, typename TeCallback0Param<T>::TMethod method) {
this->push_back(TeICallback0ParamPtr(new TeCallback0Param<T>(obj, method)));
}
template<class T> void remove(T *obj, typename TeCallback0Param<T>::TMethod method) {
TeICallback0ParamPtr temp(new TeCallback0Param<T>(obj, method));
this->remove(temp);
}
};
/* Pointer to a callback with a single parameter of type T */
template<class T> using TeICallback1ParamPtr = Common::SharedPtr<TeICallback1Param<T>>;
/* Array of callbacks with a single parameter of type T */
template<class T> class TeSignal1Param : public Common::Array<TeICallback1ParamPtr<T>> {
public:
TeSignal1Param() : Common::Array<TeICallback1ParamPtr<T>>() {};
bool call(T t) {
Common::sort(this->begin(), this->end(), _teCallbackSorter<TeICallback1ParamPtr<T>>);
typename Common::Array<TeICallback1ParamPtr<T>>::iterator i = this->begin();
typename Common::Array<TeICallback1ParamPtr<T>>::iterator end_ = this->end();
for (; i < end_; i++) {
if ((*i)->call(t))
return true;
}
return false;
}
void remove(const TeICallback1ParamPtr<T> &item) {
typename Common::Array<TeICallback1ParamPtr<T>>::iterator i = this->begin();
typename Common::Array<TeICallback1ParamPtr<T>>::iterator end_ = this->end();
for (; i < end_; i++) {
if ((*i)->equals(item.get())) {
i = this->erase(i);
}
}
}
template<class S> void add(S *obj, typename TeCallback1Param<S, T>::TMethod method) {
this->push_back(TeICallback1ParamPtr<T>(new TeCallback1Param<S, T>(obj, method)));
}
template<class S> void remove(S *obj, typename TeCallback1Param<S, T>::TMethod method) {
TeICallback1ParamPtr<T> temp(new TeCallback1Param<S, T>(obj, method));
this->remove(temp);
}
};
/* Pointer to a callback with 2 paramets parameter of type T and S */
template<class S, class T> using TeICallback2ParamPtr = Common::SharedPtr<TeICallback2Param<S, T>>;
/* Array of callbacks with a two parameters of type T */
template<class S, class T> class TeSignal2Param : public Common::Array<TeICallback2ParamPtr<S, T>> {
public:
TeSignal2Param() : Common::Array<TeICallback2ParamPtr<S, T>>() {};
bool call(S s, T t) {
Common::sort(this->begin(), this->end(), _teCallbackSorter<TeICallback2ParamPtr<S, T>>);
typename Common::Array<TeICallback2ParamPtr<S, T>>::iterator i = this->begin();
typename Common::Array<TeICallback2ParamPtr<S, T>>::iterator end_ = this->end();
for (; i < end_; i++) {
if ((*i)->call(s, t))
return true;
}
return false;
}
void remove(const TeICallback2ParamPtr<S, T> &item) {
typename Common::Array<TeICallback2ParamPtr<S, T>>::iterator i = this->begin();
typename Common::Array<TeICallback2ParamPtr<S, T>>::iterator end_ = this->end();
for (; i < end_; i++) {
if ((*i)->equals(item.get())) {
i = this->erase(i);
}
}
}
template<class C> void add(C *obj, typename TeCallback2Param<C, S, T>::TMethod method) {
this->push_back(TeICallback2ParamPtr<S, T>(new TeCallback2Param<C, S, T>(obj, method)));
}
template<class C> void remove(C *obj, typename TeCallback2Param<C, S, T>::TMethod method) {
TeICallback2ParamPtr<S, T> temp(new TeCallback2Param<C, S, T>(obj, method));
this->remove(temp);
}
};
} // end namespace Tetraedge
#endif // TETRAEDGE_TE_TE_SIGNAL_H
|